anv: enable float64 feature on supported platforms

v2:
- Remove image_ms_array initialization (Jason)

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index 196cb74..2c46ef5 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -124,10 +124,14 @@
       }
    }
 
+   const struct nir_spirv_supported_extensions supported_ext = {
+      .float64 = device->instance->physicalDevice.info.gen >= 8,
+   };
+
    nir_function *entry_point =
       spirv_to_nir(spirv, module->size / 4,
                    spec_entries, num_spec_entries,
-                   stage, entrypoint_name, NULL, nir_options);
+                   stage, entrypoint_name, &supported_ext, nir_options);
    nir_shader *nir = entry_point->shader;
    assert(nir->stage == stage);
    nir_validate_shader(nir);