| /************************************************************************** |
| * |
| * Copyright 2007 VMware, Inc. |
| * All Rights Reserved. |
| * Copyright 2008 VMware, Inc. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| /* Author: |
| * Keith Whitwell <keithw@vmware.com> |
| */ |
| |
| #include "draw/draw_context.h" |
| #include "draw/draw_vbuf.h" |
| #include "pipe/p_defines.h" |
| #include "util/u_math.h" |
| #include "util/u_memory.h" |
| #include "util/u_pstipple.h" |
| #include "util/u_inlines.h" |
| #include "util/u_upload_mgr.h" |
| #include "tgsi/tgsi_exec.h" |
| #include "sp_buffer.h" |
| #include "sp_clear.h" |
| #include "sp_context.h" |
| #include "sp_flush.h" |
| #include "sp_prim_vbuf.h" |
| #include "sp_state.h" |
| #include "sp_surface.h" |
| #include "sp_tile_cache.h" |
| #include "sp_tex_tile_cache.h" |
| #include "sp_texture.h" |
| #include "sp_query.h" |
| #include "sp_screen.h" |
| #include "sp_tex_sample.h" |
| #include "sp_image.h" |
| |
| static void |
| softpipe_destroy( struct pipe_context *pipe ) |
| { |
| struct softpipe_context *softpipe = softpipe_context( pipe ); |
| uint i, sh; |
| |
| #if DO_PSTIPPLE_IN_HELPER_MODULE |
| if (softpipe->pstipple.sampler) |
| pipe->delete_sampler_state(pipe, softpipe->pstipple.sampler); |
| |
| pipe_resource_reference(&softpipe->pstipple.texture, NULL); |
| pipe_sampler_view_reference(&softpipe->pstipple.sampler_view, NULL); |
| #endif |
| |
| if (softpipe->blitter) { |
| util_blitter_destroy(softpipe->blitter); |
| } |
| |
| if (softpipe->draw) |
| draw_destroy( softpipe->draw ); |
| |
| if (softpipe->quad.shade) |
| softpipe->quad.shade->destroy( softpipe->quad.shade ); |
| |
| if (softpipe->quad.depth_test) |
| softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); |
| |
| if (softpipe->quad.blend) |
| softpipe->quad.blend->destroy( softpipe->quad.blend ); |
| |
| if (softpipe->quad.pstipple) |
| softpipe->quad.pstipple->destroy( softpipe->quad.pstipple ); |
| |
| if (softpipe->pipe.stream_uploader) |
| u_upload_destroy(softpipe->pipe.stream_uploader); |
| |
| for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { |
| sp_destroy_tile_cache(softpipe->cbuf_cache[i]); |
| pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL); |
| } |
| |
| sp_destroy_tile_cache(softpipe->zsbuf_cache); |
| pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL); |
| |
| for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) { |
| for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) { |
| sp_destroy_tex_tile_cache(softpipe->tex_cache[sh][i]); |
| pipe_sampler_view_reference(&softpipe->sampler_views[sh][i], NULL); |
| } |
| } |
| |
| for (sh = 0; sh < ARRAY_SIZE(softpipe->constants); sh++) { |
| for (i = 0; i < ARRAY_SIZE(softpipe->constants[0]); i++) { |
| if (softpipe->constants[sh][i]) { |
| pipe_resource_reference(&softpipe->constants[sh][i], NULL); |
| } |
| } |
| } |
| |
| for (i = 0; i < softpipe->num_vertex_buffers; i++) { |
| pipe_vertex_buffer_unreference(&softpipe->vertex_buffer[i]); |
| } |
| |
| tgsi_exec_machine_destroy(softpipe->fs_machine); |
| |
| for (i = 0; i < PIPE_SHADER_TYPES; i++) { |
| FREE(softpipe->tgsi.sampler[i]); |
| FREE(softpipe->tgsi.image[i]); |
| FREE(softpipe->tgsi.buffer[i]); |
| } |
| |
| FREE( softpipe ); |
| } |
| |
| |
| /** |
| * if (the texture is being used as a framebuffer surface) |
| * return SP_REFERENCED_FOR_WRITE |
| * else if (the texture is a bound texture source) |
| * return SP_REFERENCED_FOR_READ |
| * else |
| * return SP_UNREFERENCED |
| */ |
| unsigned int |
| softpipe_is_resource_referenced( struct pipe_context *pipe, |
