| /* |
| * Copyright © 2018, VideoLAN and dav1d authors |
| * Copyright © 2018, Two Orioles, LLC |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright notice, this |
| * list of conditions and the following disclaimer. |
| * |
| * 2. Redistributions in binary form must reproduce the above copyright notice, |
| * this list of conditions and the following disclaimer in the documentation |
| * and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
| * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR |
| * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #include <assert.h> |
| #include <stdlib.h> |
| |
| #include "common/intops.h" |
| |
| #include "src/cdef.h" |
| |
| static const int8_t cdef_directions4[8 /* dir */][2 /* pass */] = { |
| { -1 * 8 + 1, -2 * 8 + 2 }, |
| { 0 * 8 + 1, -1 * 8 + 2 }, |
| { 0 * 8 + 1, 0 * 8 + 2 }, |
| { 0 * 8 + 1, 1 * 8 + 2 }, |
| { 1 * 8 + 1, 2 * 8 + 2 }, |
| { 1 * 8 + 0, 2 * 8 + 1 }, |
| { 1 * 8 + 0, 2 * 8 + 0 }, |
| { 1 * 8 + 0, 2 * 8 - 1 } |
| }; |
| |
| static const int8_t cdef_directions8[8 /* dir */][2 /* pass */] = { |
| { -1 * 16 + 1, -2 * 16 + 2 }, |
| { 0 * 16 + 1, -1 * 16 + 2 }, |
| { 0 * 16 + 1, 0 * 16 + 2 }, |
| { 0 * 16 + 1, 1 * 16 + 2 }, |
| { 1 * 16 + 1, 2 * 16 + 2 }, |
| { 1 * 16 + 0, 2 * 16 + 1 }, |
| { 1 * 16 + 0, 2 * 16 + 0 }, |
| { 1 * 16 + 0, 2 * 16 - 1 } |
| }; |
| static const uint8_t cdef_pri_taps[2][2] = { { 4, 2 }, { 3, 3 } }; |
| static const uint8_t cdef_sec_taps[2][2] = { { 2, 1 }, { 2, 1 } }; |
| |
| static inline int constrain(const int diff, const int threshold, |
| const int damping) |
| { |
| if (!threshold) return 0; |
| const int shift = imax(0, damping - ulog2(threshold)); |
| return apply_sign(imin(abs(diff), imax(0, threshold - (abs(diff) >> shift))), |
| diff); |
| } |
| |
| /* |
| * <code partially copied from libaom> |
| */ |
| |
| #define CDEF_VERY_LARGE (30000) |
| |
| static void fill(uint16_t *tmp, const ptrdiff_t stride, |
| const int w, const int h) |
| { |
| for (int y = 0; y < h; y++) { |
| for (int x = 0; x < w; x++) |
| tmp[x] = CDEF_VERY_LARGE; |
| tmp += stride; |
| } |
| } |
| |
| /* Smooth in the direction detected. */ |
| static void cdef_filter_block_c(pixel *const dst, const ptrdiff_t dst_stride, |
| /*const*/ pixel *const top[2], |
| const int w, const int h, const int pri_strength, |
| const int sec_strength, const int dir, |
| const int damping, const enum CdefEdgeFlags edges) |
| { |
| const ptrdiff_t tmp_stride = 16 >> (w == 4); |
| assert((w == 4 || w == 8) && (h == 4 || h == 8)); |
| uint16_t tmp[192]; // 16*12 is the maximum value of tmp_stride * (h + 4) |
| uint16_t *tmp2 = tmp + 2 * tmp_stride + 2; |
| const uint8_t *const pri_taps = cdef_pri_taps[(pri_strength >> (BITDEPTH - 8)) & 1]; |
| const uint8_t *const sec_taps = cdef_sec_taps[(pri_strength >> (BITDEPTH - 8)) & 1]; |
| const int8_t (*cdef_directions)[2]; |
| |
| assert(w == 4 || w == 8); |
| cdef_directions = w == 4 ? cdef_directions4 : cdef_directions8; |
| |
| // fill extended input buffer |
| int x_start = -2, x_end = w + 2, y_start = -2, y_end = h + 2; |
