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/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010 - 2019 Andy Green <andy@warmcat.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/*! \defgroup sending-data Sending data
APIs related to writing data on a connection
*/
//@{
#if !defined(LWS_SIZEOFPTR)
#define LWS_SIZEOFPTR ((int)sizeof (void *))
#endif
#if defined(__x86_64__)
#define _LWS_PAD_SIZE 16 /* Intel recommended for best performance */
#else
#define _LWS_PAD_SIZE LWS_SIZEOFPTR /* Size of a pointer on the target arch */
#endif
#define _LWS_PAD(n) (((n) % _LWS_PAD_SIZE) ? \
((n) + (_LWS_PAD_SIZE - ((n) % _LWS_PAD_SIZE))) : (n))
/* last 2 is for lws-meta */
#define LWS_PRE _LWS_PAD(4 + 10 + 2)
/* used prior to 1.7 and retained for backward compatibility */
#define LWS_SEND_BUFFER_PRE_PADDING LWS_PRE
#define LWS_SEND_BUFFER_POST_PADDING 0
#define LWS_WRITE_RAW LWS_WRITE_HTTP
/*
* NOTE: These public enums are part of the abi. If you want to add one,
* add it at where specified so existing users are unaffected.
*/
enum lws_write_protocol {
LWS_WRITE_TEXT = 0,
/**< Send a ws TEXT message,the pointer must have LWS_PRE valid
* memory behind it.
*
* The receiver expects only valid utf-8 in the payload */
LWS_WRITE_BINARY = 1,
/**< Send a ws BINARY message, the pointer must have LWS_PRE valid
* memory behind it.
*
* Any sequence of bytes is valid */
LWS_WRITE_CONTINUATION = 2,
/**< Continue a previous ws message, the pointer must have LWS_PRE valid
* memory behind it */
LWS_WRITE_HTTP = 3,
/**< Send HTTP content */
/* LWS_WRITE_CLOSE is handled by lws_close_reason() */
LWS_WRITE_PING = 5,
LWS_WRITE_PONG = 6,
/* Same as write_http but we know this write ends the transaction */
LWS_WRITE_HTTP_FINAL = 7,
/* HTTP2 */
LWS_WRITE_HTTP_HEADERS = 8,
/**< Send http headers (http2 encodes this payload and LWS_WRITE_HTTP
* payload differently, http 1.x links also handle this correctly. so
* to be compatible with both in the future,header response part should
* be sent using this regardless of http version expected)
*/
LWS_WRITE_HTTP_HEADERS_CONTINUATION = 9,
/**< Continuation of http/2 headers
*/
/****** add new things just above ---^ ******/
/* flags */
LWS_WRITE_BUFLIST = 0x20,
/**< Don't actually write it... stick it on the output buflist and
* write it as soon as possible. Useful if you learn you have to
* write something, have the data to write to hand but the timing is
* unrelated as to whether the connection is writable or not, and were
* otherwise going to have to allocate a temp buffer and write it
* later anyway */
LWS_WRITE_NO_FIN = 0x40,
/**< This part of the message is not the end of the message */
LWS_WRITE_H2_STREAM_END = 0x80,
/**< Flag indicates this packet should go out with STREAM_END if h2
* STREAM_END is allowed on DATA or HEADERS.
*/
LWS_WRITE_CLIENT_IGNORE_XOR_MASK = 0x80
/**< client packet payload goes out on wire unmunged
* only useful for security tests since normal servers cannot
* decode the content if used */
};
/* used with LWS_CALLBACK_CHILD_WRITE_VIA_PARENT */
struct lws_write_passthru {
struct lws *wsi;
unsigned char *buf;
size_t len;
enum lws_write_protocol wp;
};
/**
* lws_write() - Apply protocol then write data to client
*
* \param wsi: Websocket instance (available from user callback)
* \param buf: The data to send. For data being sent on a websocket
* connection (ie, not default http), this buffer MUST have
* LWS_PRE bytes valid BEFORE the pointer.
* This is so the protocol header data can be added in-situ.
* \param len: Count of the data bytes in the payload starting from buf
* \param protocol: Use LWS_WRITE_HTTP to reply to an http connection, and one
* of LWS_WRITE_BINARY or LWS_WRITE_TEXT to send appropriate
* data on a websockets connection. Remember to allow the extra
* bytes before and after buf if LWS_WRITE_BINARY or LWS_WRITE_TEXT
* are used.
