| /* |
| * Copyright 2003 VMware, Inc. |
| * Copyright © 2006 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file intel_debug.c |
| * |
| * Support for the INTEL_DEBUG environment variable, along with other |
| * miscellaneous debugging code. |
| */ |
| |
| #include "brw_context.h" |
| #include "intel_debug.h" |
| #include "util/u_atomic.h" /* for p_atomic_cmpxchg */ |
| #include "util/debug.h" |
| |
| uint64_t INTEL_DEBUG = 0; |
| |
| static const struct debug_control debug_control[] = { |
| { "tex", DEBUG_TEXTURE}, |
| { "state", DEBUG_STATE}, |
| { "blit", DEBUG_BLIT}, |
| { "mip", DEBUG_MIPTREE}, |
| { "fall", DEBUG_PERF}, |
| { "perf", DEBUG_PERF}, |
| { "perfmon", DEBUG_PERFMON}, |
| { "bat", DEBUG_BATCH}, |
| { "pix", DEBUG_PIXEL}, |
| { "buf", DEBUG_BUFMGR}, |
| { "fbo", DEBUG_FBO}, |
| { "fs", DEBUG_WM }, |
| { "gs", DEBUG_GS}, |
| { "sync", DEBUG_SYNC}, |
| { "prim", DEBUG_PRIMS }, |
| { "vert", DEBUG_VERTS }, |
| { "dri", DEBUG_DRI }, |
| { "sf", DEBUG_SF }, |
| { "stats", DEBUG_STATS }, |
| { "wm", DEBUG_WM }, |
| { "urb", DEBUG_URB }, |
| { "vs", DEBUG_VS }, |
| { "clip", DEBUG_CLIP }, |
| { "aub", DEBUG_AUB }, |
| { "shader_time", DEBUG_SHADER_TIME }, |
| { "no16", DEBUG_NO16 }, |
| { "blorp", DEBUG_BLORP }, |
| { "nodualobj", DEBUG_NO_DUAL_OBJECT_GS }, |
| { "optimizer", DEBUG_OPTIMIZER }, |
| { "ann", DEBUG_ANNOTATION }, |
| { "no8", DEBUG_NO8 }, |
| { "vec4", DEBUG_VEC4VS }, |
| { "spill_fs", DEBUG_SPILL_FS }, |
| { "spill_vec4", DEBUG_SPILL_VEC4 }, |
| { "cs", DEBUG_CS }, |
| { "hex", DEBUG_HEX }, |
| { "nocompact", DEBUG_NO_COMPACTION }, |
| { "hs", DEBUG_TCS }, |
| { "tcs", DEBUG_TCS }, |
| { "ds", DEBUG_TES }, |
| { "tes", DEBUG_TES }, |
| { "l3", DEBUG_L3 }, |
| { "do32", DEBUG_DO32 }, |
| { "norbc", DEBUG_NO_RBC }, |
| { NULL, 0 } |
| }; |
| |
| uint64_t |
| intel_debug_flag_for_shader_stage(gl_shader_stage stage) |
| { |
| uint64_t flags[] = { |
| [MESA_SHADER_VERTEX] = DEBUG_VS, |
| [MESA_SHADER_TESS_CTRL] = DEBUG_TCS, |
| [MESA_SHADER_TESS_EVAL] = DEBUG_TES, |
| [MESA_SHADER_GEOMETRY] = DEBUG_GS, |
| [MESA_SHADER_FRAGMENT] = DEBUG_WM, |
| [MESA_SHADER_COMPUTE] = DEBUG_CS, |
| }; |
| STATIC_ASSERT(MESA_SHADER_STAGES == 6); |
| return flags[stage]; |
| } |
| |
| void |
| brw_process_intel_debug_variable(void) |
| { |
| uint64_t intel_debug = parse_debug_string(getenv("INTEL_DEBUG"), debug_control); |
| (void) p_atomic_cmpxchg(&INTEL_DEBUG, 0, intel_debug); |
| } |