| // Copyright 2019 The libgav1 Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/dsp/mask_blend.h" |
| #include "src/utils/cpu.h" |
| |
| #if LIBGAV1_ENABLE_NEON |
| |
| #include <arm_neon.h> |
| |
| #include <cassert> |
| #include <cstddef> |
| #include <cstdint> |
| |
| #include "src/dsp/arm/common_neon.h" |
| #include "src/dsp/constants.h" |
| #include "src/dsp/dsp.h" |
| #include "src/utils/common.h" |
| |
| namespace libgav1 { |
| namespace dsp { |
| namespace low_bitdepth { |
| namespace { |
| |
| // TODO(b/150461164): Consider combining with GetInterIntraMask4x2(). |
| // Compound predictors use int16_t values and need to multiply long because the |
| // Convolve range * 64 is 20 bits. Unfortunately there is no multiply int16_t by |
| // int8_t and accumulate into int32_t instruction. |
| template <int subsampling_x, int subsampling_y> |
| inline int16x8_t GetMask4x2(const uint8_t* mask, ptrdiff_t mask_stride) { |
| if (subsampling_x == 1) { |
| const int16x4_t mask_val0 = vreinterpret_s16_u16(vpaddl_u8(vld1_u8(mask))); |
| const int16x4_t mask_val1 = vreinterpret_s16_u16( |
| vpaddl_u8(vld1_u8(mask + (mask_stride << subsampling_y)))); |
| int16x8_t final_val; |
| if (subsampling_y == 1) { |
| const int16x4_t next_mask_val0 = |
| vreinterpret_s16_u16(vpaddl_u8(vld1_u8(mask + mask_stride))); |
| const int16x4_t next_mask_val1 = |
| vreinterpret_s16_u16(vpaddl_u8(vld1_u8(mask + mask_stride * 3))); |
| final_val = vaddq_s16(vcombine_s16(mask_val0, mask_val1), |
| vcombine_s16(next_mask_val0, next_mask_val1)); |
| } else { |
| final_val = vreinterpretq_s16_u16( |
| vpaddlq_u8(vreinterpretq_u8_s16(vcombine_s16(mask_val0, mask_val1)))); |
| } |
| return vrshrq_n_s16(final_val, subsampling_y + 1); |
| } |
| assert(subsampling_y == 0 && subsampling_x == 0); |
| const uint8x8_t mask_val0 = Load4(mask); |
| const uint8x8_t mask_val = Load4<1>(mask + mask_stride, mask_val0); |
| return vreinterpretq_s16_u16(vmovl_u8(mask_val)); |
| } |
| |
| template <int subsampling_x, int subsampling_y> |
| inline int16x8_t GetMask8(const uint8_t* mask, ptrdiff_t mask_stride) { |
| if (subsampling_x == 1) { |
| int16x8_t mask_val = vreinterpretq_s16_u16(vpaddlq_u8(vld1q_u8(mask))); |
| if (subsampling_y == 1) { |
| const int16x8_t next_mask_val = |
| vreinterpretq_s16_u16(vpaddlq_u8(vld1q_u8(mask + mask_stride))); |
| mask_val = vaddq_s16(mask_val, next_mask_val); |
| } |
| return vrshrq_n_s16(mask_val, 1 + subsampling_y); |
| } |
| assert(subsampling_y == 0 && subsampling_x == 0); |
| const uint8x8_t mask_val = vld1_u8(mask); |
| return vreinterpretq_s16_u16(vmovl_u8(mask_val)); |
| } |
| |
| inline void WriteMaskBlendLine4x2(const int16_t* const pred_0, |
| const int16_t* const pred_1, |
| const int16x8_t pred_mask_0, |
| const int16x8_t pred_mask_1, uint8_t* dst, |
| const ptrdiff_t dst_stride) { |
| const int16x4_t pred_val_0_lo = vld1_s16(pred_0); |
| const int16x4_t pred_val_0_hi = vld1_s16(pred_0 + 4); |
| const int16x4_t pred_val_1_lo = vld1_s16(pred_1); |
| const int16x4_t pred_val_1_hi = vld1_s16(pred_1 + 4); |
| // int res = (mask_value * prediction_0[x] + |
| // (64 - mask_value) * prediction_1[x]) >> 6; |
| const int32x4_t weighted_pred_0_lo = |
| vmull_s16(vget_low_s16(pred_mask_0), pred_val_0_lo); |
| const int32x4_t weighted_pred_0_hi = |
| vmull_s16(vget_high_s16(pred_mask_0), pred_val_0_hi); |
