| Mesa 17.3.3 Release Notes / January 18, 2018 | 
 | ============================================ | 
 |  | 
 | Mesa 17.3.3 is a bug fix release which fixes bugs found since the 17.3.2 | 
 | release. | 
 |  | 
 | Mesa 17.3.3 implements the OpenGL 4.5 API, but the version reported by | 
 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / | 
 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being | 
 | used. Some drivers don't support all the features required in OpenGL | 
 | 4.5. OpenGL 4.5 is **only** available if requested at context creation | 
 | because compatibility contexts are not supported. | 
 |  | 
 | SHA256 checksums | 
 | ---------------- | 
 |  | 
 | :: | 
 |  | 
 |    c733d37a161501cd81dc9b309ccb613753b98eafc6d35e0847548a6642749772  mesa-17.3.3.tar.gz | 
 |    41bac5de0ef6adc1f41a1ec0f80c19e361298ce02fa81b5f9ba4fdca33a9379b  mesa-17.3.3.tar.xz | 
 |  | 
 | New features | 
 | ------------ | 
 |  | 
 | None | 
 |  | 
 | Bug fixes | 
 | --------- | 
 |  | 
 | -  `Bug 104214 <https://bugs.freedesktop.org/show_bug.cgi?id=104214>`__ | 
 |    - Dota crashes when switching from game to desktop | 
 | -  `Bug 104492 <https://bugs.freedesktop.org/show_bug.cgi?id=104492>`__ | 
 |    - Compute Shader: Wrong alignment when assigning struct value to | 
 |    structured SSBO | 
 | -  `Bug 104551 <https://bugs.freedesktop.org/show_bug.cgi?id=104551>`__ | 
 |    - Check if Mako templates for Python are installed | 
 |  | 
 | Changes | 
 | ------- | 
 |  | 
 | Alex Smith (3): | 
 |  | 
 | -  anv: Add missing unlock in anv_scratch_pool_alloc | 
 | -  anv: Take write mask into account in has_color_buffer_write_enabled | 
 | -  anv: Make sure state on primary is correct after CmdExecuteCommands | 
 |  | 
 | Andres Gomez (1): | 
 |  | 
 | -  anv: Import mako templates only during execution of anv_extensions | 
 |  | 
 | Bas Nieuwenhuizen (11): | 
 |  | 
 | -  radv: Invert condition for all samples identical during resolve. | 
 | -  radv: Flush caches before subpass resolve. | 
 | -  radv: Fix fragment resolve destination offset. | 
 | -  radv: Use correct framebuffer size for partial FS resolves. | 
 | -  radv: Always use fragment resolve if dest uses DCC. | 
 | -  Revert "radv/gfx9: fix block compression texture views." | 
 | -  radv: Use correct HTILE expanded words. | 
 | -  radv: Allow writing 0 scissors. | 
 | -  ac/nir: Handle loading data from compact arrays. | 
 | -  radv: Invalidate L1 for VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT. | 
 | -  ac/nir: Sanitize location_frac for local variables. | 
 |  | 
 | Dave Airlie (8): | 
 |  | 
 | -  radv: fix events on compute queues. | 
 | -  radv: fix pipeline statistics end query on compute queue | 
 | -  radv/gfx9: fix 3d image to image transfers on compute queues. | 
 | -  radv/gfx9: fix 3d image clears on compute queues | 
 | -  radv/gfx9: fix buffer to image for 3d images on compute queues | 
 | -  radv/gfx9: fix block compression texture views. | 
 | -  radv/gfx9: use a bigger hammer to flush cb/db caches. | 
 | -  radv/gfx9: use correct swizzle parameter to work out border swizzle. | 
 |  | 
 | Emil Velikov (1): | 
 |  | 
 | -  docs: add sha256 checksums for 17.3.2 | 
 |  | 
 | Florian Will (1): | 
 |  | 
 | -  glsl: Respect std430 layout in lower_buffer_access | 
 |  | 
 | Juan A. Suarez Romero (6): | 
 |  | 
 | -  cherry-ignore: intel/fs: Use the original destination region for int | 
 |    MUL lowering | 
 | -  cherry-ignore: i965/fs: Use UW types when using V immediates | 
 | -  cherry-ignore: main: Clear shader program data whenever ProgramBinary | 
 |    is called | 
 | -  cherry-ignore: egl: pass the dri2_dpy to the $plat_teardown functions | 
 | -  cherry-ignore: vulkan/wsi: free cmd pools | 
 | -  Update version to 17.3.3 | 
 |  | 
 | Józef Kucia (1): | 
 |  | 
 | -  radeonsi: fix alpha-to-coverage if color writes are disabled | 
 |  | 
 | Kenneth Graunke (2): | 
 |  | 
 | -  i965: Require space for MI_BATCHBUFFER_END. | 
 | -  i965: Torch public intel_batchbuffer_emit_dword/float helpers. | 
 |  | 
 | Lucas Stach (1): | 
 |  | 
 | -  etnaviv: disable in-place resolve for non-supertiled surfaces | 
 |  | 
 | Samuel Iglesias Gonsálvez (1): | 
 |  | 
 | -  anv: VkDescriptorSetLayoutBinding can have descriptorCount == 0 | 
 |  | 
 | Thomas Hellstrom (1): | 
 |  | 
 | -  loader/dri3: Avoid freeing renderbuffers in use | 
 |  | 
 | Tim Rowley (1): | 
 |  | 
 | -  swr/rast: fix invalid sign masks in avx512 simdlib code |