blob: b907ba3e2c0ceac00400dc9fe707072c7aac23af [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "mojo/message_pump/message_pump_mojo.h"
#include <stdint.h>
#include <algorithm>
#include <map>
#include <vector>
#include "base/containers/small_map.h"
#include "base/debug/alias.h"
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/threading/thread_local.h"
#include "base/threading/thread_restrictions.h"
#include "base/time/time.h"
#include "mojo/message_pump/message_pump_mojo_handler.h"
#include "mojo/message_pump/time_helper.h"
#include "mojo/public/c/system/wait_set.h"
namespace mojo {
namespace common {
namespace {
base::LazyInstance<base::ThreadLocalPointer<MessagePumpMojo> >::Leaky
g_tls_current_pump = LAZY_INSTANCE_INITIALIZER;
MojoDeadline TimeTicksToMojoDeadline(base::TimeTicks time_ticks,
base::TimeTicks now) {
// The is_null() check matches that of HandleWatcher as well as how
// |delayed_work_time| is used.
if (time_ticks.is_null())
return MOJO_DEADLINE_INDEFINITE;
const int64_t delta = (time_ticks - now).InMicroseconds();
return delta < 0 ? static_cast<MojoDeadline>(0) :
static_cast<MojoDeadline>(delta);
}
} // namespace
struct MessagePumpMojo::RunState {
RunState() : should_quit(false) {}
base::TimeTicks delayed_work_time;
bool should_quit;
};
MessagePumpMojo::MessagePumpMojo()
: run_state_(NULL),
next_handler_id_(0),
event_(base::WaitableEvent::ResetPolicy::AUTOMATIC,
base::WaitableEvent::InitialState::NOT_SIGNALED) {
DCHECK(!current())
<< "There is already a MessagePumpMojo instance on this thread.";
g_tls_current_pump.Pointer()->Set(this);
MojoResult result = CreateMessagePipe(nullptr, &read_handle_, &write_handle_);
CHECK_EQ(result, MOJO_RESULT_OK);
CHECK(read_handle_.is_valid());
CHECK(write_handle_.is_valid());
MojoHandle handle;
result = MojoCreateWaitSet(&handle);
CHECK_EQ(result, MOJO_RESULT_OK);
wait_set_handle_.reset(Handle(handle));
CHECK(wait_set_handle_.is_valid());
result =
MojoAddHandle(wait_set_handle_.get().value(), read_handle_.get().value(),
MOJO_HANDLE_SIGNAL_READABLE);
CHECK_EQ(result, MOJO_RESULT_OK);
}
MessagePumpMojo::~MessagePumpMojo() {
DCHECK_EQ(this, current());
g_tls_current_pump.Pointer()->Set(NULL);
}
// static
std::unique_ptr<base::MessagePump> MessagePumpMojo::Create() {
return std::unique_ptr<MessagePump>(new MessagePumpMojo());
}
// static
MessagePumpMojo* MessagePumpMojo::current() {
return g_tls_current_pump.Pointer()->Get();
}
void MessagePumpMojo::AddHandler(MessagePumpMojoHandler* handler,
const Handle& handle,
MojoHandleSignals wait_signals,
base::TimeTicks deadline) {
CHECK(handler);
DCHECK(handle.is_valid());
// Assume it's an error if someone tries to reregister an existing handle.
CHECK_EQ(0u, handlers_.count(handle));
Handler handler_data;
handler_data.handler = handler;
handler_data.wait_signals = wait_signals;
handler_data.deadline = deadline;
handler_data.id = next_handler_id_++;
handlers_[handle] = handler_data;
if (!deadline.is_null()) {
bool inserted = deadline_handles_.insert(handle).second;
DCHECK(inserted);
}
MojoResult result = MojoAddHandle(wait_set_handle_.get().value(),
handle.value(), wait_signals);
// Because stopping a HandleWatcher is now asynchronous, it's possible for the
// handle to no longer be open at this point.
