| /* |
| * Copyright (c) 2011-2013 Luc Verhaegen <libv@skynet.be> |
| * Copyright (c) 2017-2019 Lima Project |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sub license, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| */ |
| |
| #include "util/u_math.h" |
| #include "util/format/u_format.h" |
| #include "util/u_debug.h" |
| #include "util/u_half.h" |
| #include "util/u_helpers.h" |
| #include "util/u_inlines.h" |
| #include "util/u_pack_color.h" |
| #include "util/hash_table.h" |
| #include "util/u_upload_mgr.h" |
| #include "util/u_prim.h" |
| #include "util/u_vbuf.h" |
| |
| #include "lima_context.h" |
| #include "lima_screen.h" |
| #include "lima_resource.h" |
| #include "lima_program.h" |
| #include "lima_bo.h" |
| #include "lima_submit.h" |
| #include "lima_texture.h" |
| #include "lima_util.h" |
| #include "lima_fence.h" |
| #include "lima_format.h" |
| |
| #include <drm-uapi/lima_drm.h> |
| |
| struct lima_gp_frame_reg { |
| uint32_t vs_cmd_start; |
| uint32_t vs_cmd_end; |
| uint32_t plbu_cmd_start; |
| uint32_t plbu_cmd_end; |
| uint32_t tile_heap_start; |
| uint32_t tile_heap_end; |
| }; |
| |
| struct lima_pp_frame_reg { |
| uint32_t plbu_array_address; |
| uint32_t render_address; |
| uint32_t unused_0; |
| uint32_t flags; |
| uint32_t clear_value_depth; |
| uint32_t clear_value_stencil; |
| uint32_t clear_value_color; |
| uint32_t clear_value_color_1; |
| uint32_t clear_value_color_2; |
| uint32_t clear_value_color_3; |
| uint32_t width; |
| uint32_t height; |
| uint32_t fragment_stack_address; |
| uint32_t fragment_stack_size; |
| uint32_t unused_1; |
| uint32_t unused_2; |
| uint32_t one; |
| uint32_t supersampled_height; |
| uint32_t dubya; |
| uint32_t onscreen; |
| uint32_t blocking; |
| uint32_t scale; |
| uint32_t foureight; |
| }; |
| |
| struct lima_pp_wb_reg { |
| uint32_t type; |
| uint32_t address; |
| uint32_t pixel_format; |
| uint32_t downsample_factor; |
| uint32_t pixel_layout; |
| uint32_t pitch; |
| uint32_t mrt_bits; |
| uint32_t mrt_pitch; |
| uint32_t zero; |
| uint32_t unused0; |
| uint32_t unused1; |
| uint32_t unused2; |
| }; |
| |
| struct lima_render_state { |
| uint32_t blend_color_bg; |
| uint32_t blend_color_ra; |
| uint32_t alpha_blend; |
| uint32_t depth_test; |
| uint32_t depth_range; |
| uint32_t stencil_front; |
| uint32_t stencil_back; |
| uint32_t stencil_test; |
| uint32_t multi_sample; |
| uint32_t shader_address; |
| uint32_t varying_types; |
| uint32_t uniforms_address; |
| uint32_t textures_address; |
| uint32_t aux0; |
| uint32_t aux1; |
| uint32_t varyings_address; |
| }; |
| |
| |
| /* plbu commands */ |
| #define PLBU_CMD_BEGIN(max) { \ |
| int i = 0, max_n = max; \ |
| uint32_t *plbu_cmd = util_dynarray_ensure_cap(&ctx->plbu_cmd_array, ctx->plbu_cmd_array.size + max_n * 4); |
| |
| #define PLBU_CMD_END() \ |
| assert(i <= max_n); \ |
| ctx->plbu_cmd_array.size += i * 4; \ |
| } |
| |
| #define PLBU_CMD(v1, v2) \ |
| do { \ |
| plbu_cmd[i++] = v1; \ |
| plbu_cmd[i++] = v2; \ |
| } while (0) |
| |
| #define PLBU_CMD_BLOCK_STEP(shift_min, shift_h, shift_w) \ |
| PLBU_CMD(((shift_min) << 28) | ((shift_h) << 16) | (shift_w), 0x1000010C) |
| #define PLBU_CMD_TILED_DIMENSIONS(tiled_w, tiled_h) \ |
| PLBU_CMD((((tiled_w) - 1) << 24) | (((tiled_h) - 1) << 8), 0x10000109) |
| #define PLBU_CMD_BLOCK_STRIDE(block_w) PLBU_CMD((block_w) & 0xff, 0x30000000) |
| #define PLBU_CMD_ARRAY_ADDRESS(gp_stream, block_num) \ |
| PLBU_CMD(gp_stream, 0x28000000 | ((block_num) - 1) | 1) |
| #define PLBU_CMD_VIEWPORT_LEFT(v) PLBU_CMD(v, 0x10000107) |
| #define PLBU_CMD_VIEWPORT_RIGHT(v) PLBU_CMD(v, 0x10000108) |
| #define PLBU_CMD_VIEWPORT_BOTTOM(v) PLBU_CMD(v, 0x10000105) |
| #define PLBU_CMD_VIEWPORT_TOP(v) PLBU_CMD(v, 0x10000106) |
| #define PLBU_CMD_ARRAYS_SEMAPHORE_BEGIN() PLBU_CMD(0x00010002, 0x60000000) |
| #define PLBU_CMD_ARRAYS_SEMAPHORE_END() PLBU_CMD(0x00010001, 0x60000000) |
| #define PLBU_CMD_PRIMITIVE_SETUP(prim, cull, index_size) \ |
| PLBU_CMD(0x200 | (prim) | (cull) | ((index_size) << 9), 0x1000010B) |
| #define PLBU_CMD_RSW_VERTEX_ARRAY(rsw, gl_pos) \ |
| PLBU_CMD(rsw, 0x80000000 | ((gl_pos) >> 4)) |
| #define PLBU_CMD_SCISSORS(minx, maxx, miny, maxy) \ |
| PLBU_CMD(((minx) << 30) | ((maxy) - 1) << 15 | (miny), \ |
| 0x70000000 | ((maxx) - 1) << 13 | ((minx) >> 2)) |
| #define PLBU_CMD_UNKNOWN1() PLBU_CMD(0x00000000, 0x1000010A) |
| #define PLBU_CMD_UNKNOWN2() PLBU_CMD(0x00000200, 0x1000010B) |
| #define PLBU_CMD_LOW_PRIM_SIZE(v) PLBU_CMD(v, 0x1000010D) |
| #define PLBU_CMD_DEPTH_RANGE_NEAR(v) PLBU_CMD(v, 0x1000010E) |
| #define PLBU_CMD_DEPTH_RANGE_FAR(v) PLBU_CMD(v, 0x1000010F) |
| #define PLBU_CMD_INDEXED_DEST(gl_pos) PLBU_CMD(gl_pos, 0x10000100) |
| #define PLBU_CMD_INDEXED_PT_SIZE(pt_size) PLBU_CMD(pt_size, 0x10000102) |
| #define PLBU_CMD_INDICES(va) PLBU_CMD(va, 0x10000101) |
| #define PLBU_CMD_DRAW_ARRAYS(mode, start, count) \ |
| PLBU_CMD(((count) << 24) | (start), (((mode) & 0x1F) << 16) | ((count) >> 8)) |
| #define PLBU_CMD_DRAW_ELEMENTS(mode, start, count) \ |
| PLBU_CMD(((count) << 24) | (start), \ |
| 0x00200000 | (((mode) & 0x1F) << 16) | ((count) >> 8)) |
| |
| /* vs commands */ |
| #define VS_CMD_BEGIN(max) { \ |
| int i = 0, max_n = max; \ |
| uint32_t *vs_cmd = util_dynarray_ensure_cap(&ctx->vs_cmd_array, ctx->vs_cmd_array.size + max_n * 4); |
| |
| #define VS_CMD_END() \ |
| assert(i <= max_n); \ |
| ctx->vs_cmd_array.size += i * 4; \ |
| } |
| |
| #define VS_CMD(v1, v2) \ |
| do { \ |
| vs_cmd[i++] = v1; \ |
| vs_cmd[i++] = v2; \ |
| } while (0) |
| |
| #define VS_CMD_ARRAYS_SEMAPHORE_BEGIN_1() VS_CMD(0x00028000, 0x50000000) |
| #define VS_CMD_ARRAYS_SEMAPHORE_BEGIN_2() VS_CMD(0x00000001, 0x50000000) |
| #define VS_CMD_ARRAYS_SEMAPHORE_END(index_draw) \ |
| VS_CMD((index_draw) ? 0x00018000 : 0x00000000, 0x50000000) |
| #define VS_CMD_UNIFORMS_ADDRESS(addr, size) \ |
| VS_CMD(addr, 0x30000000 | ((size) << 12)) |
| #define VS_CMD_SHADER_ADDRESS(addr, size) \ |
| VS_CMD(addr, 0x40000000 | ((size) << 12)) |
| #define VS_CMD_SHADER_INFO(prefetch, size) \ |
| VS_CMD(((prefetch) << 20) | ((((size) >> 4) - 1) << 10), 0x10000040) |
| #define VS_CMD_VARYING_ATTRIBUTE_COUNT(nv, na) \ |
| VS_CMD((((nv) - 1) << 8) | (((na) - 1) << 24), 0x10000042) |
| #define VS_CMD_UNKNOWN1() VS_CMD(0x00000003, 0x10000041) |
| #define VS_CMD_UNKNOWN2() VS_CMD(0x00000000, 0x60000000) |
| #define VS_CMD_ATTRIBUTES_ADDRESS(addr, na) \ |
| VS_CMD(addr, 0x20000000 | ((na) << 17)) |
| #define VS_CMD_VARYINGS_ADDRESS(addr, nv) \ |
| VS_CMD(addr, 0x20000008 | ((nv) << 17)) |
| #define VS_CMD_DRAW(num, index_draw) \ |
| VS_CMD(((num) << 24) | ((index_draw) ? 1 : 0), ((num) >> 8)) |
| |
| static inline bool |
| lima_ctx_dirty(struct lima_context *ctx) |
| { |
| return ctx->plbu_cmd_array.size; |
| } |
| |
| static inline struct lima_damage_region * |
