blob: 4d615f631d1a6440c60d583ddb7f838ece7a5b92 [file] [log] [blame]
/*
* Copyright © 2017 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/**
* @file iris_screen.c
*
* Screen related driver hooks and capability lists.
*
* A program may use multiple rendering contexts (iris_context), but
* they all share a common screen (iris_screen). Global driver state
* can be stored in the screen; it may be accessed by multiple threads.
*/
#include <stdio.h>
#include <errno.h>
#include <sys/ioctl.h>
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "util/debug.h"
#include "util/u_inlines.h"
#include "util/format/u_format.h"
#include "util/u_transfer_helper.h"
#include "util/u_upload_mgr.h"
#include "util/ralloc.h"
#include "util/xmlconfig.h"
#include "drm-uapi/i915_drm.h"
#include "iris_context.h"
#include "iris_defines.h"
#include "iris_fence.h"
#include "iris_pipe.h"
#include "iris_resource.h"
#include "iris_screen.h"
#include "compiler/glsl_types.h"
#include "intel/compiler/brw_compiler.h"
#include "intel/common/gen_gem.h"
#include "intel/common/gen_l3_config.h"
#include "intel/common/gen_uuid.h"
#include "iris_monitor.h"
static void
iris_flush_frontbuffer(struct pipe_screen *_screen,
struct pipe_resource *resource,
unsigned level, unsigned layer,
void *context_private, struct pipe_box *box)
{
}
static const char *
iris_get_vendor(struct pipe_screen *pscreen)
{
return "Intel";
}
static const char *
iris_get_device_vendor(struct pipe_screen *pscreen)
{
return "Intel";
}
static void
iris_get_device_uuid(struct pipe_screen *pscreen, char *uuid)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
const struct isl_device *isldev = &screen->isl_dev;
gen_uuid_compute_device_id((uint8_t *)uuid, isldev, PIPE_UUID_SIZE);
}
static void
iris_get_driver_uuid(struct pipe_screen *pscreen, char *uuid)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
const struct gen_device_info *devinfo = &screen->devinfo;
gen_uuid_compute_driver_id((uint8_t *)uuid, devinfo, PIPE_UUID_SIZE);
}
static bool
iris_enable_clover()
{
static int enable = -1;
if (enable < 0)
enable = env_var_as_boolean("IRIS_ENABLE_CLOVER", false);
return enable;
}
static void
iris_warn_clover()
{
static bool warned = false;
if (warned)
return;
warned = true;
fprintf(stderr, "WARNING: OpenCL support via iris+clover is incomplete.\n"
"For a complete and conformant OpenCL implementation, use\n"
"https://github.com/intel/compute-runtime instead\n");
}
static const char *
iris_get_name(struct pipe_screen *pscreen)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
static char buf[128];
const char *name = gen_get_device_name(screen->pci_id);
if (!name)
name = "Intel Unknown";
snprintf(buf, sizeof(buf), "Mesa %s", name);
return buf;
}
static int
iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
const struct gen_device_info *devinfo = &screen->devinfo;
switch (param) {
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_POINT_SPRITE:
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_QUERY_TIME_ELAPSED:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
case PIPE_CAP_VERTEX_SHADER_SATURATE:
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
case PIPE_CAP_TGSI_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_COMPUTE:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_QUERY_TIMESTAMP:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_CUBE_MAP_ARRAY:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
case PIPE_CAP_ACCELERATED:
case PIPE_CAP_UMA:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_CLIP_HALFZ:
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
case PIPE_CAP_DOUBLES:
case PIPE_CAP_INT64:
case PIPE_CAP_INT64_DIVMOD:
case PIPE_CAP_SAMPLER_VIEW_TARGET:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PACKED_UNIFORMS:
case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
case PIPE_CAP_POLYGON_OFFSET_CLAMP:
case PIPE_CAP_QUERY_SO_OVERFLOW:
case PIPE_CAP_QUERY_BUFFER_OBJECT:
case PIPE_CAP_TGSI_TEX_TXF_LZ:
case PIPE_CAP_TGSI_TXQS:
case PIPE_CAP_TGSI_CLOCK:
case PIPE_CAP_TGSI_BALLOT:
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
case PIPE_CAP_CLEAR_TEXTURE:
case PIPE_CAP_CLEAR_SCISSORED:
case PIPE_CAP_TGSI_VOTE:
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
