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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NLP_SAFT_COMPONENTS_LANG_ID_MOBILE_SCRIPT_SCRIPT_DETECTOR_H_
#define NLP_SAFT_COMPONENTS_LANG_ID_MOBILE_SCRIPT_SCRIPT_DETECTOR_H_
#include "lang_id/common/registry.h"
namespace libtextclassifier3 {
namespace mobile {
// Base class for Unicode script detectors. Individual detectors may differ in
// code size, speed, precision, etc. You can use the registration mechanism to
// get the ScriptDetector that's most appropriate to your application.
class ScriptDetector : public RegisterableClass<ScriptDetector> {
public:
virtual ~ScriptDetector() = default;
// Returns a number between 0 and GetMaxScript() (inclusive on both ends) that
// indicates the script of the UTF8 character that starts at address |s| and
// has |num_bytes|.
virtual int GetScript(const char *s, int num_bytes) const = 0;
// Returns max result that can be returned by GetScript().
virtual int GetMaxScript() const = 0;
};
SAFTM_DECLARE_CLASS_REGISTRY_NAME(ScriptDetector);
} // namespace mobile
} // namespace nlp_saft
#endif // NLP_SAFT_COMPONENTS_LANG_ID_MOBILE_SCRIPT_SCRIPT_DETECTOR_H_