| /************************************************************************** |
| * |
| * Copyright 2007 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| /** |
| * @file |
| * |
| * Screen, Adapter or GPU |
| * |
| * These are driver functions/facilities that are context independent. |
| */ |
| |
| |
| #ifndef P_SCREEN_H |
| #define P_SCREEN_H |
| |
| |
| #include "pipe/p_compiler.h" |
| #include "pipe/p_format.h" |
| #include "pipe/p_defines.h" |
| #include "pipe/p_video_enums.h" |
| |
| |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| |
| /** Opaque types */ |
| struct winsys_handle; |
| struct pipe_fence_handle; |
| struct pipe_resource; |
| struct pipe_surface; |
| struct pipe_transfer; |
| struct pipe_box; |
| struct pipe_memory_info; |
| struct disk_cache; |
| struct driOptionCache; |
| struct u_transfer_helper; |
| |
| /** |
| * Gallium screen/adapter context. Basically everything |
| * hardware-specific that doesn't actually require a rendering |
| * context. |
| */ |
| struct pipe_screen { |
| |
| /** |
| * For drivers using u_transfer_helper: |
| */ |
| struct u_transfer_helper *transfer_helper; |
| |
| void (*destroy)( struct pipe_screen * ); |
| |
| const char *(*get_name)( struct pipe_screen * ); |
| |
| const char *(*get_vendor)( struct pipe_screen * ); |
| |
| /** |
| * Returns the device vendor. |
| * |
| * The returned value should return the actual device vendor/manufacturer, |
| * rather than a potentially generic driver string. |
| */ |
| const char *(*get_device_vendor)( struct pipe_screen * ); |
| |
| /** |
| * Query an integer-valued capability/parameter/limit |
| * \param param one of PIPE_CAP_x |
| */ |
| int (*get_param)( struct pipe_screen *, enum pipe_cap param ); |
| |
| /** |
| * Query a float-valued capability/parameter/limit |
| * \param param one of PIPE_CAP_x |
| */ |
| float (*get_paramf)( struct pipe_screen *, enum pipe_capf param ); |
| |
| /** |
| * Query a per-shader-stage integer-valued capability/parameter/limit |
| * \param param one of PIPE_CAP_x |
| */ |
| int (*get_shader_param)( struct pipe_screen *, enum pipe_shader_type shader, |
| enum pipe_shader_cap param ); |
| |
| /** |
| * Query an integer-valued capability/parameter/limit for a codec/profile |
| * \param param one of PIPE_VIDEO_CAP_x |
| */ |
| int (*get_video_param)( struct pipe_screen *, |
| enum pipe_video_profile profile, |
| enum pipe_video_entrypoint entrypoint, |
| enum pipe_video_cap param ); |
| |
| /** |
| * Query a compute-specific capability/parameter/limit. |
| * \param ir_type shader IR type for which the param applies, or don't care |
| * if the param is not shader related |
| * \param param one of PIPE_COMPUTE_CAP_x |
| * \param ret pointer to a preallocated buffer that will be |
| * initialized to the parameter value, or NULL. |
| * \return size in bytes of the parameter value that would be |
| * returned. |
| */ |
| int (*get_compute_param)(struct pipe_screen *, |
| enum pipe_shader_ir ir_type, |
| enum pipe_compute_cap param, |
| void *ret); |
| |
| /** |
| * Get the sample pixel grid's size. This function requires |
| * PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS to be callable. |
| * |
| * \param sample_count - total number of samples |
| * \param out_width - the width of the pixel grid |
| * \param out_height - the height of the pixel grid |
| */ |
| void (*get_sample_pixel_grid)(struct pipe_screen *, unsigned sample_count, |
| unsigned *out_width, unsigned *out_height); |
| |
| /** |
| * Query a timestamp in nanoseconds. The returned value should match |
| * PIPE_QUERY_TIMESTAMP. This function returns immediately and doesn't |
| * wait for rendering to complete (which cannot be achieved with queries). |
| */ |
| uint64_t (*get_timestamp)(struct pipe_screen *); |
| |
| /** |
| * Create a context. |
| * |
| * \param screen pipe screen |
| * \param priv a pointer to set in pipe_context::priv |
| * \param flags a mask of PIPE_CONTEXT_* flags |
| */ |
| struct pipe_context * (*context_create)(struct pipe_screen *screen, |
| void *priv, unsigned flags); |
| |
| /** |
| * Check if the given pipe_format is supported as a texture or |
| * drawing surface. |
| * \param bindings bitmask of PIPE_BIND_* |
| */ |
| bool (*is_format_supported)( struct pipe_screen *, |
| enum pipe_format format, |
| enum pipe_texture_target target, |
| unsigned sample_count, |
