| /* |
| * Copyright 2009 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /* |
| * This file holds the function implementation for one of the rbug extensions. |
| * Prototypes and declerations of functions and structs is in the same folder |
| * in the header file matching this file's name. |
| * |
| * The functions starting rbug_send_* encodes a call to the write format and |
| * sends that to the supplied connection, while functions starting with |
| * rbug_demarshal_* demarshal data in the wire protocol. |
| * |
| * Functions ending with _reply are replies to requests. |
| */ |
| |
| #include "rbug_internal.h" |
| #include "rbug_shader.h" |
| |
| int rbug_send_shader_list(struct rbug_connection *__con, |
| rbug_context_t context, |
| uint32_t *__serial) |
| { |
| uint32_t __len = 0; |
| uint32_t __pos = 0; |
| uint8_t *__data = NULL; |
| int __ret = 0; |
| |
| LEN(8); /* header */ |
| LEN(8); /* context */ |
| |
| /* align */ |
| PAD(__len, 8); |
| |
| __data = (uint8_t*)MALLOC(__len); |
| if (!__data) |
| return -ENOMEM; |
| |
| WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST)); |
| WRITE(4, uint32_t, ((uint32_t)(__len / 4))); |
| WRITE(8, rbug_context_t, context); /* context */ |
| |
| /* final pad */ |
| PAD(__pos, 8); |
| |
| if (__pos != __len) { |
| __ret = -EINVAL; |
| } else { |
| rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST, __len); |
| rbug_connection_write(__con, __data, __len); |
| __ret = rbug_connection_send_finish(__con, __serial); |
| } |
| |
| FREE(__data); |
| return __ret; |
| } |
| |
| int rbug_send_shader_info(struct rbug_connection *__con, |
| rbug_context_t context, |
| rbug_shader_t shader, |
| uint32_t *__serial) |
| { |
| uint32_t __len = 0; |
| uint32_t __pos = 0; |
| uint8_t *__data = NULL; |
| int __ret = 0; |
| |
| LEN(8); /* header */ |
| LEN(8); /* context */ |
| LEN(8); /* shader */ |
| |
| /* align */ |
| PAD(__len, 8); |
| |
| __data = (uint8_t*)MALLOC(__len); |
| if (!__data) |
| return -ENOMEM; |
| |
| WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO)); |
| WRITE(4, uint32_t, ((uint32_t)(__len / 4))); |
| WRITE(8, rbug_context_t, context); /* context */ |
| WRITE(8, rbug_shader_t, shader); /* shader */ |
| |
| /* final pad */ |
| PAD(__pos, 8); |
| |
| if (__pos != __len) { |
| __ret = -EINVAL; |
| } else { |
| rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO, __len); |
| rbug_connection_write(__con, __data, __len); |
| __ret = rbug_connection_send_finish(__con, __serial); |
| } |
| |
| FREE(__data); |
| return __ret; |
| } |
| |
| int rbug_send_shader_disable(struct rbug_connection *__con, |
| rbug_context_t context, |
| rbug_shader_t shader, |
| uint8_t disable, |
| uint32_t *__serial) |
| { |
| uint32_t __len = 0; |
| uint32_t __pos = 0; |
| uint8_t *__data = NULL; |
| int __ret = 0; |
| |
| LEN(8); /* header */ |
| LEN(8); /* context */ |
| LEN(8); /* shader */ |
| LEN(1); /* disable */ |
| |
| /* align */ |
| PAD(__len, 8); |
| |
| __data = (uint8_t*)MALLOC(__len); |
| if (!__data) |
| return -ENOMEM; |
| |
| WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_DISABLE)); |
| WRITE(4, uint32_t, ((uint32_t)(__len / 4))); |
| WRITE(8, rbug_context_t, context); /* context */ |
| WRITE(8, rbug_shader_t, shader); /* shader */ |
| WRITE(1, uint8_t, disable); /* disable */ |
| |
| /* final pad */ |
| PAD(__pos, 8); |
| |
| if (__pos != __len) { |
| __ret = -EINVAL; |
| } else { |
| rbug_connection_send_start(__con, RBUG_OP_SHADER_DISABLE, __len); |
| rbug_connection_write(__con, __data, __len); |
| __ret = rbug_connection_send_finish(__con, __serial); |
| } |
| |
| FREE(__data); |
| return __ret; |
| } |
| |
| int rbug_send_shader_replace(struct rbug_connection *__con, |
| rbug_context_t context, |
| rbug_shader_t shader, |
| uint32_t *tokens, |
| uint32_t tokens_len, |
