| /* |
| * Copyright © 2019 Google, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include "nir.h" |
| #include "nir_builder.h" |
| |
| /* Lowing for fragment shader load_output. |
| * |
| * This pass supports the blend_equation_advanced, where a fragment |
| * shader loads the output (fragcolor) to read the current framebuffer. |
| * It does this by lowering the output read to a txf_ms_fb instruction. |
| * This instruction works similarly to a normal txf_ms except without |
| * taking a texture source argument. (The driver backend is expected |
| * to wire this up to a free texture slot which is configured to read |
| * from the framebuffer.) |
| * |
| * This should be run after lower_wpos_ytransform, because the tex |
| * coordinates should be the physical fragcoord, not the logical |
| * y-flipped coord. |
| * |
| * Note that this pass explicitly does *not* add a sampler uniform |
| * (as txf_ms_fb does not reference a texture). The driver backend |
| * is going to want nif->info.num_textures to include the count of |
| * number of textures *not* including the one it inserts to sample |
| * from the framebuffer, so it more easily knows where to insert the |
| * hidden texture to read from the fb. |
| */ |
| |
| static void |
| lower_fb_read(nir_builder *b, nir_intrinsic_instr *intr) |
| { |
| b->cursor = nir_before_instr(&intr->instr); |
| |
| nir_ssa_def *fragcoord = nir_load_frag_coord(b); |
| nir_ssa_def *sampid = nir_load_sample_id(b); |
| |
| fragcoord = nir_f2i32(b, fragcoord); |
| |
| nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2); |
| tex->op = nir_texop_txf_ms_fb; |
| tex->sampler_dim = GLSL_SAMPLER_DIM_2D; |
| tex->coord_components = 2; |
| tex->dest_type = nir_type_float; |
| tex->src[0].src_type = nir_tex_src_coord; |
| tex->src[0].src = nir_src_for_ssa(nir_channels(b, fragcoord, 0x3)); |
| tex->src[1].src_type = nir_tex_src_ms_index; |
| tex->src[1].src = nir_src_for_ssa(sampid); |
| |
| nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL); |
| nir_builder_instr_insert(b, &tex->instr); |
| |
| nir_ssa_def_rewrite_uses(&intr->dest.ssa, nir_src_for_ssa(&tex->dest.ssa)); |
| } |
| |
| bool |
| nir_lower_fb_read(nir_shader *shader) |
| { |
| bool progress = false; |
| |
| assert(shader->info.stage == MESA_SHADER_FRAGMENT); |
| |
| nir_foreach_function(function, shader) { |
| nir_function_impl *impl = function->impl; |
| |
| if (!impl) |
| continue; |
| |
| nir_foreach_block(block, impl) { |
| nir_foreach_instr_safe(instr, block) { |
| if (instr->type != nir_instr_type_intrinsic) |
| continue; |
| |
| nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr); |
| if (intr->intrinsic != nir_intrinsic_load_output) |
| continue; |
| |
| /* TODO KHR_blend_equation_advanced is limited to non-MRT |
| * scenarios.. but possible there are other extensions |
| * where this pass would be useful that do support MRT? |
| * |
| * I guess for now I'll leave that as an exercise for the |
| * reader. |
| */ |
| if (nir_intrinsic_base(intr) != 0 || |
| nir_src_as_uint(intr->src[0]) != 0) |
| continue; |
| |
| nir_builder b; |
| nir_builder_init(&b, impl); |
| lower_fb_read(&b, intr); |
| progress = true; |
| } |
| } |
| |
| nir_metadata_preserve(impl, nir_metadata_block_index | |
| nir_metadata_dominance); |
| |
| } |
| |
| return progress; |
| } |