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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_PUBLIC_CPP_BINDINGS_MESSAGE_H_
#define MOJO_PUBLIC_CPP_BINDINGS_MESSAGE_H_
#include <stddef.h>
#include <stdint.h>
#include <limits>
#include <memory>
#include <string>
#include <vector>
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/logging.h"
#include "mojo/public/cpp/bindings/bindings_export.h"
#include "mojo/public/cpp/bindings/lib/message_buffer.h"
#include "mojo/public/cpp/bindings/lib/message_internal.h"
#include "mojo/public/cpp/bindings/scoped_interface_endpoint_handle.h"
#include "mojo/public/cpp/system/message.h"
namespace mojo {
class AssociatedGroupController;
using ReportBadMessageCallback = base::Callback<void(const std::string& error)>;
// Message is a holder for the data and handles to be sent over a MessagePipe.
// Message owns its data and handles, but a consumer of Message is free to
// mutate the data and handles. The message's data is comprised of a header
// followed by payload.
class MOJO_CPP_BINDINGS_EXPORT Message {
public:
static const uint32_t kFlagExpectsResponse = 1 << 0;
static const uint32_t kFlagIsResponse = 1 << 1;
static const uint32_t kFlagIsSync = 1 << 2;
Message();
Message(Message&& other);
~Message();
Message& operator=(Message&& other);
// Resets the Message to an uninitialized state. Upon reset, the Message
// exists as if it were default-constructed: it has no data buffer and owns no
// handles.
void Reset();
// Indicates whether this Message is uninitialized.
bool IsNull() const { return !buffer_; }
// Initializes a Message with enough space for |capacity| bytes.
void Initialize(size_t capacity, bool zero_initialized);
// Initializes a Message from an existing Mojo MessageHandle.
void InitializeFromMojoMessage(ScopedMessageHandle message,
uint32_t num_bytes,
std::vector<Handle>* handles);
uint32_t data_num_bytes() const {
return static_cast<uint32_t>(buffer_->size());
}
// Access the raw bytes of the message.
const uint8_t* data() const {
return static_cast<const uint8_t*>(buffer_->data());
}
uint8_t* mutable_data() { return static_cast<uint8_t*>(buffer_->data()); }
// Access the header.
const internal::MessageHeader* header() const {
return static_cast<const internal::MessageHeader*>(buffer_->data());
}
internal::MessageHeader* header() {
return static_cast<internal::MessageHeader*>(buffer_->data());
}
const internal::MessageHeaderV1* header_v1() const {
DCHECK_GE(version(), 1u);
return static_cast<const internal::MessageHeaderV1*>(buffer_->data());
}
internal::MessageHeaderV1* header_v1() {
DCHECK_GE(version(), 1u);
return static_cast<internal::MessageHeaderV1*>(buffer_->data());
}
const internal::MessageHeaderV2* header_v2() const {
DCHECK_GE(version(), 2u);
return static_cast<const internal::MessageHeaderV2*>(buffer_->data());
}
internal::MessageHeaderV2* header_v2() {
DCHECK_GE(version(), 2u);
return static_cast<internal::MessageHeaderV2*>(buffer_->data());
}
uint32_t version() const { return header()->version; }
uint32_t interface_id() const { return header()->interface_id; }
void set_interface_id(uint32_t id) { header()->interface_id = id; }
uint32_t name() const { return header()->name; }
bool has_flag(uint32_t flag) const { return !!(header()->flags & flag); }
// Access the request_id field (if present).
uint64_t request_id() const { return header_v1()->request_id; }
void set_request_id(uint64_t request_id) {
header_v1()->request_id = request_id;
}
// Access the payload.
const uint8_t* payload() const;
uint8_t* mutable_payload() { return const_cast<uint8_t*>(payload()); }
uint32_t payload_num_bytes() const;
uint32_t payload_num_interface_ids() const;
const uint32_t* payload_interface_ids() const;
// Access the handles.
const std::vector<Handle>* handles() const { return &handles_; }
std::vector<Handle>* mutable_handles() { return &handles_; }
const std::vector<ScopedInterfaceEndpointHandle>*
associated_endpoint_handles() const {
return &associated_endpoint_handles_;
}
std::vector<ScopedInterfaceEndpointHandle>*
mutable_associated_endpoint_handles() {
return &associated_endpoint_handles_;
}
// Access the underlying Buffer interface.
internal::Buffer* buffer() { return buffer_.get(); }
// Takes a scoped MessageHandle which may be passed to |WriteMessageNew()| for
// transmission. Note that this invalidates this Message object, taking
// ownership of its internal storage and any attached handles.
