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/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "findnearmv.h"
#include "vp9/common/sadmxn.h"
#include "vp9/common/subpelvar.h"
#include <limits.h>
const unsigned char vp9_mbsplit_offset[4][16] = {
{ 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 2, 8, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}
};
static void lower_mv_precision(int_mv *mv, int usehp)
{
if (!usehp || !vp9_use_nmv_hp(&mv->as_mv)) {
if (mv->as_mv.row & 1)
mv->as_mv.row += (mv->as_mv.row > 0 ? -1 : 1);
if (mv->as_mv.col & 1)
mv->as_mv.col += (mv->as_mv.col > 0 ? -1 : 1);
}
}
vp9_prob *vp9_mv_ref_probs(VP9_COMMON *pc,
vp9_prob p[4], const int context
) {
p[0] = pc->fc.vp9_mode_contexts[context][0];
p[1] = pc->fc.vp9_mode_contexts[context][1];
p[2] = pc->fc.vp9_mode_contexts[context][2];
p[3] = pc->fc.vp9_mode_contexts[context][3];
return p;
}
#define SP(x) (((x) & 7) << 1)
unsigned int vp9_sad3x16_c(const unsigned char *src_ptr,
int src_stride,
const unsigned char *ref_ptr,
int ref_stride) {
return sad_mx_n_c(src_ptr, src_stride, ref_ptr, ref_stride, 3, 16);
}
unsigned int vp9_sad16x3_c(const unsigned char *src_ptr,
int src_stride,
const unsigned char *ref_ptr,
int ref_stride) {
return sad_mx_n_c(src_ptr, src_stride, ref_ptr, ref_stride, 16, 3);
}
#if CONFIG_SUBPELREFMV
unsigned int vp9_variance2x16_c(const unsigned char *src_ptr,
const int source_stride,
const unsigned char *ref_ptr,
const int recon_stride,
unsigned int *sse) {
int sum;
variance(src_ptr, source_stride, ref_ptr, recon_stride, 2, 16, sse, &sum);
return (*sse - (((unsigned int)sum * sum) >> 5));
}
unsigned int vp9_variance16x2_c(const unsigned char *src_ptr,
const int source_stride,
const unsigned char *ref_ptr,
const int recon_stride,
unsigned int *sse) {
int sum;
variance(src_ptr, source_stride, ref_ptr, recon_stride, 16, 2, sse, &sum);
return (*sse - (((unsigned int)sum * sum) >> 5));
}
unsigned int vp9_sub_pixel_variance16x2_c(const unsigned char *src_ptr,
const int src_pixels_per_line,
const int xoffset,
const int yoffset,
const unsigned char *dst_ptr,
const int dst_pixels_per_line,
unsigned int *sse) {
unsigned short FData3[16 * 3]; // Temp data buffer used in filtering
unsigned char temp2[2 * 16];
const short *HFilter, *VFilter;
HFilter = vp9_bilinear_filters[xoffset];
VFilter = vp9_bilinear_filters[yoffset];
var_filter_block2d_bil_first_pass(src_ptr, FData3,
src_pixels_per_line, 1, 3, 16, HFilter);
var_filter_block2d_bil_second_pass(FData3, temp2, 16, 16, 2, 16, VFilter);
return vp9_variance16x2_c(temp2, 16, dst_ptr, dst_pixels_per_line, sse);
}
unsigned int vp9_sub_pixel_variance2x16_c(const unsigned char *src_ptr,
const int src_pixels_per_line,
const int xoffset,
const int yoffset,
const unsigned char *dst_ptr,
const int dst_pixels_per_line,
unsigned int *sse) {
unsigned short FData3[2 * 17]; // Temp data buffer used in filtering
unsigned char temp2[2 * 16];
const short *HFilter, *VFilter;
HFilter = vp9_bilinear_filters[xoffset];
VFilter = vp9_bilinear_filters[yoffset];
var_filter_block2d_bil_first_pass(src_ptr, FData3,
src_pixels_per_line, 1, 17, 2, HFilter);
var_filter_block2d_bil_second_pass(FData3, temp2, 2, 2, 16, 2, VFilter);
return vp9_variance2x16_c(temp2, 2, dst_ptr, dst_pixels_per_line, sse);
}
#endif
/* check a list of motion vectors by sad score using a number rows of pixels
* above and a number cols of pixels in the left to select the one with best
* score to use as ref motion vector
*/
void vp9_find_best_ref_mvs(MACROBLOCKD *xd,
unsigned char *ref_y_buffer,
int ref_y_stride,
int_mv *mvlist,
int_mv *best_mv,
int_mv *nearest,
int_mv *near) {
int i, j;
unsigned char *above_src;
unsigned char *left_src;
unsigned char *above_ref;
unsigned char *left_ref;
unsigned int score;
unsigned int sse;
unsigned int ref_scores[MAX_MV_REFS] = {0};
int_mv sorted_mvs[MAX_MV_REFS];
int zero_seen = FALSE;
// Default all to 0,0 if nothing else available
best_mv->as_int = nearest->as_int = near->as_int = 0;
vpx_memset(sorted_mvs, 0, sizeof(sorted_mvs));
#if CONFIG_SUBPELREFMV
above_src = xd->dst.y_buffer - xd->dst.y_stride * 2;
left_src = xd->dst.y_buffer - 2;
above_ref = ref_y_buffer - ref_y_stride * 2;
left_ref = ref_y_buffer - 2;
#else
above_src = xd->dst.y_buffer - xd->dst.y_stride * 3;
left_src = xd->dst.y_buffer - 3;
above_ref = ref_y_buffer - ref_y_stride * 3;
left_ref = ref_y_buffer - 3;
#endif
//for(i = 0; i < MAX_MV_REFS; ++i) {
// Limit search to the predicted best 4
for(i = 0; i < 4; ++i) {
int_mv this_mv;
int offset = 0;
int row_offset, col_offset;
this_mv.as_int = mvlist[i].as_int;
// If we see a 0,0 vector for a second time we have reached the end of
// the list of valid candidate vectors.