| if (!(edges & HAVE_TOP)) { |
| fill(tmp, tmp_stride, w + 4, 2); |
| y_start = 0; |
| } |
| if (!(edges & HAVE_BOTTOM)) { |
| fill(tmp + (h + 2) * tmp_stride, tmp_stride, w + 4, 2); |
| y_end -= 2; |
| } |
| if (!(edges & HAVE_LEFT)) { |
| fill(tmp + (2 + y_start) * tmp_stride, tmp_stride, 2, y_end - y_start); |
| x_start = 0; |
| } |
| if (!(edges & HAVE_RIGHT)) { |
| fill(tmp + (2 + y_start) * tmp_stride + w + 2, tmp_stride, |
| 2, y_end - y_start); |
| x_end -= 2; |
| } |
| for (int y = y_start; y < 0; y++) |
| for (int x = x_start; x < x_end; x++) |
| tmp2[y * tmp_stride + x] = top[y & 1][x]; |
| for (int y = 0; y < y_end; y++) |
| for (int x = x_start; x < x_end; x++) |
| tmp2[y * tmp_stride + x] = dst[y * PXSTRIDE(dst_stride) + x]; |
| |
| // run actual filter |
| for (int y = 0; y < h; y++) { |
| for (int x = 0; x < w; x++) { |
| int sum = 0; |
| const int px = dst[y * PXSTRIDE(dst_stride) + x]; |
| int max = px, min = px; |
| for (int k = 0; k < 2; k++) { |
| const int8_t off1 = cdef_directions[dir][k]; |
| const int p0 = tmp2[y * tmp_stride + x + off1]; |
| const int p1 = tmp2[y * tmp_stride + x - off1]; |
| sum += pri_taps[k] * constrain(p0 - px, pri_strength, damping); |
| sum += pri_taps[k] * constrain(p1 - px, pri_strength, damping); |
| if (p0 != CDEF_VERY_LARGE) max = imax(p0, max); |
| if (p1 != CDEF_VERY_LARGE) max = imax(p1, max); |
| min = imin(p0, min); |
| min = imin(p1, min); |
| const int8_t off2 = cdef_directions[(dir + 2) & 7][k]; |
| const int s0 = tmp2[y * tmp_stride + x + off2]; |
| const int s1 = tmp2[y * tmp_stride + x - off2]; |
| const int8_t off3 = cdef_directions[(dir + 6) & 7][k]; |
| const int s2 = tmp2[y * tmp_stride + x + off3]; |
| const int s3 = tmp2[y * tmp_stride + x - off3]; |
| if (s0 != CDEF_VERY_LARGE) max = imax(s0, max); |
| if (s1 != CDEF_VERY_LARGE) max = imax(s1, max); |
| if (s2 != CDEF_VERY_LARGE) max = imax(s2, max); |
| if (s3 != CDEF_VERY_LARGE) max = imax(s3, max); |
| min = imin(s0, min); |
| min = imin(s1, min); |
| min = imin(s2, min); |
| min = imin(s3, min); |
| sum += sec_taps[k] * constrain(s0 - px, sec_strength, damping); |
| sum += sec_taps[k] * constrain(s1 - px, sec_strength, damping); |
| sum += sec_taps[k] * constrain(s2 - px, sec_strength, damping); |
| sum += sec_taps[k] * constrain(s3 - px, sec_strength, damping); |
| } |
| dst[y * PXSTRIDE(dst_stride) + x] = |
| iclip(px + ((8 + sum - (sum < 0)) >> 4), min, max); |
| } |
| } |
| } |
| |
| /* |
| * </code partially copied from libaom> |
| */ |
| |
| #define cdef_fn(w, h) \ |
| static void cdef_filter_block_##w##x##h##_c(pixel *const dst, \ |
| const ptrdiff_t stride, \ |
| /*const*/ pixel *const top[2], \ |
| const int pri_strength, \ |
| const int sec_strength, \ |
| const int dir, \ |
| const int damping, \ |
| const enum CdefEdgeFlags edges) \ |
| { \ |
| cdef_filter_block_c(dst, stride, top, w, h, pri_strength, sec_strength, \ |
| dir, damping, edges); \ |
| } |
| |
| cdef_fn(4, 4); |
| cdef_fn(4, 8); |
| cdef_fn(8, 8); |
| |
| /* |
| * <code copied from libaom> |
| */ |
| |
| /* Detect direction. 0 means 45-degree up-right, 2 is horizontal, and so on. |
