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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include <stdbool.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include "anv_private.h"
#include "vk_format_info.h"
#include "genxml/gen_macros.h"
#include "genxml/genX_pack.h"
#if GEN_GEN == 7 && !GEN_IS_HASWELL
static int64_t
clamp_int64(int64_t x, int64_t min, int64_t max)
{
if (x < min)
return min;
else if (x < max)
return x;
else
return max;
}
void
gen7_cmd_buffer_emit_scissor(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
uint32_t count = cmd_buffer->state.gfx.dynamic.scissor.count;
const VkRect2D *scissors = cmd_buffer->state.gfx.dynamic.scissor.scissors;
struct anv_state scissor_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
for (uint32_t i = 0; i < count; i++) {
const VkRect2D *s = &scissors[i];
/* Since xmax and ymax are inclusive, we have to have xmax < xmin or
* ymax < ymin for empty clips. In case clip x, y, width height are all
* 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
* what we want. Just special case empty clips and produce a canonical
* empty clip. */
static const struct GEN7_SCISSOR_RECT empty_scissor = {
.ScissorRectangleYMin = 1,
.ScissorRectangleXMin = 1,
.ScissorRectangleYMax = 0,
.ScissorRectangleXMax = 0
};
const int max = 0xffff;
uint32_t y_min = s->offset.y;
uint32_t x_min = s->offset.x;
uint32_t y_max = s->offset.y + s->extent.height - 1;
uint32_t x_max = s->offset.x + s->extent.width - 1;
/* Do this math using int64_t so overflow gets clamped correctly. */
if (cmd_buffer->level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
y_min = clamp_int64((uint64_t) y_min,
cmd_buffer->state.render_area.offset.y, max);
x_min = clamp_int64((uint64_t) x_min,
cmd_buffer->state.render_area.offset.x, max);
y_max = clamp_int64((uint64_t) y_max, 0,
cmd_buffer->state.render_area.offset.y +
cmd_buffer->state.render_area.extent.height - 1);
x_max = clamp_int64((uint64_t) x_max, 0,
cmd_buffer->state.render_area.offset.x +
cmd_buffer->state.render_area.extent.width - 1);
} else if (fb) {
y_min = clamp_int64((uint64_t) y_min, 0, max);
x_min = clamp_int64((uint64_t) x_min, 0, max);
y_max = clamp_int64((uint64_t) y_max, 0, fb->height - 1);
x_max = clamp_int64((uint64_t) x_max, 0, fb->width - 1);
}
struct GEN7_SCISSOR_RECT scissor = {
.ScissorRectangleYMin = y_min,
.ScissorRectangleXMin = x_min,
.ScissorRectangleYMax = y_max,
.ScissorRectangleXMax = x_max
};
if (s->extent.width <= 0 || s->extent.height <= 0) {
GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 8,
&empty_scissor);
} else {
GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 8, &scissor);
}
}
anv_batch_emit(&cmd_buffer->batch,
GEN7_3DSTATE_SCISSOR_STATE_POINTERS, ssp) {
ssp.ScissorRectPointer = scissor_state.offset;
}
}
#endif
static uint32_t vk_to_gen_index_type(VkIndexType type)
{
switch (type) {
case VK_INDEX_TYPE_UINT8_EXT:
return INDEX_BYTE;
case VK_INDEX_TYPE_UINT16:
return INDEX_WORD;
case VK_INDEX_TYPE_UINT32:
return INDEX_DWORD;
default:
unreachable("invalid index type");
}
}
static uint32_t restart_index_for_type(VkIndexType type)
{
switch (type) {
case VK_INDEX_TYPE_UINT8_EXT:
return UINT8_MAX;
case VK_INDEX_TYPE_UINT16:
return UINT16_MAX;
case VK_INDEX_TYPE_UINT32:
return UINT32_MAX;
default:
