| /* -*- c++ -*- */ |
| /* |
| * Copyright © 2010-2015 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #ifndef BRW_FS_BUILDER_H |
| #define BRW_FS_BUILDER_H |
| |
| #include "brw_ir_fs.h" |
| #include "brw_shader.h" |
| |
| namespace brw { |
| /** |
| * Toolbox to assemble an FS IR program out of individual instructions. |
| * |
| * This object is meant to have an interface consistent with |
| * brw::vec4_builder. They cannot be fully interchangeable because |
| * brw::fs_builder generates scalar code while brw::vec4_builder generates |
| * vector code. |
| */ |
| class fs_builder { |
| public: |
| /** Type used in this IR to represent a source of an instruction. */ |
| typedef fs_reg src_reg; |
| |
| /** Type used in this IR to represent the destination of an instruction. */ |
| typedef fs_reg dst_reg; |
| |
| /** Type used in this IR to represent an instruction. */ |
| typedef fs_inst instruction; |
| |
| /** |
| * Construct an fs_builder that inserts instructions into \p shader. |
| * \p dispatch_width gives the native execution width of the program. |
| */ |
| fs_builder(backend_shader *shader, |
| unsigned dispatch_width) : |
| shader(shader), block(NULL), cursor(NULL), |
| _dispatch_width(dispatch_width), |
| _group(0), |
| force_writemask_all(false), |
| annotation() |
| { |
| } |
| |
| /** |
| * Construct an fs_builder that inserts instructions into \p shader |
| * before instruction \p inst in basic block \p block. The default |
| * execution controls and debug annotation are initialized from the |
| * instruction passed as argument. |
| */ |
| fs_builder(backend_shader *shader, bblock_t *block, fs_inst *inst) : |
| shader(shader), block(block), cursor(inst), |
| _dispatch_width(inst->exec_size), |
| _group(inst->group), |
| force_writemask_all(inst->force_writemask_all) |
| { |
| annotation.str = inst->annotation; |
| annotation.ir = inst->ir; |
| } |
| |
| /** |
| * Construct an fs_builder that inserts instructions before \p cursor in |
| * basic block \p block, inheriting other code generation parameters |
| * from this. |
| */ |
| fs_builder |
| at(bblock_t *block, exec_node *cursor) const |
| { |
| fs_builder bld = *this; |
| bld.block = block; |
| bld.cursor = cursor; |
| return bld; |
| } |
| |
| /** |
| * Construct an fs_builder appending instructions at the end of the |
| * instruction list of the shader, inheriting other code generation |
| * parameters from this. |
| */ |
| fs_builder |
| at_end() const |
| { |
| return at(NULL, (exec_node *)&shader->instructions.tail_sentinel); |
| } |
| |
| /** |
| * Construct a builder specifying the default SIMD width and group of |
| * channel enable signals, inheriting other code generation parameters |
| * from this. |
| * |
| * \p n gives the default SIMD width, \p i gives the slot group used for |
| * predication and control flow masking in multiples of \p n channels. |
| */ |
| fs_builder |
| group(unsigned n, unsigned i) const |
| { |
| fs_builder bld = *this; |
| |
| if (n <= dispatch_width() && i < dispatch_width() / n) { |
| bld._group += i * n; |
| } else { |
| /* The requested channel group isn't a subset of the channel group |
| * of this builder, which means that the resulting instructions |