| lima_ctx_get_damage(struct lima_context *ctx) |
| { |
| if (!ctx->framebuffer.base.nr_cbufs) |
| return NULL; |
| |
| struct lima_surface *surf = lima_surface(ctx->framebuffer.base.cbufs[0]); |
| struct lima_resource *res = lima_resource(surf->base.texture); |
| return &res->damage; |
| } |
| |
| static bool |
| lima_fb_need_reload(struct lima_context *ctx) |
| { |
| /* Depth buffer is always discarded */ |
| if (!ctx->framebuffer.base.nr_cbufs) |
| return false; |
| |
| struct lima_surface *surf = lima_surface(ctx->framebuffer.base.cbufs[0]); |
| struct lima_resource *res = lima_resource(surf->base.texture); |
| if (res->damage.region) { |
| /* for EGL_KHR_partial_update, when EGL_EXT_buffer_age is enabled, |
| * we need to reload damage region, otherwise just want to reload |
| * the region not aligned to tile boundary */ |
| //if (!res->damage.aligned) |
| // return true; |
| return true; |
| } |
| else if (surf->reload) |
| return true; |
| |
| return false; |
| } |
| |
| static void |
| lima_pack_reload_plbu_cmd(struct lima_context *ctx) |
| { |
| #define lima_reload_render_state_offset 0x0000 |
| #define lima_reload_gl_pos_offset 0x0040 |
| #define lima_reload_varying_offset 0x0080 |
| #define lima_reload_tex_desc_offset 0x00c0 |
| #define lima_reload_tex_array_offset 0x0100 |
| #define lima_reload_buffer_size 0x0140 |
| |
| void *cpu; |
| unsigned offset; |
| struct pipe_resource *pres = NULL; |
| u_upload_alloc(ctx->uploader, 0, lima_reload_buffer_size, |
| 0x40, &offset, &pres, &cpu); |
| |
| struct lima_resource *res = lima_resource(pres); |
| uint32_t va = res->bo->va + offset; |
| |
| struct lima_screen *screen = lima_screen(ctx->base.screen); |
| |
| uint32_t reload_shader_first_instr_size = |
| ((uint32_t *)(screen->pp_buffer->map + pp_reload_program_offset))[0] & 0x1f; |
| uint32_t reload_shader_va = screen->pp_buffer->va + pp_reload_program_offset; |
| |
| struct lima_render_state reload_render_state = { |
| .alpha_blend = 0xf03b1ad2, |
| .depth_test = 0x0000000e, |
| .depth_range = 0xffff0000, |
| .stencil_front = 0x00000007, |
| .stencil_back = 0x00000007, |
| .multi_sample = 0x0000f007, |
| .shader_address = reload_shader_va | reload_shader_first_instr_size, |
| .varying_types = 0x00000001, |
| .textures_address = va + lima_reload_tex_array_offset, |
| .aux0 = 0x00004021, |
| .varyings_address = va + lima_reload_varying_offset, |
| }; |
| memcpy(cpu + lima_reload_render_state_offset, &reload_render_state, |
| sizeof(reload_render_state)); |
| |
| struct lima_context_framebuffer *fb = &ctx->framebuffer; |
| lima_tex_desc *td = cpu + lima_reload_tex_desc_offset; |
| memset(td, 0, lima_min_tex_desc_size); |
| lima_texture_desc_set_res(ctx, td, fb->base.cbufs[0]->texture, 0, 0); |
| td->unnorm_coords = 1; |
| td->texture_type = LIMA_TEXTURE_TYPE_2D; |
| td->min_img_filter_nearest = 1; |
| td->mag_img_filter_nearest = 1; |
| td->wrap_s_clamp_to_edge = 1; |
| td->wrap_t_clamp_to_edge = 1; |
| td->unknown_2_2 = 0x1; |
| |
| uint32_t *ta = cpu + lima_reload_tex_array_offset; |
| ta[0] = va + lima_reload_tex_desc_offset; |
| |
| float reload_gl_pos[] = { |
| fb->base.width, 0, 0, 1, |
| 0, 0, 0, 1, |
| 0, fb->base.height, 0, 1, |
| }; |
| memcpy(cpu + lima_reload_gl_pos_offset, reload_gl_pos, |
| sizeof(reload_gl_pos)); |
| |
| float reload_varying[] = { |
| fb->base.width, 0, 0, 0, |
| 0, fb->base.height, 0, 0, |
| }; |
| memcpy(cpu + lima_reload_varying_offset, reload_varying, |
| sizeof(reload_varying)); |
| |
| lima_submit_add_bo(ctx->pp_submit, res->bo, LIMA_SUBMIT_BO_READ); |
| pipe_resource_reference(&pres, NULL); |
| |
| PLBU_CMD_BEGIN(20); |
| |
| PLBU_CMD_VIEWPORT_LEFT(0); |
| PLBU_CMD_VIEWPORT_RIGHT(fui(fb->base.width)); |
| PLBU_CMD_VIEWPORT_BOTTOM(0); |
| PLBU_CMD_VIEWPORT_TOP(fui(fb->base.height)); |
| |
| PLBU_CMD_RSW_VERTEX_ARRAY( |
| va + lima_reload_render_state_offset, |
| va + lima_reload_gl_pos_offset); |
| |
| PLBU_CMD_UNKNOWN2(); |
| PLBU_CMD_UNKNOWN1(); |
| |
| PLBU_CMD_INDICES(screen->pp_buffer->va + pp_shared_index_offset); |
| PLBU_CMD_INDEXED_DEST(va + lima_reload_gl_pos_offset); |
| PLBU_CMD_DRAW_ELEMENTS(0xf, 0, 3); |
| |
| PLBU_CMD_END(); |
| } |
| |
| static void |
| lima_pack_head_plbu_cmd(struct lima_context *ctx) |
| { |
| /* first draw need create a PLBU command header */ |
| if (lima_ctx_dirty(ctx)) |
| return; |
| |
| struct lima_context_framebuffer *fb = &ctx->framebuffer; |
| |
| PLBU_CMD_BEGIN(10); |
| |
| PLBU_CMD_UNKNOWN2(); |
| PLBU_CMD_BLOCK_STEP(fb->shift_min, fb->shift_h, fb->shift_w); |
| PLBU_CMD_TILED_DIMENSIONS(fb->tiled_w, fb->tiled_h); |
| PLBU_CMD_BLOCK_STRIDE(fb->block_w); |
| |
| PLBU_CMD_ARRAY_ADDRESS( |
| ctx->plb_gp_stream->va + ctx->plb_index * ctx->plb_gp_size, |
| fb->block_w * fb->block_h); |
| |
| PLBU_CMD_END(); |
| |
| if (lima_fb_need_reload(ctx)) |
| lima_pack_reload_plbu_cmd(ctx); |
| } |
| |
| static bool |
| lima_is_scissor_zero(struct lima_context *ctx) |
| { |
| if (!ctx->rasterizer || !ctx->rasterizer->base.scissor) |
| return false; |
| |
| struct pipe_scissor_state *scissor = &ctx->scissor; |
| return |
| scissor->minx == scissor->maxx |
| && scissor->miny == scissor->maxy; |
| } |
| |
| static void |
| hilbert_rotate(int n, int *x, int *y, int rx, int ry) |
| { |
| if (ry == 0) { |
| if (rx == 1) { |
| *x = n-1 - *x; |
| *y = n-1 - *y; |
| } |
| |
| /* Swap x and y */ |
| int t = *x; |
| *x = *y; |
| *y = t; |
| } |
| } |
| |
| static void |
| hilbert_coords(int n, int d, int *x, int *y) |
| { |
| int rx, ry, i, t=d; |
| |
| *x = *y = 0; |
| |
| for (i = 0; (1 << i) < n; i++) { |
| |
| rx = 1 & (t / 2); |
| ry = 1 & (t ^ rx); |
| |
| hilbert_rotate(1 << i, x, y, rx, ry); |
| |
| *x += rx << i; |
| *y += ry << i; |
| |
| t /= 4; |
| } |
| } |
| |
| static int |
| lima_get_pp_stream_size(int num_pp, int tiled_w, int tiled_h, uint32_t *off) |
| { |
| /* carefully calculate each stream start address: |
| * 1. overflow: each stream size may be different due to |
| * fb->tiled_w * fb->tiled_h can't be divided by num_pp, |
| * extra size should be added to the preceeding stream |
| * 2. alignment: each stream address should be 0x20 aligned |
| */ |
| int delta = tiled_w * tiled_h / num_pp * 16 + 8; |
| int remain = tiled_w * tiled_h % num_pp; |
| int offset = 0; |
| |
| for (int i = 0; i < num_pp; i++) { |
| off[i] = offset; |
| |
| offset += delta; |
| if (remain) { |
| offset += 16; |
| remain--; |
| } |
| offset = align(offset, 0x20); |
| } |
| |
| return offset; |
| } |
| |
| static bool |
| inside_damage_region(int x, int y, struct lima_damage_region *ds) |
| { |
| if (!ds || !ds->region) |
| return true; |
| |
| for (int i = 0; i < ds->num_region; i++) { |
| struct pipe_scissor_state *ss = ds->region + i; |
| if (x >= ss->minx && x < ss->maxx && |
| y >= ss->miny && y < ss->maxy) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| static void |
