blob: d1e86a50df257b243cf4498a580d20bec24cb03e [file] [log] [blame]
/*
* Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Rob Clark <robclark@freedesktop.org>
*/
#include "pipe/p_state.h"
#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_helpers.h"
#include "util/format/u_format.h"
#include "util/u_viewport.h"
#include "freedreno_resource.h"
#include "freedreno_query_hw.h"
#include "fd5_emit.h"
#include "fd5_blend.h"
#include "fd5_blitter.h"
#include "fd5_context.h"
#include "fd5_image.h"
#include "fd5_program.h"
#include "fd5_rasterizer.h"
#include "fd5_texture.h"
#include "fd5_screen.h"
#include "fd5_format.h"
#include "fd5_zsa.h"
#define emit_const_user fd5_emit_const_user
#define emit_const_bo fd5_emit_const_bo
#include "ir3_const.h"
/* regid: base const register
* prsc or dwords: buffer containing constant values
* sizedwords: size of const value buffer
*/
static void
fd5_emit_const_user(struct fd_ringbuffer *ring,
const struct ir3_shader_variant *v, uint32_t regid, uint32_t sizedwords,
const uint32_t *dwords)
{
emit_const_asserts(ring, v, regid, sizedwords);
OUT_PKT7(ring, CP_LOAD_STATE4, 3 + sizedwords);
OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid/4) |
CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(v->type)) |
CP_LOAD_STATE4_0_NUM_UNIT(sizedwords/4));
OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |
CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS));
OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
for (int i = 0; i < sizedwords; i++)
OUT_RING(ring, ((uint32_t *)dwords)[i]);
}
static void
fd5_emit_const_bo(struct fd_ringbuffer *ring, const struct ir3_shader_variant *v,
uint32_t regid, uint32_t offset, uint32_t sizedwords, struct fd_bo *bo)
{
uint32_t dst_off = regid / 4;
assert(dst_off % 4 == 0);
uint32_t num_unit = sizedwords / 4;
assert(num_unit % 4 == 0);
emit_const_asserts(ring, v, regid, sizedwords);
OUT_PKT7(ring, CP_LOAD_STATE4, 3);
OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(dst_off) |
CP_LOAD_STATE4_0_STATE_SRC(SS4_INDIRECT) |
CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(v->type)) |
CP_LOAD_STATE4_0_NUM_UNIT(num_unit));
OUT_RELOC(ring, bo, offset,
CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS), 0);
}
static void
fd5_emit_const_ptrs(struct fd_ringbuffer *ring, gl_shader_stage type,
uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
{
uint32_t anum = align(num, 2);
uint32_t i;
debug_assert((regid % 4) == 0);
OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (2 * anum));
OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid/4) |
CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(type)) |
CP_LOAD_STATE4_0_NUM_UNIT(anum/2));
OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |
CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS));
OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
for (i = 0; i < num; i++) {
if (prscs[i]) {
OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0);
} else {
OUT_RING(ring, 0xbad00000 | (i << 16));
OUT_RING(ring, 0xbad00000 | (i << 16));
}
}
for (; i < anum; i++) {
OUT_RING(ring, 0xffffffff);
OUT_RING(ring, 0xffffffff);
}
}
static bool
is_stateobj(struct fd_ringbuffer *ring)
{
return false;
}
static void
emit_const_ptrs(struct fd_ringbuffer *ring,
const struct ir3_shader_variant *v, uint32_t dst_offset,
uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
{
/* TODO inline this */
assert(dst_offset + num <= v->constlen * 4);
fd5_emit_const_ptrs(ring, v->type, dst_offset, num, prscs, offsets);
}
void
fd5_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *ring,
struct fd_context *ctx, const struct pipe_grid_info *info)
{
ir3_emit_cs_consts(v, ring, ctx, info);
}
/* Border color layout is diff from a4xx/a5xx.. if it turns out to be
* the same as a6xx then move this somewhere common ;-)
*
* Entry layout looks like (total size, 0x60 bytes):
*/
struct PACKED bcolor_entry {
uint32_t fp32[4];
uint16_t ui16[4];
int16_t si16[4];
uint16_t fp16[4];
uint16_t rgb565;
uint16_t rgb5a1;
uint16_t rgba4;
uint8_t __pad0[2];
uint8_t ui8[4];
int8_t si8[4];
uint32_t rgb10a2;
uint32_t z24; /* also s8? */
uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */
uint8_t __pad1[24];
};
#define FD5_BORDER_COLOR_SIZE 0x60
#define FD5_BORDER_COLOR_UPLOAD_SIZE (2 * PIPE_MAX_SAMPLERS * FD5_BORDER_COLOR_SIZE)
static void
setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entries)
{
unsigned i, j;
STATIC_ASSERT(sizeof(struct bcolor_entry) == FD5_BORDER_COLOR_SIZE);
for (i = 0; i < tex->num_samplers; i++) {
struct bcolor_entry *e = &entries[i];
struct pipe_sampler_state *sampler = tex->samplers[i];
union pipe_color_union *bc;
if (!sampler)
continue;
bc = &sampler->border_color;
/*
* XXX HACK ALERT XXX
*
* The border colors need to be swizzled in a particular
* format-dependent order. Even though samplers don't know about
* formats, we can assume that with a GL state tracker, there's a
* 1:1 correspondence between sampler and texture. Take advantage
* of that knowledge.
