# Microsoft Developer Studio Project File - Name="lame" - Package Owner=<4> | |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
# ** NICHT BEARBEITEN ** | |
# TARGTYPE "Win32 (x86) Console Application" 0x0103 | |
CFG=LAME - WIN32 DEBUG | |
!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE | |
!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl | |
!MESSAGE | |
!MESSAGE NMAKE /f "lame_vc6.mak". | |
!MESSAGE | |
!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben | |
!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: | |
!MESSAGE | |
!MESSAGE NMAKE /f "lame_vc6.mak" CFG="LAME - WIN32 DEBUG" | |
!MESSAGE | |
!MESSAGE Für die Konfiguration stehen zur Auswahl: | |
!MESSAGE | |
!MESSAGE "lame - Win32 Release" (basierend auf "Win32 (x86) Console Application") | |
!MESSAGE "lame - Win32 Debug" (basierend auf "Win32 (x86) Console Application") | |
!MESSAGE "lame - Win32 Release NASM" (basierend auf "Win32 (x86) Console Application") | |
!MESSAGE | |
# Begin Project | |
# PROP AllowPerConfigDependencies 0 | |
# PROP Scc_ProjName "" | |
# PROP Scc_LocalPath "" | |
CPP=cl.exe | |
RSC=rc.exe | |
!IF "$(CFG)" == "lame - Win32 Release" | |
# PROP BASE Use_MFC 0 | |
# PROP BASE Use_Debug_Libraries 0 | |
# PROP BASE Output_Dir "Release" | |
# PROP BASE Intermediate_Dir "Release" | |
# PROP BASE Target_Dir "" | |
# PROP Use_MFC 0 | |
# PROP Use_Debug_Libraries 0 | |
# PROP Output_Dir "..\output\Release" | |
# PROP Intermediate_Dir "..\obj\Release\frontend" | |
# PROP Ignore_Export_Lib 0 | |
# PROP Target_Dir "" | |
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c | |
# ADD CPP /nologo /W3 /O2 /Ob2 /I ".." /I "../mpglib" /I "../libmp3lame" /I "../include" /I "../" /D "NDEBUG" /D "WIN32" /D "_WIN32" /D "_CONSOLE" /D "_WINDOWS" /D "HAVE_MPGLIB" /D "HAVE_CONFIG_H" /YX /FD /c | |
# ADD BASE RSC /l 0x40c /d "NDEBUG" | |
# ADD RSC /l 0x40c /d "NDEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 | |
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\output\Release\lame.exe" /opt:NOWIN98 | |
# SUBTRACT LINK32 /pdb:none | |
!ELSEIF "$(CFG)" == "lame - Win32 Debug" | |
# PROP BASE Use_MFC 0 | |
# PROP BASE Use_Debug_Libraries 1 | |
# PROP BASE Output_Dir "Debug" | |
# PROP BASE Intermediate_Dir "Debug" | |
# PROP BASE Target_Dir "" | |
# PROP Use_MFC 0 | |
# PROP Use_Debug_Libraries 1 | |
# PROP Output_Dir "\output\Debug" | |
# PROP Intermediate_Dir "..\obj\Debug\frontend" | |
# PROP Ignore_Export_Lib 0 | |
# PROP Target_Dir "" | |
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c | |
# ADD CPP /nologo /W3 /Gm /ZI /Od /I "../" /I "../mpglib" /I "../libmp3lame" /I "../include" /D "_DEBUG" /D "WIN32" /D "_WIN32" /D "_CONSOLE" /D "_WINDOWS" /D "HAVE_MPGLIB" /D "HAVE_CONFIG_H" /YX /FD /GZ /c | |
# ADD BASE RSC /l 0x40c /d "_DEBUG" | |
# ADD RSC /l 0x40c /d "_DEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept | |
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\output\Debug\lame.exe" /pdbtype:sept /opt:NOWIN98 | |
# SUBTRACT LINK32 /pdb:none | |
!ELSEIF "$(CFG)" == "lame - Win32 Release NASM" | |
# PROP BASE Use_MFC 0 | |
# PROP BASE Use_Debug_Libraries 0 | |
# PROP BASE Output_Dir "lame___Win32_Release_NASM" | |
# PROP BASE Intermediate_Dir "lame___Win32_Release_NASM" | |
# PROP BASE Ignore_Export_Lib 0 | |
# PROP BASE Target_Dir "" | |
# PROP Use_MFC 0 | |
# PROP Use_Debug_Libraries 0 | |
# PROP Output_Dir "..\output\Release_NASM" | |
# PROP Intermediate_Dir "..\obj\Release_NASM\frontend" | |
# PROP Ignore_Export_Lib 0 | |
# PROP Target_Dir "" | |
# ADD BASE CPP /nologo /W3 /O2 /Ob2 /I ".." /I "../mpglib" /I "../libmp3lame" /I "../include" /I "../" /D "NDEBUG" /D "WIN32" /D "_WIN32" /D "_CONSOLE" /D "_WINDOWS" /D "HAVE_MPGLIB" /D "HAVE_CONFIG_H" /YX /FD /c | |
# ADD CPP /nologo /W3 /O2 /Ob2 /I ".." /I "../mpglib" /I "../libmp3lame" /I "../include" /I "../" /D "NDEBUG" /D "WIN32" /D "_WIN32" /D "_CONSOLE" /D "_WINDOWS" /D "HAVE_MPGLIB" /D "HAVE_CONFIG_H" /D "HAVE_NASM" /D "MMX_choose_table" /YX /FD /c | |
# ADD BASE RSC /l 0x40c /d "NDEBUG" | |
# ADD RSC /l 0x40c /d "NDEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"../output/lame.exe" | |
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"..\output\Release_NASM\lame.exe" /opt:NOWIN98 | |
# SUBTRACT LINK32 /pdb:none | |
!ENDIF | |
# Begin Target | |
# Name "lame - Win32 Release" | |
# Name "lame - Win32 Debug" | |
# Name "lame - Win32 Release NASM" | |
# Begin Group "Source Files" | |
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" | |
# Begin Source File | |
SOURCE=.\brhist.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\console.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\get_audio.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\lametime.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\main.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\parse.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\portableio.c | |
# End Source File | |
# Begin Source File | |
SOURCE=.\timestatus.c | |
# End Source File | |
# End Group | |
# Begin Group "Header Files" | |
# PROP Default_Filter "h;hpp;hxx;hm;inl" | |
# Begin Source File | |
SOURCE=.\brhist.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\console.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\get_audio.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\lametime.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\main.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\parse.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\portableio.h | |
# End Source File | |
# Begin Source File | |
SOURCE=.\timestatus.h | |
# End Source File | |
# End Group | |
# End Target | |
# End Project |