| lima_update_pp_stream(struct lima_context *ctx, int off_x, int off_y, |
| int tiled_w, int tiled_h) |
| { |
| struct lima_pp_stream_state *ps = &ctx->pp_stream; |
| struct lima_context_framebuffer *fb = &ctx->framebuffer; |
| struct lima_damage_region *damage = lima_ctx_get_damage(ctx); |
| struct lima_screen *screen = lima_screen(ctx->base.screen); |
| int i, num_pp = screen->num_pp; |
| |
| /* use hilbert_coords to generates 1D to 2D relationship. |
| * 1D for pp stream index and 2D for plb block x/y on framebuffer. |
| * if multi pp, interleave the 1D index to make each pp's render target |
| * close enough which should result close workload |
| */ |
| int max = MAX2(tiled_w, tiled_h); |
| int dim = util_logbase2_ceil(max); |
| int count = 1 << (dim + dim); |
| int index = 0; |
| uint32_t *stream[4]; |
| int si[4] = {0}; |
| |
| for (i = 0; i < num_pp; i++) |
| stream[i] = ps->bo->map + ps->bo_offset + ps->offset[i]; |
| |
| for (i = 0; i < count; i++) { |
| int x, y; |
| hilbert_coords(max, i, &x, &y); |
| if (x < tiled_w && y < tiled_h) { |
| x += off_x; |
| y += off_y; |
| |
| if (!inside_damage_region(x, y, damage)) |
| continue; |
| |
| int pp = index % num_pp; |
| int offset = ((y >> fb->shift_h) * fb->block_w + |
| (x >> fb->shift_w)) * LIMA_CTX_PLB_BLK_SIZE; |
| int plb_va = ctx->plb[ctx->plb_index]->va + offset; |
| |
| stream[pp][si[pp]++] = 0; |
| stream[pp][si[pp]++] = 0xB8000000 | x | (y << 8); |
| stream[pp][si[pp]++] = 0xE0000002 | ((plb_va >> 3) & ~0xE0000003); |
| stream[pp][si[pp]++] = 0xB0000000; |
| |
| index++; |
| } |
| } |
| |
| for (i = 0; i < num_pp; i++) { |
| stream[i][si[i]++] = 0; |
| stream[i][si[i]++] = 0xBC000000; |
| |
| lima_dump_command_stream_print( |
| stream[i], si[i] * 4, false, "pp plb stream %d at va %x\n", |
| i, ps->bo->va + ps->bo_offset + ps->offset[i]); |
| } |
| } |
| |
| static void |
| lima_update_damage_pp_stream(struct lima_context *ctx) |
| { |
| struct lima_damage_region *ds = lima_ctx_get_damage(ctx); |
| struct pipe_scissor_state *bound = &ds->bound; |
| |
| int tiled_w = bound->maxx - bound->minx; |
| int tiled_h = bound->maxy - bound->miny; |
| struct lima_screen *screen = lima_screen(ctx->base.screen); |
| int size = lima_get_pp_stream_size( |
| screen->num_pp, tiled_w, tiled_h, ctx->pp_stream.offset); |
| |
| void *cpu; |
| unsigned offset; |
| struct pipe_resource *pres = NULL; |
| u_upload_alloc(ctx->uploader, 0, size, 0x40, &offset, &pres, &cpu); |
| |
| struct lima_resource *res = lima_resource(pres); |
| ctx->pp_stream.bo = res->bo; |
| ctx->pp_stream.bo_offset = offset; |
| |
| lima_update_pp_stream(ctx, bound->minx, bound->miny, tiled_w, tiled_h); |
| |
| lima_submit_add_bo(ctx->pp_submit, res->bo, LIMA_SUBMIT_BO_READ); |
| pipe_resource_reference(&pres, NULL); |
| } |
| |
| static void |
| lima_update_full_pp_stream(struct lima_context *ctx) |
| { |
| struct lima_context_framebuffer *fb = &ctx->framebuffer; |
| struct lima_ctx_plb_pp_stream_key key = { |
| .plb_index = ctx->plb_index, |
| .tiled_w = fb->tiled_w, |
| .tiled_h = fb->tiled_h, |
| }; |
| |
| struct hash_entry *entry = |
| _mesa_hash_table_search(ctx->plb_pp_stream, &key); |
| struct lima_ctx_plb_pp_stream *s = entry->data; |
| |
| if (s->bo) { |
| ctx->pp_stream.bo = s->bo; |
| ctx->pp_stream.bo_offset = 0; |
| memcpy(ctx->pp_stream.offset, s->offset, sizeof(s->offset)); |
| } |
| else { |
| struct lima_screen *screen = lima_screen(ctx->base.screen); |
| int size = lima_get_pp_stream_size( |
| screen->num_pp, fb->tiled_w, fb->tiled_h, s->offset); |
| s->bo = lima_bo_create(screen, size, 0); |
| lima_bo_map(s->bo); |
| |
| ctx->pp_stream.bo = s->bo; |
| ctx->pp_stream.bo_offset = 0; |
| memcpy(ctx->pp_stream.offset, s->offset, sizeof(s->offset)); |
| |
| lima_update_pp_stream(ctx, 0, 0, fb->tiled_w, fb->tiled_h); |
| } |
| |
| lima_submit_add_bo(ctx->pp_submit, s->bo, LIMA_SUBMIT_BO_READ); |
| } |
| |
| static void |
| lima_update_submit_bo(struct lima_context *ctx) |
| { |
| if (lima_ctx_dirty(ctx)) |
| return; |
| |
| struct lima_screen *screen = lima_screen(ctx->base.screen); |
| lima_submit_add_bo(ctx->gp_submit, ctx->plb_gp_stream, LIMA_SUBMIT_BO_READ); |
| lima_submit_add_bo(ctx->gp_submit, ctx->plb[ctx->plb_index], LIMA_SUBMIT_BO_WRITE); |
| lima_submit_add_bo(ctx->gp_submit, ctx->gp_tile_heap[ctx->plb_index], LIMA_SUBMIT_BO_WRITE); |
| |
| lima_dump_command_stream_print( |
| ctx->plb_gp_stream->map + ctx->plb_index * ctx->plb_gp_size, |
| ctx->plb_gp_size, false, "gp plb stream at va %x\n", |
| ctx->plb_gp_stream->va + ctx->plb_index * ctx->plb_gp_size); |
| |
| struct lima_damage_region *damage = lima_ctx_get_damage(ctx); |
| if (damage && damage->region) |
| lima_update_damage_pp_stream(ctx); |
| else if (ctx->plb_pp_stream) |
| lima_update_full_pp_stream(ctx); |
| else |
| ctx->pp_stream.bo = NULL; |
| |
| if (ctx->framebuffer.base.nr_cbufs) { |
| struct lima_resource *res = lima_resource(ctx->framebuffer.base.cbufs[0]->texture); |
| lima_submit_add_bo(ctx->pp_submit, res->bo, LIMA_SUBMIT_BO_WRITE); |
| } |
| if (ctx->framebuffer.base.zsbuf) { |
| struct lima_resource *res = lima_resource(ctx->framebuffer.base.zsbuf->texture); |
| lima_submit_add_bo(ctx->pp_submit, res->bo, LIMA_SUBMIT_BO_WRITE); |
| } |
| lima_submit_add_bo(ctx->pp_submit, ctx->plb[ctx->plb_index], LIMA_SUBMIT_BO_READ); |
| lima_submit_add_bo(ctx->pp_submit, ctx->gp_tile_heap[ctx->plb_index], LIMA_SUBMIT_BO_READ); |
| lima_submit_add_bo(ctx->pp_submit, screen->pp_buffer, LIMA_SUBMIT_BO_READ); |
| } |
| |
| static void |
| lima_clear(struct pipe_context *pctx, unsigned buffers, |
| const union pipe_color_union *color, double depth, unsigned stencil) |
| { |
| struct lima_context *ctx = lima_context(pctx); |
| |
| lima_flush(ctx); |
| |
| /* no need to reload if cleared */ |
| if (ctx->framebuffer.base.nr_cbufs && (buffers & PIPE_CLEAR_COLOR0)) { |
| struct lima_surface *surf = lima_surface(ctx->framebuffer.base.cbufs[0]); |
| surf->reload = false; |
| } |
| |
| struct lima_context_clear *clear = &ctx->clear; |
| clear->buffers = buffers; |
| |
| if (buffers & PIPE_CLEAR_COLOR0) { |
| clear->color_8pc = |
| ((uint32_t)float_to_ubyte(color->f[3]) << 24) | |
| ((uint32_t)float_to_ubyte(color->f[2]) << 16) | |
| ((uint32_t)float_to_ubyte(color->f[1]) << 8) | |
| float_to_ubyte(color->f[0]); |
| |
| clear->color_16pc = |
| ((uint64_t)float_to_ushort(color->f[3]) << 48) | |
| ((uint64_t)float_to_ushort(color->f[2]) << 32) | |
| ((uint64_t)float_to_ushort(color->f[1]) << 16) | |
| float_to_ushort(color->f[0]); |
| } |
| |
| if (buffers & PIPE_CLEAR_DEPTH) |
| clear->depth = util_pack_z(PIPE_FORMAT_Z24X8_UNORM, depth); |
| |
| if (buffers & PIPE_CLEAR_STENCIL) |
| clear->stencil = stencil; |
| |
| lima_update_submit_bo(ctx); |
| |
| lima_pack_head_plbu_cmd(ctx); |
