| /************************************************************************** |
| * |
| * Copyright 2007 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| /** |
| * glBegin/EndQuery interface to pipe |
| * |
| * \author Brian Paul |
| */ |
| |
| |
| #include "main/imports.h" |
| #include "main/context.h" |
| |
| #include "pipe/p_context.h" |
| #include "pipe/p_defines.h" |
| #include "pipe/p_screen.h" |
| #include "util/u_inlines.h" |
| #include "st_context.h" |
| #include "st_cb_queryobj.h" |
| #include "st_cb_bitmap.h" |
| #include "st_cb_bufferobjects.h" |
| |
| |
| static struct gl_query_object * |
| st_NewQueryObject(struct gl_context *ctx, GLuint id) |
| { |
| struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object); |
| if (stq) { |
| stq->base.Id = id; |
| stq->base.Ready = GL_TRUE; |
| stq->pq = NULL; |
| stq->type = PIPE_QUERY_TYPES; /* an invalid value */ |
| return &stq->base; |
| } |
| return NULL; |
| } |
| |
| |
| static void |
| free_queries(struct pipe_context *pipe, struct st_query_object *stq) |
| { |
| if (stq->pq) { |
| pipe->destroy_query(pipe, stq->pq); |
| stq->pq = NULL; |
| } |
| |
| if (stq->pq_begin) { |
| pipe->destroy_query(pipe, stq->pq_begin); |
| stq->pq_begin = NULL; |
| } |
| } |
| |
| |
| static void |
| st_DeleteQuery(struct gl_context *ctx, struct gl_query_object *q) |
| { |
| struct pipe_context *pipe = st_context(ctx)->pipe; |
| struct st_query_object *stq = st_query_object(q); |
| |
| free_queries(pipe, stq); |
| |
| free(stq); |
| } |
| |
| |
| static void |
| st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q) |
| { |
| struct st_context *st = st_context(ctx); |
| struct pipe_context *pipe = st->pipe; |
| struct st_query_object *stq = st_query_object(q); |
| unsigned type; |
| bool ret = false; |
| |
| st_flush_bitmap_cache(st_context(ctx)); |
| |
| /* convert GL query type to Gallium query type */ |
| switch (q->Target) { |
| case GL_ANY_SAMPLES_PASSED: |
| case GL_ANY_SAMPLES_PASSED_CONSERVATIVE: |
| type = PIPE_QUERY_OCCLUSION_PREDICATE; |
| break; |
| case GL_SAMPLES_PASSED_ARB: |
| type = PIPE_QUERY_OCCLUSION_COUNTER; |
| break; |
| case GL_PRIMITIVES_GENERATED: |
| type = PIPE_QUERY_PRIMITIVES_GENERATED; |
| break; |
| case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: |
| type = PIPE_QUERY_PRIMITIVES_EMITTED; |
| break; |
| case GL_TIME_ELAPSED: |
| if (st->has_time_elapsed) |
| type = PIPE_QUERY_TIME_ELAPSED; |
| else |
| type = PIPE_QUERY_TIMESTAMP; |
| break; |
| case GL_VERTICES_SUBMITTED_ARB: |
| case GL_PRIMITIVES_SUBMITTED_ARB: |
| case GL_VERTEX_SHADER_INVOCATIONS_ARB: |
| case GL_TESS_CONTROL_SHADER_PATCHES_ARB: |
| case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB: |
| case GL_GEOMETRY_SHADER_INVOCATIONS: |
| case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB: |
| case GL_FRAGMENT_SHADER_INVOCATIONS_ARB: |
| case GL_COMPUTE_SHADER_INVOCATIONS_ARB: |
| case GL_CLIPPING_INPUT_PRIMITIVES_ARB: |
| case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB: |
| type = PIPE_QUERY_PIPELINE_STATISTICS; |
| break; |
| default: |
| assert(0 && "unexpected query target in st_BeginQuery()"); |
| return; |
| } |
| |
| if (stq->type != type) { |
| /* free old query of different type */ |
| free_queries(pipe, stq); |
| stq->type = PIPE_QUERY_TYPES; /* an invalid value */ |
| } |
| |
| if (q->Target == GL_TIME_ELAPSED && |
| type == PIPE_QUERY_TIMESTAMP) { |
| /* Determine time elapsed by emitting two timestamp queries. */ |
| if (!stq->pq_begin) { |
| stq->pq_begin = pipe->create_query(pipe, type, 0); |
| stq->type = type; |
| } |
| if (stq->pq_begin) |
| ret = pipe->end_query(pipe, stq->pq_begin); |
| } else { |
| if (!stq->pq) { |
| stq->pq = pipe->create_query(pipe, type, q->Stream); |
| stq->type = type; |
| } |
| if (stq->pq) |
