Sign in
android
/
platform
/
external
/
jmonkeyengine
/
refs/heads/marshmallow-dr-dragon-release
/
.
/
engine
/
src
/
core-data
/
Common
/
MatDefs
/
Misc
/
ColoredTextured.frag
blob: 272f100bebf6a1dd4be11fb5cd101470b597156d [
file
] [
log
] [
blame
]
varying vec2 texCoord
;
uniform sampler2D m_ColorMap
;
uniform vec4 m_Color
;
void
main
(){
vec4 texColor
=
texture2D
(
m_ColorMap
,
texCoord
);
gl_FragColor
=
vec4
(
mix
(
m_Color
.
rgb
,
texColor
.
rgb
,
texColor
.
a
),
1.0
);
}