unreachable("invalid index type");
}
}
void genX(CmdBindIndexBuffer)(
VkCommandBuffer commandBuffer,
VkBuffer _buffer,
VkDeviceSize offset,
VkIndexType indexType)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
cmd_buffer->state.gfx.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
if (GEN_IS_HASWELL)
cmd_buffer->state.restart_index = restart_index_for_type(indexType);
cmd_buffer->state.gfx.gen7.index_buffer = buffer;
cmd_buffer->state.gfx.gen7.index_type = vk_to_gen_index_type(indexType);
cmd_buffer->state.gfx.gen7.index_offset = offset;
}
static uint32_t
get_depth_format(struct anv_cmd_buffer *cmd_buffer)
{
const struct anv_render_pass *pass = cmd_buffer->state.pass;
const struct anv_subpass *subpass = cmd_buffer->state.subpass;
if (!subpass->depth_stencil_attachment)
return D16_UNORM;
struct anv_render_pass_attachment *att =
&pass->attachments[subpass->depth_stencil_attachment->attachment];
switch (att->format) {
case VK_FORMAT_D16_UNORM:
case VK_FORMAT_D16_UNORM_S8_UINT:
return D16_UNORM;
case VK_FORMAT_X8_D24_UNORM_PACK32:
case VK_FORMAT_D24_UNORM_S8_UINT:
return D24_UNORM_X8_UINT;
case VK_FORMAT_D32_SFLOAT:
case VK_FORMAT_D32_SFLOAT_S8_UINT:
return D32_FLOAT;
default:
return D16_UNORM;
}
}
void
genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_graphics_pipeline *pipeline = cmd_buffer->state.gfx.pipeline;
struct anv_dynamic_state *d = &cmd_buffer->state.gfx.dynamic;
if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_RENDER_TARGETS |
ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS |
ANV_CMD_DIRTY_DYNAMIC_CULL_MODE |
ANV_CMD_DIRTY_DYNAMIC_FRONT_FACE)) {
uint32_t sf_dw[GENX(3DSTATE_SF_length)];
struct GENX(3DSTATE_SF) sf = {
GENX(3DSTATE_SF_header),
.DepthBufferSurfaceFormat = get_depth_format(cmd_buffer),
.LineWidth = d->line_width,
.GlobalDepthOffsetConstant = d->depth_bias.bias,
.GlobalDepthOffsetScale = d->depth_bias.slope,
.GlobalDepthOffsetClamp = d->depth_bias.clamp,
.FrontWinding = genX(vk_to_gen_front_face)[d->front_face],
.CullMode = genX(vk_to_gen_cullmode)[d->cull_mode],
};
GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen7.sf);
}
if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
struct anv_state cc_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
GENX(COLOR_CALC_STATE_length) * 4,
64);
struct GENX(COLOR_CALC_STATE) cc = {
.BlendConstantColorRed = d->blend_constants[0],
.BlendConstantColorGreen = d->blend_constants[1],
.BlendConstantColorBlue = d->blend_constants[2],
.BlendConstantColorAlpha = d->blend_constants[3],
.StencilReferenceValue = d->stencil_reference.front & 0xff,
.BackfaceStencilReferenceValue = d->stencil_reference.back & 0xff,
};
GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CC_STATE_POINTERS), ccp) {
ccp.ColorCalcStatePointer = cc_state.offset;
}
}
if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_DYNAMIC_LINE_STIPPLE) {
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_LINE_STIPPLE), ls) {
ls.LineStipplePattern = d->line_stipple.pattern;
ls.LineStippleInverseRepeatCount =
1.0f / MAX2(1, d->line_stipple.factor);
ls.LineStippleRepeatCount = d->line_stipple.factor;
}
}
if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_RENDER_TARGETS |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
ANV_CMD_DIRTY_DYNAMIC_DEPTH_TEST_ENABLE |
ANV_CMD_DIRTY_DYNAMIC_DEPTH_WRITE_ENABLE |