| * would use (potentially undefined) channel enable signals not |
| * specified by the parent builder. That's only valid if the |
| * instruction doesn't have per-channel semantics, in which case |
| * we should clear off the default group index in order to prevent |
| * emitting instructions with channel group not aligned to their |
| * own execution size. |
| */ |
| assert(force_writemask_all); |
| bld._group = 0; |
| } |
| |
| bld._dispatch_width = n; |
| return bld; |
| } |
| |
| /** |
| * Alias for group() with width equal to eight. |
| */ |
| fs_builder |
| quarter(unsigned i) const |
| { |
| return group(8, i); |
| } |
| |
| /** |
| * Construct a builder with per-channel control flow execution masking |
| * disabled if \p b is true. If control flow execution masking is |
| * already disabled this has no effect. |
| */ |
| fs_builder |
| exec_all(bool b = true) const |
| { |
| fs_builder bld = *this; |
| if (b) |
| bld.force_writemask_all = true; |
| return bld; |
| } |
| |
| /** |
| * Construct a builder with the given debug annotation info. |
| */ |
| fs_builder |
| annotate(const char *str, const void *ir = NULL) const |
| { |
| fs_builder bld = *this; |
| bld.annotation.str = str; |
| bld.annotation.ir = ir; |
| return bld; |
| } |
| |
| /** |
| * Get the SIMD width in use. |
| */ |
| unsigned |
| dispatch_width() const |
| { |
| return _dispatch_width; |
| } |
| |
| /** |
| * Get the channel group in use. |
| */ |
| unsigned |
| group() const |
| { |
| return _group; |
| } |
| |
| /** |
| * Allocate a virtual register of natural vector size (one for this IR) |
| * and SIMD width. \p n gives the amount of space to allocate in |
| * dispatch_width units (which is just enough space for one logical |
| * component in this IR). |
| */ |
| dst_reg |
| vgrf(enum brw_reg_type type, unsigned n = 1) const |
| { |
| assert(dispatch_width() <= 32); |
| |
| if (n > 0) |
| return dst_reg(VGRF, shader->alloc.allocate( |
| DIV_ROUND_UP(n * type_sz(type) * dispatch_width(), |
| REG_SIZE)), |
| type); |
| else |
| return retype(null_reg_ud(), type); |
| } |
| |
| /** |
| * Create a null register of floating type. |
| */ |
| dst_reg |
| null_reg_f() const |
| { |
| return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_F)); |
| } |
| |
| dst_reg |
| null_reg_df() const |
| { |
| return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_DF)); |
| } |
| |
| /** |
| * Create a null register of signed integer type. |
| */ |
| dst_reg |
| null_reg_d() const |
| { |
| return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_D)); |
| } |
| |
| /** |
| * Create a null register of unsigned integer type. |
| */ |
| dst_reg |
| null_reg_ud() const |
| { |
| return dst_reg(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD)); |
| } |
| |
| /** |
| * Insert an instruction into the program. |
| */ |
| instruction * |
| emit(const instruction &inst) const |
| { |
| return emit(new(shader->mem_ctx) instruction(inst)); |
| } |
| |
| /** |
| * Create and insert a nullary control instruction into the program. |
| */ |
| instruction * |
| emit(enum opcode opcode) const |
| { |
| return emit(instruction(opcode, dispatch_width())); |
