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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
[JavaPackage="org.chromium.mojo.bindings.test.mojom.test_structs"]
module mojo.test;
import "mojo/public/interfaces/bindings/tests/rect.mojom";
struct NamedRegion {
string? name;
array<Rect>? rects;
};
struct RectPair {
Rect? first;
Rect? second;
};
struct EmptyStruct {
};
[Native]
struct UnmappedNativeStruct;
// Used to verify that struct fields which don't specify a default are
// initialized to: false for bool, 0 for numbers, and null for strings,
// handles, and structs. The "?" nullable suffix shouldn't have any
// impact on initial field values.
struct NoDefaultFieldValues {
bool f0;
int8 f1;
uint8 f2;
int16 f3;
uint16 f4;
int32 f5;
uint32 f6;
int64 f7;
uint64 f8;
float f9;
double f10;
string f11;
string? f12;
handle<message_pipe> f13;
handle<data_pipe_consumer> f14;
handle<data_pipe_producer> f15;
handle<message_pipe>? f16;
handle<data_pipe_consumer>? f17;
handle<data_pipe_producer>? f18;
handle f19;
handle? f20;
handle<shared_buffer> f21;
handle<shared_buffer>? f22;
array<string> f23;
array<string?> f24;
array<string>? f25;
array<string?>? f26;
EmptyStruct f27;
EmptyStruct? f28;
};
// Used to verify that struct fields with an explicit default value
// are initialized correctly. The "?" nullable suffix shouldn't have any
// impact on initial field values.
struct DefaultFieldValues {
const string kFoo = "foo";
bool f0 = true;
int8 f1 = 100;
uint8 f2 = 100;
int16 f3 = 100;
uint16 f4 = 100;
int32 f5 = 100;
uint32 f6 = 100;
int64 f7 = 100;
uint64 f8 = 100;
float f9 = 100;
float f10 = 100.0;
double f11 = 100;
double f12 = 100.0;
string f13 = kFoo;
string? f14 = kFoo;
Rect f15 = default;
Rect? f16 = default;
};
// Used to verify that the code generated for enum and const values defined
// within a struct is correct. Assuming that a constant's value can be a literal
// or another constant and that enum values can either be an integer constant or
// another value from the same enum type.
struct ScopedConstants {
const int32 TEN = 10;
const int32 ALSO_TEN = TEN;
enum EType {
E0,
E1,
E2 = 10,
E3 = E2,
E4,
};
EType f0 = E0; // 0
EType f1 = E1; // 1
EType f2 = E2; // 10
EType f3 = E3; // 10
EType f4 = E4; // 11
int32 f5 = TEN;
int32 f6 = ALSO_TEN;
};
// Used to verify that all possible Map key field types can be encoded and
// decoded successfully.
struct MapKeyTypes {
// TODO(yzshen): WTF::HashMap doesn't support bool as key.
// map<bool, bool> f0;
map<int8, int8> f1;
map<uint8, uint8> f2;
map<int16, int16> f3;
map<uint16, uint16> f4;
map<int32, int32> f5;
map<uint32, uint32> f6;
map<int64, int64> f7;
map<uint64, uint64> f8;
map<float, float> f9;
map<double, double> f10;
map<string, string> f11;
};
// Used to verify that various map value types can be encoded and decoded
// successfully.
struct MapValueTypes {
map<string, array<string>> f0;
map<string, array<string>?> f1;
map<string, array<string?>> f2;
map<string, array<string, 2>> f3;
map<string, array<array<string, 2>?>> f4;
map<string, array<array<string, 2>, 1>> f5;
map<string, Rect?> f6;
map<string, map<string, string>> f7;
map<string, array<map<string, string>>> f8;
map<string, handle> f9;
map<string, array<handle>> f10;
map<string, map<string, handle>> f11;
};
// Used to verify that various array types can be encoded and decoded
// successfully.
struct ArrayValueTypes {
array<int8> f0;
array<int16> f1;
array<int32> f2;
array<int64> f3;
array<float> f4;
array<double> f5;
array<SomeInterface> f6;
array<SomeInterface&> f7;
};
// Used to verify that various float and double values can be encoded and
// decoded correctly.
struct FloatNumberValues {
const double V0 = double.INFINITY;
const double V1 = double.NEGATIVE_INFINITY;
const double V2 = double.NAN;
const float V3 = float.INFINITY;
const float V4 = float.NEGATIVE_INFINITY;
const float V5 = float.NAN;
const float V6 = 0;
const double V7 = 1234567890.123;
const double V8 = 1.2E+20;
const double V9 = -1.2E+20;
double f0 = V0;
double f1 = V1;
double f2 = V2;
float f3 = V3;
float f4 = V4;
float f5 = V5;
float f6 = V6;
double f7 = V7;
double f8 = V8;
double f9 = V9;
};
// Used to verify that various signed integer values can be encoded and
// decoded correctly.
