blob: 9e487ad52f9c964ebbe5c3ef14ca93cc88d1fad7 [file] [log] [blame]
/**********************************************************
* Copyright 2014 VMware, Inc. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
#include "util/u_memory.h"
#include "util/u_bitmask.h"
#include "svga_cmd.h"
#include "svga_context.h"
#include "svga_resource_buffer.h"
#include "svga_shader.h"
#include "svga_debug.h"
#include "svga_streamout.h"
struct svga_stream_output_target {
struct pipe_stream_output_target base;
};
/** cast wrapper */
static inline struct svga_stream_output_target *
svga_stream_output_target(struct pipe_stream_output_target *s)
{
return (struct svga_stream_output_target *)s;
}
/**
* A helper function to send different version of the DefineStreamOutput command
* depending on if device is SM5 capable or not.
*/
static enum pipe_error
svga_define_stream_output(struct svga_context *svga,
SVGA3dStreamOutputId soid,
uint32 numOutputStreamEntries,
uint32 numOutputStreamStrides,
uint32 streamStrides[SVGA3D_DX_MAX_SOTARGETS],
const SVGA3dStreamOutputDeclarationEntry decls[SVGA3D_MAX_STREAMOUT_DECLS],
uint32 rasterizedStream,
struct svga_stream_output *streamout)
{
unsigned i;
SVGA_DBG(DEBUG_STREAMOUT, "%s: id=%d\n", __FUNCTION__, soid);
SVGA_DBG(DEBUG_STREAMOUT,
"numOutputStreamEntires=%d\n", numOutputStreamEntries);
for (i = 0; i < numOutputStreamEntries; i++) {
SVGA_DBG(DEBUG_STREAMOUT,
" %d: slot=%d regIdx=%d regMask=0x%x stream=%d\n",
i, decls[i].outputSlot, decls[i].registerIndex,
decls[i].registerMask, decls[i].stream);
}
SVGA_DBG(DEBUG_STREAMOUT,
"numOutputStreamStrides=%d\n", numOutputStreamStrides);
for (i = 0; i < numOutputStreamStrides; i++) {
SVGA_DBG(DEBUG_STREAMOUT, " %d ", streamStrides[i]);
}
SVGA_DBG(DEBUG_STREAMOUT, "\n");
if (svga_have_sm5(svga) &&
(numOutputStreamEntries > SVGA3D_MAX_DX10_STREAMOUT_DECLS ||
numOutputStreamStrides > 1)) {
unsigned bufSize = sizeof(SVGA3dStreamOutputDeclarationEntry)
* numOutputStreamEntries;
struct svga_winsys_buffer *declBuf;
struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
void *map;
declBuf = svga_winsys_buffer_create(svga, 1, SVGA_BUFFER_USAGE_PINNED,
bufSize);
if (!declBuf)
return PIPE_ERROR;
map = sws->buffer_map(sws, declBuf, PIPE_MAP_WRITE);
if (!map) {
sws->buffer_destroy(sws, declBuf);
return PIPE_ERROR;
}
/* copy decls to buffer */
memcpy(map, decls, bufSize);
/* unmap buffer */
sws->buffer_unmap(sws, declBuf);
streamout->declBuf = declBuf;
SVGA_RETRY(svga, SVGA3D_sm5_DefineAndBindStreamOutput
(svga->swc, soid,
numOutputStreamEntries,
numOutputStreamStrides,
streamStrides,
streamout->declBuf,
rasterizedStream,
bufSize));
} else {
SVGA_RETRY(svga, SVGA3D_vgpu10_DefineStreamOutput(svga->swc, soid,
numOutputStreamEntries,
streamStrides,
decls));
}
return PIPE_OK;
}
/**
* Creates stream output from the stream output info.
