blob: 3bb1a798466fbd3317a7e07d2ec83239d1f34c6e [file] [log] [blame]
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2014 Adrián Arroyo Calle <adrian.arroyocalle@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <errno.h>
#include <dlfcn.h>
#include <stdint.h>
#include <stdio.h>
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldevice.h"
#include "egldisplay.h"
#include "egldriver.h"
#include "eglcurrent.h"
#include "egllog.h"
#include "eglsurface.h"
#include "eglimage.h"
#include "egltypedefs.h"
#include <InterfaceKit.h>
#include <OpenGLKit.h>
#ifdef DEBUG
# define TRACE(x...) printf("egl_haiku: " x)
# define CALLED() TRACE("CALLED: %s\n", __PRETTY_FUNCTION__)
#else
# define TRACE(x...)
# define CALLED()
#endif
#define ERROR(x...) printf("egl_haiku: " x)
_EGL_DRIVER_STANDARD_TYPECASTS(haiku_egl)
struct haiku_egl_config
{
_EGLConfig base;
};
struct haiku_egl_context
{
_EGLContext ctx;
};
struct haiku_egl_surface
{
_EGLSurface surf;
BGLView* gl;
};
/**
* Called via eglCreateWindowSurface(), drv->CreateWindowSurface().
*/
static _EGLSurface *
haiku_create_window_surface(_EGLDisplay *disp,
_EGLConfig *conf, void *native_window, const EGLint *attrib_list)
{
CALLED();
struct haiku_egl_surface* surface;
surface = (struct haiku_egl_surface*) calloc(1, sizeof (*surface));
if (!surface) {
_eglError(EGL_BAD_ALLOC, "haiku_create_window_surface");
return NULL;
}
if (!_eglInitSurface(&surface->surf, disp, EGL_WINDOW_BIT,
conf, attrib_list, native_window)) {
free(surface);
return NULL;
}
(&surface->surf)->SwapInterval = 1;
TRACE("Creating window\n");
BWindow* win = (BWindow*)native_window;
TRACE("Creating GL view\n");
surface->gl = new BGLView(win->Bounds(), "OpenGL", B_FOLLOW_ALL_SIDES, 0,
BGL_RGB | BGL_DOUBLE | BGL_ALPHA);
TRACE("Adding GL\n");
win->AddChild(surface->gl);
TRACE("Showing window\n");
win->Show();
return &surface->surf;
}
static _EGLSurface *
haiku_create_pixmap_surface(_EGLDisplay *disp,
_EGLConfig *conf, void *native_pixmap, const EGLint *attrib_list)
{
return NULL;
}
static _EGLSurface *
haiku_create_pbuffer_surface(_EGLDisplay *disp,
_EGLConfig *conf, const EGLint *attrib_list)
{
return NULL;
}
static EGLBoolean
haiku_destroy_surface(_EGLDisplay *disp, _EGLSurface *surf)
{
if (_eglPutSurface(surf)) {
// XXX: detach haiku_egl_surface::gl from the native window and destroy it
free(surf);
}
return EGL_TRUE;
}
static EGLBoolean
haiku_add_configs_for_visuals(_EGLDisplay *disp)
{
CALLED();
struct haiku_egl_config* conf;
conf = (struct haiku_egl_config*) calloc(1, sizeof (*conf));
if (!conf)
return _eglError(EGL_BAD_ALLOC, "haiku_add_configs_for_visuals");
_eglInitConfig(&conf->base, disp, 1);
TRACE("Config inited\n");
conf->base.RedSize = 8;
conf->base.BlueSize = 8;
conf->base.GreenSize = 8;
conf->base.LuminanceSize = 0;
conf->base.AlphaSize = 8;
conf->base.ColorBufferType = EGL_RGB_BUFFER;
conf->base.BufferSize = conf->base.RedSize
+ conf->base.GreenSize
+ conf->base.BlueSize
+ conf->base.AlphaSize;
conf->base.ConfigCaveat = EGL_NONE;
conf->base.ConfigId = 1;
conf->base.BindToTextureRGB = EGL_FALSE;
conf->base.BindToTextureRGBA = EGL_FALSE;
conf->base.StencilSize = 0;
conf->base.TransparentType = EGL_NONE;
conf->base.NativeRenderable = EGL_TRUE; // Let's say yes
conf->base.NativeVisualID = 0; // No visual
conf->base.NativeVisualType = EGL_NONE; // No visual
conf->base.RenderableType = 0x8;
conf->base.SampleBuffers = 0; // TODO: How to get the right value ?
