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/*
* Copyright 2016-2021 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license.
*/
package kotlinx.coroutines
import kotlinx.coroutines.selects.*
import kotlin.coroutines.*
import kotlin.time.*
/**
* This dispatcher _feature_ is implemented by [CoroutineDispatcher] implementations that natively support
* scheduled execution of tasks.
*
* Implementation of this interface affects operation of
* [delay][kotlinx.coroutines.delay] and [withTimeout] functions.
*
* @suppress **This an internal API and should not be used from general code.**
*/
@InternalCoroutinesApi
public interface Delay {
/**
* Delays coroutine for a given time without blocking a thread and resumes it after a specified time.
*
* This suspending function is cancellable.
* If the [Job] of the current coroutine is cancelled or completed while this suspending function is waiting, this function
* immediately resumes with [CancellationException].
* There is a **prompt cancellation guarantee**. If the job was cancelled while this function was
* suspended, it will not resume successfully. See [suspendCancellableCoroutine] documentation for low-level details.
*/
public suspend fun delay(time: Long) {
if (time <= 0) return // don't delay
return suspendCancellableCoroutine { scheduleResumeAfterDelay(time, it) }
}
/**
* Schedules resume of a specified [continuation] after a specified delay [timeMillis].
*
* Continuation **must be scheduled** to resume even if it is already cancelled, because a cancellation is just
* an exception that the coroutine that used `delay` might wanted to catch and process. It might
* need to close some resources in its `finally` blocks, for example.
*
* This implementation is supposed to use dispatcher's native ability for scheduled execution in its thread(s).
* In order to avoid an extra delay of execution, the following code shall be used to resume this
* [continuation] when the code is already executing in the appropriate thread:
*
* ```kotlin
* with(continuation) { resumeUndispatchedWith(Unit) }
* ```
*/
public fun scheduleResumeAfterDelay(timeMillis: Long, continuation: CancellableContinuation<Unit>)
/**
* Schedules invocation of a specified [block] after a specified delay [timeMillis].
* The resulting [DisposableHandle] can be used to [dispose][DisposableHandle.dispose] of this invocation
* request if it is not needed anymore.
*
* This implementation uses a built-in single-threaded scheduled executor service.
*/
public fun invokeOnTimeout(timeMillis: Long, block: Runnable, context: CoroutineContext): DisposableHandle =
DefaultDelay.invokeOnTimeout(timeMillis, block, context)
}
/**
* Suspends until cancellation, in which case it will throw a [CancellationException].
*
* This function returns [Nothing], so it can be used in any coroutine,
* regardless of the required return type.
*
* Usage example in callback adapting code:
*
* ```kotlin
* fun currentTemperature(): Flow<Temperature> = callbackFlow {
* val callback = SensorCallback { degreesCelsius: Double ->
* trySend(Temperature.celsius(degreesCelsius))
* }
* try {
* registerSensorCallback(callback)
* awaitCancellation() // Suspends to keep getting updates until cancellation.
* } finally {
* unregisterSensorCallback(callback)
* }
* }
* ```
*
* Usage example in (non declarative) UI code:
*
* ```kotlin
* suspend fun showStuffUntilCancelled(content: Stuff): Nothing {
* someSubView.text = content.title
* anotherSubView.text = content.description
* someView.visibleInScope {
* awaitCancellation() // Suspends so the view stays visible.
* }
* }
* ```
*/
public suspend fun awaitCancellation(): Nothing = suspendCancellableCoroutine {}
/**
* Delays coroutine for a given time without blocking a thread and resumes it after a specified time.
*
* This suspending function is cancellable.
* If the [Job] of the current coroutine is cancelled or completed while this suspending function is waiting, this function
* immediately resumes with [CancellationException].
* There is a **prompt cancellation guarantee**. If the job was cancelled while this function was
* suspended, it will not resume successfully. See [suspendCancellableCoroutine] documentation for low-level details.
*
* If you want to delay forever (until cancellation), consider using [awaitCancellation] instead.
*
* Note that delay can be used in [select] invocation with [onTimeout][SelectBuilder.onTimeout] clause.
*
* Implementation note: how exactly time is tracked is an implementation detail of [CoroutineDispatcher] in the context.
* @param timeMillis time in milliseconds.
*/
public suspend fun delay(timeMillis: Long) {
if (timeMillis <= 0) return // don't delay
return suspendCancellableCoroutine sc@ { cont: CancellableContinuation<Unit> ->
// if timeMillis == Long.MAX_VALUE then just wait forever like awaitCancellation, don't schedule.
if (timeMillis < Long.MAX_VALUE) {
cont.context.delay.scheduleResumeAfterDelay(timeMillis, cont)
}
}
}
/**
* Delays coroutine for a given [duration] without blocking a thread and resumes it after the specified time.
*
* This suspending function is cancellable.
* If the [Job] of the current coroutine is cancelled or completed while this suspending function is waiting, this function
* immediately resumes with [CancellationException].
* There is a **prompt cancellation guarantee**. If the job was cancelled while this function was
* suspended, it will not resume successfully. See [suspendCancellableCoroutine] documentation for low-level details.
*
* If you want to delay forever (until cancellation), consider using [awaitCancellation] instead.
*
* Note that delay can be used in [select] invocation with [onTimeout][SelectBuilder.onTimeout] clause.
*
* Implementation note: how exactly time is tracked is an implementation detail of [CoroutineDispatcher] in the context.
*/
@ExperimentalTime
public suspend fun delay(duration: Duration): Unit = delay(duration.toDelayMillis())
/** Returns [Delay] implementation of the given context */
internal val CoroutineContext.delay: Delay get() = get(ContinuationInterceptor) as? Delay ?: DefaultDelay
/**
* Convert this duration to its millisecond value.
* Positive durations are coerced at least `1`.
*/
@ExperimentalTime
internal fun Duration.toDelayMillis(): Long =
if (this > Duration.ZERO) toLongMilliseconds().coerceAtLeast(1) else 0