| } |
| |
| /** |
| * Create and insert a nullary instruction into the program. |
| */ |
| instruction * |
| emit(enum opcode opcode, const dst_reg &dst) const |
| { |
| return emit(instruction(opcode, dispatch_width(), dst)); |
| } |
| |
| /** |
| * Create and insert a unary instruction into the program. |
| */ |
| instruction * |
| emit(enum opcode opcode, const dst_reg &dst, const src_reg &src0) const |
| { |
| switch (opcode) { |
| case SHADER_OPCODE_RCP: |
| case SHADER_OPCODE_RSQ: |
| case SHADER_OPCODE_SQRT: |
| case SHADER_OPCODE_EXP2: |
| case SHADER_OPCODE_LOG2: |
| case SHADER_OPCODE_SIN: |
| case SHADER_OPCODE_COS: |
| return emit(instruction(opcode, dispatch_width(), dst, |
| fix_math_operand(src0))); |
| |
| default: |
| return emit(instruction(opcode, dispatch_width(), dst, src0)); |
| } |
| } |
| |
| /** |
| * Create and insert a binary instruction into the program. |
| */ |
| instruction * |
| emit(enum opcode opcode, const dst_reg &dst, const src_reg &src0, |
| const src_reg &src1) const |
| { |
| switch (opcode) { |
| case SHADER_OPCODE_POW: |
| case SHADER_OPCODE_INT_QUOTIENT: |
| case SHADER_OPCODE_INT_REMAINDER: |
| return emit(instruction(opcode, dispatch_width(), dst, |
| fix_math_operand(src0), |
| fix_math_operand(fix_byte_src(src1)))); |
| |
| default: |
| return emit(instruction(opcode, dispatch_width(), dst, |
| src0, fix_byte_src(src1))); |
| |
| } |
| } |
| |
| /** |
| * Create and insert a ternary instruction into the program. |
| */ |
| instruction * |
| emit(enum opcode opcode, const dst_reg &dst, const src_reg &src0, |
| const src_reg &src1, const src_reg &src2) const |
| { |
| switch (opcode) { |
| case BRW_OPCODE_BFE: |
| case BRW_OPCODE_BFI2: |
| case BRW_OPCODE_MAD: |
| case BRW_OPCODE_LRP: |
| return emit(instruction(opcode, dispatch_width(), dst, |
| fix_3src_operand(src0), |
| fix_3src_operand(fix_byte_src(src1)), |
| fix_3src_operand(fix_byte_src(src2)))); |
| |
| default: |
| return emit(instruction(opcode, dispatch_width(), dst, |
| src0, fix_byte_src(src1), fix_byte_src(src2))); |
| } |
| } |
| |
| /** |
| * Create and insert an instruction with a variable number of sources |
| * into the program. |
| */ |
| instruction * |
| emit(enum opcode opcode, const dst_reg &dst, const src_reg srcs[], |
| unsigned n) const |
| { |
| /* Use the emit() methods for specific operand counts to ensure that |
| * opcode-specific operand fixups occur. |
| */ |
| if (n == 2) { |
| return emit(opcode, dst, srcs[0], srcs[1]); |
| } else if (n == 3) { |
| return emit(opcode, dst, srcs[0], srcs[1], srcs[2]); |
| } else { |
| return emit(instruction(opcode, dispatch_width(), dst, srcs, n)); |
| } |
| } |
| |
| /** |
| * Insert a preallocated instruction into the program. |
| */ |
| instruction * |
| emit(instruction *inst) const |
| { |
| assert(inst->exec_size <= 32); |
| assert(inst->exec_size == dispatch_width() || |
| force_writemask_all); |
| |
| inst->group = _group; |
| inst->force_writemask_all = force_writemask_all; |
| inst->annotation = annotation.str; |
| inst->ir = annotation.ir; |
| |
| if (block) |
| static_cast<instruction *>(cursor)->insert_before(block, inst); |
| else |
| cursor->insert_before(inst); |