case PIPE_CAP_LOAD_CONSTBUF:
case PIPE_CAP_NIR_COMPACT_ARRAYS:
case PIPE_CAP_DRAW_PARAMETERS:
case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
case PIPE_CAP_INVALIDATE_BUFFER:
case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
case PIPE_CAP_TEXTURE_SHADOW_LOD:
case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
case PIPE_CAP_GL_SPIRV:
case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
case PIPE_CAP_NATIVE_FENCE_FD:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
return true;
case PIPE_CAP_FBFETCH:
return BRW_MAX_DRAW_BUFFERS;
case PIPE_CAP_FBFETCH_COHERENT:
case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
case PIPE_CAP_POST_DEPTH_COVERAGE:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
return devinfo->gen >= 9;
case PIPE_CAP_DEPTH_BOUNDS_TEST:
return devinfo->gen >= 12;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
return BRW_MAX_DRAW_BUFFERS;
case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
return 16384;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return IRIS_MAX_MIPLEVELS; /* 16384x16384 */
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 12; /* 2048x2048 */
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return 4;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 2048;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return BRW_MAX_SOL_BINDINGS;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
return 460;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
/* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
return 32;
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return IRIS_MAP_BUFFER_ALIGNMENT;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
/* Choose a cacheline (64 bytes) so that we can safely have the CPU and
* GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
* UBOs, the GPU never writes, so there's no problem. For an SSBO, the
* GPU and the CPU can be updating disjoint regions of the buffer
* simultaneously and that will break if the regions overlap the same
* cacheline.
*/
return 64;
case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
return 1 << 27;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return 16; // XXX: u_screen says 256 is the minimum value...
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return true;
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return IRIS_MAX_TEXTURE_BUFFER_SIZE;
case PIPE_CAP_MAX_VIEWPORTS:
return 16;
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
return 256;
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
return 1024;
case PIPE_CAP_MAX_GS_INVOCATIONS:
return 32;
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return 4;
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
return -32;
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
return 31;
case PIPE_CAP_MAX_VERTEX_STREAMS:
return 4;
case PIPE_CAP_VENDOR_ID:
return 0x8086;
case PIPE_CAP_DEVICE_ID:
return screen->pci_id;
case PIPE_CAP_VIDEO_MEMORY: {
/* Once a batch uses more than 75% of the maximum mappable size, we
* assume that there's some fragmentation, and we start doing extra
* flushing, etc. That's the big cliff apps will care about.
*/
const unsigned gpu_mappable_megabytes =
(devinfo->aperture_bytes * 3 / 4) / (1024 * 1024);
const long system_memory_pages = sysconf(_SC_PHYS_PAGES);
const long system_page_size = sysconf(_SC_PAGE_SIZE);
if (system_memory_pages <= 0 || system_page_size <= 0)
return -1;
const uint64_t system_memory_bytes =
(uint64_t) system_memory_pages * (uint64_t) system_page_size;
const unsigned system_memory_megabytes =
(unsigned) (system_memory_bytes / (1024 * 1024));
return MIN2(system_memory_megabytes, gpu_mappable_megabytes);
}
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
case PIPE_CAP_MAX_VARYINGS:
return 32;
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
/* AMD_pinned_memory assumes the flexibility of using client memory
* for any buffer (incl. vertex buffers) which rules out the prospect
* of using snooped buffers, as using snooped buffers without
* cogniscience is likely to be detrimental to performance and require
* extensive checking in the driver for correctness, e.g. to prevent
* illegal snoop <-> snoop transfers.