| |
| ctx->dirty |= LIMA_CONTEXT_DIRTY_CLEAR; |
| } |
| |
| enum lima_attrib_type { |
| LIMA_ATTRIB_FLOAT = 0x000, |
| /* todo: find out what lives here. */ |
| LIMA_ATTRIB_I16 = 0x004, |
| LIMA_ATTRIB_U16 = 0x005, |
| LIMA_ATTRIB_I8 = 0x006, |
| LIMA_ATTRIB_U8 = 0x007, |
| LIMA_ATTRIB_I8N = 0x008, |
| LIMA_ATTRIB_U8N = 0x009, |
| LIMA_ATTRIB_I16N = 0x00A, |
| LIMA_ATTRIB_U16N = 0x00B, |
| /* todo: where is the 32 int */ |
| /* todo: find out what lives here. */ |
| LIMA_ATTRIB_FIXED = 0x101 |
| }; |
| |
| static enum lima_attrib_type |
| lima_pipe_format_to_attrib_type(enum pipe_format format) |
| { |
| const struct util_format_description *desc = util_format_description(format); |
| int i = util_format_get_first_non_void_channel(format); |
| const struct util_format_channel_description *c = desc->channel + i; |
| |
| switch (c->type) { |
| case UTIL_FORMAT_TYPE_FLOAT: |
| return LIMA_ATTRIB_FLOAT; |
| case UTIL_FORMAT_TYPE_FIXED: |
| return LIMA_ATTRIB_FIXED; |
| case UTIL_FORMAT_TYPE_SIGNED: |
| if (c->size == 8) { |
| if (c->normalized) |
| return LIMA_ATTRIB_I8N; |
| else |
| return LIMA_ATTRIB_I8; |
| } |
| else if (c->size == 16) { |
| if (c->normalized) |
| return LIMA_ATTRIB_I16N; |
| else |
| return LIMA_ATTRIB_I16; |
| } |
| break; |
| case UTIL_FORMAT_TYPE_UNSIGNED: |
| if (c->size == 8) { |
| if (c->normalized) |
| return LIMA_ATTRIB_U8N; |
| else |
| return LIMA_ATTRIB_U8; |
| } |
| else if (c->size == 16) { |
| if (c->normalized) |
| return LIMA_ATTRIB_U16N; |
| else |
| return LIMA_ATTRIB_U16; |
| } |
| break; |
| } |
| |
| return LIMA_ATTRIB_FLOAT; |
| } |
| |
| static void |
| lima_pack_vs_cmd(struct lima_context *ctx, const struct pipe_draw_info *info) |
| { |
| VS_CMD_BEGIN(24); |
| |
| if (!info->index_size) { |
| VS_CMD_ARRAYS_SEMAPHORE_BEGIN_1(); |
| VS_CMD_ARRAYS_SEMAPHORE_BEGIN_2(); |
| } |
| |
| int uniform_size = ctx->vs->uniform_pending_offset + ctx->vs->constant_size + 32; |
| VS_CMD_UNIFORMS_ADDRESS( |
| lima_ctx_buff_va(ctx, lima_ctx_buff_gp_uniform, LIMA_CTX_BUFF_SUBMIT_GP), |
| align(uniform_size, 16)); |
| |
| VS_CMD_SHADER_ADDRESS(ctx->vs->bo->va, ctx->vs->shader_size); |
| VS_CMD_SHADER_INFO(ctx->vs->prefetch, ctx->vs->shader_size); |
| |
| int num_outputs = ctx->vs->num_outputs; |
| int num_attributes = ctx->vertex_elements->num_elements; |
| VS_CMD_VARYING_ATTRIBUTE_COUNT(num_outputs, MAX2(1, num_attributes)); |
| |
| VS_CMD_UNKNOWN1(); |
| |
| VS_CMD_ATTRIBUTES_ADDRESS( |
| lima_ctx_buff_va(ctx, lima_ctx_buff_gp_attribute_info, LIMA_CTX_BUFF_SUBMIT_GP), |
| MAX2(1, num_attributes)); |
| |
| VS_CMD_VARYINGS_ADDRESS( |
| lima_ctx_buff_va(ctx, lima_ctx_buff_gp_varying_info, LIMA_CTX_BUFF_SUBMIT_GP), |
| num_outputs); |
| |
| unsigned num = info->index_size ? (ctx->max_index - ctx->min_index + 1) : info->count; |
| VS_CMD_DRAW(num, info->index_size); |
| |
| VS_CMD_UNKNOWN2(); |
| |
| VS_CMD_ARRAYS_SEMAPHORE_END(info->index_size); |
| |
| VS_CMD_END(); |
| } |
| |
| static void |
| lima_pack_plbu_cmd(struct lima_context *ctx, const struct pipe_draw_info *info) |
| { |
| struct lima_context_framebuffer *fb = &ctx->framebuffer; |
| struct lima_vs_shader_state *vs = ctx->vs; |
| |
| lima_pack_head_plbu_cmd(ctx); |
| |
| /* If it's zero scissor, we skip adding all other commands */ |
| if (lima_is_scissor_zero(ctx)) |
| return; |
| |
| PLBU_CMD_BEGIN(32); |
| |
| PLBU_CMD_VIEWPORT_LEFT(fui(ctx->viewport.left)); |
| PLBU_CMD_VIEWPORT_RIGHT(fui(ctx->viewport.right)); |
| PLBU_CMD_VIEWPORT_BOTTOM(fui(ctx->viewport.bottom)); |
| PLBU_CMD_VIEWPORT_TOP(fui(ctx->viewport.top)); |
| |
| if (!info->index_size) |
| PLBU_CMD_ARRAYS_SEMAPHORE_BEGIN(); |
| |
| int cf = ctx->rasterizer->base.cull_face; |
| int ccw = ctx->rasterizer->base.front_ccw; |
| uint32_t cull = 0; |
| if (cf != PIPE_FACE_NONE) { |
| if (cf & PIPE_FACE_FRONT) |
| cull |= ccw ? 0x00040000 : 0x00020000; |
| if (cf & PIPE_FACE_BACK) |
| cull |= ccw ? 0x00020000 : 0x00040000; |
| } |
| |
| if (info->mode == PIPE_PRIM_POINTS && ctx->vs->point_size_idx != -1) |
| PLBU_CMD_PRIMITIVE_SETUP(0x0000, cull, info->index_size); |
| else if (info->mode < PIPE_PRIM_TRIANGLES) |
| PLBU_CMD_PRIMITIVE_SETUP(0x3000, cull, info->index_size); |
| else |
| PLBU_CMD_PRIMITIVE_SETUP(0x2000, cull, info->index_size); |
| |
| uint32_t gl_position_va = |
| lima_ctx_buff_va(ctx, lima_ctx_buff_sh_gl_pos, |
| LIMA_CTX_BUFF_SUBMIT_GP | LIMA_CTX_BUFF_SUBMIT_PP); |
| PLBU_CMD_RSW_VERTEX_ARRAY( |
| lima_ctx_buff_va(ctx, lima_ctx_buff_pp_plb_rsw, LIMA_CTX_BUFF_SUBMIT_PP), |
| gl_position_va); |
| |
| /* TODO |
| * - we should set it only for the first draw that enabled the scissor and for |
| * latter draw only if scissor is dirty |
| */ |
| if (ctx->rasterizer->base.scissor) { |
| struct pipe_scissor_state *scissor = &ctx->scissor; |
| PLBU_CMD_SCISSORS(scissor->minx, scissor->maxx, scissor->miny, scissor->maxy); |
| } else { |
| PLBU_CMD_SCISSORS(0, fb->base.width, 0, fb->base.height); |
| } |
| |
| PLBU_CMD_UNKNOWN1(); |
| |
| PLBU_CMD_DEPTH_RANGE_NEAR(fui(ctx->viewport.near)); |
| PLBU_CMD_DEPTH_RANGE_FAR(fui(ctx->viewport.far)); |
| |
| if ((info->mode == PIPE_PRIM_POINTS && ctx->vs->point_size_idx == -1) || |
| ((info->mode >= PIPE_PRIM_LINES) && (info->mode < PIPE_PRIM_TRIANGLES))) |
| { |
| uint32_t v = info->mode == PIPE_PRIM_POINTS ? |
| fui(ctx->rasterizer->base.point_size) : fui(ctx->rasterizer->base.line_width); |
| PLBU_CMD_LOW_PRIM_SIZE(v); |
| } |
| |
| if (info->index_size) { |
| PLBU_CMD_INDEXED_DEST(gl_position_va); |
| if (vs->point_size_idx != -1) { |
| uint32_t gl_point_size_va = |
| lima_ctx_buff_va(ctx, lima_ctx_buff_sh_gl_point_size, |
| LIMA_CTX_BUFF_SUBMIT_GP | |
| LIMA_CTX_BUFF_SUBMIT_PP); |
| PLBU_CMD_INDEXED_PT_SIZE(gl_point_size_va); |
| } |
| |
| struct pipe_resource *indexbuf = NULL; |
| unsigned index_offset = 0; |
| struct lima_resource *res; |
| if (info->has_user_indices) { |
| util_upload_index_buffer(&ctx->base, info, &indexbuf, &index_offset, 0x40); |
| res = lima_resource(indexbuf); |
| } |
| else |
| res = lima_resource(info->index.resource); |
| |
| lima_submit_add_bo(ctx->gp_submit, res->bo, LIMA_SUBMIT_BO_READ); |
| PLBU_CMD_INDICES(res->bo->va + info->start * info->index_size + index_offset); |
| |
| if (indexbuf) |
| pipe_resource_reference(&indexbuf, NULL); |
| } |
| else { |
| /* can this make the attribute info static? */ |
| PLBU_CMD_DRAW_ARRAYS(info->mode, info->start, info->count); |
| } |
| |
| PLBU_CMD_ARRAYS_SEMAPHORE_END(); |
| |
| if (info->index_size) |
| PLBU_CMD_DRAW_ELEMENTS(info->mode, ctx->min_index, info->count); |
| |
| PLBU_CMD_END(); |
| } |
| |
| static int |
| lima_blend_func(enum pipe_blend_func pipe) |
| { |
| switch (pipe) { |
| case PIPE_BLEND_ADD: |
| return 2; |
| case PIPE_BLEND_SUBTRACT: |
| return 0; |
| case PIPE_BLEND_REVERSE_SUBTRACT: |
| return 1; |
