blob: 309be4ae6207c50a6e1a8c48626a2e981af9e16d [file] [log] [blame]
/*
* Copyright 2018 Advanced Micro Devices, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "si_pipe.h"
#include "sid.h"
static void si_dma_emit_wait_idle(struct si_context *sctx)
{
struct radeon_cmdbuf *cs = sctx->sdma_cs;
/* NOP waits for idle. */
if (sctx->chip_class >= GFX7)
radeon_emit(cs, 0x00000000); /* NOP */
else
radeon_emit(cs, 0xf0000000); /* NOP */
}
void si_dma_emit_timestamp(struct si_context *sctx, struct si_resource *dst, uint64_t offset)
{
struct radeon_cmdbuf *cs = sctx->sdma_cs;
uint64_t va = dst->gpu_address + offset;
if (sctx->chip_class == GFX6) {
unreachable("SI DMA doesn't support the timestamp packet.");
return;
}
/* Mark the buffer range of destination as valid (initialized),
* so that transfer_map knows it should wait for the GPU when mapping
* that range. */
util_range_add(&dst->b.b, &dst->valid_buffer_range, offset, offset + 8);
assert(va % 8 == 0);
si_need_dma_space(sctx, 4, dst, NULL);
si_dma_emit_wait_idle(sctx);
radeon_emit(
cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_TIMESTAMP, SDMA_TS_SUB_OPCODE_GET_GLOBAL_TIMESTAMP, 0));
radeon_emit(cs, va);
radeon_emit(cs, va >> 32);
}
void si_sdma_clear_buffer(struct si_context *sctx, struct pipe_resource *dst, uint64_t offset,
uint64_t size, unsigned clear_value)
{
struct radeon_cmdbuf *cs = sctx->sdma_cs;
unsigned i, ncopy, csize;
struct si_resource *sdst = si_resource(dst);
assert(offset % 4 == 0);
assert(size);
assert(size % 4 == 0);
if (!cs || dst->flags & PIPE_RESOURCE_FLAG_SPARSE ||
sctx->screen->debug_flags & DBG(NO_SDMA_CLEARS) ||
sctx->ws->ws_uses_secure_bo(sctx->ws)) {
sctx->b.clear_buffer(&sctx->b, dst, offset, size, &clear_value, 4);
return;
}
/* Mark the buffer range of destination as valid (initialized),
* so that transfer_map knows it should wait for the GPU when mapping
* that range. */
util_range_add(dst, &sdst->valid_buffer_range, offset, offset + size);
offset += sdst->gpu_address;
if (sctx->chip_class == GFX6) {
/* the same maximum size as for copying */
ncopy = DIV_ROUND_UP(size, SI_DMA_COPY_MAX_DWORD_ALIGNED_SIZE);
si_need_dma_space(sctx, ncopy * 4, sdst, NULL);
for (i = 0; i < ncopy; i++) {
csize = MIN2(size, SI_DMA_COPY_MAX_DWORD_ALIGNED_SIZE);
radeon_emit(cs, SI_DMA_PACKET(SI_DMA_PACKET_CONSTANT_FILL, 0, csize / 4));
radeon_emit(cs, offset);
radeon_emit(cs, clear_value);
radeon_emit(cs, (offset >> 32) << 16);
offset += csize;
size -= csize;
}
return;
}
/* The following code is for CI and later. */
/* the same maximum size as for copying */
unsigned max_size_per_packet = sctx->chip_class >= GFX10_3 ?
