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//===- llvm/Analysis/ValueTracking.h - Walk computations --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains routines that help analyze properties that chains of
// computations have.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_VALUETRACKING_H
#define LLVM_ANALYSIS_VALUETRACKING_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/IR/ConstantRange.h"
#include "llvm/IR/Instruction.h"
#include "llvm/Support/DataTypes.h"
namespace llvm {
class APInt;
class AddOperator;
class AssumptionCache;
class DataLayout;
class DominatorTree;
class Instruction;
class Loop;
class LoopInfo;
class MDNode;
class StringRef;
class TargetLibraryInfo;
class Value;
/// Determine which bits of V are known to be either zero or one and return
/// them in the KnownZero/KnownOne bit sets.
///
/// This function is defined on values with integer type, values with pointer
/// type, and vectors of integers. In the case
/// where V is a vector, the known zero and known one values are the
/// same width as the vector element, and the bit is set only if it is true
/// for all of the elements in the vector.
void computeKnownBits(Value *V, APInt &KnownZero, APInt &KnownOne,
const DataLayout &DL, unsigned Depth = 0,
AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr);
/// Compute known bits from the range metadata.
/// \p KnownZero the set of bits that are known to be zero
/// \p KnownOne the set of bits that are known to be one
void computeKnownBitsFromRangeMetadata(const MDNode &Ranges,
APInt &KnownZero, APInt &KnownOne);
/// Return true if LHS and RHS have no common bits set.
bool haveNoCommonBitsSet(Value *LHS, Value *RHS, const DataLayout &DL,
AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr);
/// ComputeSignBit - Determine whether the sign bit is known to be zero or
/// one. Convenience wrapper around computeKnownBits.
void ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne,
const DataLayout &DL, unsigned Depth = 0,
AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr);
/// isKnownToBeAPowerOfTwo - Return true if the given value is known to have
/// exactly one bit set when defined. For vectors return true if every
/// element is known to be a power of two when defined. Supports values with
/// integer or pointer type and vectors of integers. If 'OrZero' is set then
/// return true if the given value is either a power of two or zero.
bool isKnownToBeAPowerOfTwo(Value *V, const DataLayout &DL,
bool OrZero = false, unsigned Depth = 0,
AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr);
/// isKnownNonZero - Return true if the given value is known to be non-zero
/// when defined. For vectors return true if every element is known to be
/// non-zero when defined. Supports values with integer or pointer type and
/// vectors of integers.
bool isKnownNonZero(Value *V, const DataLayout &DL, unsigned Depth = 0,
AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr);
/// Returns true if the give value is known to be non-negative.
bool isKnownNonNegative(Value *V, const DataLayout &DL, unsigned Depth = 0,
AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr);
/// isKnownNonEqual - Return true if the given values are known to be
/// non-equal when defined. Supports scalar integer types only.
bool isKnownNonEqual(Value *V1, Value *V2, const DataLayout &DL,
AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr);
/// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero. We use
/// this predicate to simplify operations downstream. Mask is known to be
/// zero for bits that V cannot have.
///
/// This function is defined on values with integer type, values with pointer
/// type, and vectors of integers. In the case
/// where V is a vector, the mask, known zero, and known one values are the
/// same width as the vector element, and the bit is set only if it is true
/// for all of the elements in the vector.
bool MaskedValueIsZero(Value *V, const APInt &Mask, const DataLayout &DL,
unsigned Depth = 0, AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr);
/// ComputeNumSignBits - Return the number of times the sign bit of the
/// register is replicated into the other bits. We know that at least 1 bit
/// is always equal to the sign bit (itself), but other cases can give us
/// information. For example, immediately after an "ashr X, 2", we know that
/// the top 3 bits are all equal to each other, so we return 3.
///
/// 'Op' must have a scalar integer type.
///
unsigned ComputeNumSignBits(Value *Op, const DataLayout &DL,
unsigned Depth = 0, AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr);
/// ComputeMultiple - This function computes the integer multiple of Base that
/// equals V. If successful, it returns true and returns the multiple in
/// Multiple. If unsuccessful, it returns false. Also, if V can be
/// simplified to an integer, then the simplified V is returned in Val. Look
/// through sext only if LookThroughSExt=true.
bool ComputeMultiple(Value *V, unsigned Base, Value *&Multiple,
bool LookThroughSExt = false,
unsigned Depth = 0);
/// CannotBeNegativeZero - Return true if we can prove that the specified FP
/// value is never equal to -0.0.