conf->base.Samples = conf->base.SampleBuffers == 0 ? 0 : 0;
conf->base.DepthSize = 24; // TODO: How to get the right value ?
conf->base.Level = 0;
conf->base.MaxPbufferWidth = 0; // TODO: How to get the right value ?
conf->base.MaxPbufferHeight = 0; // TODO: How to get the right value ?
conf->base.MaxPbufferPixels = 0; // TODO: How to get the right value ?
conf->base.SurfaceType = EGL_WINDOW_BIT /*| EGL_PIXMAP_BIT | EGL_PBUFFER_BIT*/;
TRACE("Config configuated\n");
if (!_eglValidateConfig(&conf->base, EGL_FALSE)) {
_eglLog(_EGL_DEBUG, "Haiku: failed to validate config");
goto cleanup;
}
TRACE("Validated config\n");
_eglLinkConfig(&conf->base);
if (!_eglGetArraySize(disp->Configs)) {
_eglLog(_EGL_WARNING, "Haiku: failed to create any config");
goto cleanup;
}
TRACE("Config successfull\n");
return EGL_TRUE;
cleanup:
free(conf);
return EGL_FALSE;
}
extern "C"
EGLBoolean
init_haiku(_EGLDisplay *disp)
{
_EGLDevice *dev;
CALLED();
dev = _eglAddDevice(-1, true);
if (!dev) {
_eglError(EGL_NOT_INITIALIZED, "DRI2: failed to find EGLDevice");
return EGL_FALSE;
}
disp->Device = dev;
TRACE("Add configs\n");
if (!haiku_add_configs_for_visuals(disp))
return EGL_FALSE;
TRACE("Initialization finished\n");
return EGL_TRUE;
}
extern "C"
EGLBoolean
haiku_terminate(_EGLDisplay *disp)
{
return EGL_TRUE;
}
extern "C"
_EGLContext*
haiku_create_context(_EGLDisplay *disp, _EGLConfig *conf,
_EGLContext *share_list, const EGLint *attrib_list)
{
CALLED();
struct haiku_egl_context* context;
context = (struct haiku_egl_context*) calloc(1, sizeof (*context));
if (!context) {
_eglError(EGL_BAD_ALLOC, "haiku_create_context");
return NULL;
}
if (!_eglInitContext(&context->ctx, disp, conf, attrib_list))
goto cleanup;
TRACE("Context created\n");
return &context->ctx;
cleanup:
free(context);
return NULL;
}
extern "C"
EGLBoolean
haiku_destroy_context(_EGLDisplay *disp, _EGLContext* ctx)
{
struct haiku_egl_context* context = haiku_egl_context(ctx);
if (_eglPutContext(ctx)) {
// XXX: teardown the context ?
free(context);
ctx = NULL;
}
return EGL_TRUE;
}
extern "C"
EGLBoolean
haiku_make_current(_EGLDisplay *disp, _EGLSurface *dsurf,
_EGLSurface *rsurf, _EGLContext *ctx)
{
CALLED();
struct haiku_egl_context* cont = haiku_egl_context(ctx);
struct haiku_egl_surface* surf = haiku_egl_surface(dsurf);
_EGLContext *old_ctx;
_EGLSurface *old_dsurf, *old_rsurf;
if (!_eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf))
return EGL_FALSE;
//cont->ctx.DrawSurface=&surf->surf;
surf->gl->LockGL();
return EGL_TRUE;
}
extern "C"
EGLBoolean
haiku_swap_buffers(const _EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
{
struct haiku_egl_surface* surface = haiku_egl_surface(surf);
surface->gl->SwapBuffers();
//gl->Render();
return EGL_TRUE;
}
extern "C"
const _EGLDriver _eglDriver = {
.Initialize = init_haiku,
.Terminate = haiku_terminate,
.CreateContext = haiku_create_context,
.DestroyContext = haiku_destroy_context,
.MakeCurrent = haiku_make_current,
.CreateWindowSurface = haiku_create_window_surface,
.CreatePixmapSurface = haiku_create_pixmap_surface,
.CreatePbufferSurface = haiku_create_pbuffer_surface,
.DestroySurface = haiku_destroy_surface,
.SwapBuffers = haiku_swap_buffers,
};