CHECK(result == MOJO_RESULT_OK || result == MOJO_RESULT_INVALID_ARGUMENT);
}
void MessagePumpMojo::RemoveHandler(const Handle& handle) {
MojoResult result =
MojoRemoveHandle(wait_set_handle_.get().value(), handle.value());
// At this point, it's possible that the handle has been closed, which would
// cause MojoRemoveHandle() to return MOJO_RESULT_INVALID_ARGUMENT. It's also
// possible for the handle to have already been removed, so all of the
// possible error codes are valid here.
CHECK(result == MOJO_RESULT_OK || result == MOJO_RESULT_NOT_FOUND ||
result == MOJO_RESULT_INVALID_ARGUMENT);
handlers_.erase(handle);
deadline_handles_.erase(handle);
}
void MessagePumpMojo::AddObserver(Observer* observer) {
observers_.AddObserver(observer);
}
void MessagePumpMojo::RemoveObserver(Observer* observer) {
observers_.RemoveObserver(observer);
}
void MessagePumpMojo::Run(Delegate* delegate) {
RunState run_state;
RunState* old_state = NULL;
{
base::AutoLock auto_lock(run_state_lock_);
old_state = run_state_;
run_state_ = &run_state;
}
DoRunLoop(&run_state, delegate);
{
base::AutoLock auto_lock(run_state_lock_);
run_state_ = old_state;
}
}
void MessagePumpMojo::Quit() {
base::AutoLock auto_lock(run_state_lock_);
if (run_state_)
run_state_->should_quit = true;
}
void MessagePumpMojo::ScheduleWork() {
SignalControlPipe();
}
void MessagePumpMojo::ScheduleDelayedWork(
const base::TimeTicks& delayed_work_time) {
base::AutoLock auto_lock(run_state_lock_);
if (!run_state_)
return;
run_state_->delayed_work_time = delayed_work_time;
}
void MessagePumpMojo::DoRunLoop(RunState* run_state, Delegate* delegate) {
bool more_work_is_plausible = true;
for (;;) {
const bool block = !more_work_is_plausible;
if (read_handle_.is_valid()) {
more_work_is_plausible = DoInternalWork(*run_state, block);
} else {
more_work_is_plausible = DoNonMojoWork(*run_state, block);
}
if (run_state->should_quit)
break;
more_work_is_plausible |= delegate->DoWork();
if (run_state->should_quit)
break;
more_work_is_plausible |= delegate->DoDelayedWork(
&run_state->delayed_work_time);
if (run_state->should_quit)
break;
if (more_work_is_plausible)
continue;
more_work_is_plausible = delegate->DoIdleWork();
if (run_state->should_quit)
break;
}
}
bool MessagePumpMojo::DoInternalWork(const RunState& run_state, bool block) {
bool did_work = block;
if (block) {
// If the wait isn't blocking (deadline == 0), there's no point in waiting.
// Wait sets do not require a wait operation to be performed in order to
// retreive any ready handles. Performing a wait with deadline == 0 is
// unnecessary work.
did_work = WaitForReadyHandles(run_state);
}
did_work |= ProcessReadyHandles();
did_work |= RemoveExpiredHandles();
return did_work;
}
bool MessagePumpMojo::DoNonMojoWork(const RunState& run_state, bool block) {
bool did_work = block;
if (block) {
const MojoDeadline deadline = GetDeadlineForWait(run_state);
// Stolen from base/message_loop/message_pump_default.cc
base::ThreadRestrictions::ScopedAllowWait allow_wait;
if (deadline == MOJO_DEADLINE_INDEFINITE) {
event_.Wait();
} else {
if (deadline > 0) {
event_.TimedWait(base::TimeDelta::FromMicroseconds(deadline));
} else {
did_work = false;
}
}
// Since event_ is auto-reset, we don't need to do anything special here
// other than service each delegate method.
