blob: 82034fd5215490503b30d2b3ecc7f6b02ce2a74a [file] [log] [blame]
/*
* Copyright © 2020, VideoLAN and dav1d authors
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <libplacebo/renderer.h>
#include <libplacebo/utils/upload.h>
#if defined(HAVE_PLACEBO_VULKAN)
# include <libplacebo/vulkan.h>
# include <SDL_vulkan.h>
#elif defined(HAVE_PLACEBO_OPENGL)
# include <libplacebo/opengl.h>
# include <SDL_opengl.h>
#else
# error Placebo rendering only implemented for Vulkan or OpenGL!
#endif
/**
* Renderer context for libplacebo
*/
typedef struct renderer_priv_ctx
{
// Placebo context
struct pl_context *ctx;
// Placebo renderer
struct pl_renderer *renderer;
#if defined(HAVE_PLACEBO_VULKAN)
// Placebo Vulkan handle
const struct pl_vulkan *vk;
// Placebo Vulkan instance
const struct pl_vk_inst *vk_inst;
// Vulkan surface
VkSurfaceKHR surf;
#elif defined(HAVE_PLACEBO_OPENGL)
// Placebo OpenGL handle
const struct pl_opengl *gl;
#endif
// Placebo GPU
const struct pl_gpu *gpu;
// Placebo swapchain
const struct pl_swapchain *swapchain;
// Lock protecting access to the texture
SDL_mutex *lock;
// Planes to render
struct pl_plane y_plane;
struct pl_plane u_plane;
struct pl_plane v_plane;
// Textures to render
const struct pl_tex *y_tex;
const struct pl_tex *u_tex;
const struct pl_tex *v_tex;
} Dav1dPlayRendererPrivateContext;
static void *placebo_renderer_create(void *data)
{
fprintf(stderr, "Using placebo renderer\n");
// Alloc
Dav1dPlayRendererPrivateContext *rd_priv_ctx = malloc(sizeof(Dav1dPlayRendererPrivateContext));
if (rd_priv_ctx == NULL) {
return NULL;
}
// Init libplacebo
rd_priv_ctx->ctx = pl_context_create(PL_API_VER, &(struct pl_context_params) {
.log_cb = pl_log_color,
#ifndef NDEBUG
.log_level = PL_LOG_DEBUG,
#else
.log_level = PL_LOG_WARN,
#endif
});
if (rd_priv_ctx->ctx == NULL) {
free(rd_priv_ctx);
return NULL;
}
// Create Mutex
rd_priv_ctx->lock = SDL_CreateMutex();
if (rd_priv_ctx->lock == NULL) {
fprintf(stderr, "SDL_CreateMutex failed: %s\n", SDL_GetError());
pl_context_destroy(&(rd_priv_ctx->ctx));
free(rd_priv_ctx);
return NULL;
}
#if defined(HAVE_PLACEBO_VULKAN)
// Init Vulkan
struct pl_vk_inst_params iparams = pl_vk_inst_default_params;
SDL_Window *sdlwin = data;
unsigned num = 0;
if (!SDL_Vulkan_GetInstanceExtensions(sdlwin, &num, NULL)) {
fprintf(stderr, "Failed enumerating Vulkan extensions: %s\n", SDL_GetError());
exit(1);
}
iparams.extensions = malloc(num * sizeof(const char *));
iparams.num_extensions = num;
assert(iparams.extensions);
SDL_bool ok = SDL_Vulkan_GetInstanceExtensions(sdlwin, &num, iparams.extensions);
if (!ok) {
fprintf(stderr, "Failed getting Vk instance extensions\n");
exit(1);
}
if (num > 0) {
printf("Requesting %d additional Vulkan extensions:\n", num);
for (unsigned i = 0; i < num; i++)
printf(" %s\n", iparams.extensions[i]);
}
rd_priv_ctx->vk_inst = pl_vk_inst_create(rd_priv_ctx->ctx, &iparams);
if (!rd_priv_ctx->vk_inst) {
fprintf(stderr, "Failed creating Vulkan instance!\n");
exit(1);
}
free(iparams.extensions);
if (!SDL_Vulkan_CreateSurface(sdlwin, rd_priv_ctx->vk_inst->instance, &rd_priv_ctx->surf)) {
fprintf(stderr, "Failed creating vulkan surface: %s\n", SDL_GetError());
exit(1);
}
struct pl_vulkan_params params = pl_vulkan_default_params;
params.instance = rd_priv_ctx->vk_inst->instance;
