change ld1 to ldr for memory references to allow GCC to use an offset

Bug: chromium:819294, libyuv:903
Change-Id: I1cd19cc5a068c421d1112c9ea6090e18fb002a4c
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/3152821
Reviewed-by: Wan-Teh Chang <wtc@google.com>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
diff --git a/README.chromium b/README.chromium
index b60adf7..42c319c 100644
--- a/README.chromium
+++ b/README.chromium
@@ -1,6 +1,6 @@
 Name: libyuv
 URL: http://code.google.com/p/libyuv/
-Version: 1789
+Version: 1790
 License: BSD
 License File: LICENSE
 
diff --git a/include/libyuv/version.h b/include/libyuv/version.h
index 8b06777..2b9693a 100644
--- a/include/libyuv/version.h
+++ b/include/libyuv/version.h
@@ -11,6 +11,6 @@
 #ifndef INCLUDE_LIBYUV_VERSION_H_
 #define INCLUDE_LIBYUV_VERSION_H_
 
-#define LIBYUV_VERSION 1789
+#define LIBYUV_VERSION 1790
 
 #endif  // INCLUDE_LIBYUV_VERSION_H_
diff --git a/source/row_neon64.cc b/source/row_neon64.cc
index b9fafd8..e62e52b 100644
--- a/source/row_neon64.cc
+++ b/source/row_neon64.cc
@@ -1711,7 +1711,7 @@
                         uint16_t* dst_ab64,
                         int width) {
   asm volatile(
-      "ld1         {v4.16b}, %3                  \n"  // shuffler
+      "ldr         q4, %3                        \n"  // shuffler
       "1:                                        \n"
       "ldp         q0, q2, [%0], #32             \n"  // load 8 pixels
       "tbl         v0.16b, {v0.16b}, v4.16b      \n"
@@ -1726,7 +1726,7 @@
       : "+r"(src_argb),          // %0
         "+r"(dst_ab64),          // %1
         "+r"(width)              // %2
-      : "Q"(kShuffleARGBToABGR)  // %3
+      : "m"(kShuffleARGBToABGR)  // %3
       : "cc", "memory", "v0", "v1", "v2", "v3", "v4");
 }
 
@@ -1737,7 +1737,7 @@
                         uint8_t* dst_argb,
                         int width) {
   asm volatile(
-      "ld1         {v4.16b}, %3                  \n"  // shuffler
+      "ldr         q4, %3                        \n"  // shuffler
       "1:                                        \n"
       "ldp         q0, q1, [%0], #32             \n"  // load 4 pixels
       "ldp         q2, q3, [%0], #32             \n"  // load 4 pixels
@@ -1750,7 +1750,7 @@
       : "+r"(src_ar64),          // %0
         "+r"(dst_argb),          // %1
         "+r"(width)              // %2
-      : "Q"(kShuffleAR64ToARGB)  // %3
+      : "m"(kShuffleAR64ToARGB)  // %3
       : "cc", "memory", "v0", "v1", "v2", "v3", "v4");
 }
 
@@ -1761,7 +1761,7 @@
                         uint8_t* dst_argb,
                         int width) {
   asm volatile(
-      "ld1         {v4.16b}, %3                  \n"  // shuffler
+      "ldr         q4, %3                        \n"  // shuffler
       "1:                                        \n"
       "ldp         q0, q1, [%0], #32             \n"  // load 4 pixels
       "ldp         q2, q3, [%0], #32             \n"  // load 4 pixels
@@ -1774,7 +1774,7 @@
       : "+r"(src_ab64),          // %0
         "+r"(dst_argb),          // %1
         "+r"(width)              // %2
-      : "Q"(kShuffleAB64ToARGB)  // %3
+      : "m"(kShuffleAB64ToARGB)  // %3
       : "cc", "memory", "v0", "v1", "v2", "v3", "v4");
 }