| case PIPE_BLEND_MIN: |
| return 4; |
| case PIPE_BLEND_MAX: |
| return 5; |
| } |
| return -1; |
| } |
| |
| static int |
| lima_blend_factor(enum pipe_blendfactor pipe) |
| { |
| switch (pipe) { |
| case PIPE_BLENDFACTOR_ONE: |
| return 11; |
| case PIPE_BLENDFACTOR_SRC_COLOR: |
| return 0; |
| case PIPE_BLENDFACTOR_SRC_ALPHA: |
| return 16; |
| case PIPE_BLENDFACTOR_DST_ALPHA: |
| return 17; |
| case PIPE_BLENDFACTOR_DST_COLOR: |
| return 1; |
| case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: |
| return 7; |
| case PIPE_BLENDFACTOR_CONST_COLOR: |
| return 2; |
| case PIPE_BLENDFACTOR_CONST_ALPHA: |
| return 18; |
| case PIPE_BLENDFACTOR_ZERO: |
| return 3; |
| case PIPE_BLENDFACTOR_INV_SRC_COLOR: |
| return 8; |
| case PIPE_BLENDFACTOR_INV_SRC_ALPHA: |
| return 24; |
| case PIPE_BLENDFACTOR_INV_DST_ALPHA: |
| return 25; |
| case PIPE_BLENDFACTOR_INV_DST_COLOR: |
| return 9; |
| case PIPE_BLENDFACTOR_INV_CONST_COLOR: |
| return 10; |
| case PIPE_BLENDFACTOR_INV_CONST_ALPHA: |
| return 26; |
| case PIPE_BLENDFACTOR_SRC1_COLOR: |
| case PIPE_BLENDFACTOR_SRC1_ALPHA: |
| case PIPE_BLENDFACTOR_INV_SRC1_COLOR: |
| case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: |
| return -1; /* not support */ |
| } |
| return -1; |
| } |
| |
| static int |
| lima_calculate_alpha_blend(enum pipe_blend_func rgb_func, enum pipe_blend_func alpha_func, |
| enum pipe_blendfactor rgb_src_factor, enum pipe_blendfactor rgb_dst_factor, |
| enum pipe_blendfactor alpha_src_factor, enum pipe_blendfactor alpha_dst_factor) |
| { |
| return lima_blend_func(rgb_func) | |
| (lima_blend_func(alpha_func) << 3) | |
| (lima_blend_factor(rgb_src_factor) << 6) | |
| (lima_blend_factor(rgb_dst_factor) << 11) | |
| ((lima_blend_factor(alpha_src_factor) & 0xF) << 16) | |
| ((lima_blend_factor(alpha_dst_factor) & 0xF) << 20) | |
| 0x0C000000; /* need check if this GLESv1 glAlphaFunc */ |
| } |
| |
| #if 0 |
| static int |
| lima_stencil_op(enum pipe_stencil_op pipe) |
| { |
| switch (pipe) { |
| case PIPE_STENCIL_OP_KEEP: |
| return 0; |
| case PIPE_STENCIL_OP_ZERO: |
| return 2; |
| case PIPE_STENCIL_OP_REPLACE: |
| return 1; |
| case PIPE_STENCIL_OP_INCR: |
| return 6; |
| case PIPE_STENCIL_OP_DECR: |
| return 7; |
| case PIPE_STENCIL_OP_INCR_WRAP: |
| return 4; |
| case PIPE_STENCIL_OP_DECR_WRAP: |
| return 5; |
| case PIPE_STENCIL_OP_INVERT: |
| return 3; |
| } |
| return -1; |
| } |
| #endif |
| |
| static int |
| lima_calculate_depth_test(struct pipe_depth_state *depth, struct pipe_rasterizer_state *rst) |
| { |
| enum pipe_compare_func func = (depth->enabled ? depth->func : PIPE_FUNC_ALWAYS); |
| |
| int offset_scale = 0; |
| |
| //TODO: implement polygon offset |
| #if 0 |
| if (rst->offset_scale < -32) |
| offset_scale = -32; |
| else if (rst->offset_scale > 31) |
| offset_scale = 31; |
| else |
| offset_scale = rst->offset_scale * 4; |
| |
| if (offset_scale < 0) |
| offset_scale = 0x100 + offset_scale; |
| #endif |
| |
| return (depth->enabled && depth->writemask) | |
| ((int)func << 1) | |
| (offset_scale << 16) | |
| 0x30; /* find out what is this */ |
| } |
| |
| static void |
| lima_pack_render_state(struct lima_context *ctx, const struct pipe_draw_info *info) |
| { |
| struct lima_render_state *render = |
| lima_ctx_buff_alloc(ctx, lima_ctx_buff_pp_plb_rsw, |
| sizeof(*render), true); |
| |
| /* do hw support RGBA independ blend? |
| * PIPE_CAP_INDEP_BLEND_ENABLE |
| * |
| * how to handle the no cbuf only zbuf case? |
| */ |
| struct pipe_rt_blend_state *rt = ctx->blend->base.rt; |
| render->blend_color_bg = float_to_ubyte(ctx->blend_color.color[2]) | |
| (float_to_ubyte(ctx->blend_color.color[1]) << 16); |
| render->blend_color_ra = float_to_ubyte(ctx->blend_color.color[0]) | |
| (float_to_ubyte(ctx->blend_color.color[3]) << 16); |
| |
| if (rt->blend_enable) { |
| render->alpha_blend = lima_calculate_alpha_blend(rt->rgb_func, rt->alpha_func, |
| rt->rgb_src_factor, rt->rgb_dst_factor, |
| rt->alpha_src_factor, rt->alpha_dst_factor); |
| } |
| else { |
| /* |
| * Special handling for blending disabled. |
| * Binary driver is generating the same alpha_value, |
| * as when we would just enable blending, without changing/setting any blend equation/params. |
| * Normaly in this case mesa would set all rt fields (func/factor) to zero. |
| */ |
| render->alpha_blend = lima_calculate_alpha_blend(PIPE_BLEND_ADD, PIPE_BLEND_ADD, |
| PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO, |
| PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO); |
| } |
| |
| render->alpha_blend |= (rt->colormask & PIPE_MASK_RGBA) << 28; |
| |
| struct pipe_rasterizer_state *rst = &ctx->rasterizer->base; |
| struct pipe_depth_state *depth = &ctx->zsa->base.depth; |
| render->depth_test = lima_calculate_depth_test(depth, rst); |
| |
| /* overlap with plbu? any place can remove one? */ |
| render->depth_range = float_to_ushort(ctx->viewport.near) | |
| (float_to_ushort(ctx->viewport.far) << 16); |
| |
| #if 0 |
| struct pipe_stencil_state *stencil = ctx->zsa->base.stencil; |
| struct pipe_stencil_ref *ref = &ctx->stencil_ref; |
| render->stencil_front = stencil[0].func | |
| (lima_stencil_op(stencil[0].fail_op) << 3) | |
| (lima_stencil_op(stencil[0].zfail_op) << 6) | |
| (lima_stencil_op(stencil[0].zpass_op) << 9) | |
| (ref->ref_value[0] << 16) | |
| (stencil[0].valuemask << 24); |
| render->stencil_back = stencil[1].func | |
| (lima_stencil_op(stencil[1].fail_op) << 3) | |
| (lima_stencil_op(stencil[1].zfail_op) << 6) | |
| (lima_stencil_op(stencil[1].zpass_op) << 9) | |
| (ref->ref_value[1] << 16) | |
| (stencil[1].valuemask << 24); |
| #else |
| render->stencil_front = 0xff000007; |
| render->stencil_back = 0xff000007; |
| #endif |
| |
| /* seems not correct? */ |
| //struct pipe_alpha_state *alpha = &ctx->zsa->base.alpha; |
| render->stencil_test = 0; |
| //(stencil->enabled ? 0xFF : 0x00) | (float_to_ubyte(alpha->ref_value) << 16) |
| |
| /* need more investigation */ |
| if (info->mode == PIPE_PRIM_POINTS) |
| render->multi_sample = 0x0000F007; |
| else if (info->mode < PIPE_PRIM_TRIANGLES) |
| render->multi_sample = 0x0000F407; |
| else |
| render->multi_sample = 0x0000F807; |
| if (ctx->framebuffer.base.samples) |
| render->multi_sample |= 0x68; |
| |
| render->shader_address = |
| ctx->fs->bo->va | (((uint32_t *)ctx->fs->bo->map)[0] & 0x1F); |
| |
| /* seems not needed */ |
| render->uniforms_address = 0x00000000; |
| |
| render->textures_address = 0x00000000; |
| |
| /* more investigation */ |
| render->aux0 = 0x00000300 | (ctx->vs->varying_stride >> 3); |
| render->aux1 = 0x00001000; |
| if (ctx->blend->base.dither) |
| render->aux1 |= 0x00002000; |
| |
| if (ctx->tex_stateobj.num_samplers) { |
| render->textures_address = |
| lima_ctx_buff_va(ctx, lima_ctx_buff_pp_tex_desc, LIMA_CTX_BUFF_SUBMIT_PP); |
