blob: c5bb61121733a813fc334e13e84ebf9838417574 [file] [log] [blame]
/*
* Copyright © 2014 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* @file v3d_opt_copy_propagation.c
*
* This implements simple copy propagation for VIR without control flow.
*
* For each temp, it keeps a qreg of which source it was MOVed from, if it
* was. If we see that used later, we can just reuse the source value, since
* we know we don't have control flow, and we have SSA for our values so
* there's no killing to worry about.
*/
#include "v3d_compiler.h"
static bool
is_copy_mov(struct qinst *inst)
{
if (!inst)
return false;
if (inst->qpu.type != V3D_QPU_INSTR_TYPE_ALU ||
(inst->qpu.alu.mul.op != V3D_QPU_M_FMOV &&
inst->qpu.alu.mul.op != V3D_QPU_M_MOV)) {
return false;
}
if (inst->dst.file != QFILE_TEMP)
return false;
if (inst->src[0].file != QFILE_TEMP)
return false;
if (inst->qpu.alu.add.output_pack != V3D_QPU_PACK_NONE ||
inst->qpu.alu.mul.output_pack != V3D_QPU_PACK_NONE) {
return false;
}
if (inst->qpu.flags.ac != V3D_QPU_COND_NONE ||
inst->qpu.flags.mc != V3D_QPU_COND_NONE) {
return false;
}
switch (inst->src[0].file) {
case QFILE_MAGIC:
/* No copy propagating from R3/R4/R5 -- the MOVs from those
* are there to register allocate values produced into R3/4/5
* to other regs (though hopefully r3/4/5).
*/
switch (inst->src[0].index) {
case V3D_QPU_WADDR_R3:
case V3D_QPU_WADDR_R4:
case V3D_QPU_WADDR_R5:
return false;
default:
break;
}
break;
case QFILE_REG:
switch (inst->src[0].index) {
case 0:
case 1:
case 2:
/* MOVs from rf0/1/2 are only to track the live
* intervals for W/centroid W/Z.
*/
return false;
}
break;
default:
break;
}
return true;
}
static bool
vir_has_unpack(struct qinst *inst, int chan)
{
assert(chan == 0 || chan == 1);
if (vir_is_add(inst)) {
if (chan == 0)
return inst->qpu.alu.add.a_unpack != V3D_QPU_UNPACK_NONE;
else
return inst->qpu.alu.add.b_unpack != V3D_QPU_UNPACK_NONE;
} else {
if (chan == 0)
return inst->qpu.alu.mul.a_unpack != V3D_QPU_UNPACK_NONE;
else
return inst->qpu.alu.mul.b_unpack != V3D_QPU_UNPACK_NONE;
}
}
static bool
try_copy_prop(struct v3d_compile *c, struct qinst *inst, struct qinst **movs)
{
bool debug = false;
bool progress = false;
for (int i = 0; i < vir_get_nsrc(inst); i++) {
if (inst->src[i].file != QFILE_TEMP)
continue;
/* We have two ways of finding MOVs we can copy propagate
* from. One is if it's an SSA def: then we can reuse it from
* any block in the program, as long as its source is also an
* SSA def. Alternatively, if it's in the "movs" array
* tracked within the block, then we know the sources for it
* haven't been changed since we saw the instruction within
* our block.
*/
struct qinst *mov = movs[inst->src[i].index];
if (!mov) {
if (!is_copy_mov(c->defs[inst->src[i].index]))
continue;
mov = c->defs[inst->src[i].index];
if (mov->src[0].file == QFILE_TEMP &&
!c->defs[mov->src[0].index])
continue;
}
if (vir_has_unpack(mov, 0)) {
/* Make sure that the meaning of the unpack
* would be the same between the two
* instructions.
*/
if (v3d_qpu_unpacks_f32(&inst->qpu) !=
v3d_qpu_unpacks_f32(&mov->qpu) ||
v3d_qpu_unpacks_f16(&inst->qpu) !=
v3d_qpu_unpacks_f16(&mov->qpu)) {
continue;
}
/* No composing the unpacks. */
if (vir_has_unpack(inst, i))
continue;
/* these ops can't represent abs. */
if (mov->qpu.alu.mul.a_unpack == V3D_QPU_UNPACK_ABS) {
switch (inst->qpu.alu.add.op) {
case V3D_QPU_A_VFPACK:
case V3D_QPU_A_FROUND:
case V3D_QPU_A_FTRUNC:
case V3D_QPU_A_FFLOOR:
case V3D_QPU_A_FCEIL:
case V3D_QPU_A_FDX:
case V3D_QPU_A_FDY:
case V3D_QPU_A_FTOIN:
case V3D_QPU_A_FTOIZ:
case V3D_QPU_A_FTOUZ:
case V3D_QPU_A_FTOC:
continue;
default:
break;
}
}
}
if (debug) {
fprintf(stderr, "Copy propagate: ");
vir_dump_inst(c, inst);
fprintf(stderr, "\n");
}
inst->src[i] = mov->src[0];
if (vir_has_unpack(mov, 0)) {
enum v3d_qpu_input_unpack unpack = mov->qpu.alu.mul.a_unpack;
vir_set_unpack(inst, i, unpack);
}
if (debug) {
fprintf(stderr, "to: ");
vir_dump_inst(c, inst);
fprintf(stderr, "\n");
}
progress = true;
}
return progress;
}
static void
apply_kills(struct v3d_compile *c, struct qinst **movs, struct qinst *inst)
{
if (inst->dst.file != QFILE_TEMP)
return;
for (int i = 0; i < c->num_temps; i++) {
if (movs[i] &&
(movs[i]->dst.index == inst->dst.index ||
(movs[i]->src[0].file == QFILE_TEMP &&
movs[i]->src[0].index == inst->dst.index))) {
movs[i] = NULL;
}
}
}
bool
vir_opt_copy_propagate(struct v3d_compile *c)
{
bool progress = false;
struct qinst **movs;
movs = ralloc_array(c, struct qinst *, c->num_temps);
if (!movs)
return false;
vir_for_each_block(block, c) {
/* The MOVs array tracks only available movs within the
* block.
*/
memset(movs, 0, sizeof(struct qinst *) * c->num_temps);
vir_for_each_inst(inst, block) {
progress = try_copy_prop(c, inst, movs) || progress;
apply_kills(c, movs, inst);
if (is_copy_mov(inst))
movs[inst->dst.index] = inst;
}
}
ralloc_free(movs);
return progress;
}