| /* |
| * Copyright © Microsoft Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include "nir.h" |
| #include "nir_builder.h" |
| #include "nir_builtin_builder.h" |
| |
| static bool |
| nir_lower_tex_shadow_filter(const nir_instr *instr, |
| UNUSED const void *_options) |
| { |
| if (instr->type != nir_instr_type_tex) |
| return false; |
| |
| /* To be consistent we also want to lower tex when we lower anything, |
| * otherwise the differences in evaluating the shadow value might lead |
| * to artifacts. */ |
| nir_tex_instr *tex = nir_instr_as_tex(instr); |
| if (tex->op != nir_texop_txb && |
| tex->op != nir_texop_txl && |
| tex->op != nir_texop_txd && |
| tex->op != nir_texop_tex) |
| return false; |
| |
| return tex->is_shadow; |
| } |
| |
| static const struct glsl_type * |
| strip_shadow(const struct glsl_type *type) |
| { |
| const struct glsl_type *new_type = |
| glsl_sampler_type( |
| glsl_get_sampler_dim(type), |
| false, glsl_sampler_type_is_array(type), |
| GLSL_TYPE_FLOAT); |
| return new_type; |
| } |
| |
| static const struct glsl_type * |
| strip_shadow_with_array(const struct glsl_type *type) |
| { |
| if (glsl_type_is_array(type)) |
| return glsl_array_type(strip_shadow(glsl_without_array(type)), |
| glsl_get_length(type), 0); |
| return strip_shadow(type); |
| } |
| |
| typedef struct { |
| unsigned n_states; |
| enum compare_func *compare_func; |
| nir_lower_tex_shadow_swizzle *tex_swizzles; |
| } sampler_state; |
| |
| static nir_def * |
| nir_lower_tex_shadow_impl(nir_builder *b, nir_instr *instr, void *options) |
| |
| { |
| nir_tex_instr *tex = nir_instr_as_tex(instr); |
| |
| sampler_state *state = (sampler_state *)options; |
| unsigned num_components = nir_tex_instr_result_size(tex); |
| |
| b->cursor = nir_after_instr(instr); |
| tex->is_shadow = false; |
| |
| int comp_index = nir_tex_instr_src_index(tex, nir_tex_src_comparator); |
| unsigned sampler_binding = tex->texture_index; |
| |
| nir_deref_instr *sampler_deref = NULL; |
| nir_variable *sampler = NULL; |
| |
| int sampler_index = nir_tex_instr_src_index(tex, nir_tex_src_sampler_deref); |
| if (sampler_index >= 0) { |
| sampler_deref = nir_instr_as_deref(tex->src[sampler_index].src.ssa->parent_instr); |
| sampler = nir_deref_instr_get_variable(sampler_deref); |
| sampler_binding = sampler ? sampler->data.binding : 0; |
| } |
| |
| /* NIR expects a vec4 result from the above texture instructions */ |
| nir_def_init(&tex->instr, &tex->def, 4, 32); |
| |
| nir_def *tex_r = nir_channel(b, &tex->def, 0); |
| nir_def *cmp = tex->src[comp_index].src.ssa; |
| |
| int proj_index = nir_tex_instr_src_index(tex, nir_tex_src_projector); |
| if (proj_index >= 0) |
| cmp = nir_fmul(b, cmp, nir_frcp(b, tex->src[proj_index].src.ssa)); |
| |
| nir_def *result = |
| nir_compare_func(b, |
| sampler_binding < state->n_states ? state->compare_func[sampler_binding] : COMPARE_FUNC_ALWAYS, |
| cmp, tex_r); |
| |
| result = nir_b2f32(b, result); |
| nir_def *one = nir_imm_float(b, 1.0); |
| nir_def *zero = nir_imm_float(b, 0.0); |
| |
| nir_def *lookup[6] = { result, zero, zero, one, zero, one }; |
| nir_def *r[4] = { result, result, result, result }; |
| |
| if (sampler_binding < state->n_states) { |
| r[0] = lookup[state->tex_swizzles[sampler_binding].swizzle_r]; |
| r[1] = lookup[state->tex_swizzles[sampler_binding].swizzle_g]; |
| r[2] = lookup[state->tex_swizzles[sampler_binding].swizzle_b]; |
| r[3] = lookup[state->tex_swizzles[sampler_binding].swizzle_a]; |
| } |
| |
| result = nir_vec(b, r, num_components); |
| |
| if (sampler_index >= 0) { |
| sampler->type = strip_shadow_with_array(sampler->type); |
| sampler_deref->type = sampler->type; |
| } |
| |
| tex->is_shadow = false; |
| nir_tex_instr_remove_src(tex, comp_index); |
| |
| return result; |
| } |
| |
| bool |
| nir_lower_tex_shadow(nir_shader *s, |
| unsigned n_states, |
| enum compare_func *compare_func, |
| nir_lower_tex_shadow_swizzle *tex_swizzles) |
| { |
| sampler_state state = { n_states, compare_func, tex_swizzles }; |
| |
| bool result = |
| nir_shader_lower_instructions(s, |
| nir_lower_tex_shadow_filter, |
| nir_lower_tex_shadow_impl, |
| &state); |
| return result; |
| } |