| |
| return inst; |
| } |
| |
| /** |
| * Select \p src0 if the comparison of both sources with the given |
| * conditional mod evaluates to true, otherwise select \p src1. |
| * |
| * Generally useful to get the minimum or maximum of two values. |
| */ |
| instruction * |
| emit_minmax(const dst_reg &dst, const src_reg &src0, |
| const src_reg &src1, brw_conditional_mod mod) const |
| { |
| assert(mod == BRW_CONDITIONAL_GE || mod == BRW_CONDITIONAL_L); |
| |
| /* In some cases we can't have bytes as operand for src1, so use the |
| * same type for both operand. |
| */ |
| return set_condmod(mod, SEL(dst, fix_unsigned_negate(fix_byte_src(src0)), |
| fix_unsigned_negate(fix_byte_src(src1)))); |
| } |
| |
| /** |
| * Copy any live channel from \p src to the first channel of the result. |
| */ |
| src_reg |
| emit_uniformize(const src_reg &src) const |
| { |
| /* FIXME: We use a vector chan_index and dst to allow constant and |
| * copy propagration to move result all the way into the consuming |
| * instruction (typically a surface index or sampler index for a |
| * send). This uses 1 or 3 extra hw registers in 16 or 32 wide |
| * dispatch. Once we teach const/copy propagation about scalars we |
| * should go back to scalar destinations here. |
| */ |
| const fs_builder ubld = exec_all(); |
| const dst_reg chan_index = vgrf(BRW_REGISTER_TYPE_UD); |
| const dst_reg dst = vgrf(src.type); |
| |
| ubld.emit(SHADER_OPCODE_FIND_LIVE_CHANNEL, chan_index); |
| ubld.emit(SHADER_OPCODE_BROADCAST, dst, src, component(chan_index, 0)); |
| |
| return src_reg(component(dst, 0)); |
| } |
| |
| src_reg |
| move_to_vgrf(const src_reg &src, unsigned num_components) const |
| { |
| src_reg *const src_comps = new src_reg[num_components]; |
| for (unsigned i = 0; i < num_components; i++) |
| src_comps[i] = offset(src, dispatch_width(), i); |
| |
| const dst_reg dst = vgrf(src.type, num_components); |
| LOAD_PAYLOAD(dst, src_comps, num_components, 0); |
| |
| delete[] src_comps; |
| |
| return src_reg(dst); |
| } |
| |
| void |
| emit_scan(enum opcode opcode, const dst_reg &tmp, |
| unsigned cluster_size, brw_conditional_mod mod) const |
| { |
| assert(dispatch_width() >= 8); |
| |
| /* The instruction splitting code isn't advanced enough to split |
| * these so we need to handle that ourselves. |
| */ |
| if (dispatch_width() * type_sz(tmp.type) > 2 * REG_SIZE) { |
| const unsigned half_width = dispatch_width() / 2; |
| const fs_builder ubld = exec_all().group(half_width, 0); |
| dst_reg left = tmp; |
| dst_reg right = horiz_offset(tmp, half_width); |
| ubld.emit_scan(opcode, left, cluster_size, mod); |
| ubld.emit_scan(opcode, right, cluster_size, mod); |
| if (cluster_size > half_width) { |
| src_reg left_comp = component(left, half_width - 1); |
| set_condmod(mod, ubld.emit(opcode, right, left_comp, right)); |
| } |
| return; |
| } |
| |
| if (cluster_size > 1) { |
| const fs_builder ubld = exec_all().group(dispatch_width() / 2, 0); |
| const dst_reg left = horiz_stride(tmp, 2); |
| const dst_reg right = horiz_stride(horiz_offset(tmp, 1), 2); |
| set_condmod(mod, ubld.emit(opcode, right, left, right)); |
| } |
| |
| if (cluster_size > 2) { |