GFX103_SDMA_COPY_MAX_SIZE :
CIK_SDMA_COPY_MAX_SIZE;
ncopy = DIV_ROUND_UP(size, max_size_per_packet);
si_need_dma_space(sctx, ncopy * 5, sdst, NULL);
for (i = 0; i < ncopy; i++) {
csize = MIN2(size, max_size_per_packet);
radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_PACKET_CONSTANT_FILL, 0, 0x8000 /* dword copy */));
radeon_emit(cs, offset);
radeon_emit(cs, offset >> 32);
radeon_emit(cs, clear_value);
/* dw count */
radeon_emit(cs, (sctx->chip_class >= GFX9 ? csize - 1 : csize) & 0xfffffffc);
offset += csize;
size -= csize;
}
}
void si_sdma_copy_buffer(struct si_context *sctx, struct pipe_resource *dst,
struct pipe_resource *src, uint64_t dst_offset, uint64_t src_offset,
uint64_t size)
{
struct radeon_cmdbuf *cs = sctx->sdma_cs;
unsigned i, ncopy, csize;
struct si_resource *sdst = si_resource(dst);
struct si_resource *ssrc = si_resource(src);
if (!cs || dst->flags & PIPE_RESOURCE_FLAG_SPARSE || src->flags & PIPE_RESOURCE_FLAG_SPARSE ||
(ssrc->flags & RADEON_FLAG_ENCRYPTED) != (sdst->flags & RADEON_FLAG_ENCRYPTED)) {
si_copy_buffer(sctx, dst, src, dst_offset, src_offset, size);
return;
}
/* Mark the buffer range of destination as valid (initialized),
* so that transfer_map knows it should wait for the GPU when mapping
* that range. */
util_range_add(dst, &sdst->valid_buffer_range, dst_offset, dst_offset + size);
dst_offset += sdst->gpu_address;
src_offset += ssrc->gpu_address;
if (sctx->chip_class == GFX6) {
unsigned max_size, sub_cmd, shift;
/* see whether we should use the dword-aligned or byte-aligned copy */
if (!(dst_offset % 4) && !(src_offset % 4) && !(size % 4)) {
sub_cmd = SI_DMA_COPY_DWORD_ALIGNED;
shift = 2;
max_size = SI_DMA_COPY_MAX_DWORD_ALIGNED_SIZE;
} else {
sub_cmd = SI_DMA_COPY_BYTE_ALIGNED;
shift = 0;
max_size = SI_DMA_COPY_MAX_BYTE_ALIGNED_SIZE;
}
ncopy = DIV_ROUND_UP(size, max_size);
si_need_dma_space(sctx, ncopy * 5, sdst, ssrc);
for (i = 0; i < ncopy; i++) {
csize = MIN2(size, max_size);
radeon_emit(cs, SI_DMA_PACKET(SI_DMA_PACKET_COPY, sub_cmd, csize >> shift));
radeon_emit(cs, dst_offset);
radeon_emit(cs, src_offset);
radeon_emit(cs, (dst_offset >> 32UL) & 0xff);
radeon_emit(cs, (src_offset >> 32UL) & 0xff);
dst_offset += csize;
src_offset += csize;
size -= csize;
}
return;
}
/* The following code is for CI and later. */
unsigned max_size_per_packet = sctx->chip_class >= GFX10_3 ?
GFX103_SDMA_COPY_MAX_SIZE :
CIK_SDMA_COPY_MAX_SIZE;
unsigned align = ~0u;
ncopy = DIV_ROUND_UP(size, max_size_per_packet);
/* Align copy size to dw if src/dst address are dw aligned */
if ((src_offset & 0x3) == 0 && (dst_offset & 0x3) == 0 && size > 4 && (size & 3) != 0) {
align = ~0x3u;
ncopy++;
}
si_need_dma_space(sctx, ncopy * 7, sdst, ssrc);
for (i = 0; i < ncopy; i++) {
csize = size >= 4 ? MIN2(size & align, max_size_per_packet) : size;
radeon_emit(cs, CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY, CIK_SDMA_COPY_SUB_OPCODE_LINEAR,
(sctx->ws->cs_is_secure(cs) ? 1u : 0) << 2));
radeon_emit(cs, sctx->chip_class >= GFX9 ? csize - 1 : csize);
radeon_emit(cs, 0); /* src/dst endian swap */
radeon_emit(cs, src_offset);
radeon_emit(cs, src_offset >> 32);
radeon_emit(cs, dst_offset);
radeon_emit(cs, dst_offset >> 32);
dst_offset += csize;
src_offset += csize;
size -= csize;
}
}
void si_need_dma_space(struct si_context *ctx, unsigned num_dw, struct si_resource *dst,
struct si_resource *src)
{
struct radeon_winsys *ws = ctx->ws;
uint64_t vram = ctx->sdma_cs->used_vram;
uint64_t gtt = ctx->sdma_cs->used_gart;
if (dst) {
vram += dst->vram_usage;
gtt += dst->gart_usage;
}
if (src) {
vram += src->vram_usage;
gtt += src->gart_usage;
}
/* Flush the GFX IB if DMA depends on it. */
if (!ctx->sdma_uploads_in_progress && radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
((dst && ws->cs_is_buffer_referenced(ctx->gfx_cs, dst->buf, RADEON_USAGE_READWRITE)) ||
(src && ws->cs_is_buffer_referenced(ctx->gfx_cs, src->buf, RADEON_USAGE_WRITE))))
si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
bool use_secure_cmd = false;
if (unlikely(ctx->ws->ws_uses_secure_bo(ctx->ws))) {
if (src && src->flags & RADEON_FLAG_ENCRYPTED) {
assert(!dst || (dst->flags & RADEON_FLAG_ENCRYPTED));
use_secure_cmd = true;
} else if (dst && (dst->flags & RADEON_FLAG_ENCRYPTED)) {
use_secure_cmd = true;
}
}
/* Flush if there's not enough space, or if the memory usage per IB
* is too large.
