| /************************************************************************** |
| * |
| * Copyright 2007 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| #include "main/context.h" |
| #include "main/debug_output.h" |
| #include "program/prog_print.h" |
| |
| #include "pipe/p_state.h" |
| #include "pipe/p_shader_tokens.h" |
| #include "tgsi/tgsi_dump.h" |
| |
| #include "cso_cache/cso_cache.h" |
| |
| #include "st_context.h" |
| #include "st_debug.h" |
| #include "st_program.h" |
| |
| |
| |
| #ifdef DEBUG |
| int ST_DEBUG = 0; |
| |
| static const struct debug_named_value st_debug_flags[] = { |
| { "mesa", DEBUG_MESA, NULL }, |
| { "tgsi", DEBUG_TGSI, NULL }, |
| { "constants",DEBUG_CONSTANTS, NULL }, |
| { "pipe", DEBUG_PIPE, NULL }, |
| { "tex", DEBUG_TEX, NULL }, |
| { "fallback", DEBUG_FALLBACK, NULL }, |
| { "screen", DEBUG_SCREEN, NULL }, |
| { "query", DEBUG_QUERY, NULL }, |
| { "draw", DEBUG_DRAW, NULL }, |
| { "buffer", DEBUG_BUFFER, NULL }, |
| { "wf", DEBUG_WIREFRAME, NULL }, |
| { "precompile", DEBUG_PRECOMPILE, NULL }, |
| { "gremedy", DEBUG_GREMEDY, "Enable GREMEDY debug extensions" }, |
| { "noreadpixcache", DEBUG_NOREADPIXCACHE, NULL }, |
| DEBUG_NAMED_VALUE_END |
| }; |
| |
| DEBUG_GET_ONCE_FLAGS_OPTION(st_debug, "ST_DEBUG", st_debug_flags, 0) |
| #endif |
| |
| |
| void |
| st_debug_init(void) |
| { |
| #ifdef DEBUG |
| ST_DEBUG = debug_get_option_st_debug(); |
| #endif |
| } |
| |
| |
| |
| /** |
| * Print current state. May be called from inside gdb to see currently |
| * bound vertex/fragment shaders and associated constants. |
| */ |
| void |
| st_print_current(void) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct st_context *st = st_context(ctx); |
| |
| #if 0 |
| int i; |
| |
| printf("Vertex Transform Inputs:\n"); |
| for (i = 0; i < st->vp->state.num_inputs; i++) { |
| printf(" Slot %d: VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]); |
| } |
| #endif |
| |
| if (st->vp->variants) |
| tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 ); |
| if (st->vp->Base.Parameters) |
| _mesa_print_parameter_list(st->vp->Base.Parameters); |
| |
| tgsi_dump(st->fp->tgsi.tokens, 0); |
| if (st->fp->Base.Parameters) |
| _mesa_print_parameter_list(st->fp->Base.Parameters); |
| } |
| |
| |
| /** |
| * Installed as pipe_debug_callback when GL_DEBUG_OUTPUT is enabled. |
| */ |
| static void |
| st_debug_message(void *data, |
| unsigned *id, |
| enum pipe_debug_type ptype, |
| const char *fmt, |
| va_list args) |
| { |
| struct st_context *st = data; |
| enum mesa_debug_source source; |
| enum mesa_debug_type type; |
| enum mesa_debug_severity severity; |
| |
| switch (ptype) { |
| case PIPE_DEBUG_TYPE_OUT_OF_MEMORY: |
| source = MESA_DEBUG_SOURCE_API; |
| type = MESA_DEBUG_TYPE_ERROR; |
| severity = MESA_DEBUG_SEVERITY_MEDIUM; |
| break; |
| case PIPE_DEBUG_TYPE_ERROR: |
| source = MESA_DEBUG_SOURCE_API; |
| type = MESA_DEBUG_TYPE_ERROR; |
| severity = MESA_DEBUG_SEVERITY_MEDIUM; |
| break; |
| case PIPE_DEBUG_TYPE_SHADER_INFO: |
| source = MESA_DEBUG_SOURCE_SHADER_COMPILER; |
| type = MESA_DEBUG_TYPE_OTHER; |
| severity = MESA_DEBUG_SEVERITY_NOTIFICATION; |
| break; |
| case PIPE_DEBUG_TYPE_PERF_INFO: |
| source = MESA_DEBUG_SOURCE_API; |
| type = MESA_DEBUG_TYPE_PERFORMANCE; |
| severity = MESA_DEBUG_SEVERITY_NOTIFICATION; |
| break; |
| case PIPE_DEBUG_TYPE_INFO: |
| source = MESA_DEBUG_SOURCE_API; |
| type = MESA_DEBUG_TYPE_OTHER; |
| severity = MESA_DEBUG_SEVERITY_NOTIFICATION; |
| break; |
| case PIPE_DEBUG_TYPE_FALLBACK: |
| source = MESA_DEBUG_SOURCE_API; |
| type = MESA_DEBUG_TYPE_PERFORMANCE; |
| severity = MESA_DEBUG_SEVERITY_NOTIFICATION; |
| break; |
| case PIPE_DEBUG_TYPE_CONFORMANCE: |
| source = MESA_DEBUG_SOURCE_API; |
| type = MESA_DEBUG_TYPE_OTHER; |
| severity = MESA_DEBUG_SEVERITY_NOTIFICATION; |
| break; |
| default: |
| unreachable("invalid debug type"); |
| } |
| _mesa_gl_vdebug(st->ctx, id, source, type, severity, fmt, args); |
| } |
| |
| void |
| st_update_debug_callback(struct st_context *st) |
| { |
| struct pipe_context *pipe = st->pipe; |
| |
| if (!pipe->set_debug_callback) |
| return; |
| |
| if (_mesa_get_debug_state_int(st->ctx, GL_DEBUG_OUTPUT)) { |
| struct pipe_debug_callback cb; |
| memset(&cb, 0, sizeof(cb)); |
| cb.async = !_mesa_get_debug_state_int(st->ctx, GL_DEBUG_OUTPUT_SYNCHRONOUS); |
| cb.debug_message = st_debug_message; |
| cb.data = st; |
| pipe->set_debug_callback(pipe, &cb); |
| } else { |
| pipe->set_debug_callback(pipe, NULL); |
| } |
| } |