| /* |
| * Copyright 2009 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /* |
| * This file holds structs decelerations and function prototypes for one of |
| * the rbug extensions. Implementation of the functions is in the same folder |
| * in the c file matching this file's name. |
| * |
| * The structs what is returned from the demarshal functions. The functions |
| * starting rbug_send_* encodes a call to the write format and sends that to |
| * the supplied connection, while functions starting with rbug_demarshal_* |
| * demarshal data from the wire protocol. |
| * |
| * Structs and functions ending with _reply are replies to requests. |
| */ |
| |
| #ifndef _RBUG_PROTO_TEXTURE_H_ |
| #define _RBUG_PROTO_TEXTURE_H_ |
| |
| #include "rbug_proto.h" |
| #include "rbug_core.h" |
| |
| struct rbug_proto_texture_list |
| { |
| struct rbug_header header; |
| }; |
| |
| struct rbug_proto_texture_info |
| { |
| struct rbug_header header; |
| rbug_texture_t texture; |
| }; |
| |
| struct rbug_proto_texture_write |
| { |
| struct rbug_header header; |
| rbug_texture_t texture; |
| uint32_t face; |
| uint32_t level; |
| uint32_t zslice; |
| uint32_t x; |
| uint32_t y; |
| uint32_t w; |
| uint32_t h; |
| uint8_t *data; |
| uint32_t data_len; |
| uint32_t stride; |
| }; |
| |
| struct rbug_proto_texture_read |
| { |
| struct rbug_header header; |
| rbug_texture_t texture; |
| uint32_t face; |
| uint32_t level; |
| uint32_t zslice; |
| uint32_t x; |
| uint32_t y; |
| uint32_t w; |
| uint32_t h; |
| }; |
| |
| struct rbug_proto_texture_list_reply |
| { |
| struct rbug_header header; |
| uint32_t serial; |
| rbug_texture_t *textures; |
| uint32_t textures_len; |
| }; |
| |
| struct rbug_proto_texture_info_reply |
| { |
| struct rbug_header header; |
| uint32_t serial; |
| uint32_t target; |
| uint32_t format; |
| uint32_t *width; |
| uint32_t width_len; |
| uint32_t *height; |
| uint32_t height_len; |
| uint32_t *depth; |
| uint32_t depth_len; |
| uint32_t blockw; |
| uint32_t blockh; |
| uint32_t blocksize; |
| uint32_t last_level; |
| uint32_t nr_samples; |
| uint32_t tex_usage; |
| }; |
| |
| struct rbug_proto_texture_read_reply |
| { |
| struct rbug_header header; |
| uint32_t serial; |
| uint32_t format; |
| uint32_t blockw; |
| uint32_t blockh; |
| uint32_t blocksize; |
| uint8_t *data; |
| uint32_t data_len; |
| uint32_t stride; |
| }; |
| |
| int rbug_send_texture_list(struct rbug_connection *__con, |
| uint32_t *__serial); |
| |
| int rbug_send_texture_info(struct rbug_connection *__con, |
| rbug_texture_t texture, |
| uint32_t *__serial); |
| |
| int rbug_send_texture_write(struct rbug_connection *__con, |
| rbug_texture_t texture, |
| uint32_t face, |
| uint32_t level, |
| uint32_t zslice, |
| uint32_t x, |
| uint32_t y, |
| uint32_t w, |
| uint32_t h, |
| uint8_t *data, |
| uint32_t data_len, |
| uint32_t stride, |
| uint32_t *__serial); |
| |
| int rbug_send_texture_read(struct rbug_connection *__con, |
| rbug_texture_t texture, |
| uint32_t face, |
| uint32_t level, |
| uint32_t zslice, |
| uint32_t x, |
| uint32_t y, |
| uint32_t w, |
| uint32_t h, |
| uint32_t *__serial); |
| |
| int rbug_send_texture_list_reply(struct rbug_connection *__con, |
| uint32_t serial, |
| rbug_texture_t *textures, |
| uint32_t textures_len, |
| uint32_t *__serial); |
| |
| int rbug_send_texture_info_reply(struct rbug_connection *__con, |
| uint32_t serial, |
| uint32_t target, |
| uint32_t format, |
| uint32_t *width, |
| uint32_t width_len, |
| uint16_t *height, |
| uint32_t height_len, |
| uint16_t *depth, |
| uint32_t depth_len, |
| uint32_t blockw, |
| uint32_t blockh, |
| uint32_t blocksize, |
| uint32_t last_level, |
| uint32_t nr_samples, |
| uint32_t tex_usage, |
| uint32_t *__serial); |
| |
| int rbug_send_texture_read_reply(struct rbug_connection *__con, |
| uint32_t serial, |
| uint32_t format, |
| uint32_t blockw, |
| uint32_t blockh, |
| uint32_t blocksize, |
| uint8_t *data, |
| uint32_t data_len, |
| uint32_t stride, |
| uint32_t *__serial); |
| |
| struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header); |
| |
| struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header); |
| |
| struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header); |
| |
| struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header); |
| |
| struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header); |
| |
| struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header); |
| |
| struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header); |
| |
| #endif |