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/*
* Copyright 2018 Collabora Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef NIR_TO_SPIRV_H
#define NIR_TO_SPIRV_H
#include <stdlib.h>
#include <stdint.h>
#include <vulkan/vulkan.h>
#include "compiler/shader_enums.h"
#include "pipe/p_state.h"
#include "zink_compiler.h"
struct spirv_shader {
uint32_t *words;
size_t num_words;
};
struct nir_shader;
struct pipe_stream_output_info;
struct spirv_shader *
nir_to_spirv(struct nir_shader *s, const struct zink_so_info *so_info,
unsigned char *shader_slot_map, unsigned char *shader_slots_reserved);
void
spirv_shader_delete(struct spirv_shader *s);
uint32_t
zink_binding(gl_shader_stage stage, VkDescriptorType type, int index);
struct nir_shader;
bool
zink_nir_lower_b2b(struct nir_shader *shader);
#endif