*/
return devinfo->has_llc;
case PIPE_CAP_THROTTLE:
return screen->driconf.disable_throttling ? 0 : 1;
case PIPE_CAP_CONTEXT_PRIORITY_MASK:
return PIPE_CONTEXT_PRIORITY_LOW |
PIPE_CONTEXT_PRIORITY_MEDIUM |
PIPE_CONTEXT_PRIORITY_HIGH;
case PIPE_CAP_FRONTEND_NOOP:
return true;
// XXX: don't hardcode 00:00:02.0 PCI here
case PIPE_CAP_PCI_GROUP:
return 0;
case PIPE_CAP_PCI_BUS:
return 0;
case PIPE_CAP_PCI_DEVICE:
return 2;
case PIPE_CAP_PCI_FUNCTION:
return 0;
case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS:
case PIPE_CAP_INTEGER_MULTIPLY_32X16:
return true;
default:
return u_pipe_screen_get_param_defaults(pscreen, param);
}
return 0;
}
static float
iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
{
switch (param) {
case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 7.375f;
case PIPE_CAPF_MAX_POINT_WIDTH:
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 255.0f;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 15.0f;
case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
return 0.0f;
default:
unreachable("unknown param");
}
}
static int
iris_get_shader_param(struct pipe_screen *pscreen,
enum pipe_shader_type p_stage,
enum pipe_shader_cap param)
{
gl_shader_stage stage = stage_from_pipe(p_stage);
/* this is probably not totally correct.. but it's a start: */
switch (param) {
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return UINT_MAX;
case PIPE_SHADER_CAP_MAX_INPUTS:
return stage == MESA_SHADER_VERTEX ? 16 : 32;
case PIPE_SHADER_CAP_MAX_OUTPUTS:
return 32;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return 16 * 1024 * sizeof(float);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 16;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
/* Lie about these to avoid st/mesa's GLSL IR lowering of indirects,
* which we don't want. Our compiler backend will check brw_compiler's
* options and call nir_lower_indirect_derefs appropriately anyway.
*/
return true;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
case PIPE_SHADER_CAP_INTEGERS:
return 1;
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_FP16_DERIVATIVES:
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return IRIS_MAX_TEXTURE_SAMPLERS;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_NIR;
case PIPE_SHADER_CAP_SUPPORTED_IRS: {
int irs = 1 << PIPE_SHADER_IR_NIR;
if (iris_enable_clover())
irs |= 1 << PIPE_SHADER_IR_NIR_SERIALIZED;
return irs;
}
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 0;
default:
unreachable("unknown shader param");
}
}
static int
iris_get_compute_param(struct pipe_screen *pscreen,
enum pipe_shader_ir ir_type,
enum pipe_compute_cap param,
void *ret)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
const struct gen_device_info *devinfo = &screen->devinfo;
/* Limit max_threads to 64 for the GPGPU_WALKER command. */
const unsigned max_threads = MIN2(64, devinfo->max_cs_threads);
const uint32_t max_invocations = 32 * max_threads;
#define RET(x) do { \
if (ret) \
memcpy(ret, x, sizeof(x)); \
return sizeof(x); \
} while (0)
switch (param) {
case PIPE_COMPUTE_CAP_ADDRESS_BITS:
/* This gets queried on clover device init and is never queried by the
* OpenGL state tracker.
*/
iris_warn_clover();
RET((uint32_t []){ 64 });
case PIPE_COMPUTE_CAP_IR_TARGET:
if (ret)
strcpy(ret, "gen");
return 4;
case PIPE_COMPUTE_CAP_GRID_DIMENSION:
RET((uint64_t []) { 3 });
case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
RET(((uint64_t []) { 65535, 65535, 65535 }));
case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
/* MaxComputeWorkGroupSize[0..2] */
RET(((uint64_t []) {max_invocations, max_invocations, max_invocations}));
case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
/* MaxComputeWorkGroupInvocations */
case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
/* MaxComputeVariableGroupInvocations */
RET((uint64_t []) { max_invocations });
case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
/* MaxComputeSharedMemorySize */
RET((uint64_t []) { 64 * 1024 });
case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
RET((uint32_t []) { 0 });
case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
RET((uint32_t []) { BRW_SUBGROUP_SIZE });
case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
RET((uint64_t []) { 1 << 30 }); /* TODO */
case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
RET((uint32_t []) { 400 }); /* TODO */