*/
if ((i >= tex->num_textures) || !tex->textures[i])
continue;
enum pipe_format format = tex->textures[i]->format;
const struct util_format_description *desc =
util_format_description(format);
e->rgb565 = 0;
e->rgb5a1 = 0;
e->rgba4 = 0;
e->rgb10a2 = 0;
e->z24 = 0;
for (j = 0; j < 4; j++) {
int c = desc->swizzle[j];
int cd = c;
/*
* HACK: for PIPE_FORMAT_X24S8_UINT we end up w/ the
* stencil border color value in bc->ui[0] but according
* to desc->swizzle and desc->channel, the .x component
* is NONE and the stencil value is in the y component.
* Meanwhile the hardware wants this in the .x componetn.
*/
if ((format == PIPE_FORMAT_X24S8_UINT) ||
(format == PIPE_FORMAT_X32_S8X24_UINT)) {
if (j == 0) {
c = 1;
cd = 0;
} else {
continue;
}
}
if (c >= 4)
continue;
if (desc->channel[c].pure_integer) {
uint16_t clamped;
switch (desc->channel[c].size) {
case 2:
assert(desc->channel[c].type == UTIL_FORMAT_TYPE_UNSIGNED);
clamped = CLAMP(bc->ui[j], 0, 0x3);
break;
case 8:
if (desc->channel[c].type == UTIL_FORMAT_TYPE_SIGNED)
clamped = CLAMP(bc->i[j], -128, 127);
else
clamped = CLAMP(bc->ui[j], 0, 255);
break;
case 10:
assert(desc->channel[c].type == UTIL_FORMAT_TYPE_UNSIGNED);
clamped = CLAMP(bc->ui[j], 0, 0x3ff);
break;
case 16:
if (desc->channel[c].type == UTIL_FORMAT_TYPE_SIGNED)
clamped = CLAMP(bc->i[j], -32768, 32767);
else
clamped = CLAMP(bc->ui[j], 0, 65535);
break;
default:
assert(!"Unexpected bit size");
case 32:
clamped = 0;
break;
}
e->fp32[cd] = bc->ui[j];
e->fp16[cd] = clamped;
} else {
float f = bc->f[j];
float f_u = CLAMP(f, 0, 1);
float f_s = CLAMP(f, -1, 1);
e->fp32[c] = fui(f);
e->fp16[c] = util_float_to_half(f);
e->srgb[c] = util_float_to_half(f_u);
e->ui16[c] = f_u * 0xffff;
e->si16[c] = f_s * 0x7fff;
e->ui8[c] = f_u * 0xff;
e->si8[c] = f_s * 0x7f;
if (c == 1)
e->rgb565 |= (int)(f_u * 0x3f) << 5;
else if (c < 3)
e->rgb565 |= (int)(f_u * 0x1f) << (c ? 11 : 0);
if (c == 3)
e->rgb5a1 |= (f_u > 0.5) ? 0x8000 : 0;
else
e->rgb5a1 |= (int)(f_u * 0x1f) << (c * 5);
if (c == 3)
e->rgb10a2 |= (int)(f_u * 0x3) << 30;
else
e->rgb10a2 |= (int)(f_u * 0x3ff) << (c * 10);
e->rgba4 |= (int)(f_u * 0xf) << (c * 4);
if (c == 0)
e->z24 = f_u * 0xffffff;
}
}
#ifdef DEBUG
memset(&e->__pad0, 0, sizeof(e->__pad0));
memset(&e->__pad1, 0, sizeof(e->__pad1));
#endif
}
}
static void
emit_border_color(struct fd_context *ctx, struct fd_ringbuffer *ring)
{
struct fd5_context *fd5_ctx = fd5_context(ctx);
struct bcolor_entry *entries;
unsigned off;
void *ptr;
STATIC_ASSERT(sizeof(struct bcolor_entry) == FD5_BORDER_COLOR_SIZE);
u_upload_alloc(fd5_ctx->border_color_uploader,
0, FD5_BORDER_COLOR_UPLOAD_SIZE,
FD5_BORDER_COLOR_UPLOAD_SIZE, &off,
&fd5_ctx->border_color_buf,
&ptr);
entries = ptr;
setup_border_colors(&ctx->tex[PIPE_SHADER_VERTEX], &entries[0]);
setup_border_colors(&ctx->tex[PIPE_SHADER_FRAGMENT],
&entries[ctx->tex[PIPE_SHADER_VERTEX].num_samplers]);
OUT_PKT4(ring, REG_A5XX_TPL1_TP_BORDER_COLOR_BASE_ADDR_LO, 2);
OUT_RELOC(ring, fd_resource(fd5_ctx->border_color_buf)->bo, off, 0, 0);
u_upload_unmap(fd5_ctx->border_color_uploader);
}
static bool
emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
enum a4xx_state_block sb, struct fd_texture_stateobj *tex)
{
bool needs_border = false;
unsigned bcolor_offset = (sb == SB4_FS_TEX) ? ctx->tex[PIPE_SHADER_VERTEX].num_samplers : 0;
unsigned i;
if (tex->num_samplers > 0) {
/* output sampler state: */
OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (4 * tex->num_samplers));
OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
CP_LOAD_STATE4_0_NUM_UNIT(tex->num_samplers));
OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER) |
CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
for (i = 0; i < tex->num_samplers; i++) {
static const struct fd5_sampler_stateobj dummy_sampler = {};
const struct fd5_sampler_stateobj *sampler = tex->samplers[i] ?