| if (type_sz(tmp.type) <= 4) { |
| const fs_builder ubld = |
| exec_all().group(dispatch_width() / 4, 0); |
| src_reg left = horiz_stride(horiz_offset(tmp, 1), 4); |
| |
| dst_reg right = horiz_stride(horiz_offset(tmp, 2), 4); |
| set_condmod(mod, ubld.emit(opcode, right, left, right)); |
| |
| right = horiz_stride(horiz_offset(tmp, 3), 4); |
| set_condmod(mod, ubld.emit(opcode, right, left, right)); |
| } else { |
| /* For 64-bit types, we have to do things differently because |
| * the code above would land us with destination strides that |
| * the hardware can't handle. Fortunately, we'll only be |
| * 8-wide in that case and it's the same number of |
| * instructions. |
| */ |
| const fs_builder ubld = exec_all().group(2, 0); |
| |
| for (unsigned i = 0; i < dispatch_width(); i += 4) { |
| src_reg left = component(tmp, i + 1); |
| dst_reg right = horiz_offset(tmp, i + 2); |
| set_condmod(mod, ubld.emit(opcode, right, left, right)); |
| } |
| } |
| } |
| |
| for (unsigned i = 4; |
| i < MIN2(cluster_size, dispatch_width()); |
| i *= 2) { |
| const fs_builder ubld = exec_all().group(i, 0); |
| src_reg left = component(tmp, i - 1); |
| dst_reg right = horiz_offset(tmp, i); |
| set_condmod(mod, ubld.emit(opcode, right, left, right)); |
| |
| if (dispatch_width() > i * 2) { |
| left = component(tmp, i * 3 - 1); |
| right = horiz_offset(tmp, i * 3); |
| set_condmod(mod, ubld.emit(opcode, right, left, right)); |
| } |
| |
| if (dispatch_width() > i * 4) { |
| left = component(tmp, i * 5 - 1); |
| right = horiz_offset(tmp, i * 5); |
| set_condmod(mod, ubld.emit(opcode, right, left, right)); |
| |
| left = component(tmp, i * 7 - 1); |
| right = horiz_offset(tmp, i * 7); |
| set_condmod(mod, ubld.emit(opcode, right, left, right)); |
| } |
| } |
| } |
| |
| /** |
| * Assorted arithmetic ops. |
| * @{ |
| */ |
| #define ALU1(op) \ |
| instruction * \ |
| op(const dst_reg &dst, const src_reg &src0) const \ |
| { \ |
| return emit(BRW_OPCODE_##op, dst, src0); \ |
| } |
| |
| #define ALU2(op) \ |
| instruction * \ |
| op(const dst_reg &dst, const src_reg &src0, const src_reg &src1) const \ |
| { \ |
| return emit(BRW_OPCODE_##op, dst, src0, src1); \ |
| } |
| |
| #define ALU2_ACC(op) \ |
| instruction * \ |
| op(const dst_reg &dst, const src_reg &src0, const src_reg &src1) const \ |
| { \ |
| instruction *inst = emit(BRW_OPCODE_##op, dst, src0, src1); \ |
| inst->writes_accumulator = true; \ |
| return inst; \ |
| } |
| |
| #define ALU3(op) \ |
| instruction * \ |
| op(const dst_reg &dst, const src_reg &src0, const src_reg &src1, \ |
| const src_reg &src2) const \ |
| { \ |
| return emit(BRW_OPCODE_##op, dst, src0, src1, src2); \ |
| } |
| |
| ALU2(ADD) |
| ALU2_ACC(ADDC) |
| ALU2(AND) |
| ALU2(ASR) |
| ALU2(AVG) |
| ALU3(BFE) |
| ALU2(BFI1) |
| ALU3(BFI2) |
| ALU1(BFREV) |
| ALU1(CBIT) |
| ALU2(CMPN) |
| ALU1(DIM) |
| ALU2(DP2) |
| ALU2(DP3) |
| ALU2(DP4) |
| ALU2(DPH) |
| ALU1(F16TO32) |
| ALU1(F32TO16) |
| ALU1(FBH) |
| ALU1(FBL) |
| ALU1(FRC) |
| ALU2(LINE) |
| ALU1(LZD) |
| ALU2(MAC) |
| ALU2_ACC(MACH) |
| ALU3(MAD) |
| ALU1(MOV) |
| ALU2(MUL) |
| ALU1(NOT) |
| ALU2(OR) |
| ALU2(PLN) |
| ALU1(RNDD) |
| ALU1(RNDE) |
| ALU1(RNDU) |
| ALU1(RNDZ) |
| ALU2(ROL) |