if (!this_mv.as_int && zero_seen)
break;
zero_seen = zero_seen || !this_mv.as_int;
clamp_mv(&this_mv,
xd->mb_to_left_edge - LEFT_TOP_MARGIN + 24,
xd->mb_to_right_edge + RIGHT_BOTTOM_MARGIN,
xd->mb_to_top_edge - LEFT_TOP_MARGIN + 24,
xd->mb_to_bottom_edge + RIGHT_BOTTOM_MARGIN);
#if CONFIG_SUBPELREFMV
row_offset = this_mv.as_mv.row >> 3;
col_offset = this_mv.as_mv.col >> 3;
offset = ref_y_stride * row_offset + col_offset;
score = 0;
if (xd->up_available) {
vp9_sub_pixel_variance16x2_c(above_ref + offset, ref_y_stride,
SP(this_mv.as_mv.col),
SP(this_mv.as_mv.row),
above_src, xd->dst.y_stride, &sse);
score += sse;
#if CONFIG_SUPERBLOCKS
if (xd->mode_info_context->mbmi.encoded_as_sb) {
vp9_sub_pixel_variance16x2_c(above_ref + offset + 16,
ref_y_stride,
SP(this_mv.as_mv.col),
SP(this_mv.as_mv.row),
above_src + 16, xd->dst.y_stride, &sse);
score += sse;
}
#endif
}
if (xd->left_available) {
vp9_sub_pixel_variance2x16_c(left_ref + offset, ref_y_stride,
SP(this_mv.as_mv.col),
SP(this_mv.as_mv.row),
left_src, xd->dst.y_stride, &sse);
score += sse;
#if CONFIG_SUPERBLOCKS
if (xd->mode_info_context->mbmi.encoded_as_sb) {
vp9_sub_pixel_variance2x16_c(left_ref + offset + ref_y_stride * 16,
ref_y_stride,
SP(this_mv.as_mv.col),
SP(this_mv.as_mv.row),
left_src + xd->dst.y_stride * 16,
xd->dst.y_stride, &sse);
score += sse;
}
#endif
}
#else
row_offset = (this_mv.as_mv.row > 0) ?
((this_mv.as_mv.row + 3) >> 3):((this_mv.as_mv.row + 4) >> 3);
col_offset = (this_mv.as_mv.col > 0) ?
((this_mv.as_mv.col + 3) >> 3):((this_mv.as_mv.col + 4) >> 3);
offset = ref_y_stride * row_offset + col_offset;
score = 0;
if (xd->up_available) {
score += vp9_sad16x3(above_src, xd->dst.y_stride,
above_ref + offset, ref_y_stride);
#if CONFIG_SUPERBLOCKS
if (xd->mode_info_context->mbmi.encoded_as_sb) {
score += vp9_sad16x3(above_src + 16, xd->dst.y_stride,
above_ref + offset + 16, ref_y_stride);
}
#endif
}
if (xd->left_available) {
score += vp9_sad3x16(left_src, xd->dst.y_stride,
left_ref + offset, ref_y_stride);
#if CONFIG_SUPERBLOCKS
if (xd->mode_info_context->mbmi.encoded_as_sb) {
score += vp9_sad3x16(left_src + xd->dst.y_stride * 16,
xd->dst.y_stride,
left_ref + offset + ref_y_stride * 16,
ref_y_stride);
}
#endif
}
#endif
// Add the entry to our list and then resort the list on score.
ref_scores[i] = score;
sorted_mvs[i].as_int = this_mv.as_int;
j = i;
while (j > 0) {
if (ref_scores[j] < ref_scores[j-1]) {
ref_scores[j] = ref_scores[j-1];
sorted_mvs[j].as_int = sorted_mvs[j-1].as_int;
ref_scores[j-1] = score;
sorted_mvs[j-1].as_int = this_mv.as_int;
j--;
} else
break;
}
}
// Make sure all the candidates are properly clamped etc
for (i = 0; i < 4; ++i) {
lower_mv_precision(&sorted_mvs[i], xd->allow_high_precision_mv);
clamp_mv2(&sorted_mvs[i], xd);
}
// Set the best mv to the first entry in the sorted list
best_mv->as_int = sorted_mvs[0].as_int;
// Provided that there are non zero vectors available there will not
// be more than one 0,0 entry in the sorted list.
// The best ref mv is always set to the first entry (which gave the best
// results. The nearest is set to the first non zero vector if available and
// near to the second non zero vector if available.
// We do not use 0,0 as a nearest or near as 0,0 has its own mode.
if ( sorted_mvs[0].as_int ) {
nearest->as_int = sorted_mvs[0].as_int;
if ( sorted_mvs[1].as_int )
near->as_int = sorted_mvs[1].as_int;
else
near->as_int = sorted_mvs[2].as_int;
} else {
nearest->as_int = sorted_mvs[1].as_int;
near->as_int = sorted_mvs[2].as_int;
}
// Copy back the re-ordered mv list
vpx_memcpy(mvlist, sorted_mvs, sizeof(sorted_mvs));
}