| The search minimizes the weighted variance along all the lines in a |
| particular direction, i.e. the squared error between the input and a |
| "predicted" block where each pixel is replaced by the average along a line |
| in a particular direction. Since each direction have the same sum(x^2) term, |
| that term is never computed. See Section 2, step 2, of: |
| http://jmvalin.ca/notes/intra_paint.pdf */ |
| static const uint16_t div_table[] = { |
| 0, 840, 420, 280, 210, 168, 140, 120, 105 |
| }; |
| static int cdef_find_dir_c(const pixel *img, const ptrdiff_t stride, |
| unsigned *const var) |
| { |
| int i; |
| int32_t cost[8] = { 0 }; |
| int partial[8][15] = { { 0 } }; |
| int32_t best_cost = 0; |
| int best_dir = 0; |
| /* Instead of dividing by n between 2 and 8, we multiply by 3*5*7*8/n. |
| The output is then 840 times larger, but we don't care for finding |
| the max. */ |
| for (i = 0; i < 8; i++) { |
| int j; |
| for (j = 0; j < 8; j++) { |
| int x; |
| /* We subtract 128 here to reduce the maximum range of the squared |
| partial sums. */ |
| x = (img[i * PXSTRIDE(stride) + j] >> (BITDEPTH - 8)) - 128; |
| partial[0][i + j] += x; |
| partial[1][i + j / 2] += x; |
| partial[2][i] += x; |
| partial[3][3 + i - j / 2] += x; |
| partial[4][7 + i - j] += x; |
| partial[5][3 - i / 2 + j] += x; |
| partial[6][j] += x; |
| partial[7][i / 2 + j] += x; |
| } |
| } |
| for (i = 0; i < 8; i++) { |
| cost[2] += partial[2][i] * partial[2][i]; |
| cost[6] += partial[6][i] * partial[6][i]; |
| } |
| cost[2] *= div_table[8]; |
| cost[6] *= div_table[8]; |
| for (i = 0; i < 7; i++) { |
| cost[0] += (partial[0][i] * partial[0][i] + |
| partial[0][14 - i] * partial[0][14 - i]) * |
| div_table[i + 1]; |
| cost[4] += (partial[4][i] * partial[4][i] + |
| partial[4][14 - i] * partial[4][14 - i]) * |
| div_table[i + 1]; |
| } |
| cost[0] += partial[0][7] * partial[0][7] * div_table[8]; |
| cost[4] += partial[4][7] * partial[4][7] * div_table[8]; |
| for (i = 1; i < 8; i += 2) { |
| int j; |
| for (j = 0; j < 4 + 1; j++) { |
| cost[i] += partial[i][3 + j] * partial[i][3 + j]; |
| } |
| cost[i] *= div_table[8]; |
| for (j = 0; j < 4 - 1; j++) { |
| cost[i] += (partial[i][j] * partial[i][j] + |
| partial[i][10 - j] * partial[i][10 - j]) * |
| div_table[2 * j + 2]; |
| } |
| } |
| for (i = 0; i < 8; i++) { |
| if (cost[i] > best_cost) { |
| best_cost = cost[i]; |
| best_dir = i; |
| } |
| } |
| /* Difference between the optimal variance and the variance along the |
| orthogonal direction. Again, the sum(x^2) terms cancel out. */ |
| *var = best_cost - cost[(best_dir + 4) & 7]; |
| /* We'd normally divide by 840, but dividing by 1024 is close enough |
| for what we're going to do with this. */ |
| *var >>= 10; |
| return best_dir; |
| } |
| |
| /* |
| * </code copied from libaom> |
| */ |
| |
| void bitfn(dav1d_cdef_dsp_init)(Dav1dCdefDSPContext *const c) { |
| c->dir = cdef_find_dir_c; |
| c->fb[0] = cdef_filter_block_8x8_c; |
| c->fb[1] = cdef_filter_block_4x8_c; |
| c->fb[2] = cdef_filter_block_4x4_c; |
| } |