fd5_sampler_stateobj(tex->samplers[i]) :
&dummy_sampler;
OUT_RING(ring, sampler->texsamp0);
OUT_RING(ring, sampler->texsamp1);
OUT_RING(ring, sampler->texsamp2 |
A5XX_TEX_SAMP_2_BCOLOR_OFFSET(bcolor_offset));
OUT_RING(ring, sampler->texsamp3);
needs_border |= sampler->needs_border;
}
}
if (tex->num_textures > 0) {
unsigned num_textures = tex->num_textures;
/* emit texture state: */
OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (12 * num_textures));
OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
CP_LOAD_STATE4_0_NUM_UNIT(num_textures));
OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |
CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
for (i = 0; i < tex->num_textures; i++) {
static const struct fd5_pipe_sampler_view dummy_view = {};
const struct fd5_pipe_sampler_view *view = tex->textures[i] ?
fd5_pipe_sampler_view(tex->textures[i]) :
&dummy_view;
enum a5xx_tile_mode tile_mode = TILE5_LINEAR;
if (view->base.texture)
tile_mode = fd_resource(view->base.texture)->layout.tile_mode;
OUT_RING(ring, view->texconst0 |
A5XX_TEX_CONST_0_TILE_MODE(tile_mode));
OUT_RING(ring, view->texconst1);
OUT_RING(ring, view->texconst2);
OUT_RING(ring, view->texconst3);
if (view->base.texture) {
struct fd_resource *rsc = fd_resource(view->base.texture);
if (view->base.format == PIPE_FORMAT_X32_S8X24_UINT)
rsc = rsc->stencil;
OUT_RELOC(ring, rsc->bo, view->offset,
(uint64_t)view->texconst5 << 32, 0);
} else {
OUT_RING(ring, 0x00000000);
OUT_RING(ring, view->texconst5);
}
OUT_RING(ring, view->texconst6);
OUT_RING(ring, view->texconst7);
OUT_RING(ring, view->texconst8);
OUT_RING(ring, view->texconst9);
OUT_RING(ring, view->texconst10);
OUT_RING(ring, view->texconst11);
}
}
return needs_border;
}
static void
emit_ssbos(struct fd_context *ctx, struct fd_ringbuffer *ring,
enum a4xx_state_block sb, struct fd_shaderbuf_stateobj *so,
const struct ir3_shader_variant *v)
{
unsigned count = util_last_bit(so->enabled_mask);
for (unsigned i = 0; i < count; i++) {
OUT_PKT7(ring, CP_LOAD_STATE4, 5);
OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(i) |
CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
CP_LOAD_STATE4_0_NUM_UNIT(1));
OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(1) |
CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
struct pipe_shader_buffer *buf = &so->sb[i];
unsigned sz = buf->buffer_size;
/* width is in dwords, overflows into height: */
sz /= 4;
OUT_RING(ring, A5XX_SSBO_1_0_WIDTH(sz));
OUT_RING(ring, A5XX_SSBO_1_1_HEIGHT(sz >> 16));
OUT_PKT7(ring, CP_LOAD_STATE4, 5);
OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(i) |
CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
CP_LOAD_STATE4_0_NUM_UNIT(1));
OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(2) |
CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
if (buf->buffer) {
struct fd_resource *rsc = fd_resource(buf->buffer);
OUT_RELOC(ring, rsc->bo, buf->buffer_offset, 0, 0);
} else {
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
}
}
}
void
fd5_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd5_emit *emit)
{
int32_t i, j;
const struct fd_vertex_state *vtx = emit->vtx;
const struct ir3_shader_variant *vp = fd5_emit_get_vp(emit);
for (i = 0, j = 0; i <= vp->inputs_count; i++) {
if (vp->inputs[i].sysval)
continue;
if (vp->inputs[i].compmask) {
struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
const struct pipe_vertex_buffer *vb =
&vtx->vertexbuf.vb[elem->vertex_buffer_index];
struct fd_resource *rsc = fd_resource(vb->buffer.resource);
enum pipe_format pfmt = elem->src_format;
enum a5xx_vtx_fmt fmt = fd5_pipe2vtx(pfmt);
bool isint = util_format_is_pure_integer(pfmt);
uint32_t off = vb->buffer_offset + elem->src_offset;
uint32_t size = fd_bo_size(rsc->bo) - off;
debug_assert(fmt != VFMT5_NONE);
#ifdef DEBUG
/* see dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10
*/
if (off > fd_bo_size(rsc->bo))
continue;
#endif
OUT_PKT4(ring, REG_A5XX_VFD_FETCH(j), 4);
OUT_RELOC(ring, rsc->bo, off, 0, 0);
OUT_RING(ring, size); /* VFD_FETCH[j].SIZE */
OUT_RING(ring, vb->stride); /* VFD_FETCH[j].STRIDE */
OUT_PKT4(ring, REG_A5XX_VFD_DECODE(j), 2);
OUT_RING(ring, A5XX_VFD_DECODE_INSTR_IDX(j) |
A5XX_VFD_DECODE_INSTR_FORMAT(fmt) |
COND(elem->instance_divisor, A5XX_VFD_DECODE_INSTR_INSTANCED) |
A5XX_VFD_DECODE_INSTR_SWAP(fd5_pipe2swap(pfmt)) |