///
bool CannotBeNegativeZero(const Value *V, unsigned Depth = 0);
/// CannotBeOrderedLessThanZero - Return true if we can prove that the
/// specified FP value is either a NaN or never less than 0.0.
///
bool CannotBeOrderedLessThanZero(const Value *V, unsigned Depth = 0);
/// isBytewiseValue - If the specified value can be set by repeating the same
/// byte in memory, return the i8 value that it is represented with. This is
/// true for all i8 values obviously, but is also true for i32 0, i32 -1,
/// i16 0xF0F0, double 0.0 etc. If the value can't be handled with a repeated
/// byte store (e.g. i16 0x1234), return null.
Value *isBytewiseValue(Value *V);
/// FindInsertedValue - Given an aggregrate and an sequence of indices, see if
/// the scalar value indexed is already around as a register, for example if
/// it were inserted directly into the aggregrate.
///
/// If InsertBefore is not null, this function will duplicate (modified)
/// insertvalues when a part of a nested struct is extracted.
Value *FindInsertedValue(Value *V,
ArrayRef<unsigned> idx_range,
Instruction *InsertBefore = nullptr);
/// GetPointerBaseWithConstantOffset - Analyze the specified pointer to see if
/// it can be expressed as a base pointer plus a constant offset. Return the
/// base and offset to the caller.
Value *GetPointerBaseWithConstantOffset(Value *Ptr, int64_t &Offset,
const DataLayout &DL);
static inline const Value *
GetPointerBaseWithConstantOffset(const Value *Ptr, int64_t &Offset,
const DataLayout &DL) {
return GetPointerBaseWithConstantOffset(const_cast<Value *>(Ptr), Offset,
DL);
}
/// getConstantStringInfo - This function computes the length of a
/// null-terminated C string pointed to by V. If successful, it returns true
/// and returns the string in Str. If unsuccessful, it returns false. This
/// does not include the trailing nul character by default. If TrimAtNul is
/// set to false, then this returns any trailing nul characters as well as any
/// other characters that come after it.
bool getConstantStringInfo(const Value *V, StringRef &Str,
uint64_t Offset = 0, bool TrimAtNul = true);
/// GetStringLength - If we can compute the length of the string pointed to by
/// the specified pointer, return 'len+1'. If we can't, return 0.
uint64_t GetStringLength(Value *V);
/// GetUnderlyingObject - This method strips off any GEP address adjustments
/// and pointer casts from the specified value, returning the original object
/// being addressed. Note that the returned value has pointer type if the
/// specified value does. If the MaxLookup value is non-zero, it limits the
/// number of instructions to be stripped off.
Value *GetUnderlyingObject(Value *V, const DataLayout &DL,
unsigned MaxLookup = 6);
static inline const Value *GetUnderlyingObject(const Value *V,
const DataLayout &DL,
unsigned MaxLookup = 6) {
return GetUnderlyingObject(const_cast<Value *>(V), DL, MaxLookup);
}
/// \brief This method is similar to GetUnderlyingObject except that it can
/// look through phi and select instructions and return multiple objects.
///
/// If LoopInfo is passed, loop phis are further analyzed. If a pointer
/// accesses different objects in each iteration, we don't look through the
/// phi node. E.g. consider this loop nest:
///
/// int **A;
/// for (i)
/// for (j) {
/// A[i][j] = A[i-1][j] * B[j]
/// }
///
/// This is transformed by Load-PRE to stash away A[i] for the next iteration
/// of the outer loop:
///
/// Curr = A[0]; // Prev_0
/// for (i: 1..N) {
/// Prev = Curr; // Prev = PHI (Prev_0, Curr)
/// Curr = A[i];
/// for (j: 0..N) {
/// Curr[j] = Prev[j] * B[j]
/// }
/// }
///
/// Since A[i] and A[i-1] are independent pointers, getUnderlyingObjects
/// should not assume that Curr and Prev share the same underlying object thus
/// it shouldn't look through the phi above.
void GetUnderlyingObjects(Value *V, SmallVectorImpl<Value *> &Objects,
const DataLayout &DL, LoopInfo *LI = nullptr,
unsigned MaxLookup = 6);
/// onlyUsedByLifetimeMarkers - Return true if the only users of this pointer
/// are lifetime markers.
bool onlyUsedByLifetimeMarkers(const Value *V);
/// isDereferenceablePointer - Return true if this is always a dereferenceable
/// pointer. If the context instruction is specified perform context-sensitive
/// analysis and return true if the pointer is dereferenceable at the
/// specified instruction.