*/
struct svga_stream_output *
svga_create_stream_output(struct svga_context *svga,
struct svga_shader *shader,
const struct pipe_stream_output_info *info)
{
struct svga_stream_output *streamout;
SVGA3dStreamOutputDeclarationEntry decls[SVGA3D_MAX_STREAMOUT_DECLS];
unsigned strides[SVGA3D_DX_MAX_SOTARGETS];
unsigned dstOffset[SVGA3D_DX_MAX_SOTARGETS];
unsigned numStreamStrides = 0;
unsigned numDecls;
unsigned i;
enum pipe_error ret;
unsigned id;
ASSERTED unsigned maxDecls;
assert(info->num_outputs <= PIPE_MAX_SO_OUTPUTS);
/* Gallium utility creates shaders with stream output.
* For non-DX10, just return NULL.
*/
if (!svga_have_vgpu10(svga))
return NULL;
if (svga_have_sm5(svga))
maxDecls = SVGA3D_MAX_STREAMOUT_DECLS;
else if (svga_have_vgpu10(svga))
maxDecls = SVGA3D_MAX_DX10_STREAMOUT_DECLS;
assert(info->num_outputs <= maxDecls);
/* Allocate an integer ID for the stream output */
id = util_bitmask_add(svga->stream_output_id_bm);
if (id == UTIL_BITMASK_INVALID_INDEX) {
return NULL;
}
/* Allocate the streamout data structure */
streamout = CALLOC_STRUCT(svga_stream_output);
if (!streamout)
return NULL;
streamout->info = *info;
streamout->id = id;
streamout->pos_out_index = -1;
streamout->streammask = 0;
/* Init whole decls and stride arrays to zero to avoid garbage values */
memset(decls, 0, sizeof(decls));
memset(strides, 0, sizeof(strides));
memset(dstOffset, 0, sizeof(dstOffset));
SVGA_DBG(DEBUG_STREAMOUT, "%s: num_outputs=%d\n",
__FUNCTION__, info->num_outputs);
for (i = 0, numDecls = 0; i < info->num_outputs; i++, numDecls++) {
unsigned reg_idx = info->output[i].register_index;
unsigned buf_idx = info->output[i].output_buffer;
const enum tgsi_semantic sem_name =
shader->info.output_semantic_name[reg_idx];
assert(buf_idx <= PIPE_MAX_SO_BUFFERS);
numStreamStrides = MAX2(numStreamStrides, buf_idx);
SVGA_DBG(DEBUG_STREAMOUT,
" %d: register_index=%d output_buffer=%d stream=%d\n",
i, reg_idx, buf_idx, info->output[i].stream);
SVGA_DBG(DEBUG_STREAMOUT,
" dst_offset=%d start_component=%d num_components=%d\n",
info->output[i].dst_offset,
info->output[i].start_component,
info->output[i].num_components);
streamout->buffer_stream |= info->output[i].stream << (buf_idx * 4);
/**
* Check if the destination offset of the current output
* is at the expected offset. If it is greater, then that means
* there is a gap in the stream output. We need to insert
* extra declaration entries with an invalid register index
* to specify a gap.
*/
while (info->output[i].dst_offset > dstOffset[buf_idx]) {
unsigned numComponents = info->output[i].dst_offset -
dstOffset[buf_idx];;
assert(svga_have_sm5(svga));
/* We can only specify at most 4 components to skip in each
* declaration entry.
*/
numComponents = numComponents > 4 ? 4 : numComponents;
decls[numDecls].outputSlot = buf_idx,
decls[numDecls].stream = info->output[i].stream;
decls[numDecls].registerIndex = SVGA3D_INVALID_ID;
decls[numDecls].registerMask = (1 << numComponents) - 1;
dstOffset[buf_idx] += numComponents;
numDecls++;
}
if (sem_name == TGSI_SEMANTIC_POSITION) {
/**
* Check if streaming out POSITION. If so, replace the
* register index with the index for NON_ADJUSTED POSITION.