| uint32_t *__serial) |
| { |
| uint32_t __len = 0; |
| uint32_t __pos = 0; |
| uint8_t *__data = NULL; |
| int __ret = 0; |
| |
| LEN(8); /* header */ |
| LEN(8); /* context */ |
| LEN(8); /* shader */ |
| LEN_ARRAY(4, tokens); /* tokens */ |
| |
| /* align */ |
| PAD(__len, 8); |
| |
| __data = (uint8_t*)MALLOC(__len); |
| if (!__data) |
| return -ENOMEM; |
| |
| WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_REPLACE)); |
| WRITE(4, uint32_t, ((uint32_t)(__len / 4))); |
| WRITE(8, rbug_context_t, context); /* context */ |
| WRITE(8, rbug_shader_t, shader); /* shader */ |
| WRITE_ARRAY(4, uint32_t, tokens); /* tokens */ |
| |
| /* final pad */ |
| PAD(__pos, 8); |
| |
| if (__pos != __len) { |
| __ret = -EINVAL; |
| } else { |
| rbug_connection_send_start(__con, RBUG_OP_SHADER_REPLACE, __len); |
| rbug_connection_write(__con, __data, __len); |
| __ret = rbug_connection_send_finish(__con, __serial); |
| } |
| |
| FREE(__data); |
| return __ret; |
| } |
| |
| int rbug_send_shader_list_reply(struct rbug_connection *__con, |
| uint32_t serial, |
| rbug_shader_t *shaders, |
| uint32_t shaders_len, |
| uint32_t *__serial) |
| { |
| uint32_t __len = 0; |
| uint32_t __pos = 0; |
| uint8_t *__data = NULL; |
| int __ret = 0; |
| |
| LEN(8); /* header */ |
| LEN(4); /* serial */ |
| LEN_ARRAY(8, shaders); /* shaders */ |
| |
| /* align */ |
| PAD(__len, 8); |
| |
| __data = (uint8_t*)MALLOC(__len); |
| if (!__data) |
| return -ENOMEM; |
| |
| WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_LIST_REPLY)); |
| WRITE(4, uint32_t, ((uint32_t)(__len / 4))); |
| WRITE(4, uint32_t, serial); /* serial */ |
| WRITE_ARRAY(8, rbug_shader_t, shaders); /* shaders */ |
| |
| /* final pad */ |
| PAD(__pos, 8); |
| |
| if (__pos != __len) { |
| __ret = -EINVAL; |
| } else { |
| rbug_connection_send_start(__con, RBUG_OP_SHADER_LIST_REPLY, __len); |
| rbug_connection_write(__con, __data, __len); |
| __ret = rbug_connection_send_finish(__con, __serial); |
| } |
| |
| FREE(__data); |
| return __ret; |
| } |
| |
| int rbug_send_shader_info_reply(struct rbug_connection *__con, |
| uint32_t serial, |
| uint32_t *original, |
| uint32_t original_len, |
| uint32_t *replaced, |
| uint32_t replaced_len, |
| uint8_t disabled, |
| uint32_t *__serial) |
| { |
| uint32_t __len = 0; |
| uint32_t __pos = 0; |
| uint8_t *__data = NULL; |
| int __ret = 0; |
| |
| LEN(8); /* header */ |
| LEN(4); /* serial */ |
| LEN_ARRAY(4, original); /* original */ |
| LEN_ARRAY(4, replaced); /* replaced */ |
| LEN(1); /* disabled */ |
| |
| /* align */ |
| PAD(__len, 8); |
| |
| __data = (uint8_t*)MALLOC(__len); |
| if (!__data) |
| return -ENOMEM; |
| |
| WRITE(4, int32_t, ((int32_t)RBUG_OP_SHADER_INFO_REPLY)); |
| WRITE(4, uint32_t, ((uint32_t)(__len / 4))); |
| WRITE(4, uint32_t, serial); /* serial */ |
| WRITE_ARRAY(4, uint32_t, original); /* original */ |
| WRITE_ARRAY(4, uint32_t, replaced); /* replaced */ |
| WRITE(1, uint8_t, disabled); /* disabled */ |
| |
| /* final pad */ |
| PAD(__pos, 8); |
| |
| if (__pos != __len) { |
| __ret = -EINVAL; |
| } else { |
| rbug_connection_send_start(__con, RBUG_OP_SHADER_INFO_REPLY, __len); |
| rbug_connection_write(__con, __data, __len); |
| __ret = rbug_connection_send_finish(__con, __serial); |
| } |
| |
| FREE(__data); |
| return __ret; |
| } |
| |
| struct rbug_proto_shader_list * rbug_demarshal_shader_list(struct rbug_proto_header *header) |
| { |
| uint32_t len = 0; |
| uint32_t pos = 0; |
| uint8_t *data = NULL; |
| struct rbug_proto_shader_list *ret; |
| |
| if (!header) |
| return NULL; |
| if (header->opcode != (int32_t)RBUG_OP_SHADER_LIST) |
| return NULL; |
| |
| pos = 0; |
| len = header->length * 4; |
| data = (uint8_t*)&header[1]; |
| ret = MALLOC(sizeof(*ret)); |
| if (!ret) |
| return NULL; |
| |
| ret->header.__message = header; |
