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//===-- Win64Exception.h - Windows Exception Handling ----------*- C++ -*--===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains support for writing windows exception info into asm files.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_CODEGEN_ASMPRINTER_WIN64EXCEPTION_H
#define LLVM_LIB_CODEGEN_ASMPRINTER_WIN64EXCEPTION_H
#include "EHStreamer.h"
namespace llvm {
class MachineFunction;
class Win64Exception : public EHStreamer {
/// Per-function flag to indicate if personality info should be emitted.
bool shouldEmitPersonality;
/// Per-function flag to indicate if the LSDA should be emitted.
bool shouldEmitLSDA;
/// Per-function flag to indicate if frame moves info should be emitted.
bool shouldEmitMoves;
void emitCSpecificHandlerTable();
const MCSymbolRefExpr *createImageRel32(const MCSymbol *Value);
public:
//===--------------------------------------------------------------------===//
// Main entry points.
//
Win64Exception(AsmPrinter *A);
virtual ~Win64Exception();
/// Emit all exception information that should come after the content.
void endModule() override;
/// Gather pre-function exception information. Assumes being emitted
/// immediately after the function entry point.
void beginFunction(const MachineFunction *MF) override;
/// Gather and emit post-function exception information.
void endFunction(const MachineFunction *) override;
};
}
#endif