| /* |
| * Copyright 2012 Advanced Micro Devices, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Christian König <christian.koenig@amd.com> |
| */ |
| |
| #ifndef SI_STATE_H |
| #define SI_STATE_H |
| |
| #include "si_pm4.h" |
| #include "radeon/r600_pipe_common.h" |
| |
| #define SI_NUM_GRAPHICS_SHADERS (PIPE_SHADER_TESS_EVAL+1) |
| #define SI_NUM_SHADERS (PIPE_SHADER_COMPUTE+1) |
| |
| #define SI_MAX_ATTRIBS 16 |
| #define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS |
| #define SI_NUM_SAMPLERS 24 /* OpenGL textures units per shader */ |
| #define SI_NUM_CONST_BUFFERS 16 |
| #define SI_NUM_IMAGES 16 |
| #define SI_NUM_SHADER_BUFFERS 16 |
| |
| struct si_screen; |
| struct si_shader; |
| |
| struct si_state_blend { |
| struct si_pm4_state pm4; |
| uint32_t cb_target_mask; |
| bool alpha_to_coverage; |
| bool alpha_to_one; |
| bool dual_src_blend; |
| /* Set 0xf or 0x0 (4 bits) per render target if the following is |
| * true. ANDed with spi_shader_col_format. |
| */ |
| unsigned blend_enable_4bit; |
| unsigned need_src_alpha_4bit; |
| }; |
| |
| struct si_state_rasterizer { |
| struct si_pm4_state pm4; |
| /* poly offset states for 16-bit, 24-bit, and 32-bit zbuffers */ |
| struct si_pm4_state pm4_poly_offset[3]; |
| bool flatshade; |
| bool two_side; |
| bool multisample_enable; |
| bool force_persample_interp; |
| bool line_stipple_enable; |
| unsigned sprite_coord_enable; |
| unsigned pa_sc_line_stipple; |
| unsigned pa_cl_clip_cntl; |
| unsigned clip_plane_enable; |
| bool poly_stipple_enable; |
| bool line_smooth; |
| bool poly_smooth; |
| bool uses_poly_offset; |
| bool clamp_fragment_color; |
| bool rasterizer_discard; |
| bool scissor_enable; |
| bool clip_halfz; |
| }; |
| |
| struct si_dsa_stencil_ref_part { |
| uint8_t valuemask[2]; |
| uint8_t writemask[2]; |
| }; |
| |
| struct si_state_dsa { |
| struct si_pm4_state pm4; |
| unsigned alpha_func; |
| struct si_dsa_stencil_ref_part stencil_ref; |
| }; |
| |
| struct si_stencil_ref { |
| struct r600_atom atom; |
| struct pipe_stencil_ref state; |
| struct si_dsa_stencil_ref_part dsa_part; |
| }; |
| |
| struct si_vertex_element |
| { |
| unsigned count; |
| unsigned first_vb_use_mask; |
| |
| /* Two bits per attribute indicating the size of each vector component |
| * in bytes if the size 3-workaround must be applied. |
| */ |
| uint32_t fix_size3; |
| uint64_t fix_fetch; |
| |
| uint32_t rsrc_word3[SI_MAX_ATTRIBS]; |
| uint32_t format_size[SI_MAX_ATTRIBS]; |
| struct pipe_vertex_element elements[SI_MAX_ATTRIBS]; |
| }; |
| |
| union si_state { |
| struct { |
| struct si_state_blend *blend; |
| struct si_state_rasterizer *rasterizer; |
| struct si_state_dsa *dsa; |
| struct si_pm4_state *poly_offset; |
| struct si_pm4_state *ls; |
| struct si_pm4_state *hs; |
| struct si_pm4_state *es; |
| struct si_pm4_state *gs; |
| struct si_pm4_state *vgt_shader_config; |
| struct si_pm4_state *vs; |
| struct si_pm4_state *ps; |
| } named; |
| struct si_pm4_state *array[0]; |
| }; |
| |
| union si_state_atoms { |
| struct { |
| /* The order matters. */ |
| struct r600_atom *render_cond; |
| struct r600_atom *streamout_begin; |
| struct r600_atom *streamout_enable; /* must be after streamout_begin */ |
| struct r600_atom *framebuffer; |
| struct r600_atom *msaa_sample_locs; |
| struct r600_atom *db_render_state; |
| struct r600_atom *msaa_config; |
| struct r600_atom *sample_mask; |
| struct r600_atom *cb_render_state; |
| struct r600_atom *blend_color; |
| struct r600_atom *clip_regs; |
| struct r600_atom *clip_state; |
| struct r600_atom *shader_userdata; |
| struct r600_atom *scissors; |
| struct r600_atom *viewports; |
| struct r600_atom *stencil_ref; |
| struct r600_atom *spi_map; |
| } s; |
| struct r600_atom *array[0]; |
| }; |
| |
| #define SI_NUM_ATOMS (sizeof(union si_state_atoms)/sizeof(struct r600_atom*)) |