| unsigned storage_sample_count, |
| unsigned bindings ); |
| |
| /** |
| * Check if the given pipe_format is supported as output for this codec/profile. |
| * \param profile profile to check, may also be PIPE_VIDEO_PROFILE_UNKNOWN |
| */ |
| bool (*is_video_format_supported)( struct pipe_screen *, |
| enum pipe_format format, |
| enum pipe_video_profile profile, |
| enum pipe_video_entrypoint entrypoint ); |
| |
| /** |
| * Check if we can actually create the given resource (test the dimension, |
| * overall size, etc). Used to implement proxy textures. |
| * \return TRUE if size is OK, FALSE if too large. |
| */ |
| bool (*can_create_resource)(struct pipe_screen *screen, |
| const struct pipe_resource *templat); |
| |
| /** |
| * Create a new texture object, using the given template info. |
| */ |
| struct pipe_resource * (*resource_create)(struct pipe_screen *, |
| const struct pipe_resource *templat); |
| |
| struct pipe_resource * (*resource_create_front)(struct pipe_screen *, |
| const struct pipe_resource *templat, |
| const void *map_front_private); |
| |
| /** |
| * Create a texture from a winsys_handle. The handle is often created in |
| * another process by first creating a pipe texture and then calling |
| * resource_get_handle. |
| * |
| * NOTE: in the case of WINSYS_HANDLE_TYPE_FD handles, the caller |
| * retains ownership of the FD. (This is consistent with |
| * EGL_EXT_image_dma_buf_import) |
| * |
| * \param usage A combination of PIPE_HANDLE_USAGE_* flags. |
| */ |
| struct pipe_resource * (*resource_from_handle)(struct pipe_screen *, |
| const struct pipe_resource *templat, |
| struct winsys_handle *handle, |
| unsigned usage); |
| |
| /** |
| * Create a resource from user memory. This maps the user memory into |
| * the device address space. |
| */ |
| struct pipe_resource * (*resource_from_user_memory)(struct pipe_screen *, |
| const struct pipe_resource *t, |
| void *user_memory); |
| |
| /** |
| * Unlike pipe_resource::bind, which describes what gallium frontends want, |
| * resources can have much greater capabilities in practice, often implied |
| * by the tiling layout or memory placement. This function allows querying |
| * whether a capability is supported beyond what was requested by state |
| * trackers. It's also useful for querying capabilities of imported |
| * resources where the capabilities are unknown at first. |
| * |
| * Only these flags are allowed: |
| * - PIPE_BIND_SCANOUT |
| * - PIPE_BIND_CURSOR |
| * - PIPE_BIND_LINEAR |
| */ |
| bool (*check_resource_capability)(struct pipe_screen *screen, |
| struct pipe_resource *resource, |
| unsigned bind); |
| |
| /** |
| * Get a winsys_handle from a texture. Some platforms/winsys requires |
| * that the texture is created with a special usage flag like |
| * DISPLAYTARGET or PRIMARY. |
| * |
| * The context parameter can optionally be used to flush the resource and |
| * the context to make sure the resource is coherent with whatever user |
| * will use it. Some drivers may also use the context to convert |
| * the resource into a format compatible for sharing. The use case is |
| * OpenGL-OpenCL interop. The context parameter is allowed to be NULL. |
| * |
| * NOTE: in the case of WINSYS_HANDLE_TYPE_FD handles, the caller |
| * takes ownership of the FD. (This is consistent with |
| * EGL_MESA_image_dma_buf_export) |
| * |
| * \param usage A combination of PIPE_HANDLE_USAGE_* flags. |
| */ |
| bool (*resource_get_handle)(struct pipe_screen *, |
| struct pipe_context *context, |
| struct pipe_resource *tex, |
| struct winsys_handle *handle, |
| unsigned usage); |
| |
| /** |
| * Get info for the given pipe resource without the need to get a |
| * winsys_handle. |
| * |
| * The context parameter can optionally be used to flush the resource and |
| * the context to make sure the resource is coherent with whatever user |
| * will use it. Some drivers may also use the context to convert |
| * the resource into a format compatible for sharing. The context parameter |
| * is allowed to be NULL. |
| */ |
| bool (*resource_get_param)(struct pipe_screen *screen, |
| struct pipe_context *context, |
| struct pipe_resource *resource, |
| unsigned plane, |
| unsigned layer, |
| enum pipe_resource_param param, |
| unsigned handle_usage, |
| uint64_t *value); |
| |
| /** |
| * Get stride and offset for the given pipe resource without the need to get |
