blob: ab80912269036018f5846756628897af4283b1c7 [file] [log] [blame]
/*
* Copyright 2016-2020 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license.
*/
package kotlinx.coroutines
import kotlinx.coroutines.selects.*
import kotlin.coroutines.*
import kotlin.time.*
/**
* This dispatcher _feature_ is implemented by [CoroutineDispatcher] implementations that natively support
* scheduled execution of tasks.
*
* Implementation of this interface affects operation of
* [delay][kotlinx.coroutines.delay] and [withTimeout] functions.
*
* @suppress **This an internal API and should not be used from general code.**
*/
@InternalCoroutinesApi
public interface Delay {
/**
* Delays coroutine for a given time without blocking a thread and resumes it after a specified time.
* This suspending function is cancellable.
* If the [Job] of the current coroutine is cancelled or completed while this suspending function is waiting, this function
* immediately resumes with [CancellationException].
*/
public suspend fun delay(time: Long) {
if (time <= 0) return // don't delay
return suspendCancellableCoroutine { scheduleResumeAfterDelay(time, it) }
}
/**
* Schedules resume of a specified [continuation] after a specified delay [timeMillis].
*
* Continuation **must be scheduled** to resume even if it is already cancelled, because a cancellation is just
* an exception that the coroutine that used `delay` might wanted to catch and process. It might
* need to close some resources in its `finally` blocks, for example.
*
* This implementation is supposed to use dispatcher's native ability for scheduled execution in its thread(s).
* In order to avoid an extra delay of execution, the following code shall be used to resume this
* [continuation] when the code is already executing in the appropriate thread:
*
* ```kotlin
* with(continuation) { resumeUndispatchedWith(Unit) }
* ```
*/
public fun scheduleResumeAfterDelay(timeMillis: Long, continuation: CancellableContinuation<Unit>)
/**
* Schedules invocation of a specified [block] after a specified delay [timeMillis].
* The resulting [DisposableHandle] can be used to [dispose][DisposableHandle.dispose] of this invocation
* request if it is not needed anymore.
*
* This implementation uses a built-in single-threaded scheduled executor service.
*/
public fun invokeOnTimeout(timeMillis: Long, block: Runnable): DisposableHandle =
DefaultDelay.invokeOnTimeout(timeMillis, block)
}
/**
* Delays coroutine for a given time without blocking a thread and resumes it after a specified time.
* This suspending function is cancellable.
* If the [Job] of the current coroutine is cancelled or completed while this suspending function is waiting, this function
* immediately resumes with [CancellationException].
*
* Note that delay can be used in [select] invocation with [onTimeout][SelectBuilder.onTimeout] clause.
*
* Implementation note: how exactly time is tracked is an implementation detail of [CoroutineDispatcher] in the context.
* @param timeMillis time in milliseconds.
*/
public suspend fun delay(timeMillis: Long) {
if (timeMillis <= 0) return // don't delay
return suspendCancellableCoroutine sc@ { cont: CancellableContinuation<Unit> ->
cont.context.delay.scheduleResumeAfterDelay(timeMillis, cont)
}
}
/**
* Delays coroutine for a given [duration] without blocking a thread and resumes it after the specified time.
* This suspending function is cancellable.
* If the [Job] of the current coroutine is cancelled or completed while this suspending function is waiting, this function
* immediately resumes with [CancellationException].
*
* Note that delay can be used in [select] invocation with [onTimeout][SelectBuilder.onTimeout] clause.
*
* Implementation note: how exactly time is tracked is an implementation detail of [CoroutineDispatcher] in the context.
*/
@ExperimentalTime
public suspend fun delay(duration: Duration): Unit = delay(duration.toDelayMillis())
/** Returns [Delay] implementation of the given context */
internal val CoroutineContext.delay: Delay get() = get(ContinuationInterceptor) as? Delay ?: DefaultDelay
/**
* Convert this duration to its millisecond value.
* Positive durations are coerced at least `1`.
*/
@ExperimentalTime
internal fun Duration.toDelayMillis(): Long =
if (this > Duration.ZERO) toLongMilliseconds().coerceAtLeast(1) else 0