| |
| struct si_shader_data { |
| struct r600_atom atom; |
| uint32_t sh_base[SI_NUM_SHADERS]; |
| }; |
| |
| /* Private read-write buffer slots. */ |
| enum { |
| SI_HS_RING_TESS_FACTOR, |
| SI_HS_RING_TESS_OFFCHIP, |
| |
| SI_ES_RING_ESGS, |
| SI_GS_RING_ESGS, |
| |
| SI_RING_GSVS, |
| |
| SI_VS_STREAMOUT_BUF0, |
| SI_VS_STREAMOUT_BUF1, |
| SI_VS_STREAMOUT_BUF2, |
| SI_VS_STREAMOUT_BUF3, |
| |
| SI_HS_CONST_DEFAULT_TESS_LEVELS, |
| SI_VS_CONST_CLIP_PLANES, |
| SI_PS_CONST_POLY_STIPPLE, |
| SI_PS_CONST_SAMPLE_POSITIONS, |
| |
| SI_NUM_RW_BUFFERS, |
| }; |
| |
| /* Indices into sctx->descriptors, laid out so that gfx and compute pipelines |
| * are contiguous: |
| * |
| * 0 - rw buffers |
| * 1 - vertex const buffers |
| * 2 - vertex shader buffers |
| * ... |
| * 5 - fragment const buffers |
| * ... |
| * 21 - compute const buffers |
| * ... |
| */ |
| #define SI_SHADER_DESCS_CONST_BUFFERS 0 |
| #define SI_SHADER_DESCS_SHADER_BUFFERS 1 |
| #define SI_SHADER_DESCS_SAMPLERS 2 |
| #define SI_SHADER_DESCS_IMAGES 3 |
| #define SI_NUM_SHADER_DESCS 4 |
| |
| #define SI_DESCS_RW_BUFFERS 0 |
| #define SI_DESCS_FIRST_SHADER 1 |
| #define SI_DESCS_FIRST_COMPUTE (SI_DESCS_FIRST_SHADER + \ |
| PIPE_SHADER_COMPUTE * SI_NUM_SHADER_DESCS) |
| #define SI_NUM_DESCS (SI_DESCS_FIRST_SHADER + \ |
| SI_NUM_SHADERS * SI_NUM_SHADER_DESCS) |
| |
| /* This represents descriptors in memory, such as buffer resources, |
| * image resources, and sampler states. |
| */ |
| struct si_descriptors { |
| /* The list of descriptors in malloc'd memory. */ |
| uint32_t *list; |
| /* The list in mapped GPU memory. */ |
| uint32_t *gpu_list; |
| /* The size of one descriptor. */ |
| unsigned element_dw_size; |
| /* The maximum number of descriptors. */ |
| unsigned num_elements; |
| |
| /* The buffer where the descriptors have been uploaded. */ |
| struct r600_resource *buffer; |
| unsigned buffer_offset; |
| |
| /* Offset in CE RAM */ |
| unsigned ce_offset; |
| |
| /* elements of the list that are changed and need to be uploaded */ |
| unsigned dirty_mask; |
| |
| /* Whether the CE ram is dirty and needs to be reinitialized entirely |
| * before we can do partial updates. */ |
| bool ce_ram_dirty; |
| |
| /* The shader userdata offset within a shader where the 64-bit pointer to the descriptor |
| * array will be stored. */ |
| unsigned shader_userdata_offset; |
| }; |
| |
| struct si_sampler_views { |
| struct pipe_sampler_view *views[SI_NUM_SAMPLERS]; |
| struct si_sampler_state *sampler_states[SI_NUM_SAMPLERS]; |
| |
| /* The i-th bit is set if that element is enabled (non-NULL resource). */ |
| unsigned enabled_mask; |
| }; |
| |
| struct si_buffer_resources { |
| enum radeon_bo_usage shader_usage; /* READ, WRITE, or READWRITE */ |
| enum radeon_bo_priority priority; |
| struct pipe_resource **buffers; /* this has num_buffers elements */ |
| |
| /* The i-th bit is set if that element is enabled (non-NULL resource). */ |
| unsigned enabled_mask; |
| }; |
| |
| #define si_pm4_block_idx(member) \ |
| (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *)) |
| |
| #define si_pm4_state_changed(sctx, member) \ |
| ((sctx)->queued.named.member != (sctx)->emitted.named.member) |
| |
| #define si_pm4_bind_state(sctx, member, value) \ |
| do { \ |
| (sctx)->queued.named.member = (value); \ |
| } while(0) |
| |
| #define si_pm4_delete_state(sctx, member, value) \ |
| do { \ |
| if ((sctx)->queued.named.member == (value)) { \ |
| (sctx)->queued.named.member = NULL; \ |
| } \ |
| si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \ |
| si_pm4_block_idx(member)); \ |
| } while(0) |
| |
| /* si_descriptors.c */ |
| void si_ce_reinitialize_all_descriptors(struct si_context *sctx); |
| void si_ce_enable_loads(struct radeon_winsys_cs *ib); |