| * a winsys_handle. |
| */ |
| void (*resource_get_info)(struct pipe_screen *screen, |
| struct pipe_resource *resource, |
| unsigned *stride, |
| unsigned *offset); |
| |
| /** |
| * Mark the resource as changed so derived internal resources will be |
| * recreated on next use. |
| * |
| * This is necessary when reimporting external images that can't be directly |
| * used as texture sampler source, to avoid sampling from old copies. |
| */ |
| void (*resource_changed)(struct pipe_screen *, struct pipe_resource *pt); |
| |
| void (*resource_destroy)(struct pipe_screen *, |
| struct pipe_resource *pt); |
| |
| |
| /** |
| * Do any special operations to ensure frontbuffer contents are |
| * displayed, eg copy fake frontbuffer. |
| * \param winsys_drawable_handle an opaque handle that the calling context |
| * gets out-of-band |
| * \param subbox an optional sub region to flush |
| */ |
| void (*flush_frontbuffer)( struct pipe_screen *screen, |
| struct pipe_resource *resource, |
| unsigned level, unsigned layer, |
| void *winsys_drawable_handle, |
| struct pipe_box *subbox ); |
| |
| /** Set ptr = fence, with reference counting */ |
| void (*fence_reference)( struct pipe_screen *screen, |
| struct pipe_fence_handle **ptr, |
| struct pipe_fence_handle *fence ); |
| |
| /** |
| * Wait for the fence to finish. |
| * |
| * If the fence was created with PIPE_FLUSH_DEFERRED, and the context is |
| * still unflushed, and the ctx parameter of fence_finish is equal to |
| * the context where the fence was created, fence_finish will flush |
| * the context prior to waiting for the fence. |
| * |
| * In all other cases, the ctx parameter has no effect. |
| * |
| * \param timeout in nanoseconds (may be PIPE_TIMEOUT_INFINITE). |
| */ |
| bool (*fence_finish)(struct pipe_screen *screen, |
| struct pipe_context *ctx, |
| struct pipe_fence_handle *fence, |
| uint64_t timeout); |
| |
| /** |
| * For fences created with PIPE_FLUSH_FENCE_FD (exported fd) or |
| * by create_fence_fd() (imported fd), return the native fence fd |
| * associated with the fence. This may return -1 for fences |
| * created with PIPE_FLUSH_DEFERRED if the fence command has not |
| * been flushed yet. |
| */ |
| int (*fence_get_fd)(struct pipe_screen *screen, |
| struct pipe_fence_handle *fence); |
| |
| /** |
| * Returns a driver-specific query. |
| * |
| * If \p info is NULL, the number of available queries is returned. |
| * Otherwise, the driver query at the specified \p index is returned |
| * in \p info. The function returns non-zero on success. |
| */ |
| int (*get_driver_query_info)(struct pipe_screen *screen, |
| unsigned index, |
| struct pipe_driver_query_info *info); |
| |
| /** |
| * Returns a driver-specific query group. |
| * |
| * If \p info is NULL, the number of available groups is returned. |
| * Otherwise, the driver query group at the specified \p index is returned |
| * in \p info. The function returns non-zero on success. |
| */ |
| int (*get_driver_query_group_info)(struct pipe_screen *screen, |
| unsigned index, |
| struct pipe_driver_query_group_info *info); |
| |
| /** |
| * Query information about memory usage. |
| */ |
| void (*query_memory_info)(struct pipe_screen *screen, |
| struct pipe_memory_info *info); |
| |
| /** |
| * Get IR specific compiler options struct. For PIPE_SHADER_IR_NIR this |
| * returns a 'struct nir_shader_compiler_options'. Drivers reporting |
| * NIR as the preferred IR must implement this. |
| */ |
| const void *(*get_compiler_options)(struct pipe_screen *screen, |
| enum pipe_shader_ir ir, |
| enum pipe_shader_type shader); |
| |
| /** |
| * Returns a pointer to a driver-specific on-disk shader cache. If the |
| * driver failed to create the cache or does not support an on-disk shader |
| * cache NULL is returned. The callback itself may also be NULL if the |
| * driver doesn't support an on-disk shader cache. |
| */ |
| struct disk_cache *(*get_disk_shader_cache)(struct pipe_screen *screen); |
| |
| /** |
| * Create a new texture object from the given template info, taking |
| * format modifiers into account. \p modifiers specifies a list of format |
| * modifier tokens, as defined in drm_fourcc.h. The driver then picks the |
| * best modifier among these and creates the resource. \p count must |
| * contain the size of \p modifiers array. |
| * |