*
* This function provides the way to issue data back to the client
* for both http and websocket protocols.
*
* IMPORTANT NOTICE!
*
* When sending with websocket protocol
*
* LWS_WRITE_TEXT,
* LWS_WRITE_BINARY,
* LWS_WRITE_CONTINUATION,
* LWS_WRITE_PING,
* LWS_WRITE_PONG,
*
* or sending on http/2,
*
* the send buffer has to have LWS_PRE bytes valid BEFORE the buffer pointer you
* pass to lws_write(). Since you'll probably want to use http/2 before too
* long, it's wise to just always do this with lws_write buffers... LWS_PRE is
* typically 16 bytes it's not going to hurt usually.
*
* start of alloc ptr passed to lws_write end of allocation
* | | |
* v <-- LWS_PRE bytes --> v v
* [---------------- allocated memory ---------------]
* (for lws use) [====== user buffer ======]
*
* This allows us to add protocol info before and after the data, and send as
* one packet on the network without payload copying, for maximum efficiency.
*
* So for example you need this kind of code to use lws_write with a
* 128-byte payload
*
* char buf[LWS_PRE + 128];
*
* // fill your part of the buffer... for example here it's all zeros
* memset(&buf[LWS_PRE], 0, 128);
*
* lws_write(wsi, &buf[LWS_PRE], 128, LWS_WRITE_TEXT);
*
* LWS_PRE is at least the frame nonce + 2 header + 8 length
* LWS_SEND_BUFFER_POST_PADDING is deprecated, it's now 0 and can be left off.
* The example apps no longer use it.
*
* Pad LWS_PRE to the CPU word size, so that word references
* to the address immediately after the padding won't cause an unaligned access
* error. Sometimes for performance reasons the recommended padding is even
* larger than sizeof(void *).
*
* In the case of sending using websocket protocol, be sure to allocate
* valid storage before and after buf as explained above. This scheme
* allows maximum efficiency of sending data and protocol in a single
* packet while not burdening the user code with any protocol knowledge.
*
* Return may be -1 for a fatal error needing connection close, or the
* number of bytes sent.
*
* Truncated Writes
* ================
*
* The OS may not accept everything you asked to write on the connection.
*
* Posix defines POLLOUT indication from poll() to show that the connection
* will accept more write data, but it doesn't specifiy how much. It may just
* accept one byte of whatever you wanted to send.
*
* LWS will buffer the remainder automatically, and send it out autonomously.
*
* During that time, WRITABLE callbacks will be suppressed.
*
* This is to handle corner cases where unexpectedly the OS refuses what we
* usually expect it to accept. You should try to send in chunks that are
* almost always accepted in order to avoid the inefficiency of the buffering.
*/
LWS_VISIBLE LWS_EXTERN int
lws_write(struct lws *wsi, unsigned char *buf, size_t len,
enum lws_write_protocol protocol);
/* helper for case where buffer may be const */
#define lws_write_http(wsi, buf, len) \
lws_write(wsi, (unsigned char *)(buf), len, LWS_WRITE_HTTP)
/**
* lws_write_ws_flags() - Helper for multi-frame ws message flags
*
* \param initial: the lws_write flag to use for the start fragment, eg,
* LWS_WRITE_TEXT
* \param is_start: nonzero if this is the first fragment of the message
* \param is_end: nonzero if this is the last fragment of the message
*
* Returns the correct LWS_WRITE_ flag to use for each fragment of a message
* in turn.
*/
static LWS_INLINE int
lws_write_ws_flags(int initial, int is_start, int is_end)
{
int r;
if (is_start)
r = initial;
else
r = LWS_WRITE_CONTINUATION;
if (!is_end)
r |= LWS_WRITE_NO_FIN;
return r;
}
/**
* lws_raw_transaction_completed() - Helper for flushing before close
*
* \param wsi: the struct lws to operate on
*
* Returns -1 if the wsi can close now. However if there is buffered, unsent
* data, the wsi is marked as to be closed when the output buffer data is
* drained, and it returns 0.
*
* For raw cases where the transaction completed without failure,
* `return lws_raw_transaction_completed(wsi)` should better be used than
* return -1.
*/
LWS_VISIBLE LWS_EXTERN int LWS_WARN_UNUSED_RESULT
lws_raw_transaction_completed(struct lws *wsi);
///@}