ScopedMessageHandle TakeMojoMessage();
// Notifies the system that this message is "bad," in this case meaning it was
// rejected by bindings validation code.
void NotifyBadMessage(const std::string& error);
// Serializes |associated_endpoint_handles_| into the payload_interface_ids
// field.
void SerializeAssociatedEndpointHandles(
AssociatedGroupController* group_controller);
// Deserializes |associated_endpoint_handles_| from the payload_interface_ids
// field.
bool DeserializeAssociatedEndpointHandles(
AssociatedGroupController* group_controller);
private:
void CloseHandles();
std::unique_ptr<internal::MessageBuffer> buffer_;
std::vector<Handle> handles_;
std::vector<ScopedInterfaceEndpointHandle> associated_endpoint_handles_;
DISALLOW_COPY_AND_ASSIGN(Message);
};
class MessageReceiver {
public:
virtual ~MessageReceiver() {}
// The receiver may mutate the given message. Returns true if the message
// was accepted and false otherwise, indicating that the message was invalid
// or malformed.
virtual bool Accept(Message* message) WARN_UNUSED_RESULT = 0;
};
class MessageReceiverWithResponder : public MessageReceiver {
public:
~MessageReceiverWithResponder() override {}
// A variant on Accept that registers a MessageReceiver (known as the
// responder) to handle the response message generated from the given
// message. The responder's Accept method may be called during
// AcceptWithResponder or some time after its return.
virtual bool AcceptWithResponder(Message* message,
std::unique_ptr<MessageReceiver> responder)
WARN_UNUSED_RESULT = 0;
};
// A MessageReceiver that is also able to provide status about the state
// of the underlying MessagePipe to which it will be forwarding messages
// received via the |Accept()| call.
class MessageReceiverWithStatus : public MessageReceiver {
public:
~MessageReceiverWithStatus() override {}
// Returns |true| if this MessageReceiver is currently bound to a MessagePipe,
// the pipe has not been closed, and the pipe has not encountered an error.
virtual bool IsValid() = 0;
// DCHECKs if this MessageReceiver is currently bound to a MessagePipe, the
// pipe has not been closed, and the pipe has not encountered an error.
// This function may be called on any thread.
virtual void DCheckInvalid(const std::string& message) = 0;
};
// An alternative to MessageReceiverWithResponder for cases in which it
// is necessary for the implementor of this interface to know about the status
// of the MessagePipe which will carry the responses.
class MessageReceiverWithResponderStatus : public MessageReceiver {
public:
~MessageReceiverWithResponderStatus() override {}
// A variant on Accept that registers a MessageReceiverWithStatus (known as
// the responder) to handle the response message generated from the given
// message. Any of the responder's methods (Accept or IsValid) may be called
// during AcceptWithResponder or some time after its return.
virtual bool AcceptWithResponder(Message* message,
std::unique_ptr<MessageReceiverWithStatus>
responder) WARN_UNUSED_RESULT = 0;
};
class MOJO_CPP_BINDINGS_EXPORT PassThroughFilter
: NON_EXPORTED_BASE(public MessageReceiver) {
public:
PassThroughFilter();
~PassThroughFilter() override;
// MessageReceiver:
bool Accept(Message* message) override;
private:
DISALLOW_COPY_AND_ASSIGN(PassThroughFilter);
};
namespace internal {
class SyncMessageResponseSetup;
}
// An object which should be constructed on the stack immediately before making
// a sync request for which the caller wishes to perform custom validation of
// the response value(s). It is illegal to make more than one sync call during
// the lifetime of the topmost SyncMessageResponseContext, but it is legal to
// nest contexts to support reentrancy.
//
// Usage should look something like:
//
// SyncMessageResponseContext response_context;
// foo_interface->SomeSyncCall(&response_value);
// if (response_value.IsBad())
// response_context.ReportBadMessage("Bad response_value!");
//
class MOJO_CPP_BINDINGS_EXPORT SyncMessageResponseContext {
public:
SyncMessageResponseContext();
~SyncMessageResponseContext();
static SyncMessageResponseContext* current();
void ReportBadMessage(const std::string& error);
const ReportBadMessageCallback& GetBadMessageCallback();
private:
friend class internal::SyncMessageResponseSetup;
SyncMessageResponseContext* outer_context_;
Message response_;
ReportBadMessageCallback bad_message_callback_;
DISALLOW_COPY_AND_ASSIGN(SyncMessageResponseContext);
};
// Read a single message from the pipe. The caller should have created the
// Message, but not called Initialize(). Returns MOJO_RESULT_SHOULD_WAIT if
// the caller should wait on the handle to become readable. Returns
// MOJO_RESULT_OK if the message was read successfully and should be
// dispatched, otherwise returns an error code if something went wrong.
//
// NOTE: The message hasn't been validated and may be malformed!
MojoResult ReadMessage(MessagePipeHandle handle, Message* message);
// Reports the currently dispatching Message as bad. Note that this is only
// legal to call from directly within the stack frame of a message dispatch. If
// you need to do asynchronous work before you can determine the legitimacy of
// a message, use TakeBadMessageCallback() and retain its result until you're
// ready to invoke or discard it.
MOJO_CPP_BINDINGS_EXPORT
void ReportBadMessage(const std::string& error);
// Acquires a callback which may be run to report the currently dispatching
// Message as bad. Note that this is only legal to call from directly within the
// stack frame of a message dispatch, but the returned callback may be called
// exactly once any time thereafter to report the message as bad. This may only
// be called once per message.
MOJO_CPP_BINDINGS_EXPORT
ReportBadMessageCallback GetBadMessageCallback();
} // namespace mojo
#endif // MOJO_PUBLIC_CPP_BINDINGS_MESSAGE_H_