A5XX_VFD_DECODE_INSTR_UNK30 |
COND(!isint, A5XX_VFD_DECODE_INSTR_FLOAT));
OUT_RING(ring, MAX2(1, elem->instance_divisor)); /* VFD_DECODE[j].STEP_RATE */
OUT_PKT4(ring, REG_A5XX_VFD_DEST_CNTL(j), 1);
OUT_RING(ring, A5XX_VFD_DEST_CNTL_INSTR_WRITEMASK(vp->inputs[i].compmask) |
A5XX_VFD_DEST_CNTL_INSTR_REGID(vp->inputs[i].regid));
j++;
}
}
OUT_PKT4(ring, REG_A5XX_VFD_CONTROL_0, 1);
OUT_RING(ring, A5XX_VFD_CONTROL_0_VTXCNT(j));
}
void
fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
struct fd5_emit *emit)
{
struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
const struct ir3_shader_variant *vp = fd5_emit_get_vp(emit);
const struct ir3_shader_variant *fp = fd5_emit_get_fp(emit);
const enum fd_dirty_3d_state dirty = emit->dirty;
bool needs_border = false;
emit_marker5(ring, 5);
if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->binning_pass) {
unsigned char mrt_comp[A5XX_MAX_RENDER_TARGETS] = {0};
for (unsigned i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) {
mrt_comp[i] = ((i < pfb->nr_cbufs) && pfb->cbufs[i]) ? 0xf : 0;
}
OUT_PKT4(ring, REG_A5XX_RB_RENDER_COMPONENTS, 1);
OUT_RING(ring, A5XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |
A5XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |
A5XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |
A5XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |
A5XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |
A5XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |
A5XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |
A5XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));
}
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_FRAMEBUFFER)) {
struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa);
uint32_t rb_alpha_control = zsa->rb_alpha_control;
if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0])))
rb_alpha_control &= ~A5XX_RB_ALPHA_CONTROL_ALPHA_TEST;
OUT_PKT4(ring, REG_A5XX_RB_ALPHA_CONTROL, 1);
OUT_RING(ring, rb_alpha_control);
OUT_PKT4(ring, REG_A5XX_RB_STENCIL_CONTROL, 1);
OUT_RING(ring, zsa->rb_stencil_control);
}
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_BLEND | FD_DIRTY_PROG)) {
struct fd5_blend_stateobj *blend = fd5_blend_stateobj(ctx->blend);
struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa);
if (pfb->zsbuf) {
struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture);
uint32_t gras_lrz_cntl = zsa->gras_lrz_cntl;
if (emit->no_lrz_write || !rsc->lrz || !rsc->lrz_valid)
gras_lrz_cntl = 0;
else if (emit->binning_pass && blend->lrz_write && zsa->lrz_write)
gras_lrz_cntl |= A5XX_GRAS_LRZ_CNTL_LRZ_WRITE;
OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_CNTL, 1);
OUT_RING(ring, gras_lrz_cntl);
}
}
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa);
struct pipe_stencil_ref *sr = &ctx->stencil_ref;
OUT_PKT4(ring, REG_A5XX_RB_STENCILREFMASK, 2);
OUT_RING(ring, zsa->rb_stencilrefmask |
A5XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
OUT_RING(ring, zsa->rb_stencilrefmask_bf |
A5XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
}
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa);
bool fragz = fp->no_earlyz || fp->has_kill || fp->writes_pos;
OUT_PKT4(ring, REG_A5XX_RB_DEPTH_CNTL, 1);
OUT_RING(ring, zsa->rb_depth_cntl);
OUT_PKT4(ring, REG_A5XX_RB_DEPTH_PLANE_CNTL, 1);
OUT_RING(ring, COND(fragz, A5XX_RB_DEPTH_PLANE_CNTL_FRAG_WRITES_Z) |
COND(fragz && fp->fragcoord_compmask != 0,
A5XX_RB_DEPTH_PLANE_CNTL_UNK1));
OUT_PKT4(ring, REG_A5XX_GRAS_SU_DEPTH_PLANE_CNTL, 1);
OUT_RING(ring, COND(fragz, A5XX_GRAS_SU_DEPTH_PLANE_CNTL_FRAG_WRITES_Z) |
COND(fragz && fp->fragcoord_compmask != 0,
A5XX_GRAS_SU_DEPTH_PLANE_CNTL_UNK1));
}
/* NOTE: scissor enabled bit is part of rasterizer state: */
if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER)) {
struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
OUT_PKT4(ring, REG_A5XX_GRAS_SC_SCREEN_SCISSOR_TL_0, 2);
OUT_RING(ring, A5XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(scissor->minx) |
A5XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(scissor->miny));
OUT_RING(ring, A5XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(scissor->maxx - 1) |
A5XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(scissor->maxy - 1));
OUT_PKT4(ring, REG_A5XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0, 2);