}
did_work |= RemoveExpiredHandles();
return did_work;
}
bool MessagePumpMojo::WaitForReadyHandles(const RunState& run_state) const {
const MojoDeadline deadline = GetDeadlineForWait(run_state);
const MojoResult wait_result = Wait(
wait_set_handle_.get(), MOJO_HANDLE_SIGNAL_READABLE, deadline, nullptr);
if (wait_result == MOJO_RESULT_OK) {
// Handles may be ready. Or not since wake-ups can be spurious in certain
// circumstances.
return true;
} else if (wait_result == MOJO_RESULT_DEADLINE_EXCEEDED) {
return false;
}
base::debug::Alias(&wait_result);
// Unexpected result is likely fatal, crash so we can determine cause.
CHECK(false);
return false;
}
bool MessagePumpMojo::ProcessReadyHandles() {
// Maximum number of handles to retrieve and process. Experimentally, the 95th
// percentile is 1 handle, and the long-term average is 1.1. However, this has
// been seen to reach >10 under heavy load. 8 is a hand-wavy compromise.
const uint32_t kMaxServiced = 8;
uint32_t num_ready_handles = kMaxServiced;
MojoHandle handles[kMaxServiced];
MojoResult handle_results[kMaxServiced];
const MojoResult get_result =
MojoGetReadyHandles(wait_set_handle_.get().value(), &num_ready_handles,
handles, handle_results, nullptr);
CHECK(get_result == MOJO_RESULT_OK || get_result == MOJO_RESULT_SHOULD_WAIT);
if (get_result != MOJO_RESULT_OK)
return false;
DCHECK(num_ready_handles);
DCHECK_LE(num_ready_handles, kMaxServiced);
// Do this in two steps, because notifying a handler may remove/add other
// handles that may have also been woken up.
// First, enumerate the IDs of the ready handles. Then, iterate over the
// handles and only take action if the ID hasn't changed.
// Since the size of this map is bounded by |kMaxServiced|, use a SmallMap to
// avoid the per-element allocation.
base::SmallMap<std::map<Handle, int>, kMaxServiced> ready_handles;
for (uint32_t i = 0; i < num_ready_handles; i++) {
const Handle handle = Handle(handles[i]);
// Skip the control handle. It's special.
if (handle.value() == read_handle_.get().value())
continue;
DCHECK(handle.is_valid());
const auto it = handlers_.find(handle);
// Skip handles that have been removed. This is possible because
// RemoveHandler() can be called with a handle that has been closed. Because
// the handle is closed, the MojoRemoveHandle() call in RemoveHandler()
// would have failed, but the handle is still in the wait set. Once the
// handle is retrieved using MojoGetReadyHandles(), it is implicitly removed
// from the set. The result is either the pending result that existed when
// the handle was closed, or |MOJO_RESULT_CANCELLED| to indicate that the
// handle was closed.
if (it == handlers_.end())
continue;
ready_handles[handle] = it->second.id;
}
for (uint32_t i = 0; i < num_ready_handles; i++) {
const Handle handle = Handle(handles[i]);
// If the handle has been removed, or it's ID has changed, skip over it.
// If the handle's ID has changed, and it still satisfies its signals,
// then it'll be caught in the next message pump iteration.
const auto it = handlers_.find(handle);
if ((handle.value() != read_handle_.get().value()) &&
(it == handlers_.end() || it->second.id != ready_handles[handle])) {
continue;
}
switch (handle_results[i]) {
case MOJO_RESULT_CANCELLED:
case MOJO_RESULT_FAILED_PRECONDITION:
DVLOG(1) << "Error: " << handle_results[i]
<< " handle: " << handle.value();
if (handle.value() == read_handle_.get().value()) {
// The Mojo EDK is shutting down. We can't just quit the message pump
// because that may cause the thread to quit, which causes the
// thread's MessageLoop to be destroyed, which races with any use of
// |Thread::task_runner()|. So instead, we enter a "dumb" mode which
// bypasses Mojo and just acts like a trivial message pump. That way,
// we can wait for the usual thread exiting mechanism to happen.