| render->aux0 |= ctx->tex_stateobj.num_samplers << 14; |
| render->aux0 |= 0x20; |
| } |
| |
| if (ctx->const_buffer[PIPE_SHADER_FRAGMENT].buffer) { |
| render->uniforms_address = |
| lima_ctx_buff_va(ctx, lima_ctx_buff_pp_uniform_array, LIMA_CTX_BUFF_SUBMIT_PP); |
| uint32_t size = ctx->buffer_state[lima_ctx_buff_pp_uniform].size; |
| uint32_t bits = 0; |
| if (size >= 8) { |
| bits = util_last_bit(size >> 3) - 1; |
| bits += size & u_bit_consecutive(0, bits + 3) ? 1 : 0; |
| } |
| render->uniforms_address |= bits > 0xf ? 0xf : bits; |
| |
| render->aux0 |= 0x80; |
| render->aux1 |= 0x10000; |
| } |
| |
| if (ctx->vs->num_varyings) { |
| render->varying_types = 0x00000000; |
| render->varyings_address = ctx->sh_varying->va; |
| lima_submit_add_bo(ctx->pp_submit, ctx->sh_varying, LIMA_SUBMIT_BO_READ); |
| for (int i = 0, index = 0; i < ctx->vs->num_outputs; i++) { |
| int val; |
| |
| if (i == ctx->vs->gl_pos_idx || |
| i == ctx->vs->point_size_idx) |
| continue; |
| |
| struct lima_varying_info *v = ctx->vs->varying + i; |
| if (v->component_size == 4) |
| val = v->components > 2 ? 0 : 1; |
| else |
| val = v->components > 2 ? 2 : 3; |
| |
| if (index < 10) |
| render->varying_types |= val << (3 * index); |
| else if (index == 10) { |
| render->varying_types |= val << 30; |
| render->varyings_address |= val >> 2; |
| } |
| else if (index == 11) |
| render->varyings_address |= val << 1; |
| |
| index++; |
| } |
| } |
| else { |
| render->varying_types = 0x00000000; |
| render->varyings_address = 0x00000000; |
| } |
| |
| lima_dump_command_stream_print( |
| render, sizeof(*render), false, "add render state at va %x\n", |
| lima_ctx_buff_va(ctx, lima_ctx_buff_pp_plb_rsw, 0)); |
| |
| lima_dump_rsw_command_stream_print(render, sizeof(*render), |
| lima_ctx_buff_va(ctx, lima_ctx_buff_pp_plb_rsw, 0)); |
| |
| } |
| |
| static void |
| lima_update_gp_attribute_info(struct lima_context *ctx, const struct pipe_draw_info *info) |
| { |
| struct lima_vertex_element_state *ve = ctx->vertex_elements; |
| struct lima_context_vertex_buffer *vb = &ctx->vertex_buffers; |
| |
| uint32_t *attribute = |
| lima_ctx_buff_alloc(ctx, lima_ctx_buff_gp_attribute_info, |
| MAX2(1, ve->num_elements) * 8, true); |
| |
| int n = 0; |
| for (int i = 0; i < ve->num_elements; i++) { |
| struct pipe_vertex_element *pve = ve->pipe + i; |
| |
| assert(pve->vertex_buffer_index < vb->count); |
| assert(vb->enabled_mask & (1 << pve->vertex_buffer_index)); |
| |
| struct pipe_vertex_buffer *pvb = vb->vb + pve->vertex_buffer_index; |
| struct lima_resource *res = lima_resource(pvb->buffer.resource); |
| |
| lima_submit_add_bo(ctx->gp_submit, res->bo, LIMA_SUBMIT_BO_READ); |
| |
| unsigned start = info->index_size ? (ctx->min_index + info->index_bias) : info->start; |
| attribute[n++] = res->bo->va + pvb->buffer_offset + pve->src_offset |
| + start * pvb->stride; |
| attribute[n++] = (pvb->stride << 11) | |
| (lima_pipe_format_to_attrib_type(pve->src_format) << 2) | |
| (util_format_get_nr_components(pve->src_format) - 1); |
| } |
| |
| lima_dump_command_stream_print( |
| attribute, n * 4, false, "update attribute info at va %x\n", |
| lima_ctx_buff_va(ctx, lima_ctx_buff_gp_attribute_info, 0)); |
| } |
| |
| static void |
| lima_update_gp_uniform(struct lima_context *ctx) |
| { |
| struct lima_context_constant_buffer *ccb = |
| ctx->const_buffer + PIPE_SHADER_VERTEX; |
| struct lima_vs_shader_state *vs = ctx->vs; |
| |
| int size = vs->uniform_pending_offset + vs->constant_size + 32; |
| void *vs_const_buff = |
| lima_ctx_buff_alloc(ctx, lima_ctx_buff_gp_uniform, size, true); |
| |
| if (ccb->buffer) |
| memcpy(vs_const_buff, ccb->buffer, ccb->size); |
| |
| memcpy(vs_const_buff + vs->uniform_pending_offset, |
| ctx->viewport.transform.scale, |
| sizeof(ctx->viewport.transform.scale)); |
| memcpy(vs_const_buff + vs->uniform_pending_offset + 16, |
| ctx->viewport.transform.translate, |
| sizeof(ctx->viewport.transform.translate)); |
| |
| if (vs->constant) |
| memcpy(vs_const_buff + vs->uniform_pending_offset + 32, |
| vs->constant, vs->constant_size); |
| |
| lima_dump_command_stream_print( |
| vs_const_buff, size, true, |
| "update gp uniform at va %x\n", |
| lima_ctx_buff_va(ctx, lima_ctx_buff_gp_uniform, 0)); |
| } |
| |
| static void |
| lima_update_pp_uniform(struct lima_context *ctx) |
| { |
| const float *const_buff = ctx->const_buffer[PIPE_SHADER_FRAGMENT].buffer; |
| size_t const_buff_size = ctx->const_buffer[PIPE_SHADER_FRAGMENT].size / sizeof(float); |
| |
| if (!const_buff) |
| return; |
| |
| uint16_t *fp16_const_buff = |
| lima_ctx_buff_alloc(ctx, lima_ctx_buff_pp_uniform, |
| const_buff_size * sizeof(uint16_t), true); |
| |
| uint32_t *array = |
| lima_ctx_buff_alloc(ctx, lima_ctx_buff_pp_uniform_array, 4, true); |
| |
| for (int i = 0; i < const_buff_size; i++) |
| fp16_const_buff[i] = util_float_to_half(const_buff[i]); |
| |
| *array = lima_ctx_buff_va(ctx, lima_ctx_buff_pp_uniform, LIMA_CTX_BUFF_SUBMIT_PP); |
| |
| lima_dump_command_stream_print( |
| fp16_const_buff, const_buff_size * 2, false, "add pp uniform data at va %x\n", |
| lima_ctx_buff_va(ctx, lima_ctx_buff_pp_uniform, 0)); |
| lima_dump_command_stream_print( |
| array, 4, false, "add pp uniform info at va %x\n", |
| lima_ctx_buff_va(ctx, lima_ctx_buff_pp_uniform_array, 0)); |
| } |
| |
| static void |
| lima_update_varying(struct lima_context *ctx, const struct pipe_draw_info *info) |
| { |
| struct lima_screen *screen = lima_screen(ctx->base.screen); |
| struct lima_vs_shader_state *vs = ctx->vs; |
| |
| uint32_t *varying = |
| lima_ctx_buff_alloc(ctx, lima_ctx_buff_gp_varying_info, |
| vs->num_outputs * 8, true); |
| int n = 0; |
| |
| /* should be LIMA_SUBMIT_BO_WRITE for GP, but each draw will use |
| * different part of this bo, so no need to set exclusive constraint */ |
| lima_ctx_buff_alloc(ctx, lima_ctx_buff_sh_gl_pos, |
| 4 * 4 * info->count, false); |
| |
| int offset = 0; |
| |
| for (int i = 0; i < vs->num_outputs; i++) { |
| struct lima_varying_info *v = vs->varying + i; |
| |
| if (i == vs->gl_pos_idx || |
| i == vs->point_size_idx) |
| continue; |
| |
| int size = v->component_size * 4; |
| |
| /* does component_size == 2 need to be 16 aligned? */ |
| if (v->component_size == 4) |
| offset = align(offset, 16); |
| |
| v->offset = offset; |
| offset += size; |
| } |
| |
| vs->varying_stride = align(offset, 16); |
| |
| if (vs->num_varyings) { |
| /* sh_varying can be too large for the suballocators, so create a |
| * separate bo for it. The bo cache should prevent a performance hit. */ |
| ctx->sh_varying = lima_bo_create(screen, |
| vs->varying_stride * info->count, 0); |
| assert(ctx->sh_varying); |
| lima_submit_add_bo(ctx->gp_submit, ctx->sh_varying, LIMA_SUBMIT_BO_WRITE); |
| } |
| |
| for (int i = 0; i < vs->num_outputs; i++) { |
| struct lima_varying_info *v = vs->varying + i; |