| ret->header.opcode = header->opcode; |
| |
| READ(8, rbug_context_t, context); /* context */ |
| |
| return ret; |
| } |
| |
| struct rbug_proto_shader_info * rbug_demarshal_shader_info(struct rbug_proto_header *header) |
| { |
| uint32_t len = 0; |
| uint32_t pos = 0; |
| uint8_t *data = NULL; |
| struct rbug_proto_shader_info *ret; |
| |
| if (!header) |
| return NULL; |
| if (header->opcode != (int32_t)RBUG_OP_SHADER_INFO) |
| return NULL; |
| |
| pos = 0; |
| len = header->length * 4; |
| data = (uint8_t*)&header[1]; |
| ret = MALLOC(sizeof(*ret)); |
| if (!ret) |
| return NULL; |
| |
| ret->header.__message = header; |
| ret->header.opcode = header->opcode; |
| |
| READ(8, rbug_context_t, context); /* context */ |
| READ(8, rbug_shader_t, shader); /* shader */ |
| |
| return ret; |
| } |
| |
| struct rbug_proto_shader_disable * rbug_demarshal_shader_disable(struct rbug_proto_header *header) |
| { |
| uint32_t len = 0; |
| uint32_t pos = 0; |
| uint8_t *data = NULL; |
| struct rbug_proto_shader_disable *ret; |
| |
| if (!header) |
| return NULL; |
| if (header->opcode != (int32_t)RBUG_OP_SHADER_DISABLE) |
| return NULL; |
| |
| pos = 0; |
| len = header->length * 4; |
| data = (uint8_t*)&header[1]; |
| ret = MALLOC(sizeof(*ret)); |
| if (!ret) |
| return NULL; |
| |
| ret->header.__message = header; |
| ret->header.opcode = header->opcode; |
| |
| READ(8, rbug_context_t, context); /* context */ |
| READ(8, rbug_shader_t, shader); /* shader */ |
| READ(1, uint8_t, disable); /* disable */ |
| |
| return ret; |
| } |
| |
| struct rbug_proto_shader_replace * rbug_demarshal_shader_replace(struct rbug_proto_header *header) |
| { |
| uint32_t len = 0; |
| uint32_t pos = 0; |
| uint8_t *data = NULL; |
| struct rbug_proto_shader_replace *ret; |
| |
| if (!header) |
| return NULL; |
| if (header->opcode != (int32_t)RBUG_OP_SHADER_REPLACE) |
| return NULL; |
| |
| pos = 0; |
| len = header->length * 4; |
| data = (uint8_t*)&header[1]; |
| ret = MALLOC(sizeof(*ret)); |
| if (!ret) |
| return NULL; |
| |
| ret->header.__message = header; |
| ret->header.opcode = header->opcode; |
| |
| READ(8, rbug_context_t, context); /* context */ |
| READ(8, rbug_shader_t, shader); /* shader */ |
| READ_ARRAY(4, uint32_t, tokens); /* tokens */ |
| |
| return ret; |
| } |
| |
| struct rbug_proto_shader_list_reply * rbug_demarshal_shader_list_reply(struct rbug_proto_header *header) |
| { |
| uint32_t len = 0; |
| uint32_t pos = 0; |
| uint8_t *data = NULL; |
| struct rbug_proto_shader_list_reply *ret; |
| |
| if (!header) |
| return NULL; |
| if (header->opcode != (int32_t)RBUG_OP_SHADER_LIST_REPLY) |
| return NULL; |
| |
| pos = 0; |
| len = header->length * 4; |
| data = (uint8_t*)&header[1]; |
| ret = MALLOC(sizeof(*ret)); |
| if (!ret) |
| return NULL; |
| |
| ret->header.__message = header; |
| ret->header.opcode = header->opcode; |
| |
| READ(4, uint32_t, serial); /* serial */ |
| READ_ARRAY(8, rbug_shader_t, shaders); /* shaders */ |
| |
| return ret; |
| } |
| |
| struct rbug_proto_shader_info_reply * rbug_demarshal_shader_info_reply(struct rbug_proto_header *header) |
| { |
| uint32_t len = 0; |
| uint32_t pos = 0; |
| uint8_t *data = NULL; |
| struct rbug_proto_shader_info_reply *ret; |
| |
| if (!header) |
| return NULL; |
| if (header->opcode != (int32_t)RBUG_OP_SHADER_INFO_REPLY) |
| return NULL; |
| |
| pos = 0; |
| len = header->length * 4; |
| data = (uint8_t*)&header[1]; |
| ret = MALLOC(sizeof(*ret)); |
| if (!ret) |
| return NULL; |
| |
| ret->header.__message = header; |
| ret->header.opcode = header->opcode; |
| |
| READ(4, uint32_t, serial); /* serial */ |
| READ_ARRAY(4, uint32_t, original); /* original */ |
| READ_ARRAY(4, uint32_t, replaced); /* replaced */ |
| READ(1, uint8_t, disabled); /* disabled */ |
| |
| return ret; |
| } |