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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LIBTEXTCLASSIFIER_UTILS_RESOURCES_H_
#define LIBTEXTCLASSIFIER_UTILS_RESOURCES_H_
#include <vector>
#include "utils/i18n/locale.h"
#include "utils/resources_generated.h"
#include "utils/strings/stringpiece.h"
namespace libtextclassifier3 {
// Class for accessing localized model resources.
class Resources {
public:
explicit Resources(const ResourcePool* resources) : resources_(resources) {}
// Returns the string value associated with the particular resource.
// `locales` are locales in preference order.
bool GetResourceContent(const std::vector<Locale>& locales,
const StringPiece resource_name,
std::string* result) const;
private:
// Match priorities: language > script > region with wildcard matches being
// weaker than an exact match.
// For a resource lookup, at least language needs to (weakly) match.
// c.f. developer.android.com/guide/topics/resources/multilingual-support
enum LocaleMatch {
LOCALE_NO_MATCH = 0,
LOCALE_REGION_WILDCARD_MATCH = 1 << 0,
LOCALE_REGION_MATCH = 1 << 1,
LOCALE_SCRIPT_WILDCARD_MATCH = 1 << 2,
LOCALE_SCRIPT_MATCH = 1 << 3,
LOCALE_LANGUAGE_WILDCARD_MATCH = 1 << 4,
LOCALE_LANGUAGE_MATCH = 1 << 5
};
int LocaleMatch(const Locale& locale, const LanguageTag* entry_locale) const;
// Finds a resource entry by name.
const ResourceEntry* FindResource(const StringPiece resource_name) const;
// Finds the best locale matching resource from a resource entry.
int BestResourceForLocales(const ResourceEntry* resource,
const std::vector<Locale>& locales) const;
const ResourcePool* resources_;
};
// Compresses resources in place.
bool CompressResources(ResourcePoolT* resources,
const bool build_compression_dictionary = false,
const int dictionary_sample_every = 1);
std::string CompressSerializedResources(
const std::string& resources,
const bool build_compression_dictionary = false,
const int dictionary_sample_every = 1);
} // namespace libtextclassifier3
#endif // LIBTEXTCLASSIFIER_UTILS_RESOURCES_H_