// The dumb mode is indicated by releasing the control pipe's read
// handle.
read_handle_.reset();
} else {
SignalHandleError(handle, handle_results[i]);
}
break;
case MOJO_RESULT_OK:
if (handle.value() == read_handle_.get().value()) {
DVLOG(1) << "Signaled control pipe";
// Control pipe was written to.
ReadMessageRaw(read_handle_.get(), nullptr, nullptr, nullptr, nullptr,
MOJO_READ_MESSAGE_FLAG_MAY_DISCARD);
} else {
DVLOG(1) << "Handle ready: " << handle.value();
SignalHandleReady(handle);
}
break;
default:
base::debug::Alias(&i);
base::debug::Alias(&handle_results[i]);
// Unexpected result is likely fatal, crash so we can determine cause.
CHECK(false);
}
}
return true;
}
bool MessagePumpMojo::RemoveExpiredHandles() {
bool removed = false;
// Notify and remove any handlers whose time has expired. First, iterate over
// the set of handles that have a deadline, and add the expired handles to a
// map of <Handle, id>. Then, iterate over those expired handles and remove
// them. The two-step process is because a handler can add/remove new
// handlers.
std::map<Handle, int> expired_handles;
const base::TimeTicks now(internal::NowTicks());
for (const Handle handle : deadline_handles_) {
const auto it = handlers_.find(handle);
// Expect any handle in |deadline_handles_| to also be in |handlers_| since
// the two are modified in lock-step.
DCHECK(it != handlers_.end());
if (!it->second.deadline.is_null() && it->second.deadline < now)
expired_handles[handle] = it->second.id;
}
for (const auto& pair : expired_handles) {
auto it = handlers_.find(pair.first);
// Don't need to check deadline again since it can't change if id hasn't
// changed.
if (it != handlers_.end() && it->second.id == pair.second) {
SignalHandleError(pair.first, MOJO_RESULT_DEADLINE_EXCEEDED);
removed = true;
}
}
return removed;
}
void MessagePumpMojo::SignalControlPipe() {
const MojoResult result =
WriteMessageRaw(write_handle_.get(), NULL, 0, NULL, 0,
MOJO_WRITE_MESSAGE_FLAG_NONE);
if (result == MOJO_RESULT_FAILED_PRECONDITION) {
// Mojo EDK is shutting down.
event_.Signal();
return;
}
// If we can't write we likely won't wake up the thread and there is a strong
// chance we'll deadlock.
CHECK_EQ(MOJO_RESULT_OK, result);
}
MojoDeadline MessagePumpMojo::GetDeadlineForWait(
const RunState& run_state) const {
const base::TimeTicks now(internal::NowTicks());
MojoDeadline deadline = TimeTicksToMojoDeadline(run_state.delayed_work_time,
now);
for (const Handle handle : deadline_handles_) {
auto it = handlers_.find(handle);
DCHECK(it != handlers_.end());
deadline = std::min(
TimeTicksToMojoDeadline(it->second.deadline, now), deadline);
}
return deadline;
}
void MessagePumpMojo::SignalHandleReady(Handle handle) {
auto it = handlers_.find(handle);
DCHECK(it != handlers_.end());
MessagePumpMojoHandler* handler = it->second.handler;
WillSignalHandler();
handler->OnHandleReady(handle);
DidSignalHandler();
}
void MessagePumpMojo::SignalHandleError(Handle handle, MojoResult result) {
auto it = handlers_.find(handle);
DCHECK(it != handlers_.end());
MessagePumpMojoHandler* handler = it->second.handler;
RemoveHandler(handle);
WillSignalHandler();
handler->OnHandleError(handle, result);
DidSignalHandler();
}
void MessagePumpMojo::WillSignalHandler() {
FOR_EACH_OBSERVER(Observer, observers_, WillSignalHandler());
}
void MessagePumpMojo::DidSignalHandler() {
FOR_EACH_OBSERVER(Observer, observers_, DidSignalHandler());
}
} // namespace common
} // namespace mojo