| ret = pipe->begin_query(pipe, stq->pq); |
| } |
| |
| if (!ret) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery"); |
| |
| free_queries(pipe, stq); |
| q->Active = GL_FALSE; |
| return; |
| } |
| |
| assert(stq->type == type); |
| } |
| |
| |
| static void |
| st_EndQuery(struct gl_context *ctx, struct gl_query_object *q) |
| { |
| struct pipe_context *pipe = st_context(ctx)->pipe; |
| struct st_query_object *stq = st_query_object(q); |
| bool ret = false; |
| |
| st_flush_bitmap_cache(st_context(ctx)); |
| |
| if ((q->Target == GL_TIMESTAMP || |
| q->Target == GL_TIME_ELAPSED) && |
| !stq->pq) { |
| stq->pq = pipe->create_query(pipe, PIPE_QUERY_TIMESTAMP, 0); |
| stq->type = PIPE_QUERY_TIMESTAMP; |
| } |
| |
| if (stq->pq) |
| ret = pipe->end_query(pipe, stq->pq); |
| |
| if (!ret) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEndQuery"); |
| return; |
| } |
| } |
| |
| |
| static boolean |
| get_query_result(struct pipe_context *pipe, |
| struct st_query_object *stq, |
| boolean wait) |
| { |
| union pipe_query_result data; |
| |
| if (!stq->pq) { |
| /* Only needed in case we failed to allocate the gallium query earlier. |
| * Return TRUE so we don't spin on this forever. |
| */ |
| return TRUE; |
| } |
| |
| if (!pipe->get_query_result(pipe, stq->pq, wait, &data)) |
| return FALSE; |
| |
| switch (stq->base.Target) { |
| case GL_VERTICES_SUBMITTED_ARB: |
| stq->base.Result = data.pipeline_statistics.ia_vertices; |
| break; |
| case GL_PRIMITIVES_SUBMITTED_ARB: |
| stq->base.Result = data.pipeline_statistics.ia_primitives; |
| break; |
| case GL_VERTEX_SHADER_INVOCATIONS_ARB: |
| stq->base.Result = data.pipeline_statistics.vs_invocations; |
| break; |
| case GL_TESS_CONTROL_SHADER_PATCHES_ARB: |
| stq->base.Result = data.pipeline_statistics.hs_invocations; |
| break; |
| case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB: |
| stq->base.Result = data.pipeline_statistics.ds_invocations; |
| break; |
| case GL_GEOMETRY_SHADER_INVOCATIONS: |
| stq->base.Result = data.pipeline_statistics.gs_invocations; |
| break; |
| case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB: |
| stq->base.Result = data.pipeline_statistics.gs_primitives; |
| break; |
| case GL_FRAGMENT_SHADER_INVOCATIONS_ARB: |
| stq->base.Result = data.pipeline_statistics.ps_invocations; |
| break; |
| case GL_COMPUTE_SHADER_INVOCATIONS_ARB: |
| stq->base.Result = data.pipeline_statistics.cs_invocations; |
| break; |
| case GL_CLIPPING_INPUT_PRIMITIVES_ARB: |
| stq->base.Result = data.pipeline_statistics.c_invocations; |
| break; |
| case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB: |
| stq->base.Result = data.pipeline_statistics.c_primitives; |
| break; |
| default: |
| switch (stq->type) { |
| case PIPE_QUERY_OCCLUSION_PREDICATE: |
| stq->base.Result = !!data.b; |
| break; |
| default: |
| stq->base.Result = data.u64; |
| break; |
| } |
| break; |
| } |
| |
| if (stq->base.Target == GL_TIME_ELAPSED && |
| stq->type == PIPE_QUERY_TIMESTAMP) { |
| /* Calculate the elapsed time from the two timestamp queries */ |
| GLuint64EXT Result0 = 0; |
| assert(stq->pq_begin); |
| pipe->get_query_result(pipe, stq->pq_begin, TRUE, (void *)&Result0); |
| stq->base.Result -= Result0; |
| } else { |
| assert(!stq->pq_begin); |
| } |
| |
| return TRUE; |
| } |
| |
| |
| static void |
| st_WaitQuery(struct gl_context *ctx, struct gl_query_object *q) |
| { |
| struct pipe_context *pipe = st_context(ctx)->pipe; |
| struct st_query_object *stq = st_query_object(q); |
| |
| /* this function should only be called if we don't have a ready result */ |
| assert(!stq->base.Ready); |
| |
| while (!stq->base.Ready && |
| !get_query_result(pipe, stq, TRUE)) |
| { |
| /* nothing */ |
| } |
| |
| q->Ready = GL_TRUE; |
| } |
| |
| |
| static void |
| st_CheckQuery(struct gl_context *ctx, struct gl_query_object *q) |