| |
| if (i == vs->gl_pos_idx) { |
| /* gl_Position */ |
| varying[n++] = |
| lima_ctx_buff_va(ctx, lima_ctx_buff_sh_gl_pos, |
| LIMA_CTX_BUFF_SUBMIT_GP | LIMA_CTX_BUFF_SUBMIT_PP); |
| varying[n++] = 0x8020; |
| } else if (i == vs->point_size_idx) { |
| /* gl_PointSize */ |
| lima_ctx_buff_alloc(ctx, lima_ctx_buff_sh_gl_point_size, |
| 4 * info->count, false); |
| varying[n++] = |
| lima_ctx_buff_va(ctx, lima_ctx_buff_sh_gl_point_size, |
| LIMA_CTX_BUFF_SUBMIT_GP | LIMA_CTX_BUFF_SUBMIT_PP); |
| varying[n++] = 0x2021; |
| } else { |
| /* Varying */ |
| varying[n++] = ctx->sh_varying->va + v->offset; |
| varying[n++] = (vs->varying_stride << 11) | (v->components - 1) | |
| (v->component_size == 2 ? 0x0C : 0); |
| } |
| } |
| |
| lima_dump_command_stream_print( |
| varying, n * 4, false, "update varying info at va %x\n", |
| lima_ctx_buff_va(ctx, lima_ctx_buff_gp_varying_info, 0)); |
| } |
| |
| static void |
| lima_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info) |
| { |
| /* check if draw mode and vertex/index count match, |
| * otherwise gp will hang */ |
| if (!u_trim_pipe_prim(info->mode, (unsigned*)&info->count)) { |
| debug_printf("draw mode and vertex/index count mismatch\n"); |
| return; |
| } |
| |
| struct lima_context *ctx = lima_context(pctx); |
| |
| if (!ctx->vs || !ctx->fs) { |
| debug_warn_once("no shader, skip draw\n"); |
| return; |
| } |
| |
| if (!lima_update_vs_state(ctx) || !lima_update_fs_state(ctx)) |
| return; |
| |
| lima_dump_command_stream_print( |
| ctx->vs->bo->map, ctx->vs->shader_size, false, |
| "add vs at va %x\n", ctx->vs->bo->va); |
| |
| lima_dump_command_stream_print( |
| ctx->fs->bo->map, ctx->fs->shader_size, false, |
| "add fs at va %x\n", ctx->fs->bo->va); |
| |
| lima_submit_add_bo(ctx->gp_submit, ctx->vs->bo, LIMA_SUBMIT_BO_READ); |
| lima_submit_add_bo(ctx->pp_submit, ctx->fs->bo, LIMA_SUBMIT_BO_READ); |
| |
| lima_update_submit_bo(ctx); |
| |
| /* Mali Utgard GPU always need min/max index info for index draw, |
| * compute it if upper layer does not do for us */ |
| if (info->index_size && info->max_index == ~0u) |
| u_vbuf_get_minmax_index(pctx, info, &ctx->min_index, &ctx->max_index); |
| else { |
| ctx->min_index = info->min_index; |
| ctx->max_index = info->max_index; |
| } |
| |
| lima_update_gp_attribute_info(ctx, info); |
| |
| if ((ctx->dirty & LIMA_CONTEXT_DIRTY_CONST_BUFF && |
| ctx->const_buffer[PIPE_SHADER_VERTEX].dirty) || |
| ctx->dirty & LIMA_CONTEXT_DIRTY_VIEWPORT || |
| ctx->dirty & LIMA_CONTEXT_DIRTY_SHADER_VERT) { |
| lima_update_gp_uniform(ctx); |
| ctx->const_buffer[PIPE_SHADER_VERTEX].dirty = false; |
| } |
| |
| lima_update_varying(ctx, info); |
| |
| /* If it's zero scissor, don't build vs cmd list */ |
| if (!lima_is_scissor_zero(ctx)) |
| lima_pack_vs_cmd(ctx, info); |
| |
| if (ctx->dirty & LIMA_CONTEXT_DIRTY_CONST_BUFF && |
| ctx->const_buffer[PIPE_SHADER_FRAGMENT].dirty) { |
| lima_update_pp_uniform(ctx); |
| ctx->const_buffer[PIPE_SHADER_FRAGMENT].dirty = false; |
| } |
| |
| if (ctx->dirty & LIMA_CONTEXT_DIRTY_TEXTURES) |
| lima_update_textures(ctx); |
| |
| lima_pack_render_state(ctx, info); |
| lima_pack_plbu_cmd(ctx, info); |
| |
| if (ctx->sh_varying) { |
| lima_bo_unreference(ctx->sh_varying); /* held by submit */ |
| ctx->sh_varying = NULL; |
| } |
| |
| ctx->dirty = 0; |
| } |
| |
| static void |
| lima_finish_plbu_cmd(struct lima_context *ctx) |
| { |
| int i = 0; |
| uint32_t *plbu_cmd = util_dynarray_ensure_cap(&ctx->plbu_cmd_array, ctx->plbu_cmd_array.size + 2 * 4); |
| |
| plbu_cmd[i++] = 0x00000000; |
| plbu_cmd[i++] = 0x50000000; /* END */ |
| |
| ctx->plbu_cmd_array.size += i * 4; |
| } |
| |
| static void |
| lima_pack_wb_zsbuf_reg(struct lima_context *ctx, uint32_t *wb_reg, int wb_idx) |
| { |
| struct lima_context_framebuffer *fb = &ctx->framebuffer; |
| struct lima_resource *res = lima_resource(fb->base.zsbuf->texture); |
| int level = fb->base.zsbuf->u.tex.level; |
| uint32_t format = lima_format_get_pixel(fb->base.zsbuf->format); |
| |
| struct lima_pp_wb_reg *wb = (void *)wb_reg; |
| wb[wb_idx].type = 0x01; /* 1 for depth, stencil */ |
| wb[wb_idx].address = res->bo->va + res->levels[level].offset; |
| wb[wb_idx].pixel_format = format; |
| if (res->tiled) { |
| wb[wb_idx].pixel_layout = 0x2; |
| wb[wb_idx].pitch = fb->tiled_w; |
| } else { |
| wb[wb_idx].pixel_layout = 0x0; |
| wb[wb_idx].pitch = res->levels[level].stride / 8; |
| } |
| wb[wb_idx].mrt_bits = 0; |
| } |
| |
| static void |
| lima_pack_wb_cbuf_reg(struct lima_context *ctx, uint32_t *wb_reg, int wb_idx) |
| { |
| struct lima_context_framebuffer *fb = &ctx->framebuffer; |
| struct lima_resource *res = lima_resource(fb->base.cbufs[0]->texture); |
| int level = fb->base.cbufs[0]->u.tex.level; |
| unsigned layer = fb->base.cbufs[0]->u.tex.first_layer; |
| uint32_t format = lima_format_get_pixel(fb->base.cbufs[0]->format); |
| bool swap_channels = lima_format_get_swap_rb(fb->base.cbufs[0]->format); |
| |
| struct lima_pp_wb_reg *wb = (void *)wb_reg; |
| wb[wb_idx].type = 0x02; /* 2 for color buffer */ |
| wb[wb_idx].address = res->bo->va + res->levels[level].offset + layer * res->levels[level].layer_stride; |
| wb[wb_idx].pixel_format = format; |
| if (res->tiled) { |
| wb[wb_idx].pixel_layout = 0x2; |
| wb[wb_idx].pitch = fb->tiled_w; |
| } else { |
| wb[wb_idx].pixel_layout = 0x0; |
| wb[wb_idx].pitch = res->levels[level].stride / 8; |
| } |
| wb[wb_idx].mrt_bits = swap_channels ? 0x4 : 0x0; |
| } |
| |
| |
| static void |
| lima_pack_pp_frame_reg(struct lima_context *ctx, uint32_t *frame_reg, |
| uint32_t *wb_reg) |
| { |
| struct lima_context_framebuffer *fb = &ctx->framebuffer; |
| struct lima_pp_frame_reg *frame = (void *)frame_reg; |
| struct lima_screen *screen = lima_screen(ctx->base.screen); |
| int wb_idx = 0; |
| |
| frame->render_address = screen->pp_buffer->va + pp_frame_rsw_offset; |
| frame->flags = 0x02; |
| frame->clear_value_depth = ctx->clear.depth; |
| frame->clear_value_stencil = ctx->clear.stencil; |
| frame->clear_value_color = ctx->clear.color_8pc; |
| frame->clear_value_color_1 = ctx->clear.color_8pc; |
| frame->clear_value_color_2 = ctx->clear.color_8pc; |
| frame->clear_value_color_3 = ctx->clear.color_8pc; |
| frame->one = 1; |
| |
| frame->width = fb->base.width - 1; |
| frame->height = fb->base.height - 1; |
| |
| /* frame->fragment_stack_address is overwritten per-pp in the kernel |
| * by the values of pp_frame.fragment_stack_address[i] */ |
| |
| /* These are "stack size" and "stack offset" shifted, |
| * here they are assumed to be always the same. */ |
| frame->fragment_stack_size = ctx->pp_max_stack_size << 16 | ctx->pp_max_stack_size; |
| |
| /* related with MSAA and different value when r4p0/r7p0 */ |
| frame->supersampled_height = fb->base.height * 2 - 1; |
| frame->scale = 0xE0C; |