struct IntegerNumberValues {
const int8 V0 = -128; // Minimum
const int8 V1 = -1; // -1
const int8 V2 = 0; // 0
const int8 V3 = 42; // An arbitrary valid value.
const int8 V4 = 127; // Maximum
const int16 V5 = -32768; // ...
const int16 V6 = -1;
const int16 V7 = 0;
const int16 V8 = 12345;
const int16 V9 = 32767;
const int32 V10 = -2147483648;
const int32 V11 = -1;
const int32 V12 = 0;
const int32 V13 = 1234567890;
const int32 V14 = 2147483647;
// The limits for JavaScript integers are +/- (2^53 - 1).
const int64 V15 = -9007199254740991; // Number.MIN_SAFE_INTEGER
const int64 V16 = -1;
const int64 V17 = 0;
const int64 V18 = 1234567890123456;
const int64 V19 = 9007199254740991; // Number.MAX_SAFE_INTEGER
int8 f0 = V0;
int8 f1 = V1;
int8 f2 = V2;
int8 f3 = V3;
int8 f4 = V4;
int16 f5 = V5;
int16 f6 = V6;
int16 f7 = V7;
int16 f8 = V8;
int16 f9 = V9;
int32 f10 = V10;
int32 f11 = V11;
int32 f12 = V12;
int32 f13 = V13;
int32 f14 = V14;
int64 f15 = V15;
int64 f16 = V16;
int64 f17 = V17;
int64 f18 = V18;
int64 f19 = V19;
};
// Used to verify that various unsigned integer values can be encoded and
// decoded correctly.
struct UnsignedNumberValues {
const uint8 V0 = 0; // Minimum = 0.
const uint8 V1 = 42; // An arbitrary valid value.
const uint8 V2 = 0xFF; // Maximum
const uint16 V3 = 0; // ...
const uint16 V4 = 12345;
const uint16 V5 = 0xFFFF;
const uint32 V6 = 0;
const uint32 V7 = 1234567890;
const uint32 V8 = 0xFFFFFFFF;
// The limits for JavaScript integers are +/- (2^53 - 1).
const uint64 V9 = 0;
const uint64 V10 = 1234567890123456;
const uint64 V11 = 9007199254740991; // Number.MAX_SAFE_INTEGER
uint8 f0 = V0;
uint8 f1 = V1;
uint8 f2 = V2;
uint16 f3 = V3;
uint16 f4 = V4;
uint16 f5 = V5;
uint32 f6 = V6;
uint32 f7 = V7;
uint32 f8 = V8;
uint64 f9 = V9;
uint64 f10 = V10;
uint64 f11 = V11;
};
// Used to verify that various (packed) boolean array values can be encoded
// and decoded correctly.
struct BitArrayValues {
array<bool, 1> f0;
array<bool, 7> f1;
array<bool, 9> f2;
array<bool> f3;
array<array<bool>> f4;
array<array<bool>?> f5;
array<array<bool, 2>?> f6;
};
// Used to verify that different versions can be decoded correctly.
struct MultiVersionStruct {
[MinVersion=0]
int32 f_int32;
[MinVersion=1]
Rect? f_rect;
[MinVersion=3]
string? f_string;
[MinVersion=5]
array<int8>? f_array;
[MinVersion=7]
handle<message_pipe>? f_message_pipe;
[MinVersion=7]
bool f_bool;
[MinVersion=9]
int16 f_int16;
};
struct MultiVersionStructV0 {
[MinVersion=0]
int32 f_int32;
};
struct MultiVersionStructV1 {
[MinVersion=0]
int32 f_int32;
[MinVersion=1]
Rect? f_rect;
};
struct MultiVersionStructV3 {
[MinVersion=0]
int32 f_int32;
[MinVersion=1]
Rect? f_rect;
[MinVersion=3]
string? f_string;
};
struct MultiVersionStructV5 {
[MinVersion=0]
int32 f_int32;
[MinVersion=1]
Rect? f_rect;
[MinVersion=3]
string? f_string;
[MinVersion=5]
array<int8>? f_array;
};
struct MultiVersionStructV7 {
[MinVersion=0]
int32 f_int32;
[MinVersion=1]
Rect? f_rect;
[MinVersion=3]
string? f_string;
[MinVersion=5]
array<int8>? f_array;
[MinVersion=7]
handle<message_pipe>? f_message_pipe;
[MinVersion=7]
bool f_bool;
};
// Used to verify that interfaces that are struct members can be defined in the
// same file.
interface SomeInterface {
SomeMethod(RectPair pair) => (RectPair other_pair);
};
struct ContainsInterface {
SomeInterface some_interface;
};
// Verify that a field can be called |other|.
struct ContainsOther {
int32 other;
};
// Used to verify that structs can contain interface requests.
struct ContainsInterfaceRequest {
SomeInterface& request;
};