case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS: {
unsigned total_num_subslices = 0;
for (unsigned i = 0; i < devinfo->num_slices; i++)
total_num_subslices += devinfo->num_subslices[i];
RET((uint32_t []) { total_num_subslices });
}
case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
/* MaxComputeSharedMemorySize */
RET((uint64_t []) { 64 * 1024 });
case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
/* We could probably allow more; this is the OpenCL minimum */
RET((uint64_t []) { 1024 });
default:
unreachable("unknown compute param");
}
}
static uint64_t
iris_get_timestamp(struct pipe_screen *pscreen)
{
struct iris_screen *screen = (struct iris_screen *) pscreen;
const unsigned TIMESTAMP = 0x2358;
uint64_t result;
iris_reg_read(screen->bufmgr, TIMESTAMP | 1, &result);
result = gen_device_info_timebase_scale(&screen->devinfo, result);
result &= (1ull << TIMESTAMP_BITS) - 1;
return result;
}
void
iris_screen_destroy(struct iris_screen *screen)
{
glsl_type_singleton_decref();
iris_bo_unreference(screen->workaround_bo);
u_transfer_helper_destroy(screen->base.transfer_helper);
iris_bufmgr_unref(screen->bufmgr);
disk_cache_destroy(screen->disk_cache);
close(screen->winsys_fd);
ralloc_free(screen);
}
static void
iris_screen_unref(struct pipe_screen *pscreen)
{
iris_pscreen_unref(pscreen);
}
static void
iris_query_memory_info(struct pipe_screen *pscreen,
struct pipe_memory_info *info)
{
}
static const void *
iris_get_compiler_options(struct pipe_screen *pscreen,
enum pipe_shader_ir ir,
enum pipe_shader_type pstage)
{
struct iris_screen *screen = (struct iris_screen *) pscreen;
gl_shader_stage stage = stage_from_pipe(pstage);
assert(ir == PIPE_SHADER_IR_NIR);
return screen->compiler->glsl_compiler_options[stage].NirOptions;
}
static struct disk_cache *
iris_get_disk_shader_cache(struct pipe_screen *pscreen)
{
struct iris_screen *screen = (struct iris_screen *) pscreen;
return screen->disk_cache;
}
static int
iris_getparam(int fd, int param, int *value)
{
struct drm_i915_getparam gp = { .param = param, .value = value };
if (ioctl(fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
return -errno;
return 0;
}
static int
iris_getparam_integer(int fd, int param)
{
int value = -1;
if (iris_getparam(fd, param, &value) == 0)
return value;
return -1;
}
static const struct gen_l3_config *
iris_get_default_l3_config(const struct gen_device_info *devinfo,
bool compute)
{
bool wants_dc_cache = true;
bool has_slm = compute;
const struct gen_l3_weights w =
gen_get_default_l3_weights(devinfo, wants_dc_cache, has_slm);
return gen_get_l3_config(devinfo, w);
}
static void
iris_shader_debug_log(void *data, const char *fmt, ...)
{
struct pipe_debug_callback *dbg = data;
unsigned id = 0;
va_list args;
if (!dbg->debug_message)
return;
va_start(args, fmt);
dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args);
va_end(args);
}
static void
iris_shader_perf_log(void *data, const char *fmt, ...)
{
struct pipe_debug_callback *dbg = data;
unsigned id = 0;
va_list args;
va_start(args, fmt);
if (INTEL_DEBUG & DEBUG_PERF) {
va_list args_copy;
va_copy(args_copy, args);
vfprintf(stderr, fmt, args_copy);
va_end(args_copy);
}
if (dbg->debug_message) {
dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
}
va_end(args);
}
static void
iris_detect_kernel_features(struct iris_screen *screen)
{
/* Kernel 5.2+ */
if (gen_gem_supports_syncobj_wait(screen->fd))
screen->kernel_features |= KERNEL_HAS_WAIT_FOR_SUBMIT;
}
static bool
iris_init_identifier_bo(struct iris_screen *screen)
{
void *bo_map;
bo_map = iris_bo_map(NULL, screen->workaround_bo, MAP_READ | MAP_WRITE);
if (!bo_map)
return false;
screen->workaround_bo->kflags |= EXEC_OBJECT_CAPTURE;
screen->workaround_address = (struct iris_address) {
.bo = screen->workaround_bo,
.offset = ALIGN(
intel_debug_write_identifiers(bo_map, 4096, "Iris") + 8, 8),
};
iris_bo_unmap(screen->workaround_bo);
return true;
}
struct pipe_screen *
iris_screen_create(int fd, const struct pipe_screen_config *config)
{
/* Here are the i915 features we need for Iris (in chronoligical order) :
* - I915_PARAM_HAS_EXEC_NO_RELOC (3.10)
* - I915_PARAM_HAS_EXEC_HANDLE_LUT (3.10)
* - I915_PARAM_HAS_EXEC_BATCH_FIRST (4.13)
* - I915_PARAM_HAS_EXEC_FENCE_ARRAY (4.14)
* - I915_PARAM_HAS_CONTEXT_ISOLATION (4.16)
*
* Checking the last feature availability will include all previous ones.