| ALU2(ROR) |
| ALU2(SAD2) |
| ALU2_ACC(SADA2) |
| ALU2(SEL) |
| ALU2(SHL) |
| ALU2(SHR) |
| ALU2_ACC(SUBB) |
| ALU2(XOR) |
| |
| #undef ALU3 |
| #undef ALU2_ACC |
| #undef ALU2 |
| #undef ALU1 |
| /** @} */ |
| |
| /** |
| * CMP: Sets the low bit of the destination channels with the result |
| * of the comparison, while the upper bits are undefined, and updates |
| * the flag register with the packed 16 bits of the result. |
| */ |
| instruction * |
| CMP(const dst_reg &dst, const src_reg &src0, const src_reg &src1, |
| brw_conditional_mod condition) const |
| { |
| /* Take the instruction: |
| * |
| * CMP null<d> src0<f> src1<f> |
| * |
| * Original gen4 does type conversion to the destination type |
| * before comparison, producing garbage results for floating |
| * point comparisons. |
| * |
| * The destination type doesn't matter on newer generations, |
| * so we set the type to match src0 so we can compact the |
| * instruction. |
| */ |
| return set_condmod(condition, |
| emit(BRW_OPCODE_CMP, retype(dst, src0.type), |
| fix_unsigned_negate(src0), |
| fix_unsigned_negate(src1))); |
| } |
| |
| /** |
| * Gen4 predicated IF. |
| */ |
| instruction * |
| IF(brw_predicate predicate) const |
| { |
| return set_predicate(predicate, emit(BRW_OPCODE_IF)); |
| } |
| |
| /** |
| * CSEL: dst = src2 <op> 0.0f ? src0 : src1 |
| */ |
| instruction * |
| CSEL(const dst_reg &dst, const src_reg &src0, const src_reg &src1, |
| const src_reg &src2, brw_conditional_mod condition) const |
| { |
| /* CSEL only operates on floats, so we can't do integer </<=/>=/> |
| * comparisons. Zero/non-zero (== and !=) comparisons almost work. |
| * 0x80000000 fails because it is -0.0, and -0.0 == 0.0. |
| */ |
| assert(src2.type == BRW_REGISTER_TYPE_F); |
| |
| return set_condmod(condition, |
| emit(BRW_OPCODE_CSEL, |
| retype(dst, BRW_REGISTER_TYPE_F), |
| retype(src0, BRW_REGISTER_TYPE_F), |
| retype(fix_byte_src(src1), BRW_REGISTER_TYPE_F), |
| fix_byte_src(src2))); |
| } |
| |
| /** |
| * Emit a linear interpolation instruction. |
| */ |
| instruction * |
| LRP(const dst_reg &dst, const src_reg &x, const src_reg &y, |
| const src_reg &a) const |
| { |
| if (shader->devinfo->gen >= 6 && shader->devinfo->gen <= 10) { |
| /* The LRP instruction actually does op1 * op0 + op2 * (1 - op0), so |
| * we need to reorder the operands. |
| */ |
| return emit(BRW_OPCODE_LRP, dst, a, y, x); |
| |
| } else { |
| /* We can't use the LRP instruction. Emit x*(1-a) + y*a. */ |
| const dst_reg y_times_a = vgrf(dst.type); |
| const dst_reg one_minus_a = vgrf(dst.type); |
| const dst_reg x_times_one_minus_a = vgrf(dst.type); |
| |
| MUL(y_times_a, y, a); |
| ADD(one_minus_a, negate(a), brw_imm_f(1.0f)); |
| MUL(x_times_one_minus_a, x, src_reg(one_minus_a)); |
| return ADD(dst, src_reg(x_times_one_minus_a), src_reg(y_times_a)); |
| } |
| } |
| |
| /** |
| * Collect a number of registers in a contiguous range of registers. |
| */ |
| instruction * |
| LOAD_PAYLOAD(const dst_reg &dst, const src_reg *src, |
| unsigned sources, unsigned header_size) const |
| { |
| instruction *inst = emit(SHADER_OPCODE_LOAD_PAYLOAD, dst, src, sources); |
| inst->header_size = header_size; |