| const int32x4_t weighted_combo_lo = |
| vmlal_s16(weighted_pred_0_lo, vget_low_s16(pred_mask_1), pred_val_1_lo); |
| const int32x4_t weighted_combo_hi = |
| vmlal_s16(weighted_pred_0_hi, vget_high_s16(pred_mask_1), pred_val_1_hi); |
| // dst[x] = static_cast<Pixel>( |
| // Clip3(RightShiftWithRounding(res, inter_post_round_bits), 0, |
| // (1 << kBitdepth8) - 1)); |
| const uint8x8_t result = |
| vqrshrun_n_s16(vcombine_s16(vshrn_n_s32(weighted_combo_lo, 6), |
| vshrn_n_s32(weighted_combo_hi, 6)), |
| 4); |
| StoreLo4(dst, result); |
| StoreHi4(dst + dst_stride, result); |
| } |
| |
| template <int subsampling_x, int subsampling_y> |
| inline void MaskBlending4x4_NEON(const int16_t* pred_0, const int16_t* pred_1, |
| const uint8_t* mask, |
| const ptrdiff_t mask_stride, uint8_t* dst, |
| const ptrdiff_t dst_stride) { |
| const int16x8_t mask_inverter = vdupq_n_s16(64); |
| int16x8_t pred_mask_0 = |
| GetMask4x2<subsampling_x, subsampling_y>(mask, mask_stride); |
| int16x8_t pred_mask_1 = vsubq_s16(mask_inverter, pred_mask_0); |
| WriteMaskBlendLine4x2(pred_0, pred_1, pred_mask_0, pred_mask_1, dst, |
| dst_stride); |
| // TODO(b/150461164): Arm tends to do better with load(val); val += stride |
| // It may be possible to turn this into a loop with a templated height. |
| pred_0 += 4 << 1; |
| pred_1 += 4 << 1; |
| mask += mask_stride << (1 + subsampling_y); |
| dst += dst_stride << 1; |
| |
| pred_mask_0 = GetMask4x2<subsampling_x, subsampling_y>(mask, mask_stride); |
| pred_mask_1 = vsubq_s16(mask_inverter, pred_mask_0); |
| WriteMaskBlendLine4x2(pred_0, pred_1, pred_mask_0, pred_mask_1, dst, |
| dst_stride); |
| } |
| |
| template <int subsampling_x, int subsampling_y> |
| inline void MaskBlending4xH_NEON(const int16_t* pred_0, const int16_t* pred_1, |
| const uint8_t* const mask_ptr, |
| const ptrdiff_t mask_stride, const int height, |
| uint8_t* dst, const ptrdiff_t dst_stride) { |
| const uint8_t* mask = mask_ptr; |
| if (height == 4) { |
| MaskBlending4x4_NEON<subsampling_x, subsampling_y>( |
| pred_0, pred_1, mask, mask_stride, dst, dst_stride); |
| return; |
| } |
| const int16x8_t mask_inverter = vdupq_n_s16(64); |
| int y = 0; |
| do { |
| int16x8_t pred_mask_0 = |
| GetMask4x2<subsampling_x, subsampling_y>(mask, mask_stride); |
| int16x8_t pred_mask_1 = vsubq_s16(mask_inverter, pred_mask_0); |
| |
| WriteMaskBlendLine4x2(pred_0, pred_1, pred_mask_0, pred_mask_1, dst, |
| dst_stride); |
| pred_0 += 4 << 1; |
| pred_1 += 4 << 1; |
| mask += mask_stride << (1 + subsampling_y); |
| dst += dst_stride << 1; |
| |
| pred_mask_0 = GetMask4x2<subsampling_x, subsampling_y>(mask, mask_stride); |
| pred_mask_1 = vsubq_s16(mask_inverter, pred_mask_0); |
| WriteMaskBlendLine4x2(pred_0, pred_1, pred_mask_0, pred_mask_1, dst, |
| dst_stride); |
| pred_0 += 4 << 1; |
| pred_1 += 4 << 1; |
| mask += mask_stride << (1 + subsampling_y); |
| dst += dst_stride << 1; |
| |
| pred_mask_0 = GetMask4x2<subsampling_x, subsampling_y>(mask, mask_stride); |
| pred_mask_1 = vsubq_s16(mask_inverter, pred_mask_0); |
| WriteMaskBlendLine4x2(pred_0, pred_1, pred_mask_0, pred_mask_1, dst, |
| dst_stride); |
| pred_0 += 4 << 1; |
| pred_1 += 4 << 1; |
| mask += mask_stride << (1 + subsampling_y); |
| dst += dst_stride << 1; |
| |
| pred_mask_0 = GetMask4x2<subsampling_x, subsampling_y>(mask, mask_stride); |
