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/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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package jme3test.asset;
import com.jme3.app.SimpleApplication;
import com.jme3.asset.TextureKey;
import com.jme3.asset.plugins.UrlLocator;
import com.jme3.material.Material;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Quad;
import com.jme3.texture.Texture;
/**
* Load an image and display it from the internet using the UrlLocator.
* @author Kirill Vainer
*/
public class TestUrlLoading extends SimpleApplication {
public static void main(String[] args){
TestUrlLoading app = new TestUrlLoading();
app.start();
}
@Override
public void simpleInitApp() {
// create a simple plane/quad
Quad quadMesh = new Quad(1, 1);
quadMesh.updateGeometry(1, 1, true);
Geometry quad = new Geometry("Textured Quad", quadMesh);
assetManager.registerLocator("http://www.jmonkeyengine.com/wp-content/uploads/2010/09/",
UrlLocator.class);
TextureKey key = new TextureKey("planet-2.jpg", false);
key.setGenerateMips(true);
Texture tex = assetManager.loadTexture(key);
Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", tex);
quad.setMaterial(mat);
float aspect = tex.getImage().getWidth() / (float) tex.getImage().getHeight();
quad.setLocalScale(new Vector3f(aspect * 1.5f, 1.5f, 1));
quad.center();
rootNode.attachChild(quad);
}
}