*
* IBs using too little memory are limited by the IB submission overhead.
* IBs using too much memory are limited by the kernel/TTM overhead.
* Too long IBs create CPU-GPU pipeline bubbles and add latency.
*
* This heuristic makes sure that DMA requests are executed
* very soon after the call is made and lowers memory usage.
* It improves texture upload performance by keeping the DMA
* engine busy while uploads are being submitted.
*/
num_dw++; /* for emit_wait_idle below */
if (!ctx->sdma_uploads_in_progress &&
(use_secure_cmd != ctx->ws->cs_is_secure(ctx->sdma_cs) ||
!ws->cs_check_space(ctx->sdma_cs, num_dw, false) ||
ctx->sdma_cs->used_vram + ctx->sdma_cs->used_gart > 64 * 1024 * 1024 ||
!radeon_cs_memory_below_limit(ctx->screen, ctx->sdma_cs, vram, gtt))) {
si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
assert((num_dw + ctx->sdma_cs->current.cdw) <= ctx->sdma_cs->current.max_dw);
}
ctx->ws->cs_set_secure(ctx->sdma_cs, use_secure_cmd);
/* Wait for idle if either buffer has been used in the IB before to
* prevent read-after-write hazards.
*/
if ((dst && ws->cs_is_buffer_referenced(ctx->sdma_cs, dst->buf, RADEON_USAGE_READWRITE)) ||
(src && ws->cs_is_buffer_referenced(ctx->sdma_cs, src->buf, RADEON_USAGE_WRITE)))
si_dma_emit_wait_idle(ctx);
unsigned sync = ctx->sdma_uploads_in_progress ? 0 : RADEON_USAGE_SYNCHRONIZED;
if (dst) {
ws->cs_add_buffer(ctx->sdma_cs, dst->buf, RADEON_USAGE_WRITE | sync, dst->domains, 0);
}
if (src) {
ws->cs_add_buffer(ctx->sdma_cs, src->buf, RADEON_USAGE_READ | sync, src->domains, 0);
}
/* this function is called before all DMA calls, so increment this. */
ctx->num_dma_calls++;
}
void si_flush_dma_cs(struct si_context *ctx, unsigned flags, struct pipe_fence_handle **fence)
{
struct radeon_cmdbuf *cs = ctx->sdma_cs;
struct radeon_saved_cs saved;
bool check_vm = (ctx->screen->debug_flags & DBG(CHECK_VM)) != 0;
if (!radeon_emitted(cs, 0)) {
if (fence)
ctx->ws->fence_reference(fence, ctx->last_sdma_fence);
return;
}
if (check_vm)
si_save_cs(ctx->ws, cs, &saved, true);
ctx->ws->cs_flush(cs, flags, &ctx->last_sdma_fence);
if (fence)
ctx->ws->fence_reference(fence, ctx->last_sdma_fence);
if (check_vm) {
/* Use conservative timeout 800ms, after which we won't wait any
* longer and assume the GPU is hung.
*/
ctx->ws->fence_wait(ctx->ws, ctx->last_sdma_fence, 800 * 1000 * 1000);
si_check_vm_faults(ctx, &saved, RING_DMA);
si_clear_saved_cs(&saved);
}
}
void si_screen_clear_buffer(struct si_screen *sscreen, struct pipe_resource *dst, uint64_t offset,
uint64_t size, unsigned value)
{
struct si_context *ctx = (struct si_context *)sscreen->aux_context;
simple_mtx_lock(&sscreen->aux_context_lock);
si_sdma_clear_buffer(ctx, dst, offset, size, value);
sscreen->aux_context->flush(sscreen->aux_context, NULL, 0);
simple_mtx_unlock(&sscreen->aux_context_lock);
}