| inst->size_written = header_size * REG_SIZE; |
| for (unsigned i = header_size; i < sources; i++) { |
| inst->size_written += |
| ALIGN(dispatch_width() * type_sz(src[i].type) * dst.stride, |
| REG_SIZE); |
| } |
| |
| return inst; |
| } |
| |
| instruction * |
| UNDEF(const dst_reg &dst) const |
| { |
| assert(dst.file == VGRF); |
| instruction *inst = emit(SHADER_OPCODE_UNDEF, |
| retype(dst, BRW_REGISTER_TYPE_UD)); |
| inst->size_written = shader->alloc.sizes[dst.nr] * REG_SIZE; |
| |
| return inst; |
| } |
| |
| backend_shader *shader; |
| |
| /** |
| * Byte sized operands are not supported for src1 on Gen11+. |
| */ |
| src_reg |
| fix_byte_src(const src_reg &src) const |
| { |
| if (shader->devinfo->gen < 11 || type_sz(src.type) != 1) |
| return src; |
| |
| dst_reg temp = vgrf(src.type == BRW_REGISTER_TYPE_UB ? |
| BRW_REGISTER_TYPE_UD : BRW_REGISTER_TYPE_D); |
| MOV(temp, src); |
| return src_reg(temp); |
| } |
| |
| private: |
| /** |
| * Workaround for negation of UD registers. See comment in |
| * fs_generator::generate_code() for more details. |
| */ |
| src_reg |
| fix_unsigned_negate(const src_reg &src) const |
| { |
| if (src.type == BRW_REGISTER_TYPE_UD && |
| src.negate) { |
| dst_reg temp = vgrf(BRW_REGISTER_TYPE_UD); |
| MOV(temp, src); |
| return src_reg(temp); |
| } else { |
| return src; |
| } |
| } |
| |
| /** |
| * Workaround for source register modes not supported by the ternary |
| * instruction encoding. |
| */ |
| src_reg |
| fix_3src_operand(const src_reg &src) const |
| { |
| switch (src.file) { |
| case FIXED_GRF: |
| /* FINISHME: Could handle scalar region, other stride=1 regions */ |
| if (src.vstride != BRW_VERTICAL_STRIDE_8 || |
| src.width != BRW_WIDTH_8 || |
| src.hstride != BRW_HORIZONTAL_STRIDE_1) |
| break; |
| /* fallthrough */ |
| case ATTR: |
| case VGRF: |
| case UNIFORM: |
| case IMM: |
| return src; |
| default: |
| break; |
| } |
| |
| dst_reg expanded = vgrf(src.type); |
| MOV(expanded, src); |
| return expanded; |
| } |
| |
| /** |
| * Workaround for source register modes not supported by the math |
| * instruction. |
| */ |
| src_reg |
| fix_math_operand(const src_reg &src) const |
| { |
| /* Can't do hstride == 0 args on gen6 math, so expand it out. We |
| * might be able to do better by doing execsize = 1 math and then |
| * expanding that result out, but we would need to be careful with |
| * masking. |
| * |
| * Gen6 hardware ignores source modifiers (negate and abs) on math |
| * instructions, so we also move to a temp to set those up. |
| * |
| * Gen7 relaxes most of the above restrictions, but still can't use IMM |
| * operands to math |
| */ |
| if ((shader->devinfo->gen == 6 && |
| (src.file == IMM || src.file == UNIFORM || |
| src.abs || src.negate)) || |
| (shader->devinfo->gen == 7 && src.file == IMM)) { |
| const dst_reg tmp = vgrf(src.type); |
| MOV(tmp, src); |
| return tmp; |
| } else { |
| return src; |
| } |
| } |
| |
| bblock_t *block; |
| exec_node *cursor; |
| |
| unsigned _dispatch_width; |
| unsigned _group; |
| bool force_writemask_all; |
| |
| /** Debug annotation info. */ |
| struct { |
| const char *str; |
| const void *ir; |
| } annotation; |
| }; |
| } |
| |
| #endif |