bool isDereferenceablePointer(const Value *V, const DataLayout &DL,
const Instruction *CtxI = nullptr,
const DominatorTree *DT = nullptr,
const TargetLibraryInfo *TLI = nullptr);
/// Returns true if V is always a dereferenceable pointer with alignment
/// greater or equal than requested. If the context instruction is specified
/// performs context-sensitive analysis and returns true if the pointer is
/// dereferenceable at the specified instruction.
bool isDereferenceableAndAlignedPointer(const Value *V, unsigned Align,
const DataLayout &DL,
const Instruction *CtxI = nullptr,
const DominatorTree *DT = nullptr,
const TargetLibraryInfo *TLI = nullptr);
/// isSafeToSpeculativelyExecute - Return true if the instruction does not
/// have any effects besides calculating the result and does not have
/// undefined behavior.
///
/// This method never returns true for an instruction that returns true for
/// mayHaveSideEffects; however, this method also does some other checks in
/// addition. It checks for undefined behavior, like dividing by zero or
/// loading from an invalid pointer (but not for undefined results, like a
/// shift with a shift amount larger than the width of the result). It checks
/// for malloc and alloca because speculatively executing them might cause a
/// memory leak. It also returns false for instructions related to control
/// flow, specifically terminators and PHI nodes.
///
/// If the CtxI is specified this method performs context-sensitive analysis
/// and returns true if it is safe to execute the instruction immediately
/// before the CtxI.
///
/// If the CtxI is NOT specified this method only looks at the instruction
/// itself and its operands, so if this method returns true, it is safe to
/// move the instruction as long as the correct dominance relationships for
/// the operands and users hold.
///
/// This method can return true for instructions that read memory;
/// for such instructions, moving them may change the resulting value.
bool isSafeToSpeculativelyExecute(const Value *V,
const Instruction *CtxI = nullptr,
const DominatorTree *DT = nullptr,
const TargetLibraryInfo *TLI = nullptr);
/// Returns true if the result or effects of the given instructions \p I
/// depend on or influence global memory.
/// Memory dependence arises for example if the instruction reads from
/// memory or may produce effects or undefined behaviour. Memory dependent
/// instructions generally cannot be reorderd with respect to other memory
/// dependent instructions or moved into non-dominated basic blocks.
/// Instructions which just compute a value based on the values of their
/// operands are not memory dependent.
bool mayBeMemoryDependent(const Instruction &I);
/// isKnownNonNull - Return true if this pointer couldn't possibly be null by
/// its definition. This returns true for allocas, non-extern-weak globals
/// and byval arguments.
bool isKnownNonNull(const Value *V, const TargetLibraryInfo *TLI = nullptr);
/// isKnownNonNullAt - Return true if this pointer couldn't possibly be null.
/// If the context instruction is specified perform context-sensitive analysis
/// and return true if the pointer couldn't possibly be null at the specified
/// instruction.
bool isKnownNonNullAt(const Value *V,
const Instruction *CtxI = nullptr,
const DominatorTree *DT = nullptr,
const TargetLibraryInfo *TLI = nullptr);
/// Return true if it is valid to use the assumptions provided by an
/// assume intrinsic, I, at the point in the control-flow identified by the
/// context instruction, CxtI.
bool isValidAssumeForContext(const Instruction *I, const Instruction *CxtI,
const DominatorTree *DT = nullptr);
enum class OverflowResult { AlwaysOverflows, MayOverflow, NeverOverflows };
OverflowResult computeOverflowForUnsignedMul(Value *LHS, Value *RHS,
const DataLayout &DL,
AssumptionCache *AC,
const Instruction *CxtI,
const DominatorTree *DT);
OverflowResult computeOverflowForUnsignedAdd(Value *LHS, Value *RHS,
const DataLayout &DL,
AssumptionCache *AC,
const Instruction *CxtI,
const DominatorTree *DT);
OverflowResult computeOverflowForSignedAdd(Value *LHS, Value *RHS,
const DataLayout &DL,
AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr);
/// This version also leverages the sign bit of Add if known.
OverflowResult computeOverflowForSignedAdd(AddOperator *Add,
const DataLayout &DL,
AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr);
/// Return true if this function can prove that the instruction I will
/// always transfer execution to one of its successors (including the next
/// instruction that follows within a basic block). E.g. this is not
/// guaranteed for function calls that could loop infinitely.
///
/// In other words, this function returns false for instructions that may
/// transfer execution or fail to transfer execution in a way that is not
/// captured in the CFG nor in the sequence of instructions within a basic
/// block.