| { |
| struct pipe_context *pipe = st_context(ctx)->pipe; |
| struct st_query_object *stq = st_query_object(q); |
| assert(!q->Ready); /* we should not get called if Ready is TRUE */ |
| q->Ready = get_query_result(pipe, stq, FALSE); |
| } |
| |
| |
| static uint64_t |
| st_GetTimestamp(struct gl_context *ctx) |
| { |
| struct pipe_context *pipe = st_context(ctx)->pipe; |
| struct pipe_screen *screen = pipe->screen; |
| |
| /* Prefer the per-screen function */ |
| if (screen->get_timestamp) { |
| return screen->get_timestamp(screen); |
| } |
| else { |
| /* Fall back to the per-context function */ |
| assert(pipe->get_timestamp); |
| return pipe->get_timestamp(pipe); |
| } |
| } |
| |
| static void |
| st_StoreQueryResult(struct gl_context *ctx, struct gl_query_object *q, |
| struct gl_buffer_object *buf, intptr_t offset, |
| GLenum pname, GLenum ptype) |
| { |
| struct pipe_context *pipe = st_context(ctx)->pipe; |
| struct st_query_object *stq = st_query_object(q); |
| struct st_buffer_object *stObj = st_buffer_object(buf); |
| boolean wait = pname == GL_QUERY_RESULT; |
| enum pipe_query_value_type result_type; |
| int index; |
| |
| /* GL_QUERY_TARGET is a bit of an extension since it has nothing to |
| * do with the GPU end of the query. Write it in "by hand". |
| */ |
| if (pname == GL_QUERY_TARGET) { |
| /* Assume that the data must be LE. The endianness situation wrt CPU and |
| * GPU is incredibly confusing, but the vast majority of GPUs are |
| * LE. When a BE one comes along, this needs some form of resolution. |
| */ |
| unsigned data[2] = { CPU_TO_LE32(q->Target), 0 }; |
| pipe_buffer_write(pipe, stObj->buffer, offset, |
| (ptype == GL_INT64_ARB || |
| ptype == GL_UNSIGNED_INT64_ARB) ? 8 : 4, |
| data); |
| return; |
| } |
| |
| switch (ptype) { |
| case GL_INT: |
| result_type = PIPE_QUERY_TYPE_I32; |
| break; |
| case GL_UNSIGNED_INT: |
| result_type = PIPE_QUERY_TYPE_U32; |
| break; |
| case GL_INT64_ARB: |
| result_type = PIPE_QUERY_TYPE_I64; |
| break; |
| case GL_UNSIGNED_INT64_ARB: |
| result_type = PIPE_QUERY_TYPE_U64; |
| break; |
| default: |
| unreachable("Unexpected result type"); |
| } |
| |
| if (pname == GL_QUERY_RESULT_AVAILABLE) { |
| index = -1; |
| } else if (stq->type == PIPE_QUERY_PIPELINE_STATISTICS) { |
| switch (q->Target) { |
| case GL_VERTICES_SUBMITTED_ARB: |
| index = 0; |
| break; |
| case GL_PRIMITIVES_SUBMITTED_ARB: |
| index = 1; |
| break; |
| case GL_VERTEX_SHADER_INVOCATIONS_ARB: |
| index = 2; |
| break; |
| case GL_GEOMETRY_SHADER_INVOCATIONS: |
| index = 3; |
| break; |
| case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB: |
| index = 4; |
| break; |
| case GL_CLIPPING_INPUT_PRIMITIVES_ARB: |
| index = 5; |
| break; |
| case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB: |
| index = 6; |
| break; |
| case GL_FRAGMENT_SHADER_INVOCATIONS_ARB: |
| index = 7; |
| break; |
| case GL_TESS_CONTROL_SHADER_PATCHES_ARB: |
| index = 8; |
| break; |
| case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB: |
| index = 9; |
| break; |
| case GL_COMPUTE_SHADER_INVOCATIONS_ARB: |
| index = 10; |
| break; |
| default: |
| unreachable("Unexpected target"); |
| } |
| } else { |
| index = 0; |
| } |
| |
| pipe->get_query_result_resource(pipe, stq->pq, wait, result_type, index, |
| stObj->buffer, offset); |
| } |
| |
| void st_init_query_functions(struct dd_function_table *functions) |
| { |
| functions->NewQueryObject = st_NewQueryObject; |
| functions->DeleteQuery = st_DeleteQuery; |
| functions->BeginQuery = st_BeginQuery; |
| functions->EndQuery = st_EndQuery; |
| functions->WaitQuery = st_WaitQuery; |
| functions->CheckQuery = st_CheckQuery; |
| functions->GetTimestamp = st_GetTimestamp; |
| functions->StoreQueryResult = st_StoreQueryResult; |
| } |