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/*******************************************************************************
* Copyright 2011 See AUTHORS file.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package com.badlogic.gdx;
import com.badlogic.gdx.files.FileHandle;
import com.badlogic.gdx.utils.GdxRuntimeException;
/** Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory.
* @author mzechner
* @author Nathan Sweet */
public interface Files {
/** Indicates how to resolve a path to a file.
* @author mzechner
* @author Nathan Sweet */
public enum FileType {
/** Path relative to the root of the classpath. Classpath files are always readonly. Note that classpath files are not
* compatible with some functionality on Android, such as {@link Audio#newSound(FileHandle)} and
* {@link Audio#newMusic(FileHandle)}. */
Classpath,
/** Path relative to the asset directory on Android and to the application's root directory on the desktop. On the desktop,
* if the file is not found, then the classpath is checked. This enables files to be found when using JWS or applets.
* Internal files are always readonly. */
Internal,
/** Path relative to the root of the SD card on Android and to the home directory of the current user on the desktop. */
External,
/** Path that is a fully qualified, absolute filesystem path. To ensure portability across platforms use absolute files only
* when absolutely (heh) necessary. */
Absolute,
/** Path relative to the private files directory on Android and to the application's root directory on the desktop. */
Local;
}
/** Returns a handle representing a file or directory.
* @param type Determines how the path is resolved.
* @throws GdxRuntimeException if the type is classpath or internal and the file does not exist.
* @see FileType */
public FileHandle getFileHandle (String path, FileType type);
/** Convenience method that returns a {@link FileType#Classpath} file handle. */
public FileHandle classpath (String path);
/** Convenience method that returns a {@link FileType#Internal} file handle. */
public FileHandle internal (String path);
/** Convenience method that returns a {@link FileType#External} file handle. */
public FileHandle external (String path);
/** Convenience method that returns a {@link FileType#Absolute} file handle. */
public FileHandle absolute (String path);
/** Convenience method that returns a {@link FileType#Local} file handle. */
public FileHandle local (String path);
/** Returns the external storage path directory. This is the SD card on Android and the home directory of the current user on
* the desktop. */
public String getExternalStoragePath ();
/** Returns true if the external storage is ready for file IO. Eg, on Android, the SD card is not available when mounted for use
* with a PC. */
public boolean isExternalStorageAvailable ();
/** Returns the local storage path directory. This is the private files directory on Android and the directory of the jar on the
* desktop. */
public String getLocalStoragePath ();
/** Returns true if the local storage is ready for file IO. */
public boolean isLocalStorageAvailable ();
}