ANV_CMD_DIRTY_DYNAMIC_DEPTH_COMPARE_OP |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_TEST_ENABLE |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_OP)) {
uint32_t depth_stencil_dw[GENX(DEPTH_STENCIL_STATE_length)];
struct GENX(DEPTH_STENCIL_STATE) depth_stencil = {
.StencilTestMask = d->stencil_compare_mask.front & 0xff,
.StencilWriteMask = d->stencil_write_mask.front & 0xff,
.BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
.BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
.StencilBufferWriteEnable =
(d->stencil_write_mask.front || d->stencil_write_mask.back) &&
d->stencil_test_enable,
.DepthTestEnable = d->depth_test_enable,
.DepthBufferWriteEnable = d->depth_test_enable && d->depth_write_enable,
.DepthTestFunction = genX(vk_to_gen_compare_op)[d->depth_compare_op],
.StencilTestEnable = d->stencil_test_enable,
.StencilFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.front.fail_op],
.StencilPassDepthPassOp = genX(vk_to_gen_stencil_op)[d->stencil_op.front.pass_op],
.StencilPassDepthFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.front.depth_fail_op],
.StencilTestFunction = genX(vk_to_gen_compare_op)[d->stencil_op.front.compare_op],
.BackfaceStencilFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.back.fail_op],
.BackfaceStencilPassDepthPassOp = genX(vk_to_gen_stencil_op)[d->stencil_op.back.pass_op],
.BackfaceStencilPassDepthFailOp = genX(vk_to_gen_stencil_op)[d->stencil_op.back.depth_fail_op],
.BackfaceStencilTestFunction = genX(vk_to_gen_compare_op)[d->stencil_op.back.compare_op],
};
GENX(DEPTH_STENCIL_STATE_pack)(NULL, depth_stencil_dw, &depth_stencil);
struct anv_state ds_state =
anv_cmd_buffer_merge_dynamic(cmd_buffer, depth_stencil_dw,
pipeline->gen7.depth_stencil_state,
GENX(DEPTH_STENCIL_STATE_length), 64);
anv_batch_emit(&cmd_buffer->batch,
GENX(3DSTATE_DEPTH_STENCIL_STATE_POINTERS), dsp) {
dsp.PointertoDEPTH_STENCIL_STATE = ds_state.offset;
}
}
if (cmd_buffer->state.gfx.gen7.index_buffer &&
cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_INDEX_BUFFER)) {
struct anv_buffer *buffer = cmd_buffer->state.gfx.gen7.index_buffer;
uint32_t offset = cmd_buffer->state.gfx.gen7.index_offset;
#if GEN_IS_HASWELL
anv_batch_emit(&cmd_buffer->batch, GEN75_3DSTATE_VF, vf) {
vf.IndexedDrawCutIndexEnable = pipeline->primitive_restart;
vf.CutIndex = cmd_buffer->state.restart_index;
}
#endif
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER), ib) {
#if !GEN_IS_HASWELL
ib.CutIndexEnable = pipeline->primitive_restart;
#endif
ib.IndexFormat = cmd_buffer->state.gfx.gen7.index_type;
ib.MOCS = anv_mocs_for_bo(cmd_buffer->device,
buffer->address.bo);
ib.BufferStartingAddress = anv_address_add(buffer->address,
offset);
ib.BufferEndingAddress = anv_address_add(buffer->address,
buffer->size);
}
}
if (cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_DYNAMIC_PRIMITIVE_TOPOLOGY)) {
uint32_t topology;
if (anv_pipeline_has_stage(pipeline, MESA_SHADER_TESS_EVAL))
topology = d->primitive_topology;
else
topology = genX(vk_to_gen_primitive_type)[d->primitive_topology];
cmd_buffer->state.gfx.primitive_topology = topology;
}
cmd_buffer->state.gfx.dirty = 0;
}
void
genX(cmd_buffer_enable_pma_fix)(struct anv_cmd_buffer *cmd_buffer,
bool enable)
{
/* The NP PMA fix doesn't exist on gen7 */
}