OUT_RING(ring, A5XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(scissor->minx) |
A5XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(scissor->miny));
OUT_RING(ring, A5XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(scissor->maxx - 1) |
A5XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(scissor->maxy - 1));
ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, scissor->minx);
ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, scissor->miny);
ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, scissor->maxx);
ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, scissor->maxy);
}
if (dirty & FD_DIRTY_VIEWPORT) {
fd_wfi(ctx->batch, ring);
OUT_PKT4(ring, REG_A5XX_GRAS_CL_VPORT_XOFFSET_0, 6);
OUT_RING(ring, A5XX_GRAS_CL_VPORT_XOFFSET_0(ctx->viewport.translate[0]));
OUT_RING(ring, A5XX_GRAS_CL_VPORT_XSCALE_0(ctx->viewport.scale[0]));
OUT_RING(ring, A5XX_GRAS_CL_VPORT_YOFFSET_0(ctx->viewport.translate[1]));
OUT_RING(ring, A5XX_GRAS_CL_VPORT_YSCALE_0(ctx->viewport.scale[1]));
OUT_RING(ring, A5XX_GRAS_CL_VPORT_ZOFFSET_0(ctx->viewport.translate[2]));
OUT_RING(ring, A5XX_GRAS_CL_VPORT_ZSCALE_0(ctx->viewport.scale[2]));
}
if (dirty & FD_DIRTY_PROG)
fd5_program_emit(ctx, ring, emit);
if (dirty & FD_DIRTY_RASTERIZER) {
struct fd5_rasterizer_stateobj *rasterizer =
fd5_rasterizer_stateobj(ctx->rasterizer);
OUT_PKT4(ring, REG_A5XX_GRAS_SU_CNTL, 1);
OUT_RING(ring, rasterizer->gras_su_cntl |
COND(pfb->samples > 1, A5XX_GRAS_SU_CNTL_MSAA_ENABLE));
OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2);
OUT_RING(ring, rasterizer->gras_su_point_minmax);
OUT_RING(ring, rasterizer->gras_su_point_size);
OUT_PKT4(ring, REG_A5XX_GRAS_SU_POLY_OFFSET_SCALE, 3);
OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
OUT_RING(ring, rasterizer->gras_su_poly_offset_clamp);
OUT_PKT4(ring, REG_A5XX_PC_RASTER_CNTL, 1);
OUT_RING(ring, rasterizer->pc_raster_cntl);
OUT_PKT4(ring, REG_A5XX_GRAS_CL_CNTL, 1);
OUT_RING(ring, rasterizer->gras_cl_clip_cntl);
}
/* note: must come after program emit.. because there is some overlap
* in registers, ex. PC_PRIMITIVE_CNTL and we rely on some cached
* values from fd5_program_emit() to avoid having to re-emit the prog
* every time rast state changes.
*
* Since the primitive restart state is not part of a tracked object, we
* re-emit this register every time.
*/
if (emit->info && ctx->rasterizer) {
struct fd5_rasterizer_stateobj *rasterizer =
fd5_rasterizer_stateobj(ctx->rasterizer);
unsigned max_loc = fd5_context(ctx)->max_loc;
OUT_PKT4(ring, REG_A5XX_PC_PRIMITIVE_CNTL, 1);
OUT_RING(ring, rasterizer->pc_primitive_cntl |
A5XX_PC_PRIMITIVE_CNTL_STRIDE_IN_VPC(max_loc) |
COND(emit->info->primitive_restart && emit->info->index_size,
A5XX_PC_PRIMITIVE_CNTL_PRIMITIVE_RESTART));
}
if (dirty & (FD_DIRTY_FRAMEBUFFER | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
uint32_t posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH);
unsigned nr = pfb->nr_cbufs;
if (emit->binning_pass)
nr = 0;
else if (ctx->rasterizer->rasterizer_discard)
nr = 0;
OUT_PKT4(ring, REG_A5XX_RB_FS_OUTPUT_CNTL, 1);
OUT_RING(ring, A5XX_RB_FS_OUTPUT_CNTL_MRT(nr) |
COND(fp->writes_pos, A5XX_RB_FS_OUTPUT_CNTL_FRAG_WRITES_Z));
OUT_PKT4(ring, REG_A5XX_SP_FS_OUTPUT_CNTL, 1);
OUT_RING(ring, A5XX_SP_FS_OUTPUT_CNTL_MRT(nr) |
A5XX_SP_FS_OUTPUT_CNTL_DEPTH_REGID(posz_regid) |
A5XX_SP_FS_OUTPUT_CNTL_SAMPLEMASK_REGID(regid(63, 0)));
}
ir3_emit_vs_consts(vp, ring, ctx, emit->info);
if (!emit->binning_pass)
ir3_emit_fs_consts(fp, ring, ctx);
struct ir3_stream_output_info *info = &vp->shader->stream_output;
if (info->num_outputs) {
struct fd_streamout_stateobj *so = &ctx->streamout;
for (unsigned i = 0; i < so->num_targets; i++) {
struct pipe_stream_output_target *target = so->targets[i];
if (!target)
continue;
unsigned offset = (so->offsets[i] * info->stride[i] * 4) +
target->buffer_offset;
OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(i), 3);
/* VPC_SO[i].BUFFER_BASE_LO: */
OUT_RELOC(ring, fd_resource(target->buffer)->bo, 0, 0, 0);
OUT_RING(ring, target->buffer_size + offset);
OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(i), 3);
OUT_RING(ring, offset);
/* VPC_SO[i].FLUSH_BASE_LO/HI: */
// TODO just give hw a dummy addr for now.. we should
// be using this an then CP_MEM_TO_REG to set the
// VPC_SO[i].BUFFER_OFFSET for the next draw..
