| /* xf86drmHash.c -- Small hash table support for integer -> integer mapping | |
| * Created: Sun Apr 18 09:35:45 1999 by faith@precisioninsight.com | |
| * | |
| * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. | |
| * All Rights Reserved. | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a | |
| * copy of this software and associated documentation files (the "Software"), | |
| * to deal in the Software without restriction, including without limitation | |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
| * and/or sell copies of the Software, and to permit persons to whom the | |
| * Software is furnished to do so, subject to the following conditions: | |
| * | |
| * The above copyright notice and this permission notice (including the next | |
| * paragraph) shall be included in all copies or substantial portions of the | |
| * Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
| * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR | |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | |
| * DEALINGS IN THE SOFTWARE. | |
| * | |
| * Authors: Rickard E. (Rik) Faith <faith@valinux.com> | |
| * | |
| * DESCRIPTION | |
| * | |
| * This file contains a straightforward implementation of a fixed-sized | |
| * hash table using self-organizing linked lists [Knuth73, pp. 398-399] for | |
| * collision resolution. There are two potentially interesting things | |
| * about this implementation: | |
| * | |
| * 1) The table is power-of-two sized. Prime sized tables are more | |
| * traditional, but do not have a significant advantage over power-of-two | |
| * sized table, especially when double hashing is not used for collision | |
| * resolution. | |
| * | |
| * 2) The hash computation uses a table of random integers [Hanson97, | |
| * pp. 39-41]. | |
| * | |
| * FUTURE ENHANCEMENTS | |
| * | |
| * With a table size of 512, the current implementation is sufficient for a | |
| * few hundred keys. Since this is well above the expected size of the | |
| * tables for which this implementation was designed, the implementation of | |
| * dynamic hash tables was postponed until the need arises. A common (and | |
| * naive) approach to dynamic hash table implementation simply creates a | |
| * new hash table when necessary, rehashes all the data into the new table, | |
| * and destroys the old table. The approach in [Larson88] is superior in | |
| * two ways: 1) only a portion of the table is expanded when needed, | |
| * distributing the expansion cost over several insertions, and 2) portions | |
| * of the table can be locked, enabling a scalable thread-safe | |
| * implementation. | |
| * | |
| * REFERENCES | |
| * | |
| * [Hanson97] David R. Hanson. C Interfaces and Implementations: | |
| * Techniques for Creating Reusable Software. Reading, Massachusetts: | |
| * Addison-Wesley, 1997. | |
| * | |
| * [Knuth73] Donald E. Knuth. The Art of Computer Programming. Volume 3: | |
| * Sorting and Searching. Reading, Massachusetts: Addison-Wesley, 1973. | |
| * | |
| * [Larson88] Per-Ake Larson. "Dynamic Hash Tables". CACM 31(4), April | |
| * 1988, pp. 446-457. | |
| * | |
| */ | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include "xf86drm.h" | |
| #include "xf86drmHash.h" | |
| #define HASH_MAGIC 0xdeadbeef | |
| static unsigned long HashHash(unsigned long key) | |
| { | |
| unsigned long hash = 0; | |
| unsigned long tmp = key; | |
| static int init = 0; | |
| static unsigned long scatter[256]; | |
| int i; | |
| if (!init) { | |
| void *state; | |
| state = drmRandomCreate(37); | |
| for (i = 0; i < 256; i++) scatter[i] = drmRandom(state); | |
| drmRandomDestroy(state); | |
| ++init; | |
| } | |
| while (tmp) { | |