*/
decls[numDecls].registerIndex = shader->info.num_outputs;
/* Save this output index, so we can tell later if this stream output
* includes an output of a vertex position
*/
streamout->pos_out_index = numDecls;
}
else if (sem_name == TGSI_SEMANTIC_CLIPDIST) {
/**
* Use the shadow copy for clip distance because
* CLIPDIST instruction is only emitted for enabled clip planes.
* It's valid to write to ClipDistance variable for non-enabled
* clip planes.
*/
decls[numDecls].registerIndex =
shader->info.num_outputs + 1 +
shader->info.output_semantic_index[reg_idx];
}
else {
decls[numDecls].registerIndex = reg_idx;
}
decls[numDecls].outputSlot = buf_idx;
decls[numDecls].registerMask =
((1 << info->output[i].num_components) - 1)
<< info->output[i].start_component;
decls[numDecls].stream = info->output[i].stream;
assert(decls[numDecls].stream == 0 || svga_have_sm5(svga));
/* Set the bit in streammask for the enabled stream */
streamout->streammask |= 1 << info->output[i].stream;
/* Update the expected offset for the next output */
dstOffset[buf_idx] += info->output[i].num_components;
strides[buf_idx] = info->stride[buf_idx] * sizeof(float);
}
assert(numDecls <= maxDecls);
/* Send the DefineStreamOutput command.
* Note, rasterizedStream is always 0.
*/
ret = svga_define_stream_output(svga, id,
numDecls, numStreamStrides+1,
strides, decls, 0, streamout);
if (ret != PIPE_OK) {
util_bitmask_clear(svga->stream_output_id_bm, id);
FREE(streamout);
streamout = NULL;
}
return streamout;
}
enum pipe_error
svga_set_stream_output(struct svga_context *svga,
struct svga_stream_output *streamout)
{
unsigned id = streamout ? streamout->id : SVGA3D_INVALID_ID;
if (!svga_have_vgpu10(svga)) {
return PIPE_OK;
}
SVGA_DBG(DEBUG_STREAMOUT, "%s streamout=0x%x id=%d\n", __FUNCTION__,
streamout, id);
if (svga->current_so != streamout) {
/* Before unbinding the current stream output, stop the stream output
* statistics queries for the active streams.
*/
if (svga_have_sm5(svga) && svga->current_so) {
svga->vcount_buffer_stream = svga->current_so->buffer_stream;
svga_end_stream_output_queries(svga, svga->current_so->streammask);
}
enum pipe_error ret = SVGA3D_vgpu10_SetStreamOutput(svga->swc, id);
if (ret != PIPE_OK) {
return ret;
}
svga->current_so = streamout;
/* After binding the new stream output, start the stream output
* statistics queries for the active streams.
*/
if (svga_have_sm5(svga) && svga->current_so) {
svga_begin_stream_output_queries(svga, svga->current_so->streammask);
}
}
return PIPE_OK;
}
void
svga_delete_stream_output(struct svga_context *svga,
struct svga_stream_output *streamout)
{
struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
SVGA_DBG(DEBUG_STREAMOUT, "%s streamout=0x%x\n", __FUNCTION__, streamout);
assert(svga_have_vgpu10(svga));
assert(streamout != NULL);
SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyStreamOutput(svga->swc,
streamout->id));
if (svga_have_sm5(svga) && streamout->declBuf) {
sws->buffer_destroy(sws, streamout->declBuf);
}
/* Before deleting the current streamout, make sure to stop any pending
* SO queries.