OUT_RELOC(ring, fd5_context(ctx)->blit_mem, 0x100, 0, 0);
emit->streamout_mask |= (1 << i);
}
}
if (dirty & FD_DIRTY_BLEND) {
struct fd5_blend_stateobj *blend = fd5_blend_stateobj(ctx->blend);
uint32_t i;
for (i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) {
enum pipe_format format = pipe_surface_format(pfb->cbufs[i]);
bool is_int = util_format_is_pure_integer(format);
bool has_alpha = util_format_has_alpha(format);
uint32_t control = blend->rb_mrt[i].control;
if (is_int) {
control &= A5XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;
control |= A5XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);
}
if (!has_alpha) {
control &= ~A5XX_RB_MRT_CONTROL_BLEND2;
}
OUT_PKT4(ring, REG_A5XX_RB_MRT_CONTROL(i), 1);
OUT_RING(ring, control);
OUT_PKT4(ring, REG_A5XX_RB_MRT_BLEND_CONTROL(i), 1);
OUT_RING(ring, blend->rb_mrt[i].blend_control);
}
OUT_PKT4(ring, REG_A5XX_SP_BLEND_CNTL, 1);
OUT_RING(ring, blend->sp_blend_cntl);
}
if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_SAMPLE_MASK)) {
struct fd5_blend_stateobj *blend = fd5_blend_stateobj(ctx->blend);
OUT_PKT4(ring, REG_A5XX_RB_BLEND_CNTL, 1);
OUT_RING(ring, blend->rb_blend_cntl |
A5XX_RB_BLEND_CNTL_SAMPLE_MASK(ctx->sample_mask));
}
if (dirty & FD_DIRTY_BLEND_COLOR) {
struct pipe_blend_color *bcolor = &ctx->blend_color;
OUT_PKT4(ring, REG_A5XX_RB_BLEND_RED, 8);
OUT_RING(ring, A5XX_RB_BLEND_RED_FLOAT(bcolor->color[0]) |
A5XX_RB_BLEND_RED_UINT(bcolor->color[0] * 0xff) |
A5XX_RB_BLEND_RED_SINT(bcolor->color[0] * 0x7f));
OUT_RING(ring, A5XX_RB_BLEND_RED_F32(bcolor->color[0]));
OUT_RING(ring, A5XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]) |
A5XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 0xff) |
A5XX_RB_BLEND_GREEN_SINT(bcolor->color[1] * 0x7f));
OUT_RING(ring, A5XX_RB_BLEND_RED_F32(bcolor->color[1]));
OUT_RING(ring, A5XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]) |
A5XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 0xff) |
A5XX_RB_BLEND_BLUE_SINT(bcolor->color[2] * 0x7f));
OUT_RING(ring, A5XX_RB_BLEND_BLUE_F32(bcolor->color[2]));
OUT_RING(ring, A5XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]) |
A5XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 0xff) |
A5XX_RB_BLEND_ALPHA_SINT(bcolor->color[3] * 0x7f));
OUT_RING(ring, A5XX_RB_BLEND_ALPHA_F32(bcolor->color[3]));
}
if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) {
needs_border |= emit_textures(ctx, ring, SB4_VS_TEX,
&ctx->tex[PIPE_SHADER_VERTEX]);
OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 1);
OUT_RING(ring, ctx->tex[PIPE_SHADER_VERTEX].num_textures);
}
if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) {
needs_border |= emit_textures(ctx, ring, SB4_FS_TEX,
&ctx->tex[PIPE_SHADER_FRAGMENT]);
}
OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 1);
OUT_RING(ring, ctx->shaderimg[PIPE_SHADER_FRAGMENT].enabled_mask ?
~0 : ctx->tex[PIPE_SHADER_FRAGMENT].num_textures);
OUT_PKT4(ring, REG_A5XX_TPL1_CS_TEX_COUNT, 1);
OUT_RING(ring, 0);
if (needs_border)
emit_border_color(ctx, ring);
if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_SSBO)
emit_ssbos(ctx, ring, SB4_SSBO, &ctx->shaderbuf[PIPE_SHADER_FRAGMENT], fp);
if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_IMAGE)
fd5_emit_images(ctx, ring, PIPE_SHADER_FRAGMENT, fp);
}
void
fd5_emit_cs_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
struct ir3_shader_variant *cp)
{
enum fd_dirty_shader_state dirty = ctx->dirty_shader[PIPE_SHADER_COMPUTE];
if (dirty & FD_DIRTY_SHADER_TEX) {
bool needs_border = false;
needs_border |= emit_textures(ctx, ring, SB4_CS_TEX,
&ctx->tex[PIPE_SHADER_COMPUTE]);
if (needs_border)
emit_border_color(ctx, ring);
OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 1);
OUT_RING(ring, 0);
OUT_PKT4(ring, REG_A5XX_TPL1_HS_TEX_COUNT, 1);
OUT_RING(ring, 0);
OUT_PKT4(ring, REG_A5XX_TPL1_DS_TEX_COUNT, 1);
OUT_RING(ring, 0);
OUT_PKT4(ring, REG_A5XX_TPL1_GS_TEX_COUNT, 1);
OUT_RING(ring, 0);
OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 1);
OUT_RING(ring, 0);
}
OUT_PKT4(ring, REG_A5XX_TPL1_CS_TEX_COUNT, 1);
OUT_RING(ring, ctx->shaderimg[PIPE_SHADER_COMPUTE].enabled_mask ?