| hash = (hash << 1) + scatter[tmp & 0xff]; | |
| tmp >>= 8; | |
| } | |
| hash %= HASH_SIZE; | |
| return hash; | |
| } | |
| void *drmHashCreate(void) | |
| { | |
| HashTablePtr table; | |
| int i; | |
| table = drmMalloc(sizeof(*table)); | |
| if (!table) return NULL; | |
| table->magic = HASH_MAGIC; | |
| table->entries = 0; | |
| table->hits = 0; | |
| table->partials = 0; | |
| table->misses = 0; | |
| for (i = 0; i < HASH_SIZE; i++) table->buckets[i] = NULL; | |
| return table; | |
| } | |
| int drmHashDestroy(void *t) | |
| { | |
| HashTablePtr table = (HashTablePtr)t; | |
| HashBucketPtr bucket; | |
| HashBucketPtr next; | |
| int i; | |
| if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ | |
| for (i = 0; i < HASH_SIZE; i++) { | |
| for (bucket = table->buckets[i]; bucket;) { | |
| next = bucket->next; | |
| drmFree(bucket); | |
| bucket = next; | |
| } | |
| } | |
| drmFree(table); | |
| return 0; | |
| } | |
| /* Find the bucket and organize the list so that this bucket is at the | |
| top. */ | |
| static HashBucketPtr HashFind(HashTablePtr table, | |
| unsigned long key, unsigned long *h) | |
| { | |
| unsigned long hash = HashHash(key); | |
| HashBucketPtr prev = NULL; | |
| HashBucketPtr bucket; | |
| if (h) *h = hash; | |
| for (bucket = table->buckets[hash]; bucket; bucket = bucket->next) { | |
| if (bucket->key == key) { | |
| if (prev) { | |
| /* Organize */ | |
| prev->next = bucket->next; | |
| bucket->next = table->buckets[hash]; | |
| table->buckets[hash] = bucket; | |
| ++table->partials; | |
| } else { | |
| ++table->hits; | |
| } | |
| return bucket; | |
| } | |
| prev = bucket; | |
| } | |
| ++table->misses; | |
| return NULL; | |
| } | |
| int drmHashLookup(void *t, unsigned long key, void **value) | |
| { | |
| HashTablePtr table = (HashTablePtr)t; | |
| HashBucketPtr bucket; | |
| if (!table || table->magic != HASH_MAGIC) return -1; /* Bad magic */ | |
| bucket = HashFind(table, key, NULL); | |
| if (!bucket) return 1; /* Not found */ | |
| *value = bucket->value; | |
| return 0; /* Found */ | |
| } | |
| int drmHashInsert(void *t, unsigned long key, void *value) | |
| { | |
| HashTablePtr table = (HashTablePtr)t; | |
| HashBucketPtr bucket; | |
| unsigned long hash; | |
| if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ | |
| if (HashFind(table, key, &hash)) return 1; /* Already in table */ | |
| bucket = drmMalloc(sizeof(*bucket)); | |
| if (!bucket) return -1; /* Error */ | |
| bucket->key = key; | |
| bucket->value = value; | |
| bucket->next = table->buckets[hash]; | |
| table->buckets[hash] = bucket; | |
| return 0; /* Added to table */ | |
| } | |
| int drmHashDelete(void *t, unsigned long key) | |
| { | |
| HashTablePtr table = (HashTablePtr)t; | |
| unsigned long hash; | |
| HashBucketPtr bucket; | |
| if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ | |
| bucket = HashFind(table, key, &hash); | |
| if (!bucket) return 1; /* Not found */ | |
| table->buckets[hash] = bucket->next; | |
| drmFree(bucket); | |
| return 0; | |
| } | |
| int drmHashNext(void *t, unsigned long *key, void **value) | |
| { | |
| HashTablePtr table = (HashTablePtr)t; | |
| while (table->p0 < HASH_SIZE) { | |
| if (table->p1) { | |
| *key = table->p1->key; | |
| *value = table->p1->value; | |
| table->p1 = table->p1->next; | |
| return 1; | |
| } | |
| table->p1 = table->buckets[table->p0]; | |
| ++table->p0; | |
| } | |
| return 0; | |
| } | |
| int drmHashFirst(void *t, unsigned long *key, void **value) | |
| { | |
| HashTablePtr table = (HashTablePtr)t; | |
| if (table->magic != HASH_MAGIC) return -1; /* Bad magic */ | |
| table->p0 = 0; | |
| table->p1 = table->buckets[0]; | |
| return drmHashNext(table, key, value); | |
| } |