*/
if (svga->current_so == streamout) {
if (svga->in_streamout)
svga_end_stream_output_queries(svga, svga->current_so->streammask);
svga->current_so = NULL;
}
/* Release the ID */
util_bitmask_clear(svga->stream_output_id_bm, streamout->id);
/* Free streamout structure */
FREE(streamout);
}
static struct pipe_stream_output_target *
svga_create_stream_output_target(struct pipe_context *pipe,
struct pipe_resource *buffer,
unsigned buffer_offset,
unsigned buffer_size)
{
struct svga_context *svga = svga_context(pipe);
struct svga_stream_output_target *sot;
SVGA_DBG(DEBUG_STREAMOUT, "%s offset=%d size=%d\n", __FUNCTION__,
buffer_offset, buffer_size);
assert(svga_have_vgpu10(svga));
(void) svga;
sot = CALLOC_STRUCT(svga_stream_output_target);
if (!sot)
return NULL;
pipe_reference_init(&sot->base.reference, 1);
pipe_resource_reference(&sot->base.buffer, buffer);
sot->base.context = pipe;
sot->base.buffer = buffer;
sot->base.buffer_offset = buffer_offset;
sot->base.buffer_size = buffer_size;
return &sot->base;
}
static void
svga_destroy_stream_output_target(struct pipe_context *pipe,
struct pipe_stream_output_target *target)
{
struct svga_stream_output_target *sot = svga_stream_output_target(target);
SVGA_DBG(DEBUG_STREAMOUT, "%s\n", __FUNCTION__);
pipe_resource_reference(&sot->base.buffer, NULL);
FREE(sot);
}
static void
svga_set_stream_output_targets(struct pipe_context *pipe,
unsigned num_targets,
struct pipe_stream_output_target **targets,
const unsigned *offsets)
{
struct svga_context *svga = svga_context(pipe);
struct SVGA3dSoTarget soBindings[SVGA3D_DX_MAX_SOTARGETS];
unsigned i;
unsigned num_so_targets;
boolean begin_so_queries = num_targets > 0;
SVGA_DBG(DEBUG_STREAMOUT, "%s num_targets=%d\n", __FUNCTION__,
num_targets);
assert(svga_have_vgpu10(svga));
/* Mark the streamout buffers as dirty so that we'll issue readbacks
* before mapping.
*/
for (i = 0; i < svga->num_so_targets; i++) {
struct svga_buffer *sbuf = svga_buffer(svga->so_targets[i]->buffer);
sbuf->dirty = TRUE;
}
/* Before the currently bound streamout targets are unbound,
* save them in case they need to be referenced to retrieve the
* number of vertices being streamed out.
*/
for (i = 0; i < ARRAY_SIZE(svga->so_targets); i++) {
svga->vcount_so_targets[i] = svga->so_targets[i];
}
assert(num_targets <= SVGA3D_DX_MAX_SOTARGETS);
for (i = 0; i < num_targets; i++) {
struct svga_stream_output_target *sot
= svga_stream_output_target(targets[i]);
unsigned size;
svga->so_surfaces[i] = svga_buffer_handle(svga, sot->base.buffer,
PIPE_BIND_STREAM_OUTPUT);
assert(svga_buffer(sot->base.buffer)->key.flags
& SVGA3D_SURFACE_BIND_STREAM_OUTPUT);
svga->so_targets[i] = &sot->base;
if (offsets[i] == -1) {
soBindings[i].offset = -1;
/* The streamout is being resumed. There is no need to restart streamout statistics
* queries for the draw-auto fallback since those queries are still active.
*/
begin_so_queries = FALSE;
}
else
soBindings[i].offset = sot->base.buffer_offset + offsets[i];
/* The size cannot extend beyond the end of the buffer. Clamp it. */
size = MIN2(sot->base.buffer_size,
sot->base.buffer->width0 - sot->base.buffer_offset);
soBindings[i].sizeInBytes = size;
}
/* unbind any previously bound stream output buffers */
for (; i < svga->num_so_targets; i++) {
svga->so_surfaces[i] = NULL;
svga->so_targets[i] = NULL;
}
num_so_targets = MAX2(svga->num_so_targets, num_targets);
SVGA_RETRY(svga, SVGA3D_vgpu10_SetSOTargets(svga->swc, num_so_targets,
soBindings, svga->so_surfaces));
svga->num_so_targets = num_targets;
if (svga_have_sm5(svga) && svga->current_so && begin_so_queries) {
/* If there are aleady active queries and we need to start a new streamout,
* we need to stop the current active queries first.