| pred_mask_1 = vsubq_s16(mask_inverter, pred_mask_0); |
| WriteMaskBlendLine4x2(pred_0, pred_1, pred_mask_0, pred_mask_1, dst, |
| dst_stride); |
| pred_0 += 4 << 1; |
| pred_1 += 4 << 1; |
| mask += mask_stride << (1 + subsampling_y); |
| dst += dst_stride << 1; |
| y += 8; |
| } while (y < height); |
| } |
| |
| template <int subsampling_x, int subsampling_y> |
| inline void MaskBlend_NEON(const void* prediction_0, const void* prediction_1, |
| const ptrdiff_t /*prediction_stride_1*/, |
| const uint8_t* const mask_ptr, |
| const ptrdiff_t mask_stride, const int width, |
| const int height, void* dest, |
| const ptrdiff_t dst_stride) { |
| auto* dst = static_cast<uint8_t*>(dest); |
| const auto* pred_0 = static_cast<const int16_t*>(prediction_0); |
| const auto* pred_1 = static_cast<const int16_t*>(prediction_1); |
| if (width == 4) { |
| MaskBlending4xH_NEON<subsampling_x, subsampling_y>( |
| pred_0, pred_1, mask_ptr, mask_stride, height, dst, dst_stride); |
| return; |
| } |
| const uint8_t* mask = mask_ptr; |
| const int16x8_t mask_inverter = vdupq_n_s16(64); |
| int y = 0; |
| do { |
| int x = 0; |
| do { |
| const int16x8_t pred_mask_0 = GetMask8<subsampling_x, subsampling_y>( |
| mask + (x << subsampling_x), mask_stride); |
| // 64 - mask |
| const int16x8_t pred_mask_1 = vsubq_s16(mask_inverter, pred_mask_0); |
| const int16x8_t pred_val_0 = vld1q_s16(pred_0 + x); |
| const int16x8_t pred_val_1 = vld1q_s16(pred_1 + x); |
| uint8x8_t result; |
| // int res = (mask_value * prediction_0[x] + |
| // (64 - mask_value) * prediction_1[x]) >> 6; |
| const int32x4_t weighted_pred_0_lo = |
| vmull_s16(vget_low_s16(pred_mask_0), vget_low_s16(pred_val_0)); |
| const int32x4_t weighted_pred_0_hi = |
| vmull_s16(vget_high_s16(pred_mask_0), vget_high_s16(pred_val_0)); |
| const int32x4_t weighted_combo_lo = |
| vmlal_s16(weighted_pred_0_lo, vget_low_s16(pred_mask_1), |
| vget_low_s16(pred_val_1)); |
| const int32x4_t weighted_combo_hi = |
| vmlal_s16(weighted_pred_0_hi, vget_high_s16(pred_mask_1), |
| vget_high_s16(pred_val_1)); |
| |
| // dst[x] = static_cast<Pixel>( |
| // Clip3(RightShiftWithRounding(res, inter_post_round_bits), 0, |
| // (1 << kBitdepth8) - 1)); |
| result = vqrshrun_n_s16(vcombine_s16(vshrn_n_s32(weighted_combo_lo, 6), |
| vshrn_n_s32(weighted_combo_hi, 6)), |
| 4); |
| vst1_u8(dst + x, result); |
| |
| x += 8; |
| } while (x < width); |
| dst += dst_stride; |
| pred_0 += width; |
| pred_1 += width; |
| mask += mask_stride << subsampling_y; |
| } while (++y < height); |
| } |
| |
| // TODO(b/150461164): This is much faster for inter_intra (input is Pixel |
| // values) but regresses compound versions (input is int16_t). Try to |
| // consolidate these. |
| template <int subsampling_x, int subsampling_y> |
| inline uint8x8_t GetInterIntraMask4x2(const uint8_t* mask, |
| ptrdiff_t mask_stride) { |
| if (subsampling_x == 1) { |
| const uint8x8_t mask_val = |
| vpadd_u8(vld1_u8(mask), vld1_u8(mask + (mask_stride << subsampling_y))); |
| if (subsampling_y == 1) { |
| const uint8x8_t next_mask_val = vpadd_u8(vld1_u8(mask + mask_stride), |
| vld1_u8(mask + mask_stride * 3)); |
| |
| // Use a saturating add to work around the case where all |mask| values |
| // are 64. Together with the rounding shift this ensures the correct |
| // result. |