~0 : ctx->tex[PIPE_SHADER_COMPUTE].num_textures);
if (dirty & FD_DIRTY_SHADER_SSBO)
emit_ssbos(ctx, ring, SB4_CS_SSBO, &ctx->shaderbuf[PIPE_SHADER_COMPUTE], cp);
if (dirty & FD_DIRTY_SHADER_IMAGE)
fd5_emit_images(ctx, ring, PIPE_SHADER_COMPUTE, cp);
}
/* emit setup at begin of new cmdstream buffer (don't rely on previous
* state, there could have been a context switch between ioctls):
*/
void
fd5_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring)
{
struct fd_context *ctx = batch->ctx;
fd5_set_render_mode(ctx, ring, BYPASS);
fd5_cache_flush(batch, ring);
OUT_PKT4(ring, REG_A5XX_HLSQ_UPDATE_CNTL, 1);
OUT_RING(ring, 0xfffff);
/*
t7 opcode: CP_PERFCOUNTER_ACTION (50) (4 dwords)
0000000500024048: 70d08003 00000000 001c5000 00000005
t7 opcode: CP_PERFCOUNTER_ACTION (50) (4 dwords)
0000000500024058: 70d08003 00000010 001c7000 00000005
t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords)
0000000500024068: 70268000
*/
OUT_PKT4(ring, REG_A5XX_PC_RESTART_INDEX, 1);
OUT_RING(ring, 0xffffffff);
OUT_PKT4(ring, REG_A5XX_PC_RASTER_CNTL, 1);
OUT_RING(ring, 0x00000012);
OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2);
OUT_RING(ring, A5XX_GRAS_SU_POINT_MINMAX_MIN(1.0) |
A5XX_GRAS_SU_POINT_MINMAX_MAX(4092.0));
OUT_RING(ring, A5XX_GRAS_SU_POINT_SIZE(0.5));
OUT_PKT4(ring, REG_A5XX_GRAS_SU_CONSERVATIVE_RAS_CNTL, 1);
OUT_RING(ring, 0x00000000); /* GRAS_SU_CONSERVATIVE_RAS_CNTL */
OUT_PKT4(ring, REG_A5XX_GRAS_SC_SCREEN_SCISSOR_CNTL, 1);
OUT_RING(ring, 0x00000000); /* GRAS_SC_SCREEN_SCISSOR_CNTL */
OUT_PKT4(ring, REG_A5XX_SP_VS_CONFIG_MAX_CONST, 1);
OUT_RING(ring, 0); /* SP_VS_CONFIG_MAX_CONST */
OUT_PKT4(ring, REG_A5XX_SP_FS_CONFIG_MAX_CONST, 1);
OUT_RING(ring, 0); /* SP_FS_CONFIG_MAX_CONST */
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E292, 2);
OUT_RING(ring, 0x00000000); /* UNKNOWN_E292 */
OUT_RING(ring, 0x00000000); /* UNKNOWN_E293 */
OUT_PKT4(ring, REG_A5XX_RB_MODE_CNTL, 1);
OUT_RING(ring, 0x00000044); /* RB_MODE_CNTL */
OUT_PKT4(ring, REG_A5XX_RB_DBG_ECO_CNTL, 1);
OUT_RING(ring, 0x00100000); /* RB_DBG_ECO_CNTL */
OUT_PKT4(ring, REG_A5XX_VFD_MODE_CNTL, 1);
OUT_RING(ring, 0x00000000); /* VFD_MODE_CNTL */
OUT_PKT4(ring, REG_A5XX_PC_MODE_CNTL, 1);
OUT_RING(ring, 0x0000001f); /* PC_MODE_CNTL */
OUT_PKT4(ring, REG_A5XX_SP_MODE_CNTL, 1);
OUT_RING(ring, 0x0000001e); /* SP_MODE_CNTL */
if (ctx->screen->gpu_id == 540) {
OUT_PKT4(ring, REG_A5XX_SP_DBG_ECO_CNTL, 1);
OUT_RING(ring, 0x800); /* SP_DBG_ECO_CNTL */
OUT_PKT4(ring, REG_A5XX_HLSQ_DBG_ECO_CNTL, 1);
OUT_RING(ring, 0x0);
OUT_PKT4(ring, REG_A5XX_VPC_DBG_ECO_CNTL, 1);
OUT_RING(ring, 0x800400);
} else {
OUT_PKT4(ring, REG_A5XX_SP_DBG_ECO_CNTL, 1);
OUT_RING(ring, 0x40000800); /* SP_DBG_ECO_CNTL */
}
OUT_PKT4(ring, REG_A5XX_TPL1_MODE_CNTL, 1);
OUT_RING(ring, 0x00000544); /* TPL1_MODE_CNTL */
OUT_PKT4(ring, REG_A5XX_HLSQ_TIMEOUT_THRESHOLD_0, 2);
OUT_RING(ring, 0x00000080); /* HLSQ_TIMEOUT_THRESHOLD_0 */
OUT_RING(ring, 0x00000000); /* HLSQ_TIMEOUT_THRESHOLD_1 */
OUT_PKT4(ring, REG_A5XX_VPC_DBG_ECO_CNTL, 1);
OUT_RING(ring, 0x00000400); /* VPC_DBG_ECO_CNTL */
OUT_PKT4(ring, REG_A5XX_HLSQ_MODE_CNTL, 1);
OUT_RING(ring, 0x00000001); /* HLSQ_MODE_CNTL */
OUT_PKT4(ring, REG_A5XX_VPC_MODE_CNTL, 1);
OUT_RING(ring, 0x00000000); /* VPC_MODE_CNTL */
/* we don't use this yet.. probably best to disable.. */
OUT_PKT7(ring, CP_SET_DRAW_STATE, 3);
OUT_RING(ring, CP_SET_DRAW_STATE__0_COUNT(0) |
CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
CP_SET_DRAW_STATE__0_GROUP_ID(0));
OUT_RING(ring, CP_SET_DRAW_STATE__1_ADDR_LO(0));
OUT_RING(ring, CP_SET_DRAW_STATE__2_ADDR_HI(0));
OUT_PKT4(ring, REG_A5XX_GRAS_SU_CONSERVATIVE_RAS_CNTL, 1);
OUT_RING(ring, 0x00000000); /* GRAS_SU_CONSERVATIVE_RAS_CNTL */
OUT_PKT4(ring, REG_A5XX_GRAS_SC_BIN_CNTL, 1);
OUT_RING(ring, 0x00000000); /* GRAS_SC_BIN_CNTL */