| void si_set_mutable_tex_desc_fields(struct r600_texture *tex, |
| const struct radeon_surf_level *base_level_info, |
| unsigned base_level, unsigned first_level, |
| unsigned block_width, bool is_stencil, |
| uint32_t *state); |
| void si_get_pipe_constant_buffer(struct si_context *sctx, uint shader, |
| uint slot, struct pipe_constant_buffer *cbuf); |
| void si_get_shader_buffers(struct si_context *sctx, uint shader, |
| uint start_slot, uint count, |
| struct pipe_shader_buffer *sbuf); |
| void si_set_ring_buffer(struct pipe_context *ctx, uint slot, |
| struct pipe_resource *buffer, |
| unsigned stride, unsigned num_records, |
| bool add_tid, bool swizzle, |
| unsigned element_size, unsigned index_stride, uint64_t offset); |
| void si_init_all_descriptors(struct si_context *sctx); |
| bool si_upload_vertex_buffer_descriptors(struct si_context *sctx); |
| bool si_upload_graphics_shader_descriptors(struct si_context *sctx); |
| bool si_upload_compute_shader_descriptors(struct si_context *sctx); |
| void si_release_all_descriptors(struct si_context *sctx); |
| void si_all_descriptors_begin_new_cs(struct si_context *sctx); |
| void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer, |
| const uint8_t *ptr, unsigned size, uint32_t *const_offset); |
| void si_update_all_texture_descriptors(struct si_context *sctx); |
| void si_shader_change_notify(struct si_context *sctx); |
| void si_update_compressed_colortex_masks(struct si_context *sctx); |
| void si_emit_graphics_shader_userdata(struct si_context *sctx, |
| struct r600_atom *atom); |
| void si_emit_compute_shader_userdata(struct si_context *sctx); |
| void si_set_rw_buffer(struct si_context *sctx, |
| uint slot, const struct pipe_constant_buffer *input); |
| /* si_state.c */ |
| struct si_shader_selector; |
| |
| void si_init_atom(struct si_context *sctx, struct r600_atom *atom, |
| struct r600_atom **list_elem, |
| void (*emit_func)(struct si_context *ctx, struct r600_atom *state)); |
| void si_init_state_functions(struct si_context *sctx); |
| void si_init_screen_state_functions(struct si_screen *sscreen); |
| void |
| si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf, |
| enum pipe_format format, |
| unsigned offset, unsigned size, |
| uint32_t *state); |
| void |
| si_make_texture_descriptor(struct si_screen *screen, |
| struct r600_texture *tex, |
| bool sampler, |
| enum pipe_texture_target target, |
| enum pipe_format pipe_format, |
| const unsigned char state_swizzle[4], |
| unsigned first_level, unsigned last_level, |
| unsigned first_layer, unsigned last_layer, |
| unsigned width, unsigned height, unsigned depth, |
| uint32_t *state, |
| uint32_t *fmask_state); |
| struct pipe_sampler_view * |
| si_create_sampler_view_custom(struct pipe_context *ctx, |
| struct pipe_resource *texture, |
| const struct pipe_sampler_view *state, |
| unsigned width0, unsigned height0, |
| unsigned force_level); |
| |
| /* si_state_shader.c */ |
| bool si_update_shaders(struct si_context *sctx); |
| void si_init_shader_functions(struct si_context *sctx); |
| bool si_init_shader_cache(struct si_screen *sscreen); |
| void si_destroy_shader_cache(struct si_screen *sscreen); |
| void si_init_shader_selector_async(void *job, int thread_index); |
| |
| /* si_state_draw.c */ |
| void si_emit_cache_flush(struct si_context *sctx); |
| void si_ce_pre_draw_synchronization(struct si_context *sctx); |
| void si_ce_post_draw_synchronization(struct si_context *sctx); |
| void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo); |
| void si_trace_emit(struct si_context *sctx); |
| |
| |
| static inline unsigned |
| si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil) |
| { |
| if (stencil) |
| return rtex->surface.stencil_tiling_index[level]; |
| else |
| return rtex->surface.tiling_index[level]; |
| } |
| |
| #endif |