params.surface = rd_priv_ctx->surf;
params.allow_software = true;
rd_priv_ctx->vk = pl_vulkan_create(rd_priv_ctx->ctx, &params);
if (!rd_priv_ctx->vk) {
fprintf(stderr, "Failed creating vulkan device!\n");
exit(2);
}
// Create swapchain
rd_priv_ctx->swapchain = pl_vulkan_create_swapchain(rd_priv_ctx->vk,
&(struct pl_vulkan_swapchain_params) {
.surface = rd_priv_ctx->surf,
.present_mode = VK_PRESENT_MODE_IMMEDIATE_KHR,
});
if (!rd_priv_ctx->swapchain) {
fprintf(stderr, "Failed creating vulkan swapchain!\n");
exit(2);
}
int w = WINDOW_WIDTH, h = WINDOW_HEIGHT;
if (!pl_swapchain_resize(rd_priv_ctx->swapchain, &w, &h)) {
fprintf(stderr, "Failed resizing vulkan swapchain!\n");
exit(2);
}
rd_priv_ctx->gpu = rd_priv_ctx->vk->gpu;
#elif defined(HAVE_PLACEBO_OPENGL)
// Init OpenGL
struct pl_opengl_params params = pl_opengl_default_params;
# ifndef NDEBUG
params.debug = true;
# endif
SDL_Window *sdlwin = data;
SDL_GLContext glcontext = SDL_GL_CreateContext(sdlwin);
SDL_GL_MakeCurrent(sdlwin, glcontext);
rd_priv_ctx->gl = pl_opengl_create(rd_priv_ctx->ctx, &params);
if (!rd_priv_ctx->gl) {
fprintf(stderr, "Failed creating opengl device!\n");
exit(2);
}
rd_priv_ctx->swapchain = pl_opengl_create_swapchain(rd_priv_ctx->gl,
&(struct pl_opengl_swapchain_params) {
.swap_buffers = (void (*)(void *)) SDL_GL_SwapWindow,
.priv = sdlwin,
});
if (!rd_priv_ctx->swapchain) {
fprintf(stderr, "Failed creating opengl swapchain!\n");
exit(2);
}
int w = WINDOW_WIDTH, h = WINDOW_HEIGHT;
SDL_GL_GetDrawableSize(sdlwin, &w, &h);
if (!pl_swapchain_resize(rd_priv_ctx->swapchain, &w, &h)) {
fprintf(stderr, "Failed resizing vulkan swapchain!\n");
exit(2);
}
rd_priv_ctx->gpu = rd_priv_ctx->gl->gpu;
#endif
if (w != WINDOW_WIDTH || h != WINDOW_HEIGHT)
printf("Note: window dimensions differ (got %dx%d)\n", w, h);
rd_priv_ctx->y_tex = NULL;
rd_priv_ctx->u_tex = NULL;
rd_priv_ctx->v_tex = NULL;
rd_priv_ctx->renderer = NULL;
return rd_priv_ctx;
}
static void placebo_renderer_destroy(void *cookie)
{
Dav1dPlayRendererPrivateContext *rd_priv_ctx = cookie;
assert(rd_priv_ctx != NULL);
pl_renderer_destroy(&(rd_priv_ctx->renderer));
pl_tex_destroy(rd_priv_ctx->gpu, &(rd_priv_ctx->y_tex));
pl_tex_destroy(rd_priv_ctx->gpu, &(rd_priv_ctx->u_tex));
pl_tex_destroy(rd_priv_ctx->gpu, &(rd_priv_ctx->v_tex));
pl_swapchain_destroy(&(rd_priv_ctx->swapchain));
#if defined(HAVE_PLACEBO_VULKAN)
pl_vulkan_destroy(&(rd_priv_ctx->vk));
vkDestroySurfaceKHR(rd_priv_ctx->vk_inst->instance, rd_priv_ctx->surf, NULL);
pl_vk_inst_destroy(&(rd_priv_ctx->vk_inst));
#elif defined(HAVE_PLACEBO_OPENGL)
pl_opengl_destroy(&(rd_priv_ctx->gl));
#endif
pl_context_destroy(&(rd_priv_ctx->ctx));
}
static void placebo_render(void *cookie, const Dav1dPlaySettings *settings)
{
Dav1dPlayRendererPrivateContext *rd_priv_ctx = cookie;
assert(rd_priv_ctx != NULL);
SDL_LockMutex(rd_priv_ctx->lock);
if (rd_priv_ctx->y_tex == NULL) {
SDL_UnlockMutex(rd_priv_ctx->lock);
return;
}
// Prepare rendering
if (rd_priv_ctx->renderer == NULL) {
rd_priv_ctx->renderer = pl_renderer_create(rd_priv_ctx->ctx, rd_priv_ctx->gpu);
}
struct pl_swapchain_frame frame;
bool ok = pl_swapchain_start_frame(rd_priv_ctx->swapchain, &frame);
if (!ok) {
SDL_UnlockMutex(rd_priv_ctx->lock);
return;
}