OUT_PKT4(ring, REG_A5XX_GRAS_SC_BIN_CNTL, 1);
OUT_RING(ring, 0x00000000); /* GRAS_SC_BIN_CNTL */
OUT_PKT4(ring, REG_A5XX_VPC_FS_PRIMITIVEID_CNTL, 1);
OUT_RING(ring, 0x000000ff); /* VPC_FS_PRIMITIVEID_CNTL */
OUT_PKT4(ring, REG_A5XX_VPC_SO_OVERRIDE, 1);
OUT_RING(ring, A5XX_VPC_SO_OVERRIDE_SO_DISABLE);
OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(0), 3);
OUT_RING(ring, 0x00000000); /* VPC_SO_BUFFER_BASE_LO_0 */
OUT_RING(ring, 0x00000000); /* VPC_SO_BUFFER_BASE_HI_0 */
OUT_RING(ring, 0x00000000); /* VPC_SO_BUFFER_SIZE_0 */
OUT_PKT4(ring, REG_A5XX_VPC_SO_FLUSH_BASE_LO(0), 2);
OUT_RING(ring, 0x00000000); /* VPC_SO_FLUSH_BASE_LO_0 */
OUT_RING(ring, 0x00000000); /* VPC_SO_FLUSH_BASE_HI_0 */
OUT_PKT4(ring, REG_A5XX_PC_GS_PARAM, 1);
OUT_RING(ring, 0x00000000); /* PC_GS_PARAM */
OUT_PKT4(ring, REG_A5XX_PC_HS_PARAM, 1);
OUT_RING(ring, 0x00000000); /* PC_HS_PARAM */
OUT_PKT4(ring, REG_A5XX_TPL1_TP_FS_ROTATION_CNTL, 1);
OUT_RING(ring, 0x00000000); /* TPL1_TP_FS_ROTATION_CNTL */
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E001, 1);
OUT_RING(ring, 0x00000000); /* UNKNOWN_E001 */
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E004, 1);
OUT_RING(ring, 0x00000000); /* UNKNOWN_E004 */
OUT_PKT4(ring, REG_A5XX_GRAS_SU_LAYERED, 1);
OUT_RING(ring, 0x00000000); /* GRAS_SU_LAYERED */
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E29A, 1);
OUT_RING(ring, 0x00ffff00); /* UNKNOWN_E29A */
OUT_PKT4(ring, REG_A5XX_VPC_SO_BUF_CNTL, 1);
OUT_RING(ring, 0x00000000); /* VPC_SO_BUF_CNTL */
OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(0), 1);
OUT_RING(ring, 0x00000000); /* UNKNOWN_E2AB */
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E389, 1);
OUT_RING(ring, 0x00000000); /* UNKNOWN_E389 */
OUT_PKT4(ring, REG_A5XX_PC_GS_LAYERED, 1);
OUT_RING(ring, 0x00000000); /* PC_GS_LAYERED */
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E5AB, 1);
OUT_RING(ring, 0x00000000); /* UNKNOWN_E5AB */
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E5C2, 1);
OUT_RING(ring, 0x00000000); /* UNKNOWN_E5C2 */
OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(1), 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(1), 6);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(2), 6);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(3), 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E5DB, 1);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_SP_HS_CTRL_REG0, 1);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_SP_GS_CTRL_REG0, 1);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 4);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 2);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E7C0, 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E7C5, 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E7CA, 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E7CF, 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E7D4, 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_UNKNOWN_E7D9, 3);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_RING(ring, 0x00000000);
OUT_PKT4(ring, REG_A5XX_RB_CLEAR_CNTL, 1);
OUT_RING(ring, 0x00000000);
}
static void
fd5_mem_to_mem(struct fd_ringbuffer *ring, struct pipe_resource *dst,
unsigned dst_off, struct pipe_resource *src, unsigned src_off,
unsigned sizedwords)
{
struct fd_bo *src_bo = fd_resource(src)->bo;
struct fd_bo *dst_bo = fd_resource(dst)->bo;
unsigned i;
for (i = 0; i < sizedwords; i++) {
OUT_PKT7(ring, CP_MEM_TO_MEM, 5);
OUT_RING(ring, 0x00000000);
OUT_RELOC(ring, dst_bo, dst_off, 0, 0);
OUT_RELOC(ring, src_bo, src_off, 0, 0);
dst_off += 4;
src_off += 4;
}
}
void
fd5_emit_init_screen(struct pipe_screen *pscreen)
{
struct fd_screen *screen = fd_screen(pscreen);
screen->emit_ib = fd5_emit_ib;
screen->mem_to_mem = fd5_mem_to_mem;
}
void
fd5_emit_init(struct pipe_context *pctx)
{
}