| const uint8x8_t sum = vqadd_u8(mask_val, next_mask_val); |
| return vrshr_n_u8(sum, /*subsampling_x=*/1 + subsampling_y); |
| } |
| |
| return vrshr_n_u8(mask_val, /*subsampling_x=*/1); |
| } |
| |
| assert(subsampling_y == 0 && subsampling_x == 0); |
| const uint8x8_t mask_val0 = Load4(mask); |
| // TODO(b/150461164): Investigate the source of |mask| and see if the stride |
| // can be removed. |
| // TODO(b/150461164): The unit tests start at 8x8. Does this get run? |
| return Load4<1>(mask + mask_stride, mask_val0); |
| } |
| |
| template <int subsampling_x, int subsampling_y> |
| inline uint8x8_t GetInterIntraMask8(const uint8_t* mask, |
| ptrdiff_t mask_stride) { |
| if (subsampling_x == 1) { |
| const uint8x16_t mask_val = vld1q_u8(mask); |
| const uint8x8_t mask_paired = |
| vpadd_u8(vget_low_u8(mask_val), vget_high_u8(mask_val)); |
| if (subsampling_y == 1) { |
| const uint8x16_t next_mask_val = vld1q_u8(mask + mask_stride); |
| const uint8x8_t next_mask_paired = |
| vpadd_u8(vget_low_u8(next_mask_val), vget_high_u8(next_mask_val)); |
| |
| // Use a saturating add to work around the case where all |mask| values |
| // are 64. Together with the rounding shift this ensures the correct |
| // result. |
| const uint8x8_t sum = vqadd_u8(mask_paired, next_mask_paired); |
| return vrshr_n_u8(sum, /*subsampling_x=*/1 + subsampling_y); |
| } |
| |
| return vrshr_n_u8(mask_paired, /*subsampling_x=*/1); |
| } |
| |
| assert(subsampling_y == 0 && subsampling_x == 0); |
| return vld1_u8(mask); |
| } |
| |
| inline void InterIntraWriteMaskBlendLine8bpp4x2(const uint8_t* const pred_0, |
| uint8_t* const pred_1, |
| const ptrdiff_t pred_stride_1, |
| const uint8x8_t pred_mask_0, |
| const uint8x8_t pred_mask_1) { |
| const uint8x8_t pred_val_0 = vld1_u8(pred_0); |
| uint8x8_t pred_val_1 = Load4(pred_1); |
| pred_val_1 = Load4<1>(pred_1 + pred_stride_1, pred_val_1); |
| |
| const uint16x8_t weighted_pred_0 = vmull_u8(pred_mask_0, pred_val_0); |
| const uint16x8_t weighted_combo = |
| vmlal_u8(weighted_pred_0, pred_mask_1, pred_val_1); |
| const uint8x8_t result = vrshrn_n_u16(weighted_combo, 6); |
| StoreLo4(pred_1, result); |
| StoreHi4(pred_1 + pred_stride_1, result); |
| } |
| |
| template <int subsampling_x, int subsampling_y> |
| inline void InterIntraMaskBlending8bpp4x4_NEON(const uint8_t* pred_0, |
| uint8_t* pred_1, |
| const ptrdiff_t pred_stride_1, |
| const uint8_t* mask, |
| const ptrdiff_t mask_stride) { |
| const uint8x8_t mask_inverter = vdup_n_u8(64); |
| uint8x8_t pred_mask_1 = |
| GetInterIntraMask4x2<subsampling_x, subsampling_y>(mask, mask_stride); |
| uint8x8_t pred_mask_0 = vsub_u8(mask_inverter, pred_mask_1); |
| InterIntraWriteMaskBlendLine8bpp4x2(pred_0, pred_1, pred_stride_1, |
| pred_mask_0, pred_mask_1); |
| pred_0 += 4 << 1; |
| pred_1 += pred_stride_1 << 1; |
| mask += mask_stride << (1 + subsampling_y); |
| |
| pred_mask_1 = |
| GetInterIntraMask4x2<subsampling_x, subsampling_y>(mask, mask_stride); |
| pred_mask_0 = vsub_u8(mask_inverter, pred_mask_1); |
| InterIntraWriteMaskBlendLine8bpp4x2(pred_0, pred_1, pred_stride_1, |
| pred_mask_0, pred_mask_1); |
| } |
| |
| template <int subsampling_x, int subsampling_y> |
| inline void InterIntraMaskBlending8bpp4xH_NEON( |
| const uint8_t* pred_0, uint8_t* pred_1, const ptrdiff_t pred_stride_1, |
| const uint8_t* mask, const ptrdiff_t mask_stride, const int height) { |