const struct pl_tex *img = rd_priv_ctx->y_plane.texture;
struct pl_image image = {
.num_planes = 3,
.planes = { rd_priv_ctx->y_plane, rd_priv_ctx->u_plane, rd_priv_ctx->v_plane },
.repr = pl_color_repr_hdtv,
.color = pl_color_space_unknown,
.width = img->params.w,
.height = img->params.h,
};
struct pl_render_params render_params = {0};
if (settings->highquality)
render_params = pl_render_default_params;
struct pl_render_target target;
pl_render_target_from_swapchain(&target, &frame);
target.profile = (struct pl_icc_profile) {
.data = NULL,
.len = 0,
};
if (!pl_render_image(rd_priv_ctx->renderer, &image, &target, &render_params)) {
fprintf(stderr, "Failed rendering frame!\n");
SDL_UnlockMutex(rd_priv_ctx->lock);
return;
}
ok = pl_swapchain_submit_frame(rd_priv_ctx->swapchain);
if (!ok) {
fprintf(stderr, "Failed submitting frame!\n");
SDL_UnlockMutex(rd_priv_ctx->lock);
return;
}
pl_swapchain_swap_buffers(rd_priv_ctx->swapchain);
SDL_UnlockMutex(rd_priv_ctx->lock);
}
static int placebo_upload_planes(void *cookie, Dav1dPicture *dav1d_pic,
const Dav1dPlaySettings *settings)
{
Dav1dPlayRendererPrivateContext *rd_priv_ctx = cookie;
assert(rd_priv_ctx != NULL);
SDL_LockMutex(rd_priv_ctx->lock);
if (dav1d_pic == NULL) {
SDL_UnlockMutex(rd_priv_ctx->lock);
return 0;
}
int width = dav1d_pic->p.w;
int height = dav1d_pic->p.h;
enum Dav1dPixelLayout dav1d_layout = dav1d_pic->p.layout;
if (DAV1D_PIXEL_LAYOUT_I420 != dav1d_layout || dav1d_pic->p.bpc != 8) {
fprintf(stderr, "Unsupported pixel format, only 8bit 420 supported so far.\n");
exit(50);
}
struct pl_plane_data data_y = {
.type = PL_FMT_UNORM,
.width = width,
.height = height,
.pixel_stride = 1,
.row_stride = dav1d_pic->stride[0],
.component_size = {8},
.component_map = {0},
};
struct pl_plane_data data_u = {
.type = PL_FMT_UNORM,
.width = width/2,
.height = height/2,
.pixel_stride = 1,
.row_stride = dav1d_pic->stride[1],
.component_size = {8},
.component_map = {1},
};
struct pl_plane_data data_v = {
.type = PL_FMT_UNORM,
.width = width/2,
.height = height/2,
.pixel_stride = 1,
.row_stride = dav1d_pic->stride[1],
.component_size = {8},
.component_map = {2},
};
if (settings->zerocopy) {
const struct pl_buf *buf = dav1d_pic->allocator_data;
assert(buf);
data_y.buf = data_u.buf = data_v.buf = buf;
data_y.buf_offset = (uintptr_t) dav1d_pic->data[0] - (uintptr_t) buf->data;
data_u.buf_offset = (uintptr_t) dav1d_pic->data[1] - (uintptr_t) buf->data;
data_v.buf_offset = (uintptr_t) dav1d_pic->data[2] - (uintptr_t) buf->data;
} else {
data_y.pixels = dav1d_pic->data[0];
data_u.pixels = dav1d_pic->data[1];
data_v.pixels = dav1d_pic->data[2];
}
bool ok = true;
ok &= pl_upload_plane(rd_priv_ctx->gpu, &(rd_priv_ctx->y_plane), &(rd_priv_ctx->y_tex), &data_y);
ok &= pl_upload_plane(rd_priv_ctx->gpu, &(rd_priv_ctx->u_plane), &(rd_priv_ctx->u_tex), &data_u);
ok &= pl_upload_plane(rd_priv_ctx->gpu, &(rd_priv_ctx->v_plane), &(rd_priv_ctx->v_tex), &data_v);
pl_chroma_location_offset(PL_CHROMA_LEFT, &rd_priv_ctx->u_plane.shift_x, &rd_priv_ctx->u_plane.shift_y);
pl_chroma_location_offset(PL_CHROMA_LEFT, &rd_priv_ctx->v_plane.shift_x, &rd_priv_ctx->v_plane.shift_y);
if (!ok) {
fprintf(stderr, "Failed uploading planes!\n");
}
SDL_UnlockMutex(rd_priv_ctx->lock);
return !ok;
}
// Align to power of 2
