| /************************************************************************** |
| * |
| * Copyright 2008 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| #ifndef U_SIMPLE_SHADERS_H |
| #define U_SIMPLE_SHADERS_H |
| |
| |
| #include "pipe/p_compiler.h" |
| #include "pipe/p_shader_tokens.h" |
| |
| |
| struct pipe_context; |
| struct pipe_shader_state; |
| struct pipe_stream_output_info; |
| |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| |
| extern void * |
| util_make_vertex_passthrough_shader(struct pipe_context *pipe, |
| uint num_attribs, |
| const enum tgsi_semantic *semantic_names, |
| const uint *semantic_indexes, |
| bool window_space); |
| |
| extern void * |
| util_make_vertex_passthrough_shader_with_so(struct pipe_context *pipe, |
| uint num_attribs, |
| const enum tgsi_semantic *semantic_names, |
| const uint *semantic_indexes, |
| bool window_space, bool layered, |
| const struct pipe_stream_output_info *so); |
| |
| extern void * |
| util_make_layered_clear_vertex_shader(struct pipe_context *pipe); |
| |
| extern void * |
| util_make_layered_clear_helper_vertex_shader(struct pipe_context *pipe); |
| |
| extern void * |
| util_make_layered_clear_geometry_shader(struct pipe_context *pipe); |
| |
| void * |
| util_make_fragment_tex_shader_xrbias(struct pipe_context *pipe, |
| enum tgsi_texture_type tex_target); |
| |
| extern void * |
| util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, |
| enum tgsi_texture_type tex_target, |
| enum tgsi_interpolate_mode interp_mode, |
| unsigned writemask, |
| enum tgsi_return_type stype, |
| enum tgsi_return_type dtype, |
| bool load_level_zero, |
| bool use_txf); |
| |
| extern void * |
| util_make_fragment_tex_shader(struct pipe_context *pipe, |
| enum tgsi_texture_type tex_target, |
| enum tgsi_interpolate_mode interp_mode, |
| enum tgsi_return_type stype, |
| enum tgsi_return_type dtype, |
| bool load_level_zero, |
| bool use_txf); |
| |
| extern void * |
| util_make_fs_blit_zs(struct pipe_context *pipe, unsigned zs_mask, |
| enum tgsi_texture_type tex_target, |
| bool load_level_zero, bool use_txf); |
| |
| extern void * |
| util_make_fragment_passthrough_shader(struct pipe_context *pipe, |
| int input_semantic, |
| int input_interpolate, |
| boolean write_all_cbufs); |
| |
| |
| extern void * |
| util_make_empty_fragment_shader(struct pipe_context *pipe); |
| |
| |
| extern void * |
| util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs, |
| int input_semantic, |
| int input_interpolate); |
| |
| |
| extern void * |
| util_make_fs_blit_msaa_color(struct pipe_context *pipe, |
| enum tgsi_texture_type tgsi_tex, |
| enum tgsi_return_type stype, |
| enum tgsi_return_type dtype); |
| |
| |
| extern void * |
| util_make_fs_blit_msaa_depth(struct pipe_context *pipe, |
| enum tgsi_texture_type tgsi_tex); |
| |
| |
| extern void * |
| util_make_fs_blit_msaa_depthstencil(struct pipe_context *pipe, |
| enum tgsi_texture_type tgsi_tex); |
| |
| |
| void * |
| util_make_fs_blit_msaa_stencil(struct pipe_context *pipe, |
| enum tgsi_texture_type tgsi_tex); |
| |
| |
| void * |
| util_make_fs_msaa_resolve(struct pipe_context *pipe, |
| enum tgsi_texture_type tgsi_tex, unsigned nr_samples, |
| enum tgsi_return_type stype); |
| |
| |
| void * |
| util_make_fs_msaa_resolve_bilinear(struct pipe_context *pipe, |
| enum tgsi_texture_type tgsi_tex, |
| unsigned nr_samples, |
| enum tgsi_return_type stype); |
| |
| extern void * |
| util_make_geometry_passthrough_shader(struct pipe_context *pipe, |
| uint num_attribs, |
| const ubyte *semantic_names, |
| const ubyte *semantic_indexes); |
| |
| void * |
| util_make_fs_pack_color_zs(struct pipe_context *pipe, |
| enum tgsi_texture_type tex_target, |
| enum pipe_format zs_format, |
| bool dst_is_color); |
| |
| extern void * |
| util_make_tess_ctrl_passthrough_shader(struct pipe_context *pipe, |
| uint num_vs_outputs, |
| uint num_tes_inputs, |
| const ubyte *vs_semantic_names, |
| const ubyte *vs_semantic_indexes, |
| const ubyte *tes_semantic_names, |
| const ubyte *tes_semantic_indexes, |
| const unsigned vertices_per_patch); |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| |
| #endif |