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/*
* Copyright 2016-2020 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license.
*/
package kotlinx.coroutines.test
import kotlinx.coroutines.CoroutineDispatcher
import kotlinx.coroutines.ExperimentalCoroutinesApi
/**
* Control the virtual clock time of a [CoroutineDispatcher].
*
* Testing libraries may expose this interface to tests instead of [TestCoroutineDispatcher].
*/
@ExperimentalCoroutinesApi // Since 1.2.1, tentatively till 1.3.0
public interface DelayController {
/**
* Returns the current virtual clock-time as it is known to this Dispatcher.
*
* @return The virtual clock-time
*/
@ExperimentalCoroutinesApi // Since 1.2.1, tentatively till 1.3.0
public val currentTime: Long
/**
* Moves the Dispatcher's virtual clock forward by a specified amount of time.
*
* The amount the clock is progressed may be larger than the requested `delayTimeMillis` if the code under test uses
* blocking coroutines.
*
* The virtual clock time will advance once for each delay resumed until the next delay exceeds the requested
* `delayTimeMills`. In the following test, the virtual time will progress by 2_000 then 1 to resume three different
* calls to delay.
*
* ```
* @Test
* fun advanceTimeTest() = runBlockingTest {
* foo()
* advanceTimeBy(2_000) // advanceTimeBy(2_000) will progress through the first two delays
* // virtual time is 2_000, next resume is at 2_001
* advanceTimeBy(2) // progress through the last delay of 501 (note 500ms were already advanced)
* // virtual time is 2_0002
* }
*
* fun CoroutineScope.foo() {
* launch {
* delay(1_000) // advanceTimeBy(2_000) will progress through this delay (resume @ virtual time 1_000)
* // virtual time is 1_000
* delay(500) // advanceTimeBy(2_000) will progress through this delay (resume @ virtual time 1_500)
* // virtual time is 1_500
* delay(501) // advanceTimeBy(2_000) will not progress through this delay (resume @ virtual time 2_001)
* // virtual time is 2_001
* }
* }
* ```
*
* @param delayTimeMillis The amount of time to move the CoroutineContext's clock forward.
* @return The amount of delay-time that this Dispatcher's clock has been forwarded.
*/
@ExperimentalCoroutinesApi // Since 1.2.1, tentatively till 1.3.0
public fun advanceTimeBy(delayTimeMillis: Long): Long
/**
* Immediately execute all pending tasks and advance the virtual clock-time to the last delay.
*
* If new tasks are scheduled due to advancing virtual time, they will be executed before `advanceUntilIdle`
* returns.
*
* @return the amount of delay-time that this Dispatcher's clock has been forwarded in milliseconds.
*/
@ExperimentalCoroutinesApi // Since 1.2.1, tentatively till 1.3.0
public fun advanceUntilIdle(): Long
/**
* Run any tasks that are pending at or before the current virtual clock-time.
*
* Calling this function will never advance the clock.
*/
@ExperimentalCoroutinesApi // Since 1.2.1, tentatively till 1.3.0
public fun runCurrent()
/**
* Call after test code completes to ensure that the dispatcher is properly cleaned up.
*
* @throws UncompletedCoroutinesError if any pending tasks are active, however it will not throw for suspended
* coroutines.
*/
@ExperimentalCoroutinesApi // Since 1.2.1, tentatively till 1.3.0
@Throws(UncompletedCoroutinesError::class)
public fun cleanupTestCoroutines()
/**
* Run a block of code in a paused dispatcher.
*
* By pausing the dispatcher any new coroutines will not execute immediately. After block executes, the dispatcher
* will resume auto-advancing.
*
* This is useful when testing functions that start a coroutine. By pausing the dispatcher assertions or
* setup may be done between the time the coroutine is created and started.
*/
@ExperimentalCoroutinesApi // Since 1.2.1, tentatively till 1.3.0
public suspend fun pauseDispatcher(block: suspend () -> Unit)
/**
* Pause the dispatcher.
*
* When paused, the dispatcher will not execute any coroutines automatically, and you must call [runCurrent] or
* [advanceTimeBy], or [advanceUntilIdle] to execute coroutines.
*/
@ExperimentalCoroutinesApi // Since 1.2.1, tentatively till 1.3.0
public fun pauseDispatcher()
/**
* Resume the dispatcher from a paused state.
*
* Resumed dispatchers will automatically progress through all coroutines scheduled at the current time. To advance
* time and execute coroutines scheduled in the future use, one of [advanceTimeBy],
* or [advanceUntilIdle].
*/
@ExperimentalCoroutinesApi // Since 1.2.1, tentatively till 1.3.0
public fun resumeDispatcher()
}
/**
* Thrown when a test has completed and there are tasks that are not completed or cancelled.
*/
// todo: maybe convert into non-public class in 1.3.0 (need use-cases for a public exception type)
@ExperimentalCoroutinesApi // Since 1.2.1, tentatively till 1.3.0
public class UncompletedCoroutinesError(message: String, cause: Throwable? = null): AssertionError(message, cause)