*/
if (iris_getparam_integer(fd, I915_PARAM_HAS_CONTEXT_ISOLATION) <= 0) {
debug_error("Kernel is too old for Iris. Consider upgrading to kernel v4.16.\n");
return NULL;
}
struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
if (!screen)
return NULL;
if (!gen_get_device_info_from_fd(fd, &screen->devinfo))
return NULL;
screen->pci_id = screen->devinfo.chipset_id;
screen->no_hw = screen->devinfo.no_hw;
p_atomic_set(&screen->refcount, 1);
if (screen->devinfo.gen < 8 || screen->devinfo.is_cherryview)
return NULL;
bool bo_reuse = false;
int bo_reuse_mode = driQueryOptioni(config->options, "bo_reuse");
switch (bo_reuse_mode) {
case DRI_CONF_BO_REUSE_DISABLED:
break;
case DRI_CONF_BO_REUSE_ALL:
bo_reuse = true;
break;
}
screen->bufmgr = iris_bufmgr_get_for_fd(&screen->devinfo, fd, bo_reuse);
if (!screen->bufmgr)
return NULL;
screen->fd = iris_bufmgr_get_fd(screen->bufmgr);
screen->winsys_fd = fd;
if (getenv("INTEL_NO_HW") != NULL)
screen->no_hw = true;
screen->workaround_bo =
iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
if (!screen->workaround_bo)
return NULL;
if (!iris_init_identifier_bo(screen))
return NULL;
brw_process_intel_debug_variable();
screen->driconf.dual_color_blend_by_location =
driQueryOptionb(config->options, "dual_color_blend_by_location");
screen->driconf.disable_throttling =
driQueryOptionb(config->options, "disable_throttling");
screen->driconf.always_flush_cache =
driQueryOptionb(config->options, "always_flush_cache");
screen->precompile = env_var_as_boolean("shader_precompile", true);
isl_device_init(&screen->isl_dev, &screen->devinfo, false);
screen->compiler = brw_compiler_create(screen, &screen->devinfo);
screen->compiler->shader_debug_log = iris_shader_debug_log;
screen->compiler->shader_perf_log = iris_shader_perf_log;
screen->compiler->supports_pull_constants = false;
screen->compiler->supports_shader_constants = true;
screen->compiler->compact_params = false;
screen->compiler->indirect_ubos_use_sampler = screen->devinfo.gen < 12;
screen->l3_config_3d = iris_get_default_l3_config(&screen->devinfo, false);
screen->l3_config_cs = iris_get_default_l3_config(&screen->devinfo, true);
iris_disk_cache_init(screen);
slab_create_parent(&screen->transfer_pool,
sizeof(struct iris_transfer), 64);
screen->subslice_total =
iris_getparam_integer(screen->fd, I915_PARAM_SUBSLICE_TOTAL);
assert(screen->subslice_total >= 1);
iris_detect_kernel_features(screen);
struct pipe_screen *pscreen = &screen->base;
iris_init_screen_fence_functions(pscreen);
iris_init_screen_resource_functions(pscreen);
pscreen->destroy = iris_screen_unref;
pscreen->get_name = iris_get_name;
pscreen->get_vendor = iris_get_vendor;
pscreen->get_device_vendor = iris_get_device_vendor;
pscreen->get_param = iris_get_param;
pscreen->get_shader_param = iris_get_shader_param;
pscreen->get_compute_param = iris_get_compute_param;
pscreen->get_paramf = iris_get_paramf;
pscreen->get_compiler_options = iris_get_compiler_options;
pscreen->get_device_uuid = iris_get_device_uuid;
pscreen->get_driver_uuid = iris_get_driver_uuid;
pscreen->get_disk_shader_cache = iris_get_disk_shader_cache;
pscreen->is_format_supported = iris_is_format_supported;
pscreen->context_create = iris_create_context;
pscreen->flush_frontbuffer = iris_flush_frontbuffer;
pscreen->get_timestamp = iris_get_timestamp;
pscreen->query_memory_info = iris_query_memory_info;
pscreen->get_driver_query_group_info = iris_get_monitor_group_info;
pscreen->get_driver_query_info = iris_get_monitor_info;
glsl_type_singleton_init_or_ref();
return pscreen;
}