blob: 8e9ced460d66983fbeb3de0bfa6fcb6290f087cf [file] [log] [blame]
/*
* Copyright (c) 2012-2015 Etnaviv Project
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Wladimir J. van der Laan <laanwj@gmail.com>
*/
#include "etnaviv_zsa.h"
#include "etnaviv_context.h"
#include "etnaviv_screen.h"
#include "etnaviv_translate.h"
#include "util/u_half.h"
#include "util/u_memory.h"
#include "hw/common.xml.h"
void *
etna_zsa_state_create(struct pipe_context *pctx,
const struct pipe_depth_stencil_alpha_state *so)
{
struct etna_context *ctx = etna_context(pctx);
struct etna_screen *screen = ctx->screen;
struct etna_zsa_state *cs = CALLOC_STRUCT(etna_zsa_state);
if (!cs)
return NULL;
cs->base = *so;
/* XXX does stencil[0] / stencil[1] order depend on rs->front_ccw? */
bool early_z = !VIV_FEATURE(ctx->screen, chipFeatures, NO_EARLY_Z);
bool disable_zs =
(!so->depth.enabled || so->depth.func == PIPE_FUNC_ALWAYS) &&
!so->depth.writemask;
/* Set operations to KEEP if write mask is 0.
* When we don't do this, the depth buffer is written for the entire primitive
* instead of just where the stencil condition holds (GC600 rev 0x0019, without
* feature CORRECT_STENCIL).
* Not sure if this is a hardware bug or just a strange edge case. */
#if 0 /* TODO: It looks like a hardware bug */
for(int i=0; i<2; ++i)
{
if(so->stencil[i].writemask == 0)
{
so->stencil[i].fail_op = so->stencil[i].zfail_op = so->stencil[i].zpass_op = PIPE_STENCIL_OP_KEEP;
}
}
#endif
/* Determine whether to enable early z reject. Don't enable it when any of
* the stencil-modifying functions is used. */
if (so->stencil[0].enabled) {
if (so->stencil[0].func != PIPE_FUNC_ALWAYS ||
(so->stencil[1].enabled && so->stencil[1].func != PIPE_FUNC_ALWAYS))
disable_zs = false;
if (so->stencil[0].fail_op != PIPE_STENCIL_OP_KEEP ||
so->stencil[0].zfail_op != PIPE_STENCIL_OP_KEEP ||
so->stencil[0].zpass_op != PIPE_STENCIL_OP_KEEP) {
disable_zs = early_z = false;
} else if (so->stencil[1].enabled) {
if (so->stencil[1].fail_op != PIPE_STENCIL_OP_KEEP ||
so->stencil[1].zfail_op != PIPE_STENCIL_OP_KEEP ||
so->stencil[1].zpass_op != PIPE_STENCIL_OP_KEEP) {
disable_zs = early_z = false;
}
}
}
/* Disable early z reject when no depth test is enabled.
* This avoids having to sample depth even though we know it's going to
* succeed. */
if (so->depth.enabled == false || so->depth.func == PIPE_FUNC_ALWAYS)
early_z = false;
/* calculate extra_reference value */
uint32_t extra_reference = 0;
if (VIV_FEATURE(screen, chipMinorFeatures1, HALF_FLOAT))
extra_reference = _mesa_float_to_half(SATURATE(so->alpha.ref_value));
cs->PE_STENCIL_CONFIG_EXT =
VIVS_PE_STENCIL_CONFIG_EXT_EXTRA_ALPHA_REF(extra_reference);
/* compare funcs have 1 to 1 mapping */
cs->PE_DEPTH_CONFIG =
VIVS_PE_DEPTH_CONFIG_DEPTH_FUNC(so->depth.enabled ? so->depth.func
: PIPE_FUNC_ALWAYS) |
COND(so->depth.writemask, VIVS_PE_DEPTH_CONFIG_WRITE_ENABLE) |
COND(early_z, VIVS_PE_DEPTH_CONFIG_EARLY_Z) |
/* this bit changed meaning with HALTI5: */
COND((disable_zs && screen->specs.halti < 5) || ((early_z || disable_zs) && VIV_FEATURE(screen, chipMinorFeatures5, RA_WRITE_DEPTH)), VIVS_PE_DEPTH_CONFIG_DISABLE_ZS);
cs->PE_ALPHA_OP =
COND(so->alpha.enabled, VIVS_PE_ALPHA_OP_ALPHA_TEST) |
VIVS_PE_ALPHA_OP_ALPHA_FUNC(so->alpha.func) |
VIVS_PE_ALPHA_OP_ALPHA_REF(etna_cfloat_to_uint8(so->alpha.ref_value));
for (unsigned i = 0; i < 2; i++) {
const struct pipe_stencil_state *stencil_front = (so->stencil[1].enabled && so->stencil[1].valuemask) ? &so->stencil[i] : &so->stencil[0];
const struct pipe_stencil_state *stencil_back = (so->stencil[1].enabled && so->stencil[1].valuemask) ? &so->stencil[!i] : &so->stencil[0];
cs->PE_STENCIL_OP[i] =
VIVS_PE_STENCIL_OP_FUNC_FRONT(stencil_front->func) |
VIVS_PE_STENCIL_OP_FUNC_BACK(stencil_back->func) |
VIVS_PE_STENCIL_OP_FAIL_FRONT(translate_stencil_op(stencil_front->fail_op)) |
VIVS_PE_STENCIL_OP_FAIL_BACK(translate_stencil_op(stencil_back->fail_op)) |
VIVS_PE_STENCIL_OP_DEPTH_FAIL_FRONT(translate_stencil_op(stencil_front->zfail_op)) |
VIVS_PE_STENCIL_OP_DEPTH_FAIL_BACK(translate_stencil_op(stencil_back->zfail_op)) |
VIVS_PE_STENCIL_OP_PASS_FRONT(translate_stencil_op(stencil_front->zpass_op)) |
VIVS_PE_STENCIL_OP_PASS_BACK(translate_stencil_op(stencil_back->zpass_op));
cs->PE_STENCIL_CONFIG[i] =
translate_stencil_mode(so->stencil[0].enabled, so->stencil[0].enabled) |
VIVS_PE_STENCIL_CONFIG_MASK_FRONT(stencil_front->valuemask) |
VIVS_PE_STENCIL_CONFIG_WRITE_MASK_FRONT(stencil_front->writemask);
cs->PE_STENCIL_CONFIG_EXT2[i] =
VIVS_PE_STENCIL_CONFIG_EXT2_MASK_BACK(stencil_back->valuemask) |
VIVS_PE_STENCIL_CONFIG_EXT2_WRITE_MASK_BACK(stencil_back->writemask);
}
/* blob sets this to 0x40000031 on GC7000, seems to make no difference,
* but keep it in mind if depth behaves strangely. */
cs->RA_DEPTH_CONFIG = 0x00000031;
if (VIV_FEATURE(screen, chipMinorFeatures5, RA_WRITE_DEPTH) && !disable_zs && !early_z)
cs->RA_DEPTH_CONFIG |= 0x11000000;
/* XXX does alpha/stencil test affect PE_COLOR_FORMAT_OVERWRITE? */
return cs;
}