blob: 3dfee7c4651ac69778e5a0d0df4020e77e7b189b [file] [log] [blame]
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#ifndef GLX_USE_APPLEGL
#include "packrender.h"
#include "indirect.h"
#include "indirect_size.h"
/*
** This file contains routines that might need to be transported as
** GLXRender or GLXRenderLarge commands, and these commands don't
** use the pixel header. See renderpix.c for those routines.
*/
void
__indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GLint order, const GLdouble * pnts)
{
__GLX_DECLARE_VARIABLES();
GLint k;
__GLX_LOAD_VARIABLES();
k = __glMap1d_size(target);
if (k == 0) {
__glXSetError(gc, GL_INVALID_ENUM);
return;
}
else if (stride < k || order <= 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
compsize = k * order * __GLX_SIZE_FLOAT64;
cmdlen = 28 + compsize;
if (!gc->currentDpy)
return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE(X_GLrop_Map1d, cmdlen);
__GLX_PUT_DOUBLE(4, u1);
__GLX_PUT_DOUBLE(12, u2);
__GLX_PUT_LONG(20, target);
__GLX_PUT_LONG(24, order);
/*
** NOTE: the doubles that follow are not aligned because of 3
** longs preceeding
*/
__glFillMap1d(k, order, stride, pnts, (pc + 28));
__GLX_END(cmdlen);
}
else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1d, cmdlen + 4);
__GLX_PUT_DOUBLE(8, u1);
__GLX_PUT_DOUBLE(16, u2);
__GLX_PUT_LONG(24, target);
__GLX_PUT_LONG(28, order);
/*
** NOTE: the doubles that follow are not aligned because of 3
** longs preceeding
*/
if (stride != k) {
GLubyte *buf;
buf = malloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
}
__glFillMap1d(k, order, stride, pnts, buf);
__glXSendLargeCommand(gc, pc, 32, buf, compsize);
free((char *) buf);
}
else {
/* Data is already packed. Just send it out */
__glXSendLargeCommand(gc, pc, 32, pnts, compsize);
}
}
}
void
__indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
GLint order, const GLfloat * pnts)
{
__GLX_DECLARE_VARIABLES();
GLint k;
__GLX_LOAD_VARIABLES();
k = __glMap1f_size(target);
if (k == 0) {
__glXSetError(gc, GL_INVALID_ENUM);
return;
}
else if (stride < k || order <= 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
compsize = k * order * __GLX_SIZE_FLOAT32;
cmdlen = 20 + compsize;
if (!gc->currentDpy)
return;
/*
** The order that arguments are packed is different from the order
** for glMap1d.
*/
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE(X_GLrop_Map1f, cmdlen);
__GLX_PUT_LONG(4, target);
__GLX_PUT_FLOAT(8, u1);
__GLX_PUT_FLOAT(12, u2);
__GLX_PUT_LONG(16, order);
__glFillMap1f(k, order, stride, pnts, (GLubyte *) (pc + 20));
__GLX_END(cmdlen);
}
else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1f, cmdlen + 4);
__GLX_PUT_LONG(8, target);
__GLX_PUT_FLOAT(12, u1);
__GLX_PUT_FLOAT(16, u2);
__GLX_PUT_LONG(20, order);
if (stride != k) {
GLubyte *buf;
buf = malloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
}
__glFillMap1f(k, order, stride, pnts, buf);
__glXSendLargeCommand(gc, pc, 24, buf, compsize);
free((char *) buf);
}
else {
/* Data is already packed. Just send it out */
__glXSendLargeCommand(gc, pc, 24, pnts, compsize);
}
}
}
void
__indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustr,
GLint uord, GLdouble v1, GLdouble v2, GLint vstr,
GLint vord, const GLdouble * pnts)
{
__GLX_DECLARE_VARIABLES();
GLint k;
__GLX_LOAD_VARIABLES();
k = __glMap2d_size(target);
if (k == 0) {
__glXSetError(gc, GL_INVALID_ENUM);
return;
}
else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
compsize = k * uord * vord * __GLX_SIZE_FLOAT64;
cmdlen = 48 + compsize;
if (!gc->currentDpy)
return;
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE(X_GLrop_Map2d, cmdlen);
