blob: 24896762340c64a26809fbb64a0e1ada384301fa [file] [log] [blame]
/**************************************************************************
*
* Copyright 2007 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* glBegin/EndQuery interface to pipe
*
* \author Brian Paul
*/
#include "main/imports.h"
#include "main/context.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#include "util/u_inlines.h"
#include "st_context.h"
#include "st_cb_queryobj.h"
#include "st_cb_bitmap.h"
#include "st_cb_bufferobjects.h"
static struct gl_query_object *
st_NewQueryObject(struct gl_context *ctx, GLuint id)
{
struct st_query_object *stq = ST_CALLOC_STRUCT(st_query_object);
if (stq) {
stq->base.Id = id;
stq->base.Ready = GL_TRUE;
stq->pq = NULL;
stq->type = PIPE_QUERY_TYPES; /* an invalid value */
return &stq->base;
}
return NULL;
}
static void
free_queries(struct pipe_context *pipe, struct st_query_object *stq)
{
if (stq->pq) {
pipe->destroy_query(pipe, stq->pq);
stq->pq = NULL;
}
if (stq->pq_begin) {
pipe->destroy_query(pipe, stq->pq_begin);
stq->pq_begin = NULL;
}
}
static void
st_DeleteQuery(struct gl_context *ctx, struct gl_query_object *q)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
free_queries(pipe, stq);
free(stq);
}
static void
st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct st_query_object *stq = st_query_object(q);
unsigned type;
bool ret = false;
st_flush_bitmap_cache(st_context(ctx));
/* convert GL query type to Gallium query type */
switch (q->Target) {
case GL_ANY_SAMPLES_PASSED:
case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
type = PIPE_QUERY_OCCLUSION_PREDICATE;
break;
case GL_SAMPLES_PASSED_ARB:
type = PIPE_QUERY_OCCLUSION_COUNTER;
break;
case GL_PRIMITIVES_GENERATED:
type = PIPE_QUERY_PRIMITIVES_GENERATED;
break;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
type = PIPE_QUERY_PRIMITIVES_EMITTED;
break;
case GL_TIME_ELAPSED:
if (st->has_time_elapsed)
type = PIPE_QUERY_TIME_ELAPSED;
else
type = PIPE_QUERY_TIMESTAMP;
break;
case GL_VERTICES_SUBMITTED_ARB:
case GL_PRIMITIVES_SUBMITTED_ARB:
case GL_VERTEX_SHADER_INVOCATIONS_ARB:
case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
case GL_GEOMETRY_SHADER_INVOCATIONS:
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
type = PIPE_QUERY_PIPELINE_STATISTICS;
break;
default:
assert(0 && "unexpected query target in st_BeginQuery()");
return;
}
if (stq->type != type) {
/* free old query of different type */
free_queries(pipe, stq);
stq->type = PIPE_QUERY_TYPES; /* an invalid value */
}
if (q->Target == GL_TIME_ELAPSED &&
type == PIPE_QUERY_TIMESTAMP) {
/* Determine time elapsed by emitting two timestamp queries. */
if (!stq->pq_begin) {
stq->pq_begin = pipe->create_query(pipe, type, 0);
stq->type = type;
}
if (stq->pq_begin)
ret = pipe->end_query(pipe, stq->pq_begin);
} else {
if (!stq->pq) {
stq->pq = pipe->create_query(pipe, type, q->Stream);
stq->type = type;
}
if (stq->pq)
ret = pipe->begin_query(pipe, stq->pq);
}
if (!ret) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery");
free_queries(pipe, stq);
q->Active = GL_FALSE;
return;
}
assert(stq->type == type);
}
static void
st_EndQuery(struct gl_context *ctx, struct gl_query_object *q)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
bool ret = false;
st_flush_bitmap_cache(st_context(ctx));
if ((q->Target == GL_TIMESTAMP ||
q->Target == GL_TIME_ELAPSED) &&
!stq->pq) {
stq->pq = pipe->create_query(pipe, PIPE_QUERY_TIMESTAMP, 0);
stq->type = PIPE_QUERY_TIMESTAMP;
}
if (stq->pq)
ret = pipe->end_query(pipe, stq->pq);
if (!ret) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glEndQuery");
return;
}
}
static boolean
get_query_result(struct pipe_context *pipe,
struct st_query_object *stq,
boolean wait)
{
union pipe_query_result data;
if (!stq->pq) {
/* Only needed in case we failed to allocate the gallium query earlier.
* Return TRUE so we don't spin on this forever.