| * Returns NULL if an entry in \p modifiers is unsupported by the driver, |
| * or if only DRM_FORMAT_MOD_INVALID is provided. |
| */ |
| struct pipe_resource * (*resource_create_with_modifiers)( |
| struct pipe_screen *, |
| const struct pipe_resource *templat, |
| const uint64_t *modifiers, int count); |
| |
| /** |
| * Get supported modifiers for a format. |
| * If \p max is 0, the total number of supported modifiers for the supplied |
| * format is returned in \p count, with no modification to \p modifiers. |
| * Otherwise, \p modifiers is filled with upto \p max supported modifier |
| * codes, and \p count with the number of modifiers copied. |
| * The \p external_only array is used to return whether the format and |
| * modifier combination can only be used with an external texture target. |
| */ |
| void (*query_dmabuf_modifiers)(struct pipe_screen *screen, |
| enum pipe_format format, int max, |
| uint64_t *modifiers, |
| unsigned int *external_only, int *count); |
| |
| /** |
| * Create a memory object from a winsys handle |
| * |
| * The underlying memory is most often allocated in by a foregin API. |
| * Then the underlying memory object is then exported through interfaces |
| * compatible with EXT_external_resources. |
| * |
| * Note: For WINSYS_HANDLE_TYPE_FD handles, the caller retains ownership |
| * of the fd. |
| * |
| * \param handle A handle representing the memory object to import |
| */ |
| struct pipe_memory_object *(*memobj_create_from_handle)(struct pipe_screen *screen, |
| struct winsys_handle *handle, |
| bool dedicated); |
| |
| /** |
| * Destroy a memory object |
| * |
| * \param memobj The memory object to destroy |
| */ |
| void (*memobj_destroy)(struct pipe_screen *screen, |
| struct pipe_memory_object *memobj); |
| |
| /** |
| * Create a texture from a memory object |
| * |
| * \param t texture template |
| * \param memobj The memory object used to back the texture |
| */ |
| struct pipe_resource * (*resource_from_memobj)(struct pipe_screen *screen, |
| const struct pipe_resource *t, |
| struct pipe_memory_object *memobj, |
| uint64_t offset); |
| |
| /** |
| * Fill @uuid with a unique driver identifier |
| * |
| * \param uuid pointer to a memory region of PIPE_UUID_SIZE bytes |
| */ |
| void (*get_driver_uuid)(struct pipe_screen *screen, char *uuid); |
| |
| /** |
| * Fill @uuid with a unique device identifier |
| * |
| * \param uuid pointer to a memory region of PIPE_UUID_SIZE bytes |
| */ |
| void (*get_device_uuid)(struct pipe_screen *screen, char *uuid); |
| |
| /** |
| * Set the maximum number of parallel shader compiler threads. |
| */ |
| void (*set_max_shader_compiler_threads)(struct pipe_screen *screen, |
| unsigned max_threads); |
| |
| /** |
| * Return whether parallel shader compilation has finished. |
| */ |
| bool (*is_parallel_shader_compilation_finished)(struct pipe_screen *screen, |
| void *shader, |
| unsigned shader_type); |
| |
| /** |
| * Set the damage region (called when KHR_partial_update() is invoked). |
| * This function is passed an array of rectangles encoding the damage area. |
| * rects are using the bottom-left origin convention. |
| * nrects = 0 means 'reset the damage region'. What 'reset' implies is HW |
| * specific. For tile-based renderers, the damage extent is typically set |
| * to cover the whole resource with no damage rect (or a 0-size damage |
| * rect). This way, the existing resource content is reloaded into the |
| * local tile buffer for every tile thus making partial tile update |
| * possible. For HW operating in immediate mode, this reset operation is |
| * likely to be a NOOP. |
| */ |
| void (*set_damage_region)(struct pipe_screen *screen, |
| struct pipe_resource *resource, |
| unsigned int nrects, |
| const struct pipe_box *rects); |
| |
| /** |
| * Run driver-specific NIR lowering and optimization passes. |
| * |
| * gallium frontends should call this before passing shaders to drivers, |
| * and ideally also before shader caching. |
| * |
| * \param optimize Whether the input shader hasn't been optimized and |
| * should be. |
| */ |
| void (*finalize_nir)(struct pipe_screen *screen, void *nir, bool optimize); |
| }; |
| |
| |
| /** |
| * Global configuration options for screen creation. |
| */ |
| struct pipe_screen_config { |
| const struct driOptionCache *options; |
| }; |
| |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* P_SCREEN_H */ |