| if (height == 4) { |
| InterIntraMaskBlending8bpp4x4_NEON<subsampling_x, subsampling_y>( |
| pred_0, pred_1, pred_stride_1, mask, mask_stride); |
| return; |
| } |
| int y = 0; |
| do { |
| InterIntraMaskBlending8bpp4x4_NEON<subsampling_x, subsampling_y>( |
| pred_0, pred_1, pred_stride_1, mask, mask_stride); |
| pred_0 += 4 << 2; |
| pred_1 += pred_stride_1 << 2; |
| mask += mask_stride << (2 + subsampling_y); |
| |
| InterIntraMaskBlending8bpp4x4_NEON<subsampling_x, subsampling_y>( |
| pred_0, pred_1, pred_stride_1, mask, mask_stride); |
| pred_0 += 4 << 2; |
| pred_1 += pred_stride_1 << 2; |
| mask += mask_stride << (2 + subsampling_y); |
| y += 8; |
| } while (y < height); |
| } |
| |
| template <int subsampling_x, int subsampling_y> |
| inline void InterIntraMaskBlend8bpp_NEON(const uint8_t* prediction_0, |
| uint8_t* prediction_1, |
| const ptrdiff_t prediction_stride_1, |
| const uint8_t* const mask_ptr, |
| const ptrdiff_t mask_stride, |
| const int width, const int height) { |
| if (width == 4) { |
| InterIntraMaskBlending8bpp4xH_NEON<subsampling_x, subsampling_y>( |
| prediction_0, prediction_1, prediction_stride_1, mask_ptr, mask_stride, |
| height); |
| return; |
| } |
| const uint8_t* mask = mask_ptr; |
| const uint8x8_t mask_inverter = vdup_n_u8(64); |
| int y = 0; |
| do { |
| int x = 0; |
| do { |
| // TODO(b/150461164): Consider a 16 wide specialization (at least for the |
| // unsampled version) to take advantage of vld1q_u8(). |
| const uint8x8_t pred_mask_1 = |
| GetInterIntraMask8<subsampling_x, subsampling_y>( |
| mask + (x << subsampling_x), mask_stride); |
| // 64 - mask |
| const uint8x8_t pred_mask_0 = vsub_u8(mask_inverter, pred_mask_1); |
| const uint8x8_t pred_val_0 = vld1_u8(prediction_0); |
| prediction_0 += 8; |
| const uint8x8_t pred_val_1 = vld1_u8(prediction_1 + x); |
| const uint16x8_t weighted_pred_0 = vmull_u8(pred_mask_0, pred_val_0); |
| // weighted_pred0 + weighted_pred1 |
| const uint16x8_t weighted_combo = |
| vmlal_u8(weighted_pred_0, pred_mask_1, pred_val_1); |
| const uint8x8_t result = vrshrn_n_u16(weighted_combo, 6); |
| vst1_u8(prediction_1 + x, result); |
| |
| x += 8; |
| } while (x < width); |
| prediction_1 += prediction_stride_1; |
| mask += mask_stride << subsampling_y; |
| } while (++y < height); |
| } |
| |
| void Init8bpp() { |
| Dsp* const dsp = dsp_internal::GetWritableDspTable(kBitdepth8); |
| assert(dsp != nullptr); |
| dsp->mask_blend[0][0] = MaskBlend_NEON<0, 0>; |
| dsp->mask_blend[1][0] = MaskBlend_NEON<1, 0>; |
| dsp->mask_blend[2][0] = MaskBlend_NEON<1, 1>; |
| // The is_inter_intra index of mask_blend[][] is replaced by |
| // inter_intra_mask_blend_8bpp[] in 8-bit. |
| dsp->inter_intra_mask_blend_8bpp[0] = InterIntraMaskBlend8bpp_NEON<0, 0>; |
| dsp->inter_intra_mask_blend_8bpp[1] = InterIntraMaskBlend8bpp_NEON<1, 0>; |
| dsp->inter_intra_mask_blend_8bpp[2] = InterIntraMaskBlend8bpp_NEON<1, 1>; |
| } |
| |
| } // namespace |
| } // namespace low_bitdepth |
| |
| void MaskBlendInit_NEON() { low_bitdepth::Init8bpp(); } |
| |
| } // namespace dsp |
| } // namespace libgav1 |
| |
| #else // !LIBGAV1_ENABLE_NEON |
| |
| namespace libgav1 { |
| namespace dsp { |
| |
| void MaskBlendInit_NEON() {} |
| |
| } // namespace dsp |
| } // namespace libgav1 |
| #endif // LIBGAV1_ENABLE_NEON |