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/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Jason Ekstrand (jason@jlekstrand.net)
*
*/
#include "nir.h"
#include "nir_builder.h"
struct locals_to_regs_state {
nir_builder builder;
/* A hash table mapping derefs to registers */
struct hash_table *regs_table;
bool progress;
};
/* The following two functions implement a hash and equality check for
* variable dreferences. When the hash or equality function encounters an
* array, it ignores the offset and whether it is direct or indirect
* entirely.
*/
static uint32_t
hash_deref(const void *void_deref)
{
uint32_t hash = 0;
for (const nir_deref_instr *deref = void_deref; deref;
deref = nir_deref_instr_parent(deref)) {
switch (deref->deref_type) {
case nir_deref_type_var:
return XXH32(&deref->var, sizeof(deref->var), hash);
case nir_deref_type_array:
continue; /* Do nothing */
case nir_deref_type_struct:
hash = XXH32(&deref->strct.index, sizeof(deref->strct.index), hash);
continue;
default:
unreachable("Invalid deref type");
}
}
unreachable("We should have hit a variable dereference");
}
static bool
derefs_equal(const void *void_a, const void *void_b)
{
for (const nir_deref_instr *a = void_a, *b = void_b; a || b;
a = nir_deref_instr_parent(a), b = nir_deref_instr_parent(b)) {
if (a->deref_type != b->deref_type)
return false;
switch (a->deref_type) {
case nir_deref_type_var:
return a->var == b->var;
case nir_deref_type_array:
continue; /* Do nothing */
case nir_deref_type_struct:
if (a->strct.index != b->strct.index)
return false;
continue;
default:
unreachable("Invalid deref type");
}
}
unreachable("We should have hit a variable dereference");
}
static nir_register *
get_reg_for_deref(nir_deref_instr *deref, struct locals_to_regs_state *state)
{
uint32_t hash = hash_deref(deref);
assert(nir_deref_instr_get_variable(deref)->constant_initializer == NULL &&
nir_deref_instr_get_variable(deref)->pointer_initializer == NULL);
struct hash_entry *entry =
_mesa_hash_table_search_pre_hashed(state->regs_table, hash, deref);
if (entry)
return entry->data;
unsigned array_size = 1;
for (nir_deref_instr *d = deref; d; d = nir_deref_instr_parent(d)) {
if (d->deref_type == nir_deref_type_array)
array_size *= glsl_get_length(nir_deref_instr_parent(d)->type);
}
assert(glsl_type_is_vector_or_scalar(deref->type));
nir_register *reg = nir_local_reg_create(state->builder.impl);
reg->num_components = glsl_get_vector_elements(deref->type);
reg->num_array_elems = array_size > 1 ? array_size : 0;
reg->bit_size = glsl_get_bit_size(deref->type);
_mesa_hash_table_insert_pre_hashed(state->regs_table, hash, deref, reg);
return reg;
}
static nir_src
get_deref_reg_src(nir_deref_instr *deref, struct locals_to_regs_state *state)
{
nir_builder *b = &state->builder;
nir_src src;
src.is_ssa = false;
src.reg.reg = get_reg_for_deref(deref, state);
src.reg.base_offset = 0;
src.reg.indirect = NULL;
/* It is possible for a user to create a shader that has an array with a
* single element and then proceed to access it indirectly. Indirectly
* accessing a non-array register is not allowed in NIR. In order to
* handle this case we just convert it to a direct reference.
*/
if (src.reg.reg->num_array_elems == 0)
return src;
unsigned inner_array_size = 1;
for (const nir_deref_instr *d = deref; d; d = nir_deref_instr_parent(d)) {
if (d->deref_type != nir_deref_type_array)
continue;
if (nir_src_is_const(d->arr.index) && !src.reg.indirect) {
src.reg.base_offset += nir_src_as_uint(d->arr.index) *
inner_array_size;
} else {
if (src.reg.indirect) {
assert(src.reg.base_offset == 0);
} else {
src.reg.indirect = ralloc(b->shader, nir_src);
*src.reg.indirect =
nir_src_for_ssa(nir_imm_int(b, src.reg.base_offset));
src.reg.base_offset = 0;
}
assert(src.reg.indirect->is_ssa);
nir_ssa_def *index = nir_i2i(b, nir_ssa_for_src(b, d->arr.index, 1), 32);
src.reg.indirect->ssa =
nir_iadd(b, src.reg.indirect->ssa,
nir_imul(b, index, nir_imm_int(b, inner_array_size)));
}
inner_array_size *= glsl_get_length(nir_deref_instr_parent(d)->type);
}
return src;
}
static bool
lower_locals_to_regs_block(nir_block *block,
struct locals_to_regs_state *state)
{
nir_builder *b = &state->builder;
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_load_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (deref->mode != nir_var_function_temp)
continue;
b->cursor = nir_before_instr(&intrin->instr);
nir_alu_instr *mov = nir_alu_instr_create(b->shader, nir_op_mov);
mov->src[0].src = get_deref_reg_src(deref, state);
mov->dest.write_mask = (1 << intrin->num_components) - 1;
if (intrin->dest.is_ssa) {
nir_ssa_dest_init(&mov->instr, &mov->dest.dest,
intrin->num_components,
intrin->dest.ssa.bit_size, NULL);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
nir_src_for_ssa(&mov->dest.dest.ssa));
} else {
nir_dest_copy(&mov->dest.dest, &intrin->dest, &mov->instr);
}
nir_builder_instr_insert(b, &mov->instr);
nir_instr_remove(&intrin->instr);
state->progress = true;
break;
}
case nir_intrinsic_store_deref: {
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
if (deref->mode != nir_var_function_temp)
continue;
b->cursor = nir_before_instr(&intrin->instr);
nir_src reg_src = get_deref_reg_src(deref, state);
nir_alu_instr *mov = nir_alu_instr_create(b->shader, nir_op_mov);
nir_src_copy(&mov->src[0].src, &intrin->src[1], mov);
mov->dest.write_mask = nir_intrinsic_write_mask(intrin);
mov->dest.dest.is_ssa = false;
mov->dest.dest.reg.reg = reg_src.reg.reg;
mov->dest.dest.reg.base_offset = reg_src.reg.base_offset;
mov->dest.dest.reg.indirect = reg_src.reg.indirect;
nir_builder_instr_insert(b, &mov->instr);
nir_instr_remove(&intrin->instr);
state->progress = true;
break;
}
case nir_intrinsic_copy_deref:
unreachable("There should be no copies whatsoever at this point");
break;
default:
continue;
}
}
return true;
}
static bool
nir_lower_locals_to_regs_impl(nir_function_impl *impl)
{
struct locals_to_regs_state state;
nir_builder_init(&state.builder, impl);
state.progress = false;
state.regs_table = _mesa_hash_table_create(NULL, hash_deref, derefs_equal);
nir_metadata_require(impl, nir_metadata_dominance);
nir_foreach_block(block, impl) {
lower_locals_to_regs_block(block, &state);
}
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
_mesa_hash_table_destroy(state.regs_table, NULL);
return state.progress;
}
bool
nir_lower_locals_to_regs(nir_shader *shader)
{
bool progress = false;
nir_foreach_function(function, shader) {
if (function->impl)
progress = nir_lower_locals_to_regs_impl(function->impl) || progress;
}
return progress;
}