*/
return TRUE;
}
if (!pipe->get_query_result(pipe, stq->pq, wait, &data))
return FALSE;
switch (stq->base.Target) {
case GL_VERTICES_SUBMITTED_ARB:
stq->base.Result = data.pipeline_statistics.ia_vertices;
break;
case GL_PRIMITIVES_SUBMITTED_ARB:
stq->base.Result = data.pipeline_statistics.ia_primitives;
break;
case GL_VERTEX_SHADER_INVOCATIONS_ARB:
stq->base.Result = data.pipeline_statistics.vs_invocations;
break;
case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
stq->base.Result = data.pipeline_statistics.hs_invocations;
break;
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
stq->base.Result = data.pipeline_statistics.ds_invocations;
break;
case GL_GEOMETRY_SHADER_INVOCATIONS:
stq->base.Result = data.pipeline_statistics.gs_invocations;
break;
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
stq->base.Result = data.pipeline_statistics.gs_primitives;
break;
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
stq->base.Result = data.pipeline_statistics.ps_invocations;
break;
case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
stq->base.Result = data.pipeline_statistics.cs_invocations;
break;
case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
stq->base.Result = data.pipeline_statistics.c_invocations;
break;
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
stq->base.Result = data.pipeline_statistics.c_primitives;
break;
default:
switch (stq->type) {
case PIPE_QUERY_OCCLUSION_PREDICATE:
stq->base.Result = !!data.b;
break;
default:
stq->base.Result = data.u64;
break;
}
break;
}
if (stq->base.Target == GL_TIME_ELAPSED &&
stq->type == PIPE_QUERY_TIMESTAMP) {
/* Calculate the elapsed time from the two timestamp queries */
GLuint64EXT Result0 = 0;
assert(stq->pq_begin);
pipe->get_query_result(pipe, stq->pq_begin, TRUE, (void *)&Result0);
stq->base.Result -= Result0;
} else {
assert(!stq->pq_begin);
}
return TRUE;
}
static void
st_WaitQuery(struct gl_context *ctx, struct gl_query_object *q)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
/* this function should only be called if we don't have a ready result */
assert(!stq->base.Ready);
while (!stq->base.Ready &&
!get_query_result(pipe, stq, TRUE))
{
/* nothing */
}
q->Ready = GL_TRUE;
}
static void
st_CheckQuery(struct gl_context *ctx, struct gl_query_object *q)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
assert(!q->Ready); /* we should not get called if Ready is TRUE */
q->Ready = get_query_result(pipe, stq, FALSE);
}
static uint64_t
st_GetTimestamp(struct gl_context *ctx)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct pipe_screen *screen = pipe->screen;
/* Prefer the per-screen function */
if (screen->get_timestamp) {
return screen->get_timestamp(screen);
}
else {
/* Fall back to the per-context function */
assert(pipe->get_timestamp);
return pipe->get_timestamp(pipe);
}
}
static void
st_StoreQueryResult(struct gl_context *ctx, struct gl_query_object *q,
struct gl_buffer_object *buf, intptr_t offset,
GLenum pname, GLenum ptype)
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_query_object *stq = st_query_object(q);
struct st_buffer_object *stObj = st_buffer_object(buf);
boolean wait = pname == GL_QUERY_RESULT;
enum pipe_query_value_type result_type;
int index;
/* GL_QUERY_TARGET is a bit of an extension since it has nothing to
* do with the GPU end of the query. Write it in "by hand".
*/
if (pname == GL_QUERY_TARGET) {
/* Assume that the data must be LE. The endianness situation wrt CPU and
* GPU is incredibly confusing, but the vast majority of GPUs are
* LE. When a BE one comes along, this needs some form of resolution.
*/
unsigned data[2] = { CPU_TO_LE32(q->Target), 0 };
pipe_buffer_write(pipe, stObj->buffer, offset,
(ptype == GL_INT64_ARB ||
ptype == GL_UNSIGNED_INT64_ARB) ? 8 : 4,
data);
return;
}
switch (ptype) {
case GL_INT:
result_type = PIPE_QUERY_TYPE_I32;
break;
case GL_UNSIGNED_INT:
result_type = PIPE_QUERY_TYPE_U32;
break;
case GL_INT64_ARB:
result_type = PIPE_QUERY_TYPE_I64;
break;
case GL_UNSIGNED_INT64_ARB:
result_type = PIPE_QUERY_TYPE_U64;
break;
default:
unreachable("Unexpected result type");
}
if (pname == GL_QUERY_RESULT_AVAILABLE) {
index = -1;
} else if (stq->type == PIPE_QUERY_PIPELINE_STATISTICS) {
switch (q->Target) {
case GL_VERTICES_SUBMITTED_ARB:
index = 0;
break;
case GL_PRIMITIVES_SUBMITTED_ARB:
index = 1;
break;
case GL_VERTEX_SHADER_INVOCATIONS_ARB:
index = 2;
break;
case GL_GEOMETRY_SHADER_INVOCATIONS:
index = 3;
break;
case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
index = 4;
break;
case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
index = 5;
break;
case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
index = 6;
break;
case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
index = 7;
break;
case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
index = 8;
break;
case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
index = 9;
break;
case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
index = 10;
break;
default:
unreachable("Unexpected target");
}
} else {
index = 0;
}
pipe->get_query_result_resource(pipe, stq->pq, wait, result_type, index,
stObj->buffer, offset);
}
void st_init_query_functions(struct dd_function_table *functions)
{
functions->NewQueryObject = st_NewQueryObject;
functions->DeleteQuery = st_DeleteQuery;
functions->BeginQuery = st_BeginQuery;
functions->EndQuery = st_EndQuery;
functions->WaitQuery = st_WaitQuery;
functions->CheckQuery = st_CheckQuery;
functions->GetTimestamp = st_GetTimestamp;
functions->StoreQueryResult = st_StoreQueryResult;
}