blob: 7ecee41bdc91be6786225d9d071a9b808ff2a9ee [file] [log] [blame]
/*
* Copyright © 2016 Advanced Micro Devices, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*/
#include "u_queue.h"
#include "u_memory.h"
#include "u_string.h"
#include "os/os_time.h"
static void util_queue_killall_and_wait(struct util_queue *queue);
/****************************************************************************
* Wait for all queues to assert idle when exit() is called.
*
* Otherwise, C++ static variable destructors can be called while threads
* are using the static variables.
*/
static once_flag atexit_once_flag = ONCE_FLAG_INIT;
static struct list_head queue_list;
pipe_static_mutex(exit_mutex);
static void
atexit_handler(void)
{
struct util_queue *iter;
pipe_mutex_lock(exit_mutex);
/* Wait for all queues to assert idle. */
LIST_FOR_EACH_ENTRY(iter, &queue_list, head) {
util_queue_killall_and_wait(iter);
}
pipe_mutex_unlock(exit_mutex);
}
static void
global_init(void)
{
LIST_INITHEAD(&queue_list);
atexit(atexit_handler);
}
static void
add_to_atexit_list(struct util_queue *queue)
{
call_once(&atexit_once_flag, global_init);
pipe_mutex_lock(exit_mutex);
LIST_ADD(&queue->head, &queue_list);
pipe_mutex_unlock(exit_mutex);
}
static void
remove_from_atexit_list(struct util_queue *queue)
{
struct util_queue *iter, *tmp;
pipe_mutex_lock(exit_mutex);
LIST_FOR_EACH_ENTRY_SAFE(iter, tmp, &queue_list, head) {
if (iter == queue) {
LIST_DEL(&iter->head);
break;
}
}
pipe_mutex_unlock(exit_mutex);
}
/****************************************************************************
* util_queue implementation
*/
static void
util_queue_fence_signal(struct util_queue_fence *fence)
{
pipe_mutex_lock(fence->mutex);
fence->signalled = true;
pipe_condvar_broadcast(fence->cond);
pipe_mutex_unlock(fence->mutex);
}
void
util_queue_job_wait(struct util_queue_fence *fence)
{
pipe_mutex_lock(fence->mutex);
while (!fence->signalled)
pipe_condvar_wait(fence->cond, fence->mutex);
pipe_mutex_unlock(fence->mutex);
}
struct thread_input {
struct util_queue *queue;
int thread_index;
};
static PIPE_THREAD_ROUTINE(util_queue_thread_func, input)
{
struct util_queue *queue = ((struct thread_input*)input)->queue;
int thread_index = ((struct thread_input*)input)->thread_index;
FREE(input);
if (queue->name) {
char name[16];
util_snprintf(name, sizeof(name), "%s:%i", queue->name, thread_index);
pipe_thread_setname(name);
}
while (1) {
struct util_queue_job job;
pipe_mutex_lock(queue->lock);
assert(queue->num_queued >= 0 && queue->num_queued <= queue->max_jobs);
/* wait if the queue is empty */
while (!queue->kill_threads && queue->num_queued == 0)
pipe_condvar_wait(queue->has_queued_cond, queue->lock);
if (queue->kill_threads) {
pipe_mutex_unlock(queue->lock);
break;
}
job = queue->jobs[queue->read_idx];
memset(&queue->jobs[queue->read_idx], 0, sizeof(struct util_queue_job));
queue->read_idx = (queue->read_idx + 1) % queue->max_jobs;
queue->num_queued--;
pipe_condvar_signal(queue->has_space_cond);
pipe_mutex_unlock(queue->lock);
if (job.job) {
job.execute(job.job, thread_index);
util_queue_fence_signal(job.fence);
if (job.cleanup)
job.cleanup(job.job, thread_index);
}
}
/* signal remaining jobs before terminating */
pipe_mutex_lock(queue->lock);
while (queue->jobs[queue->read_idx].job) {
util_queue_fence_signal(queue->jobs[queue->read_idx].fence);