#define ALIGN2(x, align) (((x) + (align) - 1) & ~((align) - 1))
static int placebo_alloc_pic(Dav1dPicture *const p, void *cookie)
{
Dav1dPlayRendererPrivateContext *rd_priv_ctx = cookie;
assert(rd_priv_ctx != NULL);
SDL_LockMutex(rd_priv_ctx->lock);
const struct pl_gpu *gpu = rd_priv_ctx->gpu;
int ret = DAV1D_ERR(ENOMEM);
// Copied from dav1d_default_picture_alloc
const int hbd = p->p.bpc > 8;
const int aligned_w = ALIGN2(p->p.w, 128);
const int aligned_h = ALIGN2(p->p.h, 128);
const int has_chroma = p->p.layout != DAV1D_PIXEL_LAYOUT_I400;
const int ss_ver = p->p.layout == DAV1D_PIXEL_LAYOUT_I420;
const int ss_hor = p->p.layout != DAV1D_PIXEL_LAYOUT_I444;
p->stride[0] = aligned_w << hbd;
p->stride[1] = has_chroma ? (aligned_w >> ss_hor) << hbd : 0;
// Align strides up to multiples of the GPU performance hints
p->stride[0] = ALIGN2(p->stride[0], gpu->limits.align_tex_xfer_stride);
p->stride[1] = ALIGN2(p->stride[1], gpu->limits.align_tex_xfer_stride);
// Aligning offsets to 4 also implicity aligns to the texel size (1 or 2)
size_t off_align = ALIGN2(gpu->limits.align_tex_xfer_offset, 4);
const size_t y_sz = ALIGN2(p->stride[0] * aligned_h, off_align);
const size_t uv_sz = ALIGN2(p->stride[1] * (aligned_h >> ss_ver), off_align);
// The extra DAV1D_PICTURE_ALIGNMENTs are to brute force plane alignment,
// even in the case that the driver gives us insane alignments
const size_t pic_size = y_sz + 2 * uv_sz;
const size_t total_size = pic_size + DAV1D_PICTURE_ALIGNMENT * 4;
// Validate size limitations
if (total_size > gpu->limits.max_xfer_size) {
printf("alloc of %zu bytes exceeds limits\n", total_size);
goto err;
}
const struct pl_buf *buf = pl_buf_create(gpu, &(struct pl_buf_params) {
.type = PL_BUF_TEX_TRANSFER,
.host_mapped = true,
.size = total_size,
.memory_type = PL_BUF_MEM_HOST,
.user_data = p,
});
if (!buf) {
printf("alloc of GPU mapped buffer failed\n");
goto err;
}
assert(buf->data);
uintptr_t base = (uintptr_t) buf->data, data[3];
data[0] = ALIGN2(base, DAV1D_PICTURE_ALIGNMENT);
data[1] = ALIGN2(data[0] + y_sz, DAV1D_PICTURE_ALIGNMENT);
data[2] = ALIGN2(data[1] + uv_sz, DAV1D_PICTURE_ALIGNMENT);
// Sanity check offset alignment for the sake of debugging
if (data[0] - base != ALIGN2(data[0] - base, off_align) ||
data[1] - base != ALIGN2(data[1] - base, off_align) ||
data[2] - base != ALIGN2(data[2] - base, off_align))
{
printf("GPU buffer horribly misaligned, expect slowdown!\n");
}
p->allocator_data = (void *) buf;
p->data[0] = (void *) data[0];
p->data[1] = (void *) data[1];
p->data[2] = (void *) data[2];
ret = 0;
// fall through
err:
SDL_UnlockMutex(rd_priv_ctx->lock);
return ret;
}
static void placebo_release_pic(Dav1dPicture *pic, void *cookie)
{
Dav1dPlayRendererPrivateContext *rd_priv_ctx = cookie;
assert(rd_priv_ctx != NULL);
assert(pic->allocator_data);
SDL_LockMutex(rd_priv_ctx->lock);
const struct pl_gpu *gpu = rd_priv_ctx->gpu;
pl_buf_destroy(gpu, (const struct pl_buf **) &pic->allocator_data);
SDL_UnlockMutex(rd_priv_ctx->lock);
}
static const Dav1dPlayRenderInfo renderer_info = {
.create_renderer = placebo_renderer_create,
.destroy_renderer = placebo_renderer_destroy,
.render = placebo_render,
.update_frame = placebo_upload_planes,
.alloc_pic = placebo_alloc_pic,
.release_pic = placebo_release_pic,
};