*/
if (svga->in_streamout) {
svga_end_stream_output_queries(svga, svga->current_so->streammask);
}
/* Start stream out statistics queries for the new streamout */
svga_begin_stream_output_queries(svga, svga->current_so->streammask);
}
}
/**
* Rebind stream output target surfaces
*/
enum pipe_error
svga_rebind_stream_output_targets(struct svga_context *svga)
{
struct svga_winsys_context *swc = svga->swc;
enum pipe_error ret;
unsigned i;
for (i = 0; i < svga->num_so_targets; i++) {
ret = swc->resource_rebind(swc, svga->so_surfaces[i], NULL, SVGA_RELOC_WRITE);
if (ret != PIPE_OK)
return ret;
}
return PIPE_OK;
}
void
svga_init_stream_output_functions(struct svga_context *svga)
{
svga->pipe.create_stream_output_target = svga_create_stream_output_target;
svga->pipe.stream_output_target_destroy = svga_destroy_stream_output_target;
svga->pipe.set_stream_output_targets = svga_set_stream_output_targets;
}
/**
* A helper function to create stream output statistics queries for each stream.
* These queries are created as a workaround for DrawTransformFeedbackInstanced or
* DrawTransformFeedbackStreamInstanced when auto draw doesn't support
* instancing or non-0 stream. In this case, the vertex count will
* be retrieved from the stream output statistics query.
*/
void
svga_create_stream_output_queries(struct svga_context *svga)
{
unsigned i;
if (!svga_have_sm5(svga))
return;
for (i = 0; i < ARRAY_SIZE(svga->so_queries); i++) {
svga->so_queries[i] = svga->pipe.create_query(&svga->pipe,
PIPE_QUERY_SO_STATISTICS, i);
assert(svga->so_queries[i] != NULL);
}
}
/**
* Destroy the stream output statistics queries for the draw-auto workaround.
*/
void
svga_destroy_stream_output_queries(struct svga_context *svga)
{
unsigned i;
if (!svga_have_sm5(svga))
return;
for (i = 0; i < ARRAY_SIZE(svga->so_queries); i++) {
svga->pipe.destroy_query(&svga->pipe, svga->so_queries[i]);
}
}
/**
* Start stream output statistics queries for the active streams.
*/
void
svga_begin_stream_output_queries(struct svga_context *svga,
unsigned streammask)
{
assert(svga_have_sm5(svga));
assert(!svga->in_streamout);
for (unsigned i = 0; i < ARRAY_SIZE(svga->so_queries); i++) {
bool ret;
if (streammask & (1 << i)) {
ret = svga->pipe.begin_query(&svga->pipe, svga->so_queries[i]);
}
(void) ret;
}
svga->in_streamout = TRUE;
return;
}
/**
* Stop stream output statistics queries for the active streams.
*/
void
svga_end_stream_output_queries(struct svga_context *svga,
unsigned streammask)
{
assert(svga_have_sm5(svga));
if (!svga->in_streamout)
return;
for (unsigned i = 0; i < ARRAY_SIZE(svga->so_queries); i++) {
bool ret;
if (streammask & (1 << i)) {
ret = svga->pipe.end_query(&svga->pipe, svga->so_queries[i]);
}
(void) ret;
}
svga->in_streamout = FALSE;
return;
}
/**
* Return the primitive count returned from the stream output statistics query
* for the specified stream.
*/
unsigned
svga_get_primcount_from_stream_output(struct svga_context *svga,
unsigned stream)
{
unsigned primcount = 0;
union pipe_query_result result;
bool ret;
if (svga->current_so) {
svga_end_stream_output_queries(svga, svga->current_so->streammask);
}
ret = svga->pipe.get_query_result(&svga->pipe,
svga->so_queries[stream],
TRUE, &result);
if (ret)
primcount = result.so_statistics.num_primitives_written;
return primcount;
}