queue->jobs[queue->read_idx].job = NULL;
queue->read_idx = (queue->read_idx + 1) % queue->max_jobs;
}
queue->num_queued = 0; /* reset this when exiting the thread */
pipe_mutex_unlock(queue->lock);
return 0;
}
bool
util_queue_init(struct util_queue *queue,
const char *name,
unsigned max_jobs,
unsigned num_threads)
{
unsigned i;
memset(queue, 0, sizeof(*queue));
queue->name = name;
queue->num_threads = num_threads;
queue->max_jobs = max_jobs;
queue->jobs = (struct util_queue_job*)
CALLOC(max_jobs, sizeof(struct util_queue_job));
if (!queue->jobs)
goto fail;
pipe_mutex_init(queue->lock);
queue->num_queued = 0;
pipe_condvar_init(queue->has_queued_cond);
pipe_condvar_init(queue->has_space_cond);
queue->threads = (pipe_thread*)CALLOC(num_threads, sizeof(pipe_thread));
if (!queue->threads)
goto fail;
/* start threads */
for (i = 0; i < num_threads; i++) {
struct thread_input *input = MALLOC_STRUCT(thread_input);
input->queue = queue;
input->thread_index = i;
queue->threads[i] = pipe_thread_create(util_queue_thread_func, input);
if (!queue->threads[i]) {
FREE(input);
if (i == 0) {
/* no threads created, fail */
goto fail;
} else {
/* at least one thread created, so use it */
queue->num_threads = i+1;
break;
}
}
}
add_to_atexit_list(queue);
return true;
fail:
FREE(queue->threads);
if (queue->jobs) {
pipe_condvar_destroy(queue->has_space_cond);
pipe_condvar_destroy(queue->has_queued_cond);
pipe_mutex_destroy(queue->lock);
FREE(queue->jobs);
}
/* also util_queue_is_initialized can be used to check for success */
memset(queue, 0, sizeof(*queue));
return false;
}
static void
util_queue_killall_and_wait(struct util_queue *queue)
{
unsigned i;
/* Signal all threads to terminate. */
pipe_mutex_lock(queue->lock);
queue->kill_threads = 1;
pipe_condvar_broadcast(queue->has_queued_cond);
pipe_mutex_unlock(queue->lock);
for (i = 0; i < queue->num_threads; i++)
pipe_thread_wait(queue->threads[i]);
}
void
util_queue_destroy(struct util_queue *queue)
{
util_queue_killall_and_wait(queue);
remove_from_atexit_list(queue);
pipe_condvar_destroy(queue->has_space_cond);
pipe_condvar_destroy(queue->has_queued_cond);
pipe_mutex_destroy(queue->lock);
FREE(queue->jobs);
FREE(queue->threads);
}
void
util_queue_fence_init(struct util_queue_fence *fence)
{
memset(fence, 0, sizeof(*fence));
pipe_mutex_init(fence->mutex);
pipe_condvar_init(fence->cond);
fence->signalled = true;
}
void
util_queue_fence_destroy(struct util_queue_fence *fence)
{
assert(fence->signalled);
pipe_condvar_destroy(fence->cond);
pipe_mutex_destroy(fence->mutex);
}
void
util_queue_add_job(struct util_queue *queue,
void *job,
struct util_queue_fence *fence,
util_queue_execute_func execute,
util_queue_execute_func cleanup)
{
struct util_queue_job *ptr;
assert(fence->signalled);
fence->signalled = false;
pipe_mutex_lock(queue->lock);
assert(queue->num_queued >= 0 && queue->num_queued <= queue->max_jobs);
/* if the queue is full, wait until there is space */
while (queue->num_queued == queue->max_jobs)
pipe_condvar_wait(queue->has_space_cond, queue->lock);
ptr = &queue->jobs[queue->write_idx];
assert(ptr->job == NULL);
ptr->job = job;
ptr->fence = fence;
ptr->execute = execute;
ptr->cleanup = cleanup;
queue->write_idx = (queue->write_idx + 1) % queue->max_jobs;
queue->num_queued++;
pipe_condvar_signal(queue->has_queued_cond);
pipe_mutex_unlock(queue->lock);
}