| struct pipe_resource *texture, |
| unsigned level, int layer) |
| { |
| struct softpipe_context *softpipe = softpipe_context( pipe ); |
| unsigned i, sh; |
| |
| if (texture->target == PIPE_BUFFER) |
| return SP_UNREFERENCED; |
| |
| /* check if any of the bound drawing surfaces are this texture */ |
| if (softpipe->dirty_render_cache) { |
| for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { |
| if (softpipe->framebuffer.cbufs[i] && |
| softpipe->framebuffer.cbufs[i]->texture == texture) { |
| return SP_REFERENCED_FOR_WRITE; |
| } |
| } |
| if (softpipe->framebuffer.zsbuf && |
| softpipe->framebuffer.zsbuf->texture == texture) { |
| return SP_REFERENCED_FOR_WRITE; |
| } |
| } |
| |
| /* check if any of the tex_cache textures are this texture */ |
| for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) { |
| for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) { |
| if (softpipe->tex_cache[sh][i] && |
| softpipe->tex_cache[sh][i]->texture == texture) |
| return SP_REFERENCED_FOR_READ; |
| } |
| } |
| |
| return SP_UNREFERENCED; |
| } |
| |
| |
| |
| |
| static void |
| softpipe_render_condition(struct pipe_context *pipe, |
| struct pipe_query *query, |
| bool condition, |
| enum pipe_render_cond_flag mode) |
| { |
| struct softpipe_context *softpipe = softpipe_context( pipe ); |
| |
| softpipe->render_cond_query = query; |
| softpipe->render_cond_mode = mode; |
| softpipe->render_cond_cond = condition; |
| } |
| |
| |
| static void |
| softpipe_set_debug_callback(struct pipe_context *pipe, |
| const struct pipe_debug_callback *cb) |
| { |
| struct softpipe_context *softpipe = softpipe_context(pipe); |
| |
| if (cb) |
| softpipe->debug = *cb; |
| else |
| memset(&softpipe->debug, 0, sizeof(softpipe->debug)); |
| } |
| |
| |
| struct pipe_context * |
| softpipe_create_context(struct pipe_screen *screen, |
| void *priv, unsigned flags) |
| { |
| struct softpipe_screen *sp_screen = softpipe_screen(screen); |
| struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context); |
| uint i, sh; |
| |
| util_init_math(); |
| |
| for (i = 0; i < PIPE_SHADER_TYPES; i++) { |
| softpipe->tgsi.sampler[i] = sp_create_tgsi_sampler(); |
| } |
| |
| for (i = 0; i < PIPE_SHADER_TYPES; i++) { |
| softpipe->tgsi.image[i] = sp_create_tgsi_image(); |
| } |
| |
| for (i = 0; i < PIPE_SHADER_TYPES; i++) { |
| softpipe->tgsi.buffer[i] = sp_create_tgsi_buffer(); |
| } |
| |
| softpipe->pipe.screen = screen; |
| softpipe->pipe.destroy = softpipe_destroy; |
| softpipe->pipe.priv = priv; |
| |
| /* state setters */ |
| softpipe_init_blend_funcs(&softpipe->pipe); |
| softpipe_init_clip_funcs(&softpipe->pipe); |
| softpipe_init_query_funcs( softpipe ); |
| softpipe_init_rasterizer_funcs(&softpipe->pipe); |
| softpipe_init_sampler_funcs(&softpipe->pipe); |
| softpipe_init_shader_funcs(&softpipe->pipe); |
| softpipe_init_streamout_funcs(&softpipe->pipe); |
| softpipe_init_texture_funcs( &softpipe->pipe ); |
| softpipe_init_vertex_funcs(&softpipe->pipe); |
| softpipe_init_image_funcs(&softpipe->pipe); |
| |
| softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; |
| softpipe->pipe.set_debug_callback = softpipe_set_debug_callback; |
| |
| softpipe->pipe.draw_vbo = softpipe_draw_vbo; |
| |
| softpipe->pipe.launch_grid = softpipe_launch_grid; |
| |
| softpipe->pipe.clear = softpipe_clear; |
| softpipe->pipe.flush = softpipe_flush_wrapped; |
| softpipe->pipe.texture_barrier = softpipe_texture_barrier; |
| softpipe->pipe.memory_barrier = softpipe_memory_barrier; |
| softpipe->pipe.render_condition = softpipe_render_condition; |
| |
| /* |
