anv: enable float64 feature on supported platforms
v2:
- Remove image_ms_array initialization (Jason)
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index 196cb74..2c46ef5 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -124,10 +124,14 @@
}
}
+ const struct nir_spirv_supported_extensions supported_ext = {
+ .float64 = device->instance->physicalDevice.info.gen >= 8,
+ };
+
nir_function *entry_point =
spirv_to_nir(spirv, module->size / 4,
spec_entries, num_spec_entries,
- stage, entrypoint_name, NULL, nir_options);
+ stage, entrypoint_name, &supported_ext, nir_options);
nir_shader *nir = entry_point->shader;
assert(nir->stage == stage);
nir_validate_shader(nir);