| |
| frame->dubya = 0x77; |
| frame->onscreen = 1; |
| frame->blocking = (fb->shift_min << 28) | (fb->shift_h << 16) | fb->shift_w; |
| frame->foureight = 0x8888; |
| |
| if (fb->base.nr_cbufs) |
| lima_pack_wb_cbuf_reg(ctx, wb_reg, wb_idx++); |
| |
| /* Mali4x0 can use on-tile buffer for depth/stencil, so to save some |
| * memory bandwidth don't write depth/stencil back to memory if we're |
| * rendering to scanout |
| */ |
| if (!lima_is_scanout(ctx) && fb->base.zsbuf) |
| lima_pack_wb_zsbuf_reg(ctx, wb_reg, wb_idx++); |
| } |
| |
| static void |
| _lima_flush(struct lima_context *ctx, bool end_of_frame) |
| { |
| #define pp_stack_pp_size 0x400 |
| |
| lima_finish_plbu_cmd(ctx); |
| |
| int vs_cmd_size = ctx->vs_cmd_array.size; |
| int plbu_cmd_size = ctx->plbu_cmd_array.size; |
| uint32_t vs_cmd_va = 0; |
| uint32_t plbu_cmd_va; |
| |
| if (vs_cmd_size) { |
| void *vs_cmd = |
| lima_ctx_buff_alloc(ctx, lima_ctx_buff_gp_vs_cmd, vs_cmd_size, true); |
| memcpy(vs_cmd, util_dynarray_begin(&ctx->vs_cmd_array), vs_cmd_size); |
| util_dynarray_clear(&ctx->vs_cmd_array); |
| vs_cmd_va = lima_ctx_buff_va(ctx, lima_ctx_buff_gp_vs_cmd, |
| LIMA_CTX_BUFF_SUBMIT_GP); |
| |
| lima_dump_command_stream_print( |
| vs_cmd, vs_cmd_size, false, "flush vs cmd at va %x\n", vs_cmd_va); |
| lima_dump_vs_command_stream_print(vs_cmd, vs_cmd_size, vs_cmd_va); |
| } |
| |
| void *plbu_cmd = |
| lima_ctx_buff_alloc(ctx, lima_ctx_buff_gp_plbu_cmd, plbu_cmd_size, true); |
| memcpy(plbu_cmd, util_dynarray_begin(&ctx->plbu_cmd_array), plbu_cmd_size); |
| util_dynarray_clear(&ctx->plbu_cmd_array); |
| plbu_cmd_va = lima_ctx_buff_va(ctx, lima_ctx_buff_gp_plbu_cmd, |
| LIMA_CTX_BUFF_SUBMIT_GP); |
| |
| lima_dump_command_stream_print( |
| plbu_cmd, plbu_cmd_size, false, "flush plbu cmd at va %x\n", plbu_cmd_va); |
| lima_dump_plbu_command_stream_print(plbu_cmd, plbu_cmd_size, plbu_cmd_va); |
| |
| struct lima_screen *screen = lima_screen(ctx->base.screen); |
| struct drm_lima_gp_frame gp_frame; |
| struct lima_gp_frame_reg *gp_frame_reg = (void *)gp_frame.frame; |
| gp_frame_reg->vs_cmd_start = vs_cmd_va; |
| gp_frame_reg->vs_cmd_end = vs_cmd_va + vs_cmd_size; |
| gp_frame_reg->plbu_cmd_start = plbu_cmd_va; |
| gp_frame_reg->plbu_cmd_end = plbu_cmd_va + plbu_cmd_size; |
| gp_frame_reg->tile_heap_start = ctx->gp_tile_heap[ctx->plb_index]->va; |
| gp_frame_reg->tile_heap_end = ctx->gp_tile_heap[ctx->plb_index]->va + gp_tile_heap_size; |
| |
| lima_dump_command_stream_print( |
| &gp_frame, sizeof(gp_frame), false, "add gp frame\n"); |
| |
| if (!lima_submit_start(ctx->gp_submit, &gp_frame, sizeof(gp_frame))) |
| fprintf(stderr, "gp submit error\n"); |
| |
| if (lima_dump_command_stream) { |
| if (lima_submit_wait(ctx->gp_submit, PIPE_TIMEOUT_INFINITE)) { |
| if (ctx->buffer_state[lima_ctx_buff_sh_gl_pos].res) { |
| float *pos = lima_ctx_buff_map(ctx, lima_ctx_buff_sh_gl_pos); |
| lima_dump_command_stream_print( |
| pos, 4 * 4 * 16, true, "gl_pos dump at va %x\n", |
| lima_ctx_buff_va(ctx, lima_ctx_buff_sh_gl_pos, 0)); |
| } |
| |
| uint32_t *plb = lima_bo_map(ctx->plb[ctx->plb_index]); |
| lima_dump_command_stream_print( |
| plb, LIMA_CTX_PLB_BLK_SIZE, false, "plb dump at va %x\n", |
| ctx->plb[ctx->plb_index]->va); |
| } |
| else { |
| fprintf(stderr, "gp submit wait error\n"); |
| exit(1); |
| } |
| } |
| |
| uint32_t pp_stack_va = 0; |
| if (ctx->pp_max_stack_size) { |
| lima_ctx_buff_alloc(ctx, lima_ctx_buff_pp_stack, screen->num_pp * |
| ctx->pp_max_stack_size * pp_stack_pp_size, true); |
| pp_stack_va = lima_ctx_buff_va(ctx, lima_ctx_buff_pp_stack, |
| LIMA_CTX_BUFF_SUBMIT_PP); |
| } |
| |
| struct lima_pp_stream_state *ps = &ctx->pp_stream; |
| if (screen->gpu_type == DRM_LIMA_PARAM_GPU_ID_MALI400) { |
| struct drm_lima_m400_pp_frame pp_frame = {0}; |
| lima_pack_pp_frame_reg(ctx, pp_frame.frame, pp_frame.wb); |
| pp_frame.num_pp = screen->num_pp; |
| |
| for (int i = 0; i < screen->num_pp; i++) { |
| pp_frame.plbu_array_address[i] = ps->bo->va + ps->bo_offset + ps->offset[i]; |
| if (ctx->pp_max_stack_size) |
| pp_frame.fragment_stack_address[i] = pp_stack_va + |
| ctx->pp_max_stack_size * pp_stack_pp_size * i; |
| } |
| |
| lima_dump_command_stream_print( |
| &pp_frame, sizeof(pp_frame), false, "add pp frame\n"); |
| |
| if (!lima_submit_start(ctx->pp_submit, &pp_frame, sizeof(pp_frame))) |
| fprintf(stderr, "pp submit error\n"); |
| } |
| else { |
| struct drm_lima_m450_pp_frame pp_frame = {0}; |
| lima_pack_pp_frame_reg(ctx, pp_frame.frame, pp_frame.wb); |
| pp_frame.num_pp = screen->num_pp; |
| |
| if (ctx->pp_max_stack_size) |
| for (int i = 0; i < screen->num_pp; i++) |
| pp_frame.fragment_stack_address[i] = pp_stack_va + |
| ctx->pp_max_stack_size * pp_stack_pp_size * i; |
| |
| if (ps->bo) { |
| for (int i = 0; i < screen->num_pp; i++) |
| pp_frame.plbu_array_address[i] = ps->bo->va + ps->bo_offset + ps->offset[i]; |
| } |
| else { |
| pp_frame.use_dlbu = true; |
| |
| struct lima_context_framebuffer *fb = &ctx->framebuffer; |
| pp_frame.dlbu_regs[0] = ctx->plb[ctx->plb_index]->va; |
| pp_frame.dlbu_regs[1] = ((fb->tiled_h - 1) << 16) | (fb->tiled_w - 1); |
| unsigned s = util_logbase2(LIMA_CTX_PLB_BLK_SIZE) - 7; |
| pp_frame.dlbu_regs[2] = (s << 28) | (fb->shift_h << 16) | fb->shift_w; |
| pp_frame.dlbu_regs[3] = ((fb->tiled_h - 1) << 24) | ((fb->tiled_w - 1) << 16); |
| } |
| |
| lima_dump_command_stream_print( |
| &pp_frame, sizeof(pp_frame), false, "add pp frame\n"); |
| |
| if (!lima_submit_start(ctx->pp_submit, &pp_frame, sizeof(pp_frame))) |
| fprintf(stderr, "pp submit error\n"); |
| } |
| |
| if (lima_dump_command_stream) { |
| if (!lima_submit_wait(ctx->pp_submit, PIPE_TIMEOUT_INFINITE)) { |
| fprintf(stderr, "pp wait error\n"); |
| exit(1); |
| } |
| } |
| |
| ctx->plb_index = (ctx->plb_index + 1) % lima_ctx_num_plb; |
| |
| if (ctx->framebuffer.base.nr_cbufs) { |
| /* Set reload flag for next draw. It'll be unset if buffer is cleared */ |
| struct lima_surface *surf = lima_surface(ctx->framebuffer.base.cbufs[0]); |
| surf->reload = true; |
| } |
| |
| ctx->pp_max_stack_size = 0; |
| } |
| |
| void |
| lima_flush(struct lima_context *ctx) |
| { |
| if (!lima_ctx_dirty(ctx)) |
| return; |
| |
| _lima_flush(ctx, false); |
| } |
| |
| static void |
| lima_pipe_flush(struct pipe_context *pctx, struct pipe_fence_handle **fence, |
| unsigned flags) |
| { |
| struct lima_context *ctx = lima_context(pctx); |
| if (lima_ctx_dirty(ctx)) |
| _lima_flush(ctx, flags & PIPE_FLUSH_END_OF_FRAME); |
| |
| if (fence) { |
| int fd; |
| if (lima_submit_get_out_sync(ctx->pp_submit, &fd)) |
| *fence = lima_fence_create(fd); |
| } |
| } |
| |
| void |
| lima_draw_init(struct lima_context *ctx) |
| { |
| ctx->base.clear = lima_clear; |
| ctx->base.draw_vbo = lima_draw_vbo; |
| ctx->base.flush = lima_pipe_flush; |
| } |