| * Alloc caches for accessing drawing surfaces and textures. |
| * Must be before quad stage setup! |
| */ |
| for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) |
| softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe ); |
| softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe ); |
| |
| /* Allocate texture caches */ |
| for (sh = 0; sh < ARRAY_SIZE(softpipe->tex_cache); sh++) { |
| for (i = 0; i < ARRAY_SIZE(softpipe->tex_cache[0]); i++) { |
| softpipe->tex_cache[sh][i] = sp_create_tex_tile_cache(&softpipe->pipe); |
| if (!softpipe->tex_cache[sh][i]) |
| goto fail; |
| } |
| } |
| |
| softpipe->fs_machine = tgsi_exec_machine_create(PIPE_SHADER_FRAGMENT); |
| |
| /* setup quad rendering stages */ |
| softpipe->quad.shade = sp_quad_shade_stage(softpipe); |
| softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); |
| softpipe->quad.blend = sp_quad_blend_stage(softpipe); |
| softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe); |
| |
| softpipe->pipe.stream_uploader = u_upload_create_default(&softpipe->pipe); |
| if (!softpipe->pipe.stream_uploader) |
| goto fail; |
| softpipe->pipe.const_uploader = softpipe->pipe.stream_uploader; |
| |
| /* |
| * Create drawing context and plug our rendering stage into it. |
| */ |
| if (sp_screen->use_llvm) |
| softpipe->draw = draw_create(&softpipe->pipe); |
| else |
| softpipe->draw = draw_create_no_llvm(&softpipe->pipe); |
| if (!softpipe->draw) |
| goto fail; |
| |
| draw_texture_sampler(softpipe->draw, |
| PIPE_SHADER_VERTEX, |
| (struct tgsi_sampler *) |
| softpipe->tgsi.sampler[PIPE_SHADER_VERTEX]); |
| |
| draw_texture_sampler(softpipe->draw, |
| PIPE_SHADER_GEOMETRY, |
| (struct tgsi_sampler *) |
| softpipe->tgsi.sampler[PIPE_SHADER_GEOMETRY]); |
| |
| draw_image(softpipe->draw, |
| PIPE_SHADER_VERTEX, |
| (struct tgsi_image *) |
| softpipe->tgsi.image[PIPE_SHADER_VERTEX]); |
| |
| draw_image(softpipe->draw, |
| PIPE_SHADER_GEOMETRY, |
| (struct tgsi_image *) |
| softpipe->tgsi.image[PIPE_SHADER_GEOMETRY]); |
| |
| draw_buffer(softpipe->draw, |
| PIPE_SHADER_VERTEX, |
| (struct tgsi_buffer *) |
| softpipe->tgsi.buffer[PIPE_SHADER_VERTEX]); |
| |
| draw_buffer(softpipe->draw, |
| PIPE_SHADER_GEOMETRY, |
| (struct tgsi_buffer *) |
| softpipe->tgsi.buffer[PIPE_SHADER_GEOMETRY]); |
| |
| softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe); |
| if (!softpipe->vbuf_backend) |
| goto fail; |
| |
| softpipe->vbuf = draw_vbuf_stage(softpipe->draw, softpipe->vbuf_backend); |
| if (!softpipe->vbuf) |
| goto fail; |
| |
| draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf); |
| draw_set_render(softpipe->draw, softpipe->vbuf_backend); |
| |
| softpipe->blitter = util_blitter_create(&softpipe->pipe); |
| if (!softpipe->blitter) { |
| goto fail; |
| } |
| |
| /* must be done before installing Draw stages */ |
| util_blitter_cache_all_shaders(softpipe->blitter); |
| |
| /* plug in AA line/point stages */ |
| draw_install_aaline_stage(softpipe->draw, &softpipe->pipe); |
| draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe); |
| |
| /* Do polygon stipple w/ texture map + frag prog? */ |
| #if DO_PSTIPPLE_IN_DRAW_MODULE |
| draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe); |
| #endif |
| |
| draw_wide_point_sprites(softpipe->draw, TRUE); |
| |
| sp_init_surface_functions(softpipe); |
| |
| #if DO_PSTIPPLE_IN_HELPER_MODULE |
| /* create the polgon stipple sampler */ |
| softpipe->pstipple.sampler = util_pstipple_create_sampler(&softpipe->pipe); |
| #endif |
| |
| return &softpipe->pipe; |
| |
| fail: |
| softpipe_destroy(&softpipe->pipe); |
| return NULL; |
| } |