change ld1 to ldr for memory references to allow GCC to use an offset

Bug: chromium:819294, libyuv:903
Change-Id: I1cd19cc5a068c421d1112c9ea6090e18fb002a4c
Reviewed-on: https://chromium-review.googlesource.com/c/libyuv/libyuv/+/3152821
Reviewed-by: Wan-Teh Chang <wtc@google.com>
Commit-Queue: Frank Barchard <fbarchard@chromium.org>
3 files changed
tree: 7fa82fe4afee32e1f3945ea30fe6ed554dbd74aa
  1. build_overrides/
  2. docs/
  3. include/
  4. source/
  5. tools_libyuv/
  6. unit_test/
  7. util/
  8. .clang-format
  9. .gitignore
  10. .gn
  11. .vpython
  12. Android.bp
  13. Android.mk
  14. AUTHORS
  15. BUILD.gn
  16. cleanup_links.py
  17. CM_linux_packages.cmake
  18. CMakeLists.txt
  19. codereview.settings
  20. DEPS
  21. DIR_METADATA
  22. download_vs_toolchain.py
  23. libyuv.gni
  24. LICENSE
  25. linux.mk
  26. OWNERS
  27. PATENTS
  28. PRESUBMIT.py
  29. public.mk
  30. pylintrc
  31. README.chromium
  32. README.md
  33. winarm.mk
README.md

libyuv is an open source project that includes YUV scaling and conversion functionality.

  • Scale YUV to prepare content for compression, with point, bilinear or box filter.
  • Convert to YUV from webcam formats for compression.
  • Convert to RGB formats for rendering/effects.
  • Rotate by 90/180/270 degrees to adjust for mobile devices in portrait mode.
  • Optimized for SSSE3/AVX2 on x86/x64.
  • Optimized for Neon on Arm.
  • Optimized for MSA on Mips.

Development

See Getting started for instructions on how to get started developing.

You can also browse the docs directory for more documentation.