__GLX_PUT_DOUBLE(4, u1);
__GLX_PUT_DOUBLE(12, u2);
__GLX_PUT_DOUBLE(20, v1);
__GLX_PUT_DOUBLE(28, v2);
__GLX_PUT_LONG(36, target);
__GLX_PUT_LONG(40, uord);
__GLX_PUT_LONG(44, vord);
/*
** Pack into a u-major ordering.
** NOTE: the doubles that follow are not aligned because of 5
** longs preceeding
*/
__glFillMap2d(k, uord, vord, ustr, vstr, pnts, (GLdouble *) (pc + 48));
__GLX_END(cmdlen);
}
else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2d, cmdlen + 4);
__GLX_PUT_DOUBLE(8, u1);
__GLX_PUT_DOUBLE(16, u2);
__GLX_PUT_DOUBLE(24, v1);
__GLX_PUT_DOUBLE(32, v2);
__GLX_PUT_LONG(40, target);
__GLX_PUT_LONG(44, uord);
__GLX_PUT_LONG(48, vord);
/*
** NOTE: the doubles that follow are not aligned because of 5
** longs preceeding
*/
if ((vstr != k) || (ustr != k * vord)) {
GLdouble *buf;
buf = malloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
}
/*
** Pack into a u-major ordering.
*/
__glFillMap2d(k, uord, vord, ustr, vstr, pnts, buf);
__glXSendLargeCommand(gc, pc, 52, buf, compsize);
free((char *) buf);
}
else {
/* Data is already packed. Just send it out */
__glXSendLargeCommand(gc, pc, 52, pnts, compsize);
}
}
}
void
__indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustr,
GLint uord, GLfloat v1, GLfloat v2, GLint vstr, GLint vord,
const GLfloat * pnts)
{
__GLX_DECLARE_VARIABLES();
GLint k;
__GLX_LOAD_VARIABLES();
k = __glMap2f_size(target);
if (k == 0) {
__glXSetError(gc, GL_INVALID_ENUM);
return;
}
else if (vstr < k || ustr < k || vord <= 0 || uord <= 0) {
__glXSetError(gc, GL_INVALID_VALUE);
return;
}
compsize = k * uord * vord * __GLX_SIZE_FLOAT32;
cmdlen = 32 + compsize;
if (!gc->currentDpy)
return;
/*
** The order that arguments are packed is different from the order
** for glMap2d.
*/
if (cmdlen <= gc->maxSmallRenderCommandSize) {
/* Use GLXRender protocol to send small command */
__GLX_BEGIN_VARIABLE(X_GLrop_Map2f, cmdlen);
__GLX_PUT_LONG(4, target);
__GLX_PUT_FLOAT(8, u1);
__GLX_PUT_FLOAT(12, u2);
__GLX_PUT_LONG(16, uord);
__GLX_PUT_FLOAT(20, v1);
__GLX_PUT_FLOAT(24, v2);
__GLX_PUT_LONG(28, vord);
/*
** Pack into a u-major ordering.
*/
__glFillMap2f(k, uord, vord, ustr, vstr, pnts, (GLfloat *) (pc + 32));
__GLX_END(cmdlen);
}
else {
/* Use GLXRenderLarge protocol to send command */
__GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map2f, cmdlen + 4);
__GLX_PUT_LONG(8, target);
__GLX_PUT_FLOAT(12, u1);
__GLX_PUT_FLOAT(16, u2);
__GLX_PUT_LONG(20, uord);
__GLX_PUT_FLOAT(24, v1);
__GLX_PUT_FLOAT(28, v2);
__GLX_PUT_LONG(32, vord);
if ((vstr != k) || (ustr != k * vord)) {
GLfloat *buf;
buf = malloc(compsize);
if (!buf) {
__glXSetError(gc, GL_OUT_OF_MEMORY);
return;
}
/*
** Pack into a u-major ordering.
*/
__glFillMap2f(k, uord, vord, ustr, vstr, pnts, buf);
__glXSendLargeCommand(gc, pc, 36, buf, compsize);
free((char *) buf);
}
else {
/* Data is already packed. Just send it out */
__glXSendLargeCommand(gc, pc, 36, pnts, compsize);
}
}
}
void
__indirect_glEnable(GLenum cap)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if (!gc->currentDpy)
return;
switch (cap) {
case GL_COLOR_ARRAY:
case GL_EDGE_FLAG_ARRAY:
case GL_INDEX_ARRAY:
case GL_NORMAL_ARRAY:
case GL_TEXTURE_COORD_ARRAY:
case GL_VERTEX_ARRAY:
case GL_SECONDARY_COLOR_ARRAY:
case GL_FOG_COORD_ARRAY:
__indirect_glEnableClientState(cap);
return;
default:
break;
}
__GLX_BEGIN(X_GLrop_Enable, 8);
__GLX_PUT_LONG(4, cap);
__GLX_END(8);
}
void
__indirect_glDisable(GLenum cap)
{
__GLX_DECLARE_VARIABLES();
__GLX_LOAD_VARIABLES();
if (!gc->currentDpy)
return;
switch (cap) {
case GL_COLOR_ARRAY:
case GL_EDGE_FLAG_ARRAY:
case GL_INDEX_ARRAY:
case GL_NORMAL_ARRAY:
case GL_TEXTURE_COORD_ARRAY:
case GL_VERTEX_ARRAY:
case GL_SECONDARY_COLOR_ARRAY:
case GL_FOG_COORD_ARRAY:
__indirect_glDisableClientState(cap);
return;
default:
break;
}
__GLX_BEGIN(X_GLrop_Disable, 8);
__GLX_PUT_LONG(4, cap);
__GLX_END(8);
}
#endif