///
/// Undefined behavior is assumed not to happen, so e.g. division is
/// guaranteed to transfer execution to the following instruction even
/// though division by zero might cause undefined behavior.
bool isGuaranteedToTransferExecutionToSuccessor(const Instruction *I);
/// Return true if this function can prove that the instruction I
/// is executed for every iteration of the loop L.
///
/// Note that this currently only considers the loop header.
bool isGuaranteedToExecuteForEveryIteration(const Instruction *I,
const Loop *L);
/// Return true if this function can prove that I is guaranteed to yield
/// full-poison (all bits poison) if at least one of its operands are
/// full-poison (all bits poison).
///
/// The exact rules for how poison propagates through instructions have
/// not been settled as of 2015-07-10, so this function is conservative
/// and only considers poison to be propagated in uncontroversial
/// cases. There is no attempt to track values that may be only partially
/// poison.
bool propagatesFullPoison(const Instruction *I);
/// Return either nullptr or an operand of I such that I will trigger
/// undefined behavior if I is executed and that operand has a full-poison
/// value (all bits poison).
const Value *getGuaranteedNonFullPoisonOp(const Instruction *I);
/// Return true if this function can prove that if PoisonI is executed
/// and yields a full-poison value (all bits poison), then that will
/// trigger undefined behavior.
///
/// Note that this currently only considers the basic block that is
/// the parent of I.
bool isKnownNotFullPoison(const Instruction *PoisonI);
/// \brief Specific patterns of select instructions we can match.
enum SelectPatternFlavor {
SPF_UNKNOWN = 0,
SPF_SMIN, /// Signed minimum
SPF_UMIN, /// Unsigned minimum
SPF_SMAX, /// Signed maximum
SPF_UMAX, /// Unsigned maximum
SPF_FMINNUM, /// Floating point minnum
SPF_FMAXNUM, /// Floating point maxnum
SPF_ABS, /// Absolute value
SPF_NABS /// Negated absolute value
};
/// \brief Behavior when a floating point min/max is given one NaN and one
/// non-NaN as input.
enum SelectPatternNaNBehavior {
SPNB_NA = 0, /// NaN behavior not applicable.
SPNB_RETURNS_NAN, /// Given one NaN input, returns the NaN.
SPNB_RETURNS_OTHER, /// Given one NaN input, returns the non-NaN.
SPNB_RETURNS_ANY /// Given one NaN input, can return either (or
/// it has been determined that no operands can
/// be NaN).
};
struct SelectPatternResult {
SelectPatternFlavor Flavor;
SelectPatternNaNBehavior NaNBehavior; /// Only applicable if Flavor is
/// SPF_FMINNUM or SPF_FMAXNUM.
bool Ordered; /// When implementing this min/max pattern as
/// fcmp; select, does the fcmp have to be
/// ordered?
/// \brief Return true if \p SPF is a min or a max pattern.
static bool isMinOrMax(SelectPatternFlavor SPF) {
return !(SPF == SPF_UNKNOWN || SPF == SPF_ABS || SPF == SPF_NABS);
}
};
/// Pattern match integer [SU]MIN, [SU]MAX and ABS idioms, returning the kind
/// and providing the out parameter results if we successfully match.
///
/// If CastOp is not nullptr, also match MIN/MAX idioms where the type does
/// not match that of the original select. If this is the case, the cast
/// operation (one of Trunc,SExt,Zext) that must be done to transform the
/// type of LHS and RHS into the type of V is returned in CastOp.
///
/// For example:
/// %1 = icmp slt i32 %a, i32 4
/// %2 = sext i32 %a to i64
/// %3 = select i1 %1, i64 %2, i64 4
///
/// -> LHS = %a, RHS = i32 4, *CastOp = Instruction::SExt
///
SelectPatternResult matchSelectPattern(Value *V, Value *&LHS, Value *&RHS,
Instruction::CastOps *CastOp = nullptr);
/// Parse out a conservative ConstantRange from !range metadata.
///
/// E.g. if RangeMD is !{i32 0, i32 10, i32 15, i32 20} then return [0, 20).
ConstantRange getConstantRangeFromMetadata(MDNode &RangeMD);
/// Return true if RHS is known to be implied by LHS. A & B must be i1
/// (boolean) values or a vector of such values. Note that the truth table for
/// implication is the same as <=u on i1 values (but not <=s!). The truth
/// table for both is:
/// | T | F (B)
/// T | T | F
/// F | T | T
/// (A)
bool isImpliedCondition(Value *LHS, Value *RHS, const DataLayout &DL,
unsigned Depth = 0, AssumptionCache *AC = nullptr,
const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr);
} // end namespace llvm
#endif