Sign in
android
/
platform
/
external
/
jmonkeyengine
/
refs/heads/marshmallow-dr-dragon-release
/
.
/
engine
/
src
/
core-data
/
Common
/
MatDefs
/
Misc
/
ShowNormals.frag
blob: 93e4882303642137d40affc609ddac0833f7b16c [
file
] [
log
] [
blame
]
varying vec3 normal
;
void
main
(){
gl_FragColor
=
vec4
((
normal
*
